The dancer however, would give the Shellnerd a rude awakening as she crushed the Shellnerd under her heel, splintering it's remains across the mud, whilst the followup would crush the EX version in no uncertain way as the sea the potdragon had brought about, crashing through it in a single strike as the Buffy would be caught in it's remainder, the sea beneath it crackling loudly as it survived the attack upon it if only barely (150! 200! 150!). The Buffy would quickly shake off the damage as it began to spit out a bubble at Lyn, her barrier managing to form around her as the Walland would quickly take a potshot at the dancer whilst she centered herself, but just barely missing as the fangs wizzed by her.
But the dancer wasn't done, she began to close the distance in at the potdragon in turn, her electrified foot meeting it's face almost immediately after, a loud crackle of electricity managing to bring down the Buffy as well in short order as the other would move towards the Walland, striking it's back and leaving a nasty sear of electrical energy upon it (150! 150! 50). The Potdragon, unammused, however, quickly launched itself at her and struck her in the gut from such a close-range. Though the field remained as it was from it's attack, the dragon had managed to knock her back a few steps as the barrier had saved her from damage. Whist the Walland would make another attack on her from a further distance, the attack wizzed past her head again and just barely avoided hitting her, leaving the navigator to heal up and forget her worries briefly...even if a giant spit bubble was honing in on her from her left.
-- Viruses --
WaterDragon2WaterDragon2 (WaterDragon)
This high tier virus is only encountered after battle 5. A PotDragon's pot is stationary during battle, as it remains above the panel the virus appeared on until battle is over or the virus is deleted, and will not fall even if the panel below it should be destroyed. PotDragons have two main attacks, each geared towards either ground or aerial targets. When executed, the pot tilts or falls over, and the dragon charges at the enemy before looping back and returning to the pot. When threatened, they will duck into the pot, which is both indestructible and capable of shielding them from all damage and effects except those that manage to fly into the mouth of the pot. Even Beam Attacks and Blast damage won't leave a mark.
Area: Beach, Sharo
HP: 250
Primary Attack Damage/Effect: 90 Aqua + Ground Attack + Medium Area Sea Terrain Change + Terrain Changer
Primary Attack Accuracy: C
Primary Attack Description: Charges from its pot at high speed to attack ground-based enemies whilst leaving a trail of Sea in its wake.
Secondary Attack Damage/Effect: 90 Aqua + Impact + Group Attack (Arc)
Secondary Attack Accuracy: C
Secondary Attack Description: Flies from its pot at high speed to attack airborne enemies.
Tertiary Attack Damage/Effect: Invulnerability to Non-Drop Attacks/attacks from above.
Tertiary Attack Accuracy: S
Tertiary Attack Description: PotDragons hide in their pots instead of dodging. Doing this protects them from attacks from every direction but up, which is where the opening of the pot is.
Element: Aqua
Possible Rewards (Per Virus): AquaDragon2, Zenny: 40 HP (Sea) (Next to Lyn)
Buffy-A EXBuffy-A EX (Puffy-A)
Area: Yoka, Beach, Sharo
HP: 250
Attack Damage/Effect: 40 Aqua + Spread(8) + Homing + Ground Attack
Attack Accuracy: C
Attack Description: Fires a 40 HP bouncing bubble which explodes after hitting an object or enemy or being destroyed.
Element: Aqua
Possible Rewards (Per Virus): Spreader2, BubbleSpreader2 (Rare), Zenny
Special: Immobile.: BZZZZZZZT
Shellnerd EXShellnerd EX (ShellGeek)
Shellgeeks alternate actions between attacking and guarding. These are the only actions Shellgeeks may perform, and the first action of every battle is always guarding. Shellgeeks will not break from this pattern unless forced to by status effects. The secondary attack of Shellgeeks can be used to grant an ally of this virus a free movement, or even to knock an ally out of the path of an oncoming attack.
Area: Yoka, Sharo, Beach, Okuden Valley
HP: 160
Primary Attack Damage/Effects: 25 Null x 2 Spears
Primary Attack Accuracy: B
Primary Attack Description: Fires two spears at one target.
Secondary Attack Damage/Effects: 50 Null
Secondary Attack Accuracy: B
Secondary Attack Description: Fires a star tipped arrow. Can be used on an ally to move them. Causes no damage to allies.
Element: Aqua
Possible Rewards (Per Virus): TripleNeedle, StarArrow2 (Rare), Zenny
Special: Attacks every other action. IronBody when not attacking.: DOUBLE KILL!
ShellnerdShellnerd (ShellGeek)
Shellgeeks alternate actions between attacking and guarding. These are the only actions Shellgeeks may perform, and the first action of every battle is always guarding. Shellgeeks will not break from this pattern unless forced to by status effects. The secondary attack of Shellgeeks can be used to grant an ally of this virus a free movement, or even to knock an ally out of the path of an oncoming attack.
Area: Yoka, Sharo, Beach, Okuden Valley
HP: 140
Primary Attack Damage/Effects: 20 Null x 2 Spears
Primary Attack Accuracy: B
Primary Attack Description: Fires two spears at one target.
Secondary Attack Damage/Effects: 40 Null
Secondary Attack Accuracy: B
Secondary Attack Description: Fires a star tipped arrow. Can be used on an ally to move them. Causes no damage to allies.
Element: Aqua
Possible Rewards (Per Virus): TripleNeedle, StarArrow2 (Rare), Zenny
Special: Attacks every other action. IronBody when not attacking.: DOUBLE KILL!
WallandWalland (Walla)
TwinFangs can actually block attacks. This is very useful to the Walla, as they do not move or dodge once battle begins.
Area: Yoka, Beach, Sharo
HP: 160
Attack Damage/Effect: 60 Null x 2 Targets
Attack Accuracy: A
Attack Description: Opens mouth to launch a pair of steel spikes at the enemy. The spikes can block or deflect incoming attacks, and they cannot strike the same target twice.
Element: None
Possible Rewards (Per Virus): TwinFang2, Zenny: 110 HP (Mud) (Off to the rightmost-side of the field, caked in mud)
-- Navis --
Lyntael.EXE: 345 HP (Charge1)(Casing20)(Counter(on-hit):10Elec Nova2+knockback at the start of next turn)(Off-Target2, 1 turn)(Homing bubble coming in, bouncing in from Lyntael's left) (Grass) (Next to the potdragon)
-- Terrain --
20% Mud
- Non-Wood Elementals get -10% Evasion penalty and reduced movement speed, 25% (+/-25% RP) chance to fall or get stuck (1 action to get free).
- Automatically triggers Aqua Boost for appropriate chip attacks.
- Wood attacks: Change terrain hit to Soil.
- PanelShot: Imbue Wood + Slow1.
20% Grass
- Wood Elementals get +5 HP/action.
- Fire attacks: +100% Source Damage, change terrain hit to Soil.
- PanelShot: Imbue Wood.
60% Sea
- Fire Elementals lose 10 HP/action standing, 20 HP/action submerged. Other Non-Aqua Elementals lose 5 HP/action submerged. Nullified for Aqua Elementals.
- Ice attacks: 50% Freeze1 chance, Changes terrain hit to Ice.
- Terrain changes between Sea and Onsen do not inflict damage upon submerged entities, nor do they eject submerged entities to the surface.
- Elec attacks: +100% Source Damage.
- PanelShot: Imbue Aqua.