Coastal Paths

Rogan chuckled softly across the line, but Lyntael felt like she could hear eyebrows raised in surprise, out of sight on the other end. She was hesitating on processing what Eurayle had been saying herself – in between the deeply concerning elements, there were things there that barely sounded possible to her. Despite what she'd read on some theory-crafting sites and message boards, it still seemed pretty inconceivable that a single navigator could do something like that.

“Well, it certainly sounds like you and yours are marked. If they sent something like that to send you message, I imagine you can all expect to be watched.” Rogan's voice carried a hint of mirth in it, but Lyntael didn't doubt he was filing that information away for curiosity later.

“I'd read, just on, um... conspiracy postings, here and there... that after some big battle where the Beasts were confronted and overcome for a time, some people say they haven't been quite the same, since then. Like, they came back, but they'd lost something... but, I mean, even if that's true, who does that, just to make a point? They'd have to be mad, wouldn't they?” Lyntael looked to the other woman for answers that she knew probably weren't coming, and shrugged her own uncertainty as she let Eurayle get back to the point concerning her own operation. She took a few steps away, then began to stretch lightly, her body moving into slow balanced poses and extension and gradually merging from that into graceful transitions and dancing steps as she listened. The breeze circled and curled around her as she moved and stretched herself out, releasing the lingering tensions and strains her body had been holding onto for the past few minutes. Her eyes met back with Eurayle every few moments between steps, as she gave small nod or smile here and there to indicate for her to continue her explanation.

The movements felt nice; it felt like it had been along time since she'd let herself move like this without thinking about fighting or training,and it calmed the other thoughts and feelings that she could feel bubbling in the back of her mind. There would be time for that. Eventually, it felt like there was a break in the explanations and Lyntael let herself come to a smooth halt, rolling her neck and shoulders once more and letting her hands fall to a gentle clasp behind her back.

“I—”
“We—” As she started to speak, Rogan's voice began as well, before they both cut off again. She ducked her head softly with a grin, and Rogan continued.

“We will keep one eye out for more of the creatures you mentioned, but as I said, I will be preferencing keeping Lyntael from any further such fights for now. I don't take any issue with your master, if what you're doing is as you say. It sounds as if you have enough concerns of your own to make much issue for others... but I would appreciate any guidance you feel like sparing for dealing with the excessive shell viruses.” Lyntael, for her part, let Rogan speak and simply nodded after his words with an apologetic smile.
As they continued to talk, the area around them began to take on a different tone...a different feel, but all the while an uneasyness could be felt, but far more relaxed than the neumerous eyes that stared at the electrical dancer. The negative feelings were still there, no doubt to be sure, but all the same they began to feel...muted, despite everything.

"Yes, I heard about that theory...the beasts have been pretty contained to a single "preferred" area of the networks, weather or not he wondered there or Hevari had lured him...I don't know, she really didn't want to give specifics." She mused with a chuckle. "But at the same time, it feels...right? I guess. That navis have been learning to overcome the beasts in some capacity...but at the same time I hear stories of minature beasts going crazy on the net...some in the form of navis...wearing a beast on them...but that couldn't be, right? I mean, what navi could steal a beast's power, let alone control it?" She continued with a shake of her head, eyes metting Lyntael's again. "But as it stands, we're doing "ethical" treatment of viruses, as we were before. As well as navis who willingly wish to help."

She paused as Lyntael- Rogan began to talk. She listened and nodded at their decision as she would nod simply at the end. "It is a shame, but...I can tell you're both dealing with your own problems right now. I am saddened you cannot help, but I understand. These are not things to be dealt with lightly, I'm sorry to have asked so...casually, of your help in the matter. And sorry I got you involved. But, allow me to send you a map of the area, they've been congregating on the beachside, towards a giant rocky outcrop that you probably saw on your way before this detour. We have reports of a giant "mother" creating them in mass amounts, but breaking through those shells and electricity work about as well as anything in the area." She continued on as she began to send Rogan the local area map, a full mapping of the complex Eurayle and her group were held up in to easily get Lyntael out, the area was big enough to rival most real world beach towns, if not a bit bigger, they could have been lost for quite a while. "Consider that an olive branch, I don't expect you to share it with others. If you get curious about how our processes go...you'll be considered a friend should you return in the future. Don't lose sight of your past, Lyntael, but, don't be afraid to look towards the future, lest you lose sight of both."
At Eurayle's last words, Lyntael looked up to her again and felt a soft smile brush her lips. She was definitely done with running from the darker memories, and even if forgetting was comforting for a little while, she was done with that as well. Whatever that meant for her future, and who she was going to be, it would be as someone who had been through all of that and come out the other side. She nodded again.

“I'm trying. Thank you.” As she turned to go, Lyntael paused one last time and glanced back. “Eurayle... you kept saying it, but... I don't think of you as a monster. You're a person, and whatever ever else you've done with your life, whatever else has been done to you in turn, you deserve to be seen. Everyone does. Okay? Um... Good luck.” She gave the other woman a small tilt of her head and a brief wave, unsure what else she could add, then turned back again, beginning to make her way out of the complex.

Rogan remained silent, but Lyntael had heard the faintly bitten breath when she'd spoken, and felt the wince from her operator, even if he kept it to himself. Lyntael herself kept her own silence for a longer few moments as she walked. It wasn't as though it wasn't justified, in a way. There was a part of her that couldn't get past feeling as though it was right that he feel it, now that he finally was letting himself do so; the guilt was just, or so some part of her felt. She couldn't honestly say that she had, in her entirety, forgiven him for everything. There was a time when she would have, she knew that, and a time when she'd be furious still, she knew that too. She understood why he'd acted the way he had, and that softened it, but it didn't negate it.

She made her way swiftly out of the city space, following her original path in for the time being. The sky had cleared again, and the breeze was soft and light. Lyntael closed her eyes as her steps began to skip lightly between the puddles. Justified or not, the guilt was hurting him, and she could practically feel the way he flinched from it at so many casual words from her that served as unwitting reminders. Feeling responsible for poor actions was one thing, but she didn't want him to hurt, either. She didn't want to feel like she had to be cautious about how she spoke or what she said, lest it remind him of things he was now holding himself eternally accountable for. What was the answer?

“I wasn't aware you frequented any conspiracy theory sites, Lyntael...” Rogan's voice was dry; it was amusement, not chastisement, though she could tell it was mostly in the hope of changing topics. She shrugged.

“I read message boards, sometimes. I was...” She hesitated, then pushed on with the thought. There was no need to keep it back, after all. “I was trying to read up on the net war, first of all... Aurora was involved in it, and I wanted to... I guess, get some more background. She and Eternalis have been through a lot. I want to see them again, and, I want to understand more when I do, I...” She trailed off, her thoughts scattering in several directions as she wondered what exactly she intended to finish the statement with. She'd made that video for them, after all, and that was... that was a whole thing that she was glad Rogan didn't know about... and now she was worried about whether she'd been terribly inappropriate.

“You... feel affection, for them, Lyntael?” Rogan's question was hesitant, the words picked cautiously. She felt her own heart beat spike up in response. How to even answer that? And why was he asking; it couldn't be because he felt any kind of jealousy, but... She swallowed, her throat suddenly dry.

“Um, I... I don't know. I really don't. It's... confusing.” Was this the conversation she was really going to have now? Apparently so. “They're nice, and I care about them. I wonder what they're doing. I want to see them. I've had...” She hesitated, shaking her head to herself, and one hand drifted up to press softly against the place where the navi emblem she no longer possessed had once rested. “Thoughts, feelings, you know what I mean...”

“I'm not sure how I should feel about—” Rogan started cautiously, but Lyntael rushed ahead to cut him off.
“I love you, Rogan, I really do... and for the longest time, I knew that that was a feeling I was throwing into the void, because you didn't see... and I hoped and wished, and told myself that if you did understand, it might be different.”
“Lyntael, I—”
“Let me finish, please.” There was a beat of silence and she drew another breath. “I knew, I think, even then, I knew that even if you did see, that it wouldn't be what I wanted. I know now, now that we can talk like this, and I know that you understand that I'm here, and that these feelings are real... I know that even if you do care about me, and love me, it won't be... it won't be...” She swallowed looking up at the sky as she tried to articulate herself, small hints of sparks snapping in her hair. “It won't be the way that I love you. That's not, how you see me. I understand that.” Her eyes felt hot, and she heard the way her voice threatened to waver as she spoke.

“No, Lyntael, it's not. I do care for you, and I regret... my failures. But you are Eric's little girl, and I couldn't ever—” Rogan's voice was soft, uncomfortable, doing his best to be gentle in the answer, but it still hurt, sharp in her chest, to hear him say it so firmly, and she found herself cutting him off rather than letting the words continue.
“I know. I know, Rogan. It's okay.” It wasn't okay; it wasn't at all... but it also had to be okay, and that was as simple as it got. She was only walking at a simple pace, but despite it she felt herself out of breath. When she blinked, it was to stop her eyes from watering.

“It's... okay. It is what it is, and I'm... I'm glad, so glad, that we have this chance, now, at all. That I'm here, and you're here, and we can see each other, truly and honestly. I'm glad, even when parts of it hurt. There was a part of me that believed a day like this would never come.” There was silence for several seconds before Rogan's voice came again.

