Map #2

accept the alliance
I'll Take country 2

It shall be white, if that is allowed.

And I shall dub it Luxia.

And I would like to request an alliance with both Crios and Alamander.

Quote (Niax)

*hits dragon with squeaky hammer*

you can't make any moves till wensday, just claim territory...

@ hiko: by your lack of complaints, we are allowed to do tech advances if we balance them(spend time for research)?

Nope.
It's not NEARLY that complicated.
Everything is the same value, there's no monetary system.
XD
You can make a nuclear warhead or clubmen, it's all the same damage value.
Maybe I'll do it in a later version...
But for now, oh well.
I'll be Awesometopia. Zolem, ally?
Zolemnia and Awsometopia, are now aligned. I propose we focus on #11 and #14, as they are the closest enemies. #10 and #8 have to go through junctions.
I ally with Awesometopia as well.
And Zolemnia while I'm at it.
Wanna pincer attack? :'D
Sho, once Wednesday comes, who will be in charge of reposting the map? The person who moves, right?
Zolemnia accepts the offer of aliance.

Quote (Jcc28)

I'll Take country 2

It shall be white, if that is allowed.

And I shall dub it Luxia.

And I would like to request an alliance with both Crios and Alamander.

SQUEE!
I accept RS's alliance. I suppose if we ally with the entire map, its a win by default, right?
I would like to propose a alliance with hiko and zero.
... NOBODY WANT'S TO BE MY ALLY! WAAAAAH!!!!
...
But now to be serious. I have 2 questions.

1) Can I name my country? I'm asking because I asked it to be named Fourecks, after the country in the Discworld novels.
2) Who do I ask to know if certain actions are allowed and how to do them? I have an interesting idea for an attack, but I don't know how to implement it.
@ Zyborg: Propose alliance, and yes. PM me.

@ Zero: Yes, I'll post the first time with final update and rules recap.

@ Niax: Accepted. Alliances:

Zolem/Shar/RS

Hiko/Zero/Lego/Niax

Common/Lux/RS

((That's...

Zolemnia, Awesometopia, Crios

Hiko's Purple, ZeroLand, NO IDEA YET, and Fourecks

Alamander/Luxia/Crios

Wait, RS, you're in two?
XD))
UPDATED MAP:

UPDATED RULES:
You may set units as 'defense' once you've created them. This enables them to have 2 HP (THIS IS ONLY LAND UNITS, ONLY LAND) and do .5 damage automatically to attackers, when they've attacked a country. It's assumed that they're on a wall, or something, but hey, go crazy RP'ing.
I claim 7.

This color.

No name.

Also, Hiko, you've built yourself into the single best space on the map. I demand that you add a bridge to 5 from your space, because otherwise you have the only spot on the map that can only be attacked from one place.

-Twi
I mighta just missed it, but was bridge destruction covered in your rules?
Why not, 10.

Steel Blue

ACROSS
Ah. Right.
XD
-accepts Twi's demand-
-edits map a bit-
Yes, bridge destruction was in the rules.
It counts as terrain editing; let me do it, post in a request to do so.
I saw it was in terrain alterin, but I didn't know what that meant. So does barbarian island count as anything to move onto/across?
It's advised not to.
The barbarians use guerrilla tactics; they're un-hittable, and they do 2 dmg total to your group ever turn you're there. AKA, two units are dead. XD
UPDATE:
MAP:

RULES:
If two countries' armies come upon a claimed one, it's considered a troop encounter. The faction that finishes off the enemy troops GETS THE AREA. NOT THE ALLIES.
Take note of the broken bridges; they cost 5 turns' worth of actions to repair, if you would wish.
If a country is 'defeated', the country goes to the conqueror. No questions asked.