Whilst it rumbled contently, a familiar looking clamshell would land right in the area, with a splash of wet sand in the general area, the Shellnerd emerged from it's shell briefly before clamming up at the sight of the electrical dancer. And finally, swimming up on her right, a large purple colored Phiranha would begin to threaten Lyn with a quick spit and launch of a tri-tipped spear at her, landing in the water next to her as a warning. It was clear she wasn't going to get away with words this time, battle routines would flare up...but not before a small blue diamond would peak out from a bit behind the Shellnerd, rotating slowly near the rock and mudwall that went alongside the beach.
-- Viruses --
Piranha2 EXPiranha2 EX (Piranha)
Piranha viruses work as a hive-mind. They all move at the same time, attempt to detect targets at the same time, and once a targets is detected by any of them, they all attack that one target at the same time. Moving and searching for targets takes one action. Attacking takes another. Any Piranha just recovering from a status effect that prevents normal operation will resume acting in unison with the rest of the group.
Area: Yoka, Dentech, Beach
HP: 150
Attack Damage/Effect: 20 Aqua x 3 Shots
Attack Accuracy: B
Attack Description: Locks on and fires 3 tridents.
Element: Aqua
Possible Rewards (Per Virus): TriSpear, TrainArrow2, Zenny
Special: Floating. When multiple Piranha virii are on the field at once, they attack one target as a group.: 150 HP (sea) (Flanking Lyn from her right, a little angry from the lack of sea)
SuperKettle EXSuperKettle EX (Kettle)
Kettle do not attack unless and until they are attacked. This behavior does not count as a Counter or a Trap. It's simply what they do. Moving and dodging require actions, while retaliating against attacks does not. All Kettle have passive Regen. When this virus is attacked with non-Fire Damage below its max HP, it will boil over to attack nearby enemies with Aqua Damage equal to the damage taken. This effect does not damage allies. If the damage is greater than or equal to its current HP, the virus is also deleted after the counter attack. If not, the Kettle will regenerate a portion of its HP and continue on as normal. When this virus is attacked with Fire Damage, it will boil over to attack nearby allies dealing exactly its max HP in Aqua Damage. This effect will not damage enemies. The virus is automatically deleted after boiling over in this case.
Area: Netopia, Beach
HP: 160 Degrees
Attack Damage/Effect: Variable Damage Aqua (Max 160) + Nova4
Attack Accuracy: C
Attack Description: Boils over and releases geyser explosion when attacked. Boil-over damage never exceeds the virus' max HP. See Notes for more details.
Element: None
Possible Rewards (Per Virus): LittleBoiler2, Zenny
Special: Regen(80): Passively recovers 80 HP every action.: 160 HP (Sea) (Full and happy from absorbing the seawater, roughly a feint away to the left of Lyntael)
WallandWalland (Walla)
TwinFangs can actually block attacks. This is very useful to the Walla, as they do not move or dodge once battle begins.
Area: Yoka, Beach, Sharo
HP: 160
Attack Damage/Effect: 60 Null x 2 Targets
Attack Accuracy: A
Attack Description: Opens mouth to launch a pair of steel spikes at the enemy. The spikes can block or deflect incoming attacks, and they cannot strike the same target twice.
Element: None
Possible Rewards (Per Virus): TwinFang2, Zenny: 160 HP (Sand) (Where the mud was at, roughly towards the Front-Left of Lyntael, roughly a 8 or 9-o-clock spot)
ShellnerdShellnerd (ShellGeek)
Shellgeeks alternate actions between attacking and guarding. These are the only actions Shellgeeks may perform, and the first action of every battle is always guarding. Shellgeeks will not break from this pattern unless forced to by status effects. The secondary attack of Shellgeeks can be used to grant an ally of this virus a free movement, or even to knock an ally out of the path of an oncoming attack.
Area: Yoka, Sharo, Beach, Okuden Valley
HP: 140
Primary Attack Damage/Effects: 20 Null x 2 Spears
Primary Attack Accuracy: B
Primary Attack Description: Fires two spears at one target.
Secondary Attack Damage/Effects: 40 Null
Secondary Attack Accuracy: B
Secondary Attack Description: Fires a star tipped arrow. Can be used on an ally to move them. Causes no damage to allies.
Element: Aqua
Possible Rewards (Per Virus): TripleNeedle, StarArrow2 (Rare), Zenny
Special: Attacks every other action. IronBody when not attacking.: 140 HP (Sand) (Right in front of Lyn, menacing her)
-- Navis --
Lyntael.EXE: 345 HP (Sea) (Roughly in the "front" half of the field near the beachline)
-- Terrain -- (The area is mainly Sand, with the "back" part of the field walled with a large rock and mud wall, it seems mostly unclimbable to lack of foot and handholds, with too much of an incline to climb up the muddy parts)
30% Sea
- Fire Elementals lose 10 HP/action standing, 20 HP/action submerged. Other Non-Aqua Elementals lose 5 HP/action submerged. Nullified for Aqua Elementals.
- Ice attacks: 50% Freeze1 chance, Changes terrain hit to Ice.
- Terrain changes between Sea and Onsen do not inflict damage upon submerged entities, nor do they eject submerged entities to the surface.
- Elec attacks: +100% Source Damage.
- PanelShot: Imbue Aqua.
70% Sand
- -20% Evasion and reduced movement speed to all.
- Can Burrow as standard action, incurable Blind1 until turn after exiting Burrow.
- Wind attacks: +100% Source Damage + Blind1, change terrain hit to Normal, trigger Sandstorm for 3 turns: Lose 5 HP/action, Blind1, Fire attacks gain Slashing.
- Fire attacks: Change terrain hit to Glass.
- Terrain changes between Sand and QuickSand do not inflict damage upon burrowed entities, nor do they eject burrowed entities to the surface.
- PanelShot: Blind1.
-- Objects --
BMD: 20 HP (In the back half of the field behind the Shellnerd) (Sand)
-- Rogue Battle 7 Ready? Start!! --