“I'm sorry, Lyntael.”
“I know.” A sombre sense of familiarity settled over her as she spoke the words.
“I always have such easy answers for everyone else, Lyntael... but so often we seem to end our conversations with those words, one way or the other.” Lyntael felt her eyes cast down again, watching the path ahead of her. Perhaps he'd felt the same way.
“I guess it means we're still trying. That counts for something, right?”
“I hope so.”

They walked in silence for a while, with occasional directions from Rogan guiding her back in the direction that Eurayle had indicated the overpopulation of viruses seemed to be originating from. She'd dodged the question about how she was feeling about Aurora and Eternalis, in favour of a much bigger conversation... and even that, was avoiding the much more recent experience that still fretted at the back of her mind and made her stomach turn when she thought about it too closely. What she wouldn't give for things to just be simple for a while.

((Battle Ready))
As Lyntael left Eurayle behind, the navi would stand there for a moment, eyes closed as she reflected on her words. Unfortunately this was quickly broken as a grumpy cough and sneer broke the silence behind the one-piece muscle bound woman, and with a long sigh, would force her to turn around and look down at the much smaller plague-doctor navi.

"Hevari."
"Eurayle. I see you let her go."
"Yes, Hevari. She is of no threat to us...as long as we keep our noses clean this time. You sign our paychecks. We didn't sign away our morals."

There was venom in those last words from Eurayle and an indignant glare from the transformed navi, no, this unnerved Hevari quite fiercely. The plague doctor slowly stepping back a few paces as she knew what would happen if she pressed...

(+15 FXP with Eurayle)

Having made their way from the abandoned town, Lyntael would find herself towards the beach from before, and not much longer along the coast of the area she would find a massive landslide along the beachline, a small hill along the side of the beach town's walls having spread it's mud and grass along the sand and sea. The area otherwise not far removed from the beach aesthetic on the whole. Though beneath the mud something stirred, a clam shaped thing near her feet would slowly begin to get up from underneath the mud and flip it's top up, mud splattering behind it showing off a dark yellow body, crimson top and light blue bubbles across the top of it's shell, spaced evenly apart. And then, two viruses to her side would come up from the depths of the sea nearby, a rather large eastern dragon with two sharp sets of claws with three nails each attached to a dark blue body with lighter blue flames to represent it's segments and lime green accents on it's face and head, whilst a massive flying fish with a propeller on it's head began to foam up at the mouth. Whilst behind the navi, a second Shellgeek would pop up from the sand with lighter coloring on it and a large walrus virus with a yellow coloring, caked in mud would come up to the surface, with green and cream colored clothing with every virus seemingly having themselves ready to strike. It didn't take long before Lyntael's programming began to kick in, telling her battle routines were set.

-- Viruses --
WaterDragon2WaterDragon2 (WaterDragon)

This high tier virus is only encountered after battle 5. A PotDragon's pot is stationary during battle, as it remains above the panel the virus appeared on until battle is over or the virus is deleted, and will not fall even if the panel below it should be destroyed. PotDragons have two main attacks, each geared towards either ground or aerial targets. When executed, the pot tilts or falls over, and the dragon charges at the enemy before looping back and returning to the pot. When threatened, they will duck into the pot, which is both indestructible and capable of shielding them from all damage and effects except those that manage to fly into the mouth of the pot. Even Beam Attacks and Blast damage won't leave a mark.

Area: Beach, Sharo

HP: 250
Primary Attack Damage/Effect: 90 Aqua + Ground Attack + Medium Area Sea Terrain Change + Terrain Changer
Primary Attack Accuracy: C
Primary Attack Description: Charges from its pot at high speed to attack ground-based enemies whilst leaving a trail of Sea in its wake.
Secondary Attack Damage/Effect: 90 Aqua + Impact + Group Attack (Arc)
Secondary Attack Accuracy: C
Secondary Attack Description: Flies from its pot at high speed to attack airborne enemies.
Tertiary Attack Damage/Effect: Invulnerability to Non-Drop Attacks/attacks from above.
Tertiary Attack Accuracy: S
Tertiary Attack Description: PotDragons hide in their pots instead of dodging. Doing this protects them from attacks from every direction but up, which is where the opening of the pot is.
Element: Aqua
Possible Rewards (Per Virus): AquaDragon2, Zenny
: 250 HP (Sea) (Staring down Lyntael, on her right)
Buffy-A EXBuffy-A EX (Puffy-A)

Area: Yoka, Beach, Sharo

HP: 250
Attack Damage/Effect: 40 Aqua + Spread(8) + Homing + Ground Attack
Attack Accuracy: C
Attack Description: Fires a 40 HP bouncing bubble which explodes after hitting an object or enemy or being destroyed.
Element: Aqua
Possible Rewards (Per Virus): Spreader2, BubbleSpreader2 (Rare), Zenny
Special: Immobile.
: 250 HP (Sea) (Near the coast, behind Lyntael and to her right)
Shellnerd EXShellnerd EX (ShellGeek)

Shellgeeks alternate actions between attacking and guarding. These are the only actions Shellgeeks may perform, and the first action of every battle is always guarding. Shellgeeks will not break from this pattern unless forced to by status effects. The secondary attack of Shellgeeks can be used to grant an ally of this virus a free movement, or even to knock an ally out of the path of an oncoming attack.

Area: Yoka, Sharo, Beach, Okuden Valley

HP: 160
Primary Attack Damage/Effects: 25 Null x 2 Spears
Primary Attack Accuracy: B
Primary Attack Description: Fires two spears at one target.
Secondary Attack Damage/Effects: 50 Null
Secondary Attack Accuracy: B
Secondary Attack Description: Fires a star tipped arrow. Can be used on an ally to move them. Causes no damage to allies.
Element: Aqua
Possible Rewards (Per Virus): TripleNeedle, StarArrow2 (Rare), Zenny
Special: Attacks every other action. IronBody when not attacking.
: 160 HP (Mud) (In front of Lyntael)
ShellnerdShellnerd (ShellGeek)

Shellgeeks alternate actions between attacking and guarding. These are the only actions Shellgeeks may perform, and the first action of every battle is always guarding. Shellgeeks will not break from this pattern unless forced to by status effects. The secondary attack of Shellgeeks can be used to grant an ally of this virus a free movement, or even to knock an ally out of the path of an oncoming attack.

Area: Yoka, Sharo, Beach, Okuden Valley

HP: 140
Primary Attack Damage/Effects: 20 Null x 2 Spears
Primary Attack Accuracy: B
Primary Attack Description: Fires two spears at one target.
Secondary Attack Damage/Effects: 40 Null
Secondary Attack Accuracy: B
Secondary Attack Description: Fires a star tipped arrow. Can be used on an ally to move them. Causes no damage to allies.
Element: Aqua
Possible Rewards (Per Virus): TripleNeedle, StarArrow2 (Rare), Zenny
Special: Attacks every other action. IronBody when not attacking.
: 140 HP (Grass) (To the south, roughly behind and to Lyntael's left)
WallandWalland (Walla)

TwinFangs can actually block attacks. This is very useful to the Walla, as they do not move or dodge once battle begins.

Area: Yoka, Beach, Sharo

HP: 160
Attack Damage/Effect: 60 Null x 2 Targets
Attack Accuracy: A
Attack Description: Opens mouth to launch a pair of steel spikes at the enemy. The spikes can block or deflect incoming attacks, and they cannot strike the same target twice.
Element: None
Possible Rewards (Per Virus): TwinFang2, Zenny
: 160 HP (Mud) (Off to the right, caked in mud)

-- Navis --
Lyntael.EXE: 295 HP (Mud) (Roughly towards the middle of the area)

-- Terrain --
30% Mud
  • Non-Wood Elementals get -10% Evasion penalty and reduced movement speed, 25% (+/-25% RP) chance to fall or get stuck (1 action to get free).
  • Automatically triggers Aqua Boost for appropriate chip attacks.
  • Wood attacks: Change terrain hit to Soil.
  • PanelShot: Imbue Wood + Slow1.
(Spilled to the North and South areas of the sandy beach strip)
30% Sand
  • -20% Evasion and reduced movement speed to all.
  • Can Burrow as standard action, incurable Blind1 until turn after exiting Burrow.
  • Wind attacks: +100% Source Damage + Blind1, change terrain hit to Normal, trigger Sandstorm for 3 turns: Lose 5 HP/action, Blind1, Fire attacks gain Slashing.
  • Fire attacks: Change terrain hit to Glass.
  • Terrain changes between Sand and QuickSand do not inflict damage upon burrowed entities, nor do they eject burrowed entities to the surface.
  • PanelShot: Blind1.
(Roughly the middle of the area, sandwiched between the bigger
20% Grass
  • Wood Elementals get +5 HP/action.
  • Fire attacks: +100% Source Damage, change terrain hit to Soil.
  • PanelShot: Imbue Wood.
(Scattered about the muddy patches)
20% Sea
  • Fire Elementals lose 10 HP/action standing, 20 HP/action submerged. Other Non-Aqua Elementals lose 5 HP/action submerged. Nullified for Aqua Elementals.
  • Ice attacks: 50% Freeze1 chance, Changes terrain hit to Ice.
  • Terrain changes between Sea and Onsen do not inflict damage upon submerged entities, nor do they eject submerged entities to the surface.
  • Elec attacks: +100% Source Damage.
  • PanelShot: Imbue Aqua.
(Western strip of the area, rolling along the beach and mud)

-- Rogue Battle 6 Ready? Start!! --
They travelled in silence for a short while longer – or at least, Lyntael walked, making her way back towards the beach and heading along it in the direction they'd been shown, while she wondered what Rogan was thinking as he watched on.

