Map #2
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Sho, once Wednesday comes, who will be in charge of reposting the map? The person who moves, right?
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Quote (Jcc28)
I'll Take country 2
It shall be white, if that is allowed.
And I shall dub it Luxia.
And I would like to request an alliance with both Crios and Alamander.
SQUEE!
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I accept RS's alliance. I suppose if we ally with the entire map, its a win by default, right?
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... NOBODY WANT'S TO BE MY ALLY! WAAAAAH!!!!
...
But now to be serious. I have 2 questions.
1) Can I name my country? I'm asking because I asked it to be named Fourecks, after the country in the Discworld novels.
2) Who do I ask to know if certain actions are allowed and how to do them? I have an interesting idea for an attack, but I don't know how to implement it.
...
But now to be serious. I have 2 questions.
1) Can I name my country? I'm asking because I asked it to be named Fourecks, after the country in the Discworld novels.
2) Who do I ask to know if certain actions are allowed and how to do them? I have an interesting idea for an attack, but I don't know how to implement it.
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@ Zyborg: Propose alliance, and yes. PM me.
@ Zero: Yes, I'll post the first time with final update and rules recap.
@ Niax: Accepted. Alliances:
Zolem/Shar/RS
Hiko/Zero/Lego/Niax
Common/Lux/RS
((That's...
Zolemnia, Awesometopia, Crios
Hiko's Purple, ZeroLand, NO IDEA YET, and Fourecks
Alamander/Luxia/Crios
Wait, RS, you're in two?
XD))
@ Zero: Yes, I'll post the first time with final update and rules recap.
@ Niax: Accepted. Alliances:
Zolem/Shar/RS
Hiko/Zero/Lego/Niax
Common/Lux/RS
((That's...
Zolemnia, Awesometopia, Crios
Hiko's Purple, ZeroLand, NO IDEA YET, and Fourecks
Alamander/Luxia/Crios
Wait, RS, you're in two?
XD))
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UPDATED MAP:
UPDATED RULES:
You may set units as 'defense' once you've created them. This enables them to have 2 HP (THIS IS ONLY LAND UNITS, ONLY LAND) and do .5 damage automatically to attackers, when they've attacked a country. It's assumed that they're on a wall, or something, but hey, go crazy RP'ing.
UPDATED RULES:
You may set units as 'defense' once you've created them. This enables them to have 2 HP (THIS IS ONLY LAND UNITS, ONLY LAND) and do .5 damage automatically to attackers, when they've attacked a country. It's assumed that they're on a wall, or something, but hey, go crazy RP'ing.
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I claim 7.
This color.
No name.
Also, Hiko, you've built yourself into the single best space on the map. I demand that you add a bridge to 5 from your space, because otherwise you have the only spot on the map that can only be attacked from one place.
-Twi
This color.
No name.
Also, Hiko, you've built yourself into the single best space on the map. I demand that you add a bridge to 5 from your space, because otherwise you have the only spot on the map that can only be attacked from one place.
-Twi
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Ah. Right.
XD
-accepts Twi's demand-
-edits map a bit-
Yes, bridge destruction was in the rules.
It counts as terrain editing; let me do it, post in a request to do so.
XD
-accepts Twi's demand-
-edits map a bit-
Yes, bridge destruction was in the rules.
It counts as terrain editing; let me do it, post in a request to do so.
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I saw it was in terrain alterin, but I didn't know what that meant. So does barbarian island count as anything to move onto/across?
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It's advised not to.
The barbarians use guerrilla tactics; they're un-hittable, and they do 2 dmg total to your group ever turn you're there. AKA, two units are dead. XD
UPDATE:
MAP:
RULES:
If two countries' armies come upon a claimed one, it's considered a troop encounter. The faction that finishes off the enemy troops GETS THE AREA. NOT THE ALLIES.
Take note of the broken bridges; they cost 5 turns' worth of actions to repair, if you would wish.
If a country is 'defeated', the country goes to the conqueror. No questions asked.
The barbarians use guerrilla tactics; they're un-hittable, and they do 2 dmg total to your group ever turn you're there. AKA, two units are dead. XD
UPDATE:
MAP:
RULES:
If two countries' armies come upon a claimed one, it's considered a troop encounter. The faction that finishes off the enemy troops GETS THE AREA. NOT THE ALLIES.
Take note of the broken bridges; they cost 5 turns' worth of actions to repair, if you would wish.
If a country is 'defeated', the country goes to the conqueror. No questions asked.
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WHY DO I GOTTA BE NEXT TO TWI?!
Oh, and I would like to change my country's name to Zeronia.
Oh, and I would like to change my country's name to Zeronia.
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Too late man.
XD
When 5 and 8 are taken.
Or when other stuff happens.
Uh, I'll protect you? : D
XD
When 5 and 8 are taken.
Or when other stuff happens.
Uh, I'll protect you? : D
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Yes.
But I edit when there's two or more things changed, and upload.
Uploading is annoying. XD
But I edit when there's two or more things changed, and upload.
Uploading is annoying. XD