“You spoke of things you'd read about the beasts from the stories some years ago, Lyntael. If I'm honest, the idea of autonomous destructive programs being left to move unfettered about the net without being corrected by the administrators seems peculiar to me – I would even say far-fetched, if I wasn't aware that they did exist, at least at one time. What have you been reading?” Rogan's voice, just behind her, sounded relaxed and curious; it was strange, considering that the only time she ever encountered him feeling conversational like this were the scant few moments between him finishing a task and getting some sleep. He was always focused on his work; the contacts he needed to make, deals he had to broker, information that needed sorting and sifting, but it seemed as though, this time, he'd set aside this time to work on her, specifically, and it had left him with nothing to do. It as an odd thing to feel glad about. She opened her mouth about to answer, before sudden movement cut her off.

Lyntael skipped back an extra step quickly, hands coming up in a defensive posture as the disturbed ground suddenly began to give way to more viruses.
“Just a minute, Rogan...” Her eyes took in the multiple shell viruses – including one that looked substantially sturdier than the other. “I think we might have found the trail for this virus-producing program...” In the moment she had to glance around, Lyntael drew in the light breeze around her to form a warding shell of currents while the beat of her charge hummed in her chest. She turned to get eyes on each of the creatures that had partially surrounded her and their immediately aggressive stances.

“If you're not a Shellnerd, then I don't have any problem with y—” As she spoke, she found herself forced to quickly dart aside from the first attack sent her way by the various creatures, dodging backwards and beginning to move quickly to the left so the she could turn and face all but one of them. Her body crackled with electricity, light caustics dancing beneath her skin as the charge swelled and rippling sparks cascaded away from her form in every direction. There didn't look to be anything of reason or intelligence in the ones attacking her here; she wasn't sure whether to be relieved, or sad. A part of her felt the thread of excitement and adrenaline, another thought murmured that she had wished for things to be simpler. She shook her head and focused on the movements and actions of the viruses around her, defending herself for an extra moment or two and then leaping upwards. Her body twisted around, the spiral of wind following her, as she moved her arms through the path first and curled her body forward into a graceful forward flip that let her legs stretch up and snap past above her one after the other, adding sudden speed and force to the delicate-looking piece of acrobatic motion. Her leading heel crashed down to the ground where the shellnerd ought to have been and her charge flowed as she struck, gathering from her strikers and rushing out to expend itself in a burst of rending lightning that split backwards behind her in a pair of searing back-draughts towards the other viruses on the field.

The girl paused only for a moment, catching a breath in the recoil from the force of her landing before turning the remaining movement into a graceful turn that brought her all the way back around and up into a standing combat stance again, facing the other viruses on the field. As she stood and fixed her gaze on them, Lyntael embraced her rebuilding charge just enough to draw on the familiar shell of protective energy that expanded from her as she turned her palms outward to evoke it; the barrier expanded from her chest, drew power from the charge building in her strikers and stabilised them before faded from sight just beyond the extremities of her body.

Her eyes darted in the moment of stabilising herself as she worked out how to manage to dangers present. Over-territorial dragons were something she'd faced quite a few of before already – they were dangerous, and best dealt with quickly, rather that left alone. It was a thought that still felt like it came from the angrier part of her life, but it was useful now. She moved. A quick series of darting steps saw Lyntael race across the disturbed beach, and whether the dragon was charging to meet her or she had to go to it, she turned the final stride into a low slide that braked her momentum and redirected it into a rising flash kick just as she came face to face with the virus. The knee of her leading leg rose first, feinting the blow as she sprang upward from the brake step, before it was overtaken by her other leg following through at a far faster pace, striker crackling with as bright flare as the motion lifted her small form up from the ground and she let her body arch back into the movement. At any other time, she'd have been worried about flare of her skirt and the necessary view it gave an opponent, but something told her none of the hostile creatures here would really notice or care. As her body finished the rapid flip and she land back on her feet, the burst of electricity split and branched again, flaring off from the initial point of impact at opposed angles, striking out towards the advanced shellnerd and the buffy virus, further out.

Lyntael caught her breath as she landed, feeling the brief emptiness followed by the rush of her charge cycling back up. There was almost an anticipation to it; the sensation burned through her, yes, but her body had grown used to this level of overcharge now and it barely registered as a discomfort yet. She could feel the creeping edges of fatigue and weariness beginning, but... she could do more. She steadied her breathing a did her best to shake out the tiredness before refocusing on the fight before her.

Summary
L*) First Armour: 20Hp Casing (as subtle outfit reinforcement)
L*) Turbulence: Frontal Deflection against shot or lobbed (hands free, layer 5)
L*) Knock Back effects are Double Strength, and attacks with them gain Wind type
L1) My Pain is Real; it lingers after (Counter (On Hit): (10Elec Nova2, Knockback (Shot-type, A), Time Delay (Start of next turn): Counter (On Hit): (10Elec Nova2, Knockback (shot-type, A))), 15Hp Sacrifice) (Overcharge +1 per Counter Triggered)
L2) A Manifest Spirit, and eyes that dance (10Elec Nova2 (Shot-type, A), Take Aim, Dodge, Movement, Off-Target (1 Rank, 1 Round)) (Overcharge -1) (Movement to shift to the left side of the field, so she can stand next to the regular shellnerd and turn her facing to put the rest of the viruses in her line of sight properly)
L*) (If it hasn't yet, Lyntael deliberately delays her action at this point until the Shellnerd has taken its first defence action and closed; if that means waiting for everything to take its first action, so be it)
L3) My Fear Rejected, with hopeful stride (Take Aim, ShotBase(50) Spread2, Break, Knockback (First hit is Melee-type, spreads are Shot-type), Self-Slow (1 Rank, 1 Round)) (Overcharge +4) (At Shellnerd, Spread back to Shellnerd EX and one other; whichever you deem makes the most sense)
L*) Fast Armour: 20Hp Casing Refresh
L4) My Heart Falters, yet beats anew (Buster Charge, 80Hp Barrier, (Off-Target, 1 Rank, 1 Round)) (Overcharge -3)
L5) My Thoughts Collected, no more to hide (Take Aim, ShotBase(50) Spread2, Impact, Knockback (First hit is Melee-type, Spreads are Shot-type), Self-Slow (1 Rank, 1 Round)) (Overcharge +4)
L6) A Loving Heart, and a second chance (SupportBase(20) x4 Instances, 15Hp Sacrifice (cost paid first, of course)) (Overcharge -1 per instance effectively used)

Cooldowns and Overcharge
My Pain is Real, it lingers after (2TCD)
My Heart Falters, yet beats anew (3TCD)
My Fear Rejected, with hopeful stride (3TCD)
My Thoughts collected, no more to hide (3TCD)
A Manifest Spirit, and eyes that dance (2TCD)
A Loving Heart, and a second chance (2TCD)

Overcharge: Begin: 0, My Pain is Real (+1 per counter Triggered), A Manifest Spirit (-1), My Fear Rejected (+4), My Heart Falters (-3), My Thoughts Collected (+4), A Loving Heart (-4)End: +1
The viruses all watched intently as the dancer moved back and around from the group, roughly towards the side of the area as she began to spark and hum with electrical energy as the two Shellnerds would quickly slam their shells down to protect themselves, not knowing what would happen next. But the WaterDragon wouldn't wait around, letting out a roar as it began to charge recklessly towards the dancing thunderbolt of a navi, water rising in it's wake as all the sand began to disappear underneath and connected to the sea in a large line as it managed to clip Lyntael mid-dodge as she repositioned herself, the potdragon having been just a little faster On the draw, but not fast enough to avoid getting shocked by her novas as one triggered on Hit and the other from her movement (30!)(30!), claw cutting through her casing as it crashed against the side of the area and quickly reappeared above it's pot with a roar.

The dancer however, would give the Shellnerd a rude awakening as she crushed the Shellnerd under her heel, splintering it's remains across the mud, whilst the followup would crush the EX version in no uncertain way as the sea the potdragon had brought about, crashing through it in a single strike as the Buffy would be caught in it's remainder, the sea beneath it crackling loudly as it survived the attack upon it if only barely (150! 200! 150!). The Buffy would quickly shake off the damage as it began to spit out a bubble at Lyn, her barrier managing to form around her as the Walland would quickly take a potshot at the dancer whilst she centered herself, but just barely missing as the fangs wizzed by her.

But the dancer wasn't done, she began to close the distance in at the potdragon in turn, her electrified foot meeting it's face almost immediately after, a loud crackle of electricity managing to bring down the Buffy as well in short order as the other would move towards the Walland, striking it's back and leaving a nasty sear of electrical energy upon it (150! 150! 50). The Potdragon, unammused, however, quickly launched itself at her and struck her in the gut from such a close-range. Though the field remained as it was from it's attack, the dragon had managed to knock her back a few steps as the barrier had saved her from damage. Whist the Walland would make another attack on her from a further distance, the attack wizzed past her head again and just barely avoided hitting her, leaving the navigator to heal up and forget her worries briefly...even if a giant spit bubble was honing in on her from her left.

-- Viruses --
WaterDragon2WaterDragon2 (WaterDragon)

This high tier virus is only encountered after battle 5. A PotDragon's pot is stationary during battle, as it remains above the panel the virus appeared on until battle is over or the virus is deleted, and will not fall even if the panel below it should be destroyed. PotDragons have two main attacks, each geared towards either ground or aerial targets. When executed, the pot tilts or falls over, and the dragon charges at the enemy before looping back and returning to the pot. When threatened, they will duck into the pot, which is both indestructible and capable of shielding them from all damage and effects except those that manage to fly into the mouth of the pot. Even Beam Attacks and Blast damage won't leave a mark.

Area: Beach, Sharo

HP: 250
Primary Attack Damage/Effect: 90 Aqua + Ground Attack + Medium Area Sea Terrain Change + Terrain Changer
Primary Attack Accuracy: C
Primary Attack Description: Charges from its pot at high speed to attack ground-based enemies whilst leaving a trail of Sea in its wake.
Secondary Attack Damage/Effect: 90 Aqua + Impact + Group Attack (Arc)
Secondary Attack Accuracy: C
Secondary Attack Description: Flies from its pot at high speed to attack airborne enemies.
Tertiary Attack Damage/Effect: Invulnerability to Non-Drop Attacks/attacks from above.
Tertiary Attack Accuracy: S
Tertiary Attack Description: PotDragons hide in their pots instead of dodging. Doing this protects them from attacks from every direction but up, which is where the opening of the pot is.
Element: Aqua
Possible Rewards (Per Virus): AquaDragon2, Zenny
: 40 HP (Sea) (Next to Lyn)
Buffy-A EXBuffy-A EX (Puffy-A)

Area: Yoka, Beach, Sharo

HP: 250
Attack Damage/Effect: 40 Aqua + Spread(8) + Homing + Ground Attack
Attack Accuracy: C
Attack Description: Fires a 40 HP bouncing bubble which explodes after hitting an object or enemy or being destroyed.
Element: Aqua
Possible Rewards (Per Virus): Spreader2, BubbleSpreader2 (Rare), Zenny
Special: Immobile.
: BZZZZZZZT
Shellnerd EXShellnerd EX (ShellGeek)

Shellgeeks alternate actions between attacking and guarding. These are the only actions Shellgeeks may perform, and the first action of every battle is always guarding. Shellgeeks will not break from this pattern unless forced to by status effects. The secondary attack of Shellgeeks can be used to grant an ally of this virus a free movement, or even to knock an ally out of the path of an oncoming attack.

Area: Yoka, Sharo, Beach, Okuden Valley

HP: 160
Primary Attack Damage/Effects: 25 Null x 2 Spears
Primary Attack Accuracy: B
Primary Attack Description: Fires two spears at one target.
Secondary Attack Damage/Effects: 50 Null
Secondary Attack Accuracy: B
Secondary Attack Description: Fires a star tipped arrow. Can be used on an ally to move them. Causes no damage to allies.
Element: Aqua
Possible Rewards (Per Virus): TripleNeedle, StarArrow2 (Rare), Zenny
Special: Attacks every other action. IronBody when not attacking.
: DOUBLE KILL!
ShellnerdShellnerd (ShellGeek)

Shellgeeks alternate actions between attacking and guarding. These are the only actions Shellgeeks may perform, and the first action of every battle is always guarding. Shellgeeks will not break from this pattern unless forced to by status effects. The secondary attack of Shellgeeks can be used to grant an ally of this virus a free movement, or even to knock an ally out of the path of an oncoming attack.

Area: Yoka, Sharo, Beach, Okuden Valley

HP: 140
Primary Attack Damage/Effects: 20 Null x 2 Spears
Primary Attack Accuracy: B
Primary Attack Description: Fires two spears at one target.
Secondary Attack Damage/Effects: 40 Null
Secondary Attack Accuracy: B
Secondary Attack Description: Fires a star tipped arrow. Can be used on an ally to move them. Causes no damage to allies.
Element: Aqua
Possible Rewards (Per Virus): TripleNeedle, StarArrow2 (Rare), Zenny
Special: Attacks every other action. IronBody when not attacking.
: DOUBLE KILL!
WallandWalland (Walla)

TwinFangs can actually block attacks. This is very useful to the Walla, as they do not move or dodge once battle begins.

Area: Yoka, Beach, Sharo

HP: 160
Attack Damage/Effect: 60 Null x 2 Targets
Attack Accuracy: A
Attack Description: Opens mouth to launch a pair of steel spikes at the enemy. The spikes can block or deflect incoming attacks, and they cannot strike the same target twice.
Element: None
Possible Rewards (Per Virus): TwinFang2, Zenny
: 110 HP (Mud) (Off to the rightmost-side of the field, caked in mud)

-- Navis --
Lyntael.EXE: 345 HP (Charge1)(Casing20)(Counter(on-hit):10Elec Nova2+knockback at the start of next turn)(Off-Target2, 1 turn)(Homing bubble coming in, bouncing in from Lyntael's left) (Grass) (Next to the potdragon)

-- Terrain --
20% Mud
  • Non-Wood Elementals get -10% Evasion penalty and reduced movement speed, 25% (+/-25% RP) chance to fall or get stuck (1 action to get free).
  • Automatically triggers Aqua Boost for appropriate chip attacks.
  • Wood attacks: Change terrain hit to Soil.
  • PanelShot: Imbue Wood + Slow1.
(Spilled to the North and South areas of the sandy beach strip)
20% Grass
  • Wood Elementals get +5 HP/action.
  • Fire attacks: +100% Source Damage, change terrain hit to Soil.
  • PanelShot: Imbue Wood.
(Scattered about the muddy patches)
60% Sea
  • Fire Elementals lose 10 HP/action standing, 20 HP/action submerged. Other Non-Aqua Elementals lose 5 HP/action submerged. Nullified for Aqua Elementals.
  • Ice attacks: 50% Freeze1 chance, Changes terrain hit to Ice.
  • Terrain changes between Sea and Onsen do not inflict damage upon submerged entities, nor do they eject submerged entities to the surface.
  • Elec attacks: +100% Source Damage.
  • PanelShot: Imbue Aqua.
(Western strip of the area, rolling along the beach and mud, as well as a large, wide swath of sea from the WaterDragon's attack)
The first brief clip from the dragon threw her off balance for only a moment as her body responded to it with a burst of static, but as its second charge slammed into her, Lyntael staggered backwards, winded, and dropped to a knee for a brief moment. Not fast enough. Her defences might have stopped the virus from doing true harm to her, at least at a level she knew Rogan would see, but the impact still hurt and robbed her of breath for a moment or two. As she shook out the feeling, wincing, and pushed herself back into a more natural stance the girl focused on the water dragon as best she could; her limbs still felt fuzzy and slightly numbed from the previous expenditures but it was something she could push through for now.

Moving in closer, she stayed light on her feet, toes splashing lightly at the edge of the water as she wove around its movements, looking for the best opportunity to quell the threat properly. Her first weaving motion came with another burst of static from her body, fanning into the air all around her as her ever-building charge fought to balance itself, but Lyntael did her best to focus on her foe rather than pay attention to it. Amidst the sparks she took what clean opportunities she could find in the form of quick jabs and follow through strikes, leading into more fully committed kicks when she found an opening. She'd already connected a couple of solid strikes; hopefully one or two more would be enough.

Her focus turned back towards the Walrus virus in its muddy mess and, inwardly, Lyntael suppressed the urge to sigh. Oh well, it wasn't as though she wasn't already at a perfect place to wash off again if need be. It couldn't really do her any harm, at this point; she could probably just drive it off... but it really did seem to just be a basic destructive program, attacking things like it was made to. If she sent it away that would just mean it would end up attacking someone else. The girl did sigh this time and set her shoulders, her expression focused, before a final burst of sparks crackled off her form and she raced forward to close the distance.

As she dashed, Lyntael lifted one hand ahead of her, recalling the circling shell of winds ahead of her to batter away any last-moment teeth it might shoot while the still-clinging wreath of electricity about her form diffused and obscured her body from sight. Her charge was already swelling to burst inside her, eager for more release as she crossed the distance and took her first steps into the slippery mud; her focus was on the fight, and getting it done with, rather than being careful and she barely took the time to dart around to one side of the virus, then back behind it before springing to deliver a pair of vicious kicks in its direction. Power flowed as she moved, a barely notable distortion in the air, before the twin bursts of flaring electricity exploded from each of her ankle strikers in turn, draining away the built up charge in a rush that left behind the familiar hollow void in her chest.

She landed poorly, one foot slipping in the mud as she came down, wobbled and fell with an undignified splatter. At least no-one could see her. The void of charge stole her breath and left her numb for a moment before the beat of energy answered and began roaring back with renewed fervour. Lyntael could feel her muscles starting to burn with the repeated expenditures, as she got hands underneath herself and started trying to stand; with any luck, if the numb, distorted feeling in her limbs hadn't been too much to overcome, she hoped that would at least be the end of it for now.

Summary
L*) Knock Back effects are Double Strength, and attacks with them gain Wind type
L1) My Fear Swells, but I hold tight (Dodge, 20Elec Nova2, Knockback, Charge-Burner) (Overcharge +1)
L2) Basic Buster Strike (30 x 5hits, Disarm, A Off-Target2 → C) (to WaterDragon)
L3) My Faith Can Heal, with time for laughter (Buster Charge, Feint, Movement, 10Elec Nova2, Knockback, Self-Slow (1 Rank, 1 round)) (Overcharge -2)
L*) Refreshing Turbulence: Frontal Deflection against shot or lobbed (hands free, layer 5)
L*) Fast Armour: 20Hp Casing Refresh
L4) My Vision Alters, yet I see through (Buster Charge, Dodge, Invisibility (1 Target, 1 Round), Off-Target (1 Rank, 1 Round)) (Overcharge -2)
L5) Half-Charge Strike (300Elec, Disarm, A Off-Target2 → C) (Overcharge +4) (to Walland)
L6) Half-Charge Strike (300Elec, Disarm, A Off-Target2 → C) (Overcharge +4) (to Walland)

Cooldowns and Overcharge
My Pain is Real, it lingers after (1TCD)
My Fear Swells, but I hold tight (3TCD)
My Vision Alters, yet I see through (3TCD)
My Faith Can Heal, with time for laughter (3TCD)
My Heart Falters, yet beats anew (2TCD)
My Fear Rejected, with hopeful stride (2TCD)
My Thoughts collected, no more to hide (2TCD)
A Manifest Spirit, and eyes that dance (1TCD)
A Loving Heart, and a second chance (1TCD)

Overcharge: Begin: +1, My Pain is Real (+1 per counter Triggered), Me fear Swells (+1), My Faith Can Heal (-2), My Vision Alters (-2), Half-charge Strike x2 (+4, +4) End: +8
The virus was quick to see Lyntael moving, and even quicker to slip itself into the pot as electricity weaved it's way across the area, with no damage being done to the dragon itself as the pot managed to take the brunt of the attack. But, it was unable to stay in there long enough as it poked itself out...and wound up getting not only a fist to the face, but in it's daze upon the first and a second just missing the side of it's head, the third onwards would manage to connect against it, the dragon laying dead at her feet before long.

Of course, the bubble would nearly touch the dancer as an errant burst of wind would move it away from her from the front, sending it flying towards the last applicable virus...and unfortunately for her, the good luck she had wouldn't carry on as it popped far beyond the Walland and, with it, the last virus would let out an inaudiable groan as it made the attempt to attack Lyntael, as she moved forwards towards it...and unfortunately, the fang directed at her completely went wide, not even hitting into her turbulant defense. It was at that moment she disappeared into thin air, the Walland quickly looking back and forth in panic, it knew full well she was coming at it...but where...which direction?! Well, that would be solved PAINFULLY clearly, as a burst of electricity caught it in the chest without even wavering in it's aim, the virus quick to be turned to a charred husk of it's former self. The battle had ended and with it, Rogan's PET would quickly format the junk data left behind for both zenny and bugfrags...though, that WaterDragon jar still stood the test of time, some good chip data to be had from that at least?

-- Viruses --
WaterDragon2WaterDragon2 (WaterDragon)

This high tier virus is only encountered after battle 5. A PotDragon's pot is stationary during battle, as it remains above the panel the virus appeared on until battle is over or the virus is deleted, and will not fall even if the panel below it should be destroyed. PotDragons have two main attacks, each geared towards either ground or aerial targets. When executed, the pot tilts or falls over, and the dragon charges at the enemy before looping back and returning to the pot. When threatened, they will duck into the pot, which is both indestructible and capable of shielding them from all damage and effects except those that manage to fly into the mouth of the pot. Even Beam Attacks and Blast damage won't leave a mark.

Area: Beach, Sharo

HP: 250
Primary Attack Damage/Effect: 90 Aqua + Ground Attack + Medium Area Sea Terrain Change + Terrain Changer
Primary Attack Accuracy: C
Primary Attack Description: Charges from its pot at high speed to attack ground-based enemies whilst leaving a trail of Sea in its wake.
Secondary Attack Damage/Effect: 90 Aqua + Impact + Group Attack (Arc)
Secondary Attack Accuracy: C
Secondary Attack Description: Flies from its pot at high speed to attack airborne enemies.
Tertiary Attack Damage/Effect: Invulnerability to Non-Drop Attacks/attacks from above.
Tertiary Attack Accuracy: S
Tertiary Attack Description: PotDragons hide in their pots instead of dodging. Doing this protects them from attacks from every direction but up, which is where the opening of the pot is.
Element: Aqua
Possible Rewards (Per Virus): AquaDragon2, Zenny
: RIGHT IN THE KISSER
Buffy-A EXBuffy-A EX (Puffy-A)

Area: Yoka, Beach, Sharo

HP: 250
Attack Damage/Effect: 40 Aqua + Spread(8) + Homing + Ground Attack
Attack Accuracy: C
Attack Description: Fires a 40 HP bouncing bubble which explodes after hitting an object or enemy or being destroyed.
Element: Aqua
Possible Rewards (Per Virus): Spreader2, BubbleSpreader2 (Rare), Zenny
Special: Immobile.
: BZZZZZZZT
Shellnerd EXShellnerd EX (ShellGeek)

Shellgeeks alternate actions between attacking and guarding. These are the only actions Shellgeeks may perform, and the first action of every battle is always guarding. Shellgeeks will not break from this pattern unless forced to by status effects. The secondary attack of Shellgeeks can be used to grant an ally of this virus a free movement, or even to knock an ally out of the path of an oncoming attack.

Area: Yoka, Sharo, Beach, Okuden Valley

HP: 160
Primary Attack Damage/Effects: 25 Null x 2 Spears
Primary Attack Accuracy: B
Primary Attack Description: Fires two spears at one target.
Secondary Attack Damage/Effects: 50 Null
Secondary Attack Accuracy: B
Secondary Attack Description: Fires a star tipped arrow. Can be used on an ally to move them. Causes no damage to allies.
Element: Aqua
Possible Rewards (Per Virus): TripleNeedle, StarArrow2 (Rare), Zenny
Special: Attacks every other action. IronBody when not attacking.
: DOUBLE KILL!
ShellnerdShellnerd (ShellGeek)

Shellgeeks alternate actions between attacking and guarding. These are the only actions Shellgeeks may perform, and the first action of every battle is always guarding. Shellgeeks will not break from this pattern unless forced to by status effects. The secondary attack of Shellgeeks can be used to grant an ally of this virus a free movement, or even to knock an ally out of the path of an oncoming attack.

Area: Yoka, Sharo, Beach, Okuden Valley

HP: 140
Primary Attack Damage/Effects: 20 Null x 2 Spears
Primary Attack Accuracy: B
Primary Attack Description: Fires two spears at one target.
Secondary Attack Damage/Effects: 40 Null
Secondary Attack Accuracy: B
Secondary Attack Description: Fires a star tipped arrow. Can be used on an ally to move them. Causes no damage to allies.
Element: Aqua
Possible Rewards (Per Virus): TripleNeedle, StarArrow2 (Rare), Zenny
Special: Attacks every other action. IronBody when not attacking.
: DOUBLE KILL!
WallandWalland (Walla)

TwinFangs can actually block attacks. This is very useful to the Walla, as they do not move or dodge once battle begins.

Area: Yoka, Beach, Sharo

HP: 160
Attack Damage/Effect: 60 Null x 2 Targets
Attack Accuracy: A
Attack Description: Opens mouth to launch a pair of steel spikes at the enemy. The spikes can block or deflect incoming attacks, and they cannot strike the same target twice.
Element: None
Possible Rewards (Per Virus): TwinFang2, Zenny
: ZAP crackle crackle

-- Navis --
Lyntael.EXE: 345 HP (Charge1)(Casing20)(Counter(on-hit):10Elec Nova2+knockback at the start of next turn)(Off-Target2, 1 turn)(Homing bubble coming in, bouncing in from Lyntael's left) (Grass) (Next to the potdragon)

-- Terrain --
20% Mud
  • Non-Wood Elementals get -10% Evasion penalty and reduced movement speed, 25% (+/-25% RP) chance to fall or get stuck (1 action to get free).
  • Automatically triggers Aqua Boost for appropriate chip attacks.
  • Wood attacks: Change terrain hit to Soil.
  • PanelShot: Imbue Wood + Slow1.
(Spilled to the North and South areas of the sandy beach strip)
20% Grass
  • Wood Elementals get +5 HP/action.
  • Fire attacks: +100% Source Damage, change terrain hit to Soil.
  • PanelShot: Imbue Wood.
(Scattered about the muddy patches)
60% Sea
  • Fire Elementals lose 10 HP/action standing, 20 HP/action submerged. Other Non-Aqua Elementals lose 5 HP/action submerged. Nullified for Aqua Elementals.
  • Ice attacks: 50% Freeze1 chance, Changes terrain hit to Ice.
  • Terrain changes between Sea and Onsen do not inflict damage upon submerged entities, nor do they eject submerged entities to the surface.
  • Elec attacks: +100% Source Damage.
  • PanelShot: Imbue Aqua.
(Western strip of the area, rolling along the beach and mud, as well as a large, wide swath of sea from the WaterDragon's attack)

battle 6 WIN!
7200z, 25 bugfrags, AquaDragon2Damage: 150 + Ground Attack + Medium Area Sea Terrain Change + Terrain Changer
Accuracy: C
Description: Summons a WaterDragon that attacks enemies as it glides across the ground. Changes terrain to Sea as it passes.
Duration: Once
Element: Aqua
Special: Terrain Changer: Ceases attacking when the Terrain Change effect is completed (once 25% of the terrain is changed).
Trader Rank: C
As she pushed herself up in the mud, Lyntael glanced around to find no more foes. Good. A rippling tingle filtered across her body as the visual distortion faded from around her and with it another brief burst of distorted numbness that saw one hand and one knee slip in different directions again. With a soft groan, Lyntael let it happen and resigned herself to rolling over onto her back in the mud and staring up at the sky as she caught her breath. Her body pulsed softly, stabilising itself with minor waves of sparks one after the other, every few moments, as she calmed down and listened to the beat of her heart swiftly returning to normal.

“Majestic...” Rogan's voice was wry and Lyntael closed her eyes, taking a long, slow breath and blowing it out again.
“Oh, hush...” To his credit, he did. After another moment or two, the girl shifted, picking herself up more gingerly now that full feeling had returned to her extremities. She looked down at herself as she picked her way out of the mud patch and frowned, then cast her eyes back cross the beach area towards the sea. It wasn't quite as picturesque or carefully well maintained a beach front as most of the beaches she'd seen in the every day networks where navis were more frequent, but water was water, and on the bright side no-one was likely to be around here.

She made her way to the edge of the tide and waded out until she was almost up to her chest in the water; a small shiver made her skin goosebump and the fine hairs stand up across her body as the water rose around her and she felt herself grin at the sensation for a moment before it passed. After another wading step or two she dived forward, submerging herself properly and running fingers through her hair to make sure there was no lingering mud or dirt in it, first of all. When she surfaced again, Lyntael stretched for a few more seconds, then scoped the length of the beach that she could see in both directions one more time just to be sure. All clear.

It only took a moment to unfasten her skirt and vest and whisk her underwear off so she could clean them quickly, crouching just enough so that only her shoulders were above the water line as she began to work the mud out of the soiled garments. Rogan cleared his throat, and the sound made her jump as it emanated, as it usually did, just above and behind her shoulder. Despite herself, she felt her shoulders hunch in slightly, trying to cover herself a little more before relaxing again.

“What? I'm not going to wander around caked in mud if I don't have to. No-one's looking.”
“I was more concerned about the danger of the network you're in, Lyntael. It's not an ideal place to be lowering your guard.” Her fingertips returned to carefully rubbing and washing as she nodded.
“I know. It'll be fine. You can keep watch if you'd like... Then I don't have to berate you not to peek.” She allowed herself a small smirk, though there was a hint of it that was still disappointed in a way she didn't want to acknowledge.
“And here I was thinking you were doing this just to tease me again, Lyntael.” There was a hint of a chuckle in the words and Lyntael made herself meet it with a small laugh of her own. Hopefully it didn't sound too forced.
“No, I'm just... I don't know if you've ever noticed, Rogan, but I seem to have impossibly bad luck with my clothing and outfits. I feel like I could count on one hand the number of times I've gone to meet friends, or taken a mission, and not had some kind of embarrassing wardrobe malfunction.”
“I... had, noticed, yes.”
“It's almost like I'm a character in some dubious late night anime.” Here she shook her head with a smirk.
“I had a less charitable thought about it, if I am honest, Lyntael.” Rogan sounded hesitant and she stopped cleaning and looked up, even though she didn't have anyone in particular to look towards.
“Hmm?”
“No, it's not important. It's not a recrimination I want to give voice to any more. I misspoke.” Lyntael found herself frowning; he was hiding it, but there was a thread of wretchedness behind his voice.
“You think... Eric, um, made me this way?”
“No. No I don't, Lyntael.” Rogan's response was swift and firm. “Eric loves you, dearly. You mean the world to him, and I cannot fathom that he would ever allow something like that to slip into the work he did. It was an uncharitable thought, nothing more.”
“...Even if the first undergarments I ever owned were lacy and see-through in a really compromising way.” She felt her own cheeks pink brightly with heat as she made the comment. Rogan didn't answer and Lyntael felt her grin fade swiftly. Maybe that was a little unfair, Rogan was still hurting since their falling out – over her no less – even if he wasn't showing it.

She worked in silence for a few more moments, wondering to herself how this much mud and stain had managed to appear in such a brief slip. The water was surprisingly nice, and the temptation just to go for a swim lingered in the back of her mind, even if she knew they had other things to focus on. The sun felt warm on her shoulders.

“You were interrupted before, Lyntael... you were telling me what you had been reading about these Cybeast programs, and the net war.” An eager change of subject that she could get behind. Lyntael nodded as she rinsed her clothes and checked them for any lingering stains.

“It's mostly just theories, so far. People putting together what bits and pieces of recorded data that others share or post, and no real way to fact check any of it officially.” She shrugged, then pushed on. “There were originally two, at least, as our history records it. There are a bunch of people who dispute that. At first they were sealed, or contained, but when whatever was keeping them quarantined broke, they destroyed a lot of the net of their time. They were taken down, eventually, but then, years later, new beasts started to be seen – like the old ones from history, but different. There were four of them, this time, but again, there are a whole bunch of people who disagree, or who theorise that there were more than the ones officially recorded.” As she spoke, Lyntael turned her vest about one last time then, satisfied, hooked one shoulder strap around her wrist and turned her focus to her skirt.

“The first pair were, supposedly, opposed forces in many ways. It was less than half a century ago, but the actual verified information is remarkably thin, considering. I think that's what led a lot of people to think that there's more going on there, and that information has been covered up or hidden. The next four were also all opposed to each other, in various ways, and they converted whole areas of the net into their lairs, with their influence on the surrounding data structures spreading far pas the locales that they mainly frequented, or so the information goes.”

“That mostly fits the basics of what I've heard, Lyntael. I confess, I've not paid much attention to it, but it's not surprising that conspiracy theorists have much to say about major events like that. You mentioned a change. I was under the impression that the most recent four were all destroyed during the events surrounding the net war, then restored later.” If anything, Rogan sounded relieved to be engaged on a safer topic. Lyntael took the opportunity to try and clean her own body of any lingering mud as subtly as she could.

“Um, Yeah. That's where it gets interesting, though. The were deleted, that much we can confirm, no arguments. But they also were suspected to have created some generative effect at the same time, and no-one knows what that was even about. There were brief sightings of smaller versions of each of the four in many different places, all over the net. They stopped shortly afterwards, and then... Then over time, the four began to reappear in their old lairs and dens... or, well, it's fuzzy.”

“If they reappeared, wouldn't the sensible thing be to assume that someone, somewhere had a copy of the programs, or their original source code, and simply released it again?”

“Maybe, but... this might sound silly to you, Rogan, but it's not that easy, I don't think. They're programs, yes, but... but not in the way you normally think of a regular piece of static code.” There was a silence on the other side of the line that Lyntael could practically feel the tired expression of her operator through.

“I have recently come to accept that a great deal of the computer science field that I interact with on one level is plagued with talk and language that is distinctly unscientific, and frequently not really related to computers, on another level, Lyntael.” Something sharp and reactive made Lyntael grit her teeth.

“You couldn't just make a data copy of me, Rogan. It wouldn't be the same.” Again, silence, but this time it was a wince she could feel him suppress.

“That was cruel, Lyntael.”
“I... I'm sorry, Rogan.” There was a moment of silence while she sought for something to say before she heard him sigh.

“But, you are correct. I am... still getting used to dealing with that reality. So. These beasts re-emerged, or maybe did; last I had heard, the network zones demarcated as their lairs were still marked as such, and they are each considered to still be threats. So, they were reconstituted in some fashion. It sounds as though you were reading something more interesting than that.”

“Y-yeah...” She stared at the water for an extra second or two, unable to really see her reflection clearly over the chop of the ocean water. Absently, she pulled her vest on, pulling it up over her shoulders. The catches could wait until she got out of the water.

“Actual reports of their state are hard to get; humans can't just scan the spaces without a navi there to be their eyes and ears, and that's dangerous. Things seem to get distorted as well, and there are risks – most won't go near the places, because there's a chance that their emergency might be one of the things distorted or compromised... but... the few who have ventured into their lairs, found them to be like their old forms, but.. also... not quite. Different, but no-one's really sure how. I was reading one account that said—” Sudden movement at the peripheral of her vision made Lyntael start up, looking about.

“Rogan! I said warn me!”
“Err... sorry! There's, ah... Incoming?”
“Little late...” A sense of mild panic and embarrassment was rapidly bringing a fresh blush of pink to her cheeks as her heart leapt to a more rapid pace. She planted her feet properly on the sandy bottom and stood up fully, her upper torso out of the water, vest clinging wet to her skin, though mercifully closed enough to cover her as she turned about looking for the source of the movement.

((Battle Ready ^.^))
cleaning herself up at, waist-ish deep in the sea as a quartet of viruses took an unfortunate tumble from above. A massive Walland fell off towards her left and with it's landing, sending mud flying into the air in all directions (thankfully missing the electrifying dancer) as it began to shake off the mud from it's body. This would lead to a SuperKettle in a darker copper colorization landing hard into the sea near Lyn with a large splash, though this creature shook off it's stun realitively quickly, the Kettle would quickly begin to absorb the seawater around it...normally a bad idea, but virus physiology and whatnot would make sure it would be fine, as well as lower the general water level up to the beach, letting the sand begin to take over the majority of the immediate area.

Whilst it rumbled contently, a familiar looking clamshell would land right in the area, with a splash of wet sand in the general area, the Shellnerd emerged from it's shell briefly before clamming up at the sight of the electrical dancer. And finally, swimming up on her right, a large purple colored Phiranha would begin to threaten Lyn with a quick spit and launch of a tri-tipped spear at her, landing in the water next to her as a warning. It was clear she wasn't going to get away with words this time, battle routines would flare up...but not before a small blue diamond would peak out from a bit behind the Shellnerd, rotating slowly near the rock and mudwall that went alongside the beach.

-- Viruses --
Piranha2 EXPiranha2 EX (Piranha)

Piranha viruses work as a hive-mind. They all move at the same time, attempt to detect targets at the same time, and once a targets is detected by any of them, they all attack that one target at the same time. Moving and searching for targets takes one action. Attacking takes another. Any Piranha just recovering from a status effect that prevents normal operation will resume acting in unison with the rest of the group.

Area: Yoka, Dentech, Beach

HP: 150
Attack Damage/Effect: 20 Aqua x 3 Shots
Attack Accuracy: B
Attack Description: Locks on and fires 3 tridents.
Element: Aqua
Possible Rewards (Per Virus): TriSpear, TrainArrow2, Zenny
Special: Floating. When multiple Piranha virii are on the field at once, they attack one target as a group.
: 150 HP (sea) (Flanking Lyn from her right, a little angry from the lack of sea)
SuperKettle EXSuperKettle EX (Kettle)

Kettle do not attack unless and until they are attacked. This behavior does not count as a Counter or a Trap. It's simply what they do. Moving and dodging require actions, while retaliating against attacks does not. All Kettle have passive Regen. When this virus is attacked with non-Fire Damage below its max HP, it will boil over to attack nearby enemies with Aqua Damage equal to the damage taken. This effect does not damage allies. If the damage is greater than or equal to its current HP, the virus is also deleted after the counter attack. If not, the Kettle will regenerate a portion of its HP and continue on as normal. When this virus is attacked with Fire Damage, it will boil over to attack nearby allies dealing exactly its max HP in Aqua Damage. This effect will not damage enemies. The virus is automatically deleted after boiling over in this case.

Area: Netopia, Beach

HP: 160 Degrees
Attack Damage/Effect: Variable Damage Aqua (Max 160) + Nova4
Attack Accuracy: C
Attack Description: Boils over and releases geyser explosion when attacked. Boil-over damage never exceeds the virus' max HP. See Notes for more details.
Element: None
Possible Rewards (Per Virus): LittleBoiler2, Zenny
Special: Regen(80): Passively recovers 80 HP every action.
: 160 HP (Sea) (Full and happy from absorbing the seawater, roughly a feint away to the left of Lyntael)
WallandWalland (Walla)

TwinFangs can actually block attacks. This is very useful to the Walla, as they do not move or dodge once battle begins.

Area: Yoka, Beach, Sharo

HP: 160
Attack Damage/Effect: 60 Null x 2 Targets
Attack Accuracy: A
Attack Description: Opens mouth to launch a pair of steel spikes at the enemy. The spikes can block or deflect incoming attacks, and they cannot strike the same target twice.
Element: None
Possible Rewards (Per Virus): TwinFang2, Zenny
: 160 HP (Sand) (Where the mud was at, roughly towards the Front-Left of Lyntael, roughly a 8 or 9-o-clock spot)
ShellnerdShellnerd (ShellGeek)

Shellgeeks alternate actions between attacking and guarding. These are the only actions Shellgeeks may perform, and the first action of every battle is always guarding. Shellgeeks will not break from this pattern unless forced to by status effects. The secondary attack of Shellgeeks can be used to grant an ally of this virus a free movement, or even to knock an ally out of the path of an oncoming attack.

Area: Yoka, Sharo, Beach, Okuden Valley

HP: 140
Primary Attack Damage/Effects: 20 Null x 2 Spears
Primary Attack Accuracy: B
Primary Attack Description: Fires two spears at one target.
Secondary Attack Damage/Effects: 40 Null
Secondary Attack Accuracy: B
Secondary Attack Description: Fires a star tipped arrow. Can be used on an ally to move them. Causes no damage to allies.
Element: Aqua
Possible Rewards (Per Virus): TripleNeedle, StarArrow2 (Rare), Zenny
Special: Attacks every other action. IronBody when not attacking.
: 140 HP (Sand) (Right in front of Lyn, menacing her)

-- Navis --
Lyntael.EXE: 345 HP (Sea) (Roughly in the "front" half of the field near the beachline)

-- Terrain -- (The area is mainly Sand, with the "back" part of the field walled with a large rock and mud wall, it seems mostly unclimbable to lack of foot and handholds, with too much of an incline to climb up the muddy parts)

30% Sea
  • Fire Elementals lose 10 HP/action standing, 20 HP/action submerged. Other Non-Aqua Elementals lose 5 HP/action submerged. Nullified for Aqua Elementals.
  • Ice attacks: 50% Freeze1 chance, Changes terrain hit to Ice.
  • Terrain changes between Sea and Onsen do not inflict damage upon submerged entities, nor do they eject submerged entities to the surface.
  • Elec attacks: +100% Source Damage.
  • PanelShot: Imbue Aqua.
(The Main Coastline)
70% Sand
  • -20% Evasion and reduced movement speed to all.
  • Can Burrow as standard action, incurable Blind1 until turn after exiting Burrow.
  • Wind attacks: +100% Source Damage + Blind1, change terrain hit to Normal, trigger Sandstorm for 3 turns: Lose 5 HP/action, Blind1, Fire attacks gain Slashing.
  • Fire attacks: Change terrain hit to Glass.
  • Terrain changes between Sand and QuickSand do not inflict damage upon burrowed entities, nor do they eject burrowed entities to the surface.
  • PanelShot: Blind1.
(The beachline that has been graciously cleaned up)

-- Objects --
BMD: 20 HP (In the back half of the field behind the Shellnerd) (Sand)

-- Rogue Battle 7 Ready? Start!! --
In the moments that it took Lyntael to steady herself and take in the freshly appearing viruses, the water around her went from an embarrassing but mostly decent waist level, to a far more compromising point below her knees. The nearby culprit, a kettle virus, seemed content with the localised low tide it had caused and Lyntael's eyes snapped across to it as instinct made her hurriedly attempt to cover her groin with one hand.

“Hey! What are you—” There wasn't any time to complain about it; the flustered response took its moment, but right behind it she was still aware of the other viruses, and the aggressive movements that several of them were making. Even as she reacted to the sudden exposure, her body's first instinct took over without the girl herself needing to think about it; a shell of static energy expanded from her chest, stabilised just beyond her form and faded from sight while a circling current of wind rushed int and round her protectively. It was a pity she didn't know of any way to make the energy field tactically opaque...

She couldn't keep herself covered and fight at the same time, and the viruses around her were close enough to get whatever looks they wanted; a part of her knew it didn't matter, knew that they probably didn't even register or understand the situation at anything more than a combative level... but that didn't change the fact that they all had eyes. She should probably be more concerned about the combat itself, but the frustration at the very phenomena she'd just been complaining about pouncing on her again made both of her fists clench as her charge surged.

“Why does this... Keep... Happening!?” It wasn't quite a shout, uttered through grit teeth as it was, but it came with a violent burst of storming energy, rolling off her body and draining the first well of charge that had built up inside her in the first few moments of the conflict. The winds around her flared outward in the same motion, trying to push the viruses right beside her back as well, but Lyntael wasn't focused on the sensation too much. The motion of her expenditure had come with a widening of her stance, fists down and out to the sides slightly; it was hard to fight the natural movements that seemed to guide her expends, and in most cases no point to doing so, but she couldn't fight and cover herself at the same time. Instead, Lyntael reached out to that tickling sensation in the back of her mind; the instinct that told her how to shape and diffuse the static of her charge into a field that bent the light around her just... so. With a crackle of static, her form seemed to vanish from sight, leaving only the faintest of distortions in the air.

The moment she felt the humming distortion take shape around her, Lyntael dodged forward and to the side, closer to the shore line. The water splashed around her ankles as she moved; there probably wasn't anything she cold do about that, but in the first moment of being hidden, she had decided that making the nearby data cache safe before she began to lash out was probably the more pragmatic choice. She'd had accidents with them before and hadn't paid it too much mind, but Rogan had made comments about it afterwards, and she knew he was right – the resources were there to claim and benefited them both. Waste not, want not; She reached out and pressed one hand to the crystal, attempting to access the data it held and protect the crystal itself from the dangers of the fight. She only touched it for a second before turning back to the battle; it would take a few moments to take care of itself, and she had more important things to focus on.

Her first order of business was to wheel around swiftly, draw up the power that had already begun to rebuild inside her and hammer one fist down hard against the virus nearest her – likely still the shellnerd. She felt the familiar anticipatory rush as the current drew in from each of her strikers, through her body to combine in her chest, followed by the release of it raging outward again through her leading striker in a flare of light and electricity. The impact burst and split, sending off flares of thundering energy in opposite directions, accompanied by fresh blasts of violent wind towards the the other two hostile-seeming viruses; she did her best to keep the branching forks of energy away from the kettle for now; if it wasn't going to attack her, then she didn't see any need to agitate it.

Drained again for a moment, her charge answered the second expenditure with a swifter pulse, cycling up quicker and filling the dearth of energy in her chest in moments. As it filled her, she felt the spike of agitation prickle and flare with it, looking for something to take it out on. Still unseen, she took a half step back, feet splashing in the tide as she braced herself and let the energy flow. Her arms came up, wrists snapping together in front of her, arms out, as she released again. This time it was a brilliant beam of scoring force, flaring and crackling across the space towards the walrus virus in a directed burst.

As the energy left her, Lyntael sagged for a moment, one knee bending slightly before she righted herself. The sensation of aching, leaden emptiness stole her breath for a second before her charge roared back, faster, more violent. Third expend in quick succession; she was okay, but it was building quickly now. How far could she push it now? She caught a breath and surveyed what remained of the conflict while her form remained invisible.

Summary
L*) Knock Back effects are Double Strength, and attacks with them gain Wind type
L*) Turbulence: Frontal Deflection against shot or lobbed (hands free, layer 5)
L*) First Armour: (Normally 20Hp Casing, but since I tie this to her clothing and she only has her vest, but no skirt or knickers on... can I take only 10Hp worth at the moment?)
L1) My Heart Falters, yet beats anew (Buster Charge, 80Hp Elec Barrier, Off-Target (1 Rank, 1 Round) (Overcharge -3)
L2) My Soul Screams, and yet I fight (ShotBase(50) Nova2, Knockback, Charge-Burner) (Overcharge +2) (Shellnerd and Piranha)
L3) My Vision Alters, yet I see through (Buster Charge, Dodge, Invisibility (1 Target, 1 Round), Off-Target (1 Rank, 1 Round)) (Overcharge -2)
L4) I Access Data, to save the bytes (Activate Mystery Data ^.~)
L*) Fast Armour: 20Hp (10Hp) Casing Refresh
L5) My Fear Rejected, with hopeful stride (Take Aim, ShotBase(50) Spread2, Break, Knockback, A, Self-Slow (1 Rank, 1 Round)) (Overcharge +4) (First hit is Melee, at Shellnerd, spreads are Shot, in opposed directions, one towards Walland and the other the piranha, if it's still about. If there's nothing she can reach in Melee to hit she can't use this one properly in this particular instance, so just cancel/ignore it if that's the case)
L6) My Anger Directed, 'gainst violent threat (ShotBase(50) Break, Impact, Slashing, Knockback, A, Buster Shot (30null, Disarm x 5 hits, A), Off-Target (1 Rank, 1 Round)) (Overcharge +6) (to Walland)

Cooldowns and Overcharge
My Vision Alters, yet I see through (3TCD)
My Heart Falters, yet beats anew (3TCD)
My Soul Screams, and yet I fight (3TCD)
My Fear Rejected, with hopeful stride (3TCD)
My Anger Directed, 'gainst violent threat (3TCD)

Overcharge: Begin: 0, My Heart Falters (-3), My Soul Screams (+2), My Vision Alters (-2), My Fear Rejected (-2), My Anger Directed (+6) End: +6
(Letting the turn go this time, but you can only use two instances of off-target a turn)

Her body taking the front and center to the virus' eyes at the new lack of water, Lyntael's actions (and movements) were certainly not unexpected after a sudden low-tide bestowed upon her, seemed the universe REALLY had it out for her and her clothing, but that was a thought for another time as the Piranha was quick on the draw as it fired off a trio of shots into the barrier, chipping down half it's durability without a single qualm from her side (20x2) with two well placed shots.

The Shellnerd stayed in it's protective shell for the time being, but the Waland attempted to get a hit in on her, the two fangs it shot went far and wide just as she shot at the two in front of her, leading the navi to graze the fishy fiend (50) as the clam would not falter from it's defensive position from the blow, though both certainly got knocked fairly far from their inital potions, leading the fish to splash heavily far away, as the clam would be knocked against the wall, just next to the BMD. Though she would disappear from sight almost immediately after, befuddling the three attacking viruses, the Kettle would just sit contently in the sea as it sat there with a viral hum.

Though the viruses would look about the shoreline as Lyntael would quickly move in to activate the BMD before it could sustain damage in equal measure, leading her to get a sum of Zenny for her trouble, though the PET would have to wait for battle routines to finish before it could properly attribute itself to Rogan's bank account, but the money was there for collection, just had to dust the sand off...

Upon the opening of the BMD, the Walland would quickly take it upon itself to launch an attack at the area the BMD had been in at...and failing to connect again, as the attack would strike near her, into the wall no less. But, regardless, this wouldn't stop her from taking her chance to attack, leading to a blistering strike against the Shellnerd as her fist smashed through into the shell before it could open, piercing through and crushing the majority of it's sytems, with the secondary attacks flaring off and striking the Piranha again (100!, 50), but it would pass by the Walland harmlessly as it wavered just enough to miss. Unfortunately, the Shellnerd had survived it's aggrivated assault as it launched an arrow...right...in front...of Lyntael...well, unfortunately for it, her defenses defended her from this point blank shot, leading it to getting a star-shaped arrow in it's face, self deleting almost immediately. Whoopsie.

The Piranha on the other hand, would send another trio of spears at her from a much farther distance than one would expect a sentient fish to take with an invisible opponent, and unfortunately, it's gamble would not pay off at all, all three shots having gone wide from both invisibility and lack of proper aim. And with that, a final attack would be made for the round, turning towards the fat walrus that had been taking potshots at her to no avail as a scorching beam of pent up agression and anger would flow forth from the invisible dancer, multiple hits would register on the Walland almost immediately afterwards and just as suddenly as she had attacked, the Walland's form would be completely gone...as if it had never been there in the first place...spooky scary lady. (50+30x4) Either way, there was still a Kettle to boil and a fish to fry at the end of the round...and no amount of stabilizers would right Lyntael's vision, that was for sure, she should maybe have gone a bit easier, but what's done was done.

-- Viruses --
Piranha2 EXPiranha2 EX (Piranha)

Piranha viruses work as a hive-mind. They all move at the same time, attempt to detect targets at the same time, and once a targets is detected by any of them, they all attack that one target at the same time. Moving and searching for targets takes one action. Attacking takes another. Any Piranha just recovering from a status effect that prevents normal operation will resume acting in unison with the rest of the group.

Area: Yoka, Dentech, Beach

HP: 150
Attack Damage/Effect: 20 Aqua x 3 Shots
Attack Accuracy: B
Attack Description: Locks on and fires 3 tridents.
Element: Aqua
Possible Rewards (Per Virus): TriSpear, TrainArrow2, Zenny
Special: Floating. When multiple Piranha virii are on the field at once, they attack one target as a group.
: 50 HP (sea) (Staring down Lyn from about half-way in the field)
SuperKettle EXSuperKettle EX (Kettle)

Kettle do not attack unless and until they are attacked. This behavior does not count as a Counter or a Trap. It's simply what they do. Moving and dodging require actions, while retaliating against attacks does not. All Kettle have passive Regen. When this virus is attacked with non-Fire Damage below its max HP, it will boil over to attack nearby enemies with Aqua Damage equal to the damage taken. This effect does not damage allies. If the damage is greater than or equal to its current HP, the virus is also deleted after the counter attack. If not, the Kettle will regenerate a portion of its HP and continue on as normal. When this virus is attacked with Fire Damage, it will boil over to attack nearby allies dealing exactly its max HP in Aqua Damage. This effect will not damage enemies. The virus is automatically deleted after boiling over in this case.

Area: Netopia, Beach

HP: 160 Degrees
Attack Damage/Effect: Variable Damage Aqua (Max 160) + Nova4
Attack Accuracy: C
Attack Description: Boils over and releases geyser explosion when attacked. Boil-over damage never exceeds the virus' max HP. See Notes for more details.
Element: None
Possible Rewards (Per Virus): LittleBoiler2, Zenny
Special: Regen(80): Passively recovers 80 HP every action.
: 160 HP (Sea) (Full and happy from absorbing the seawater, about half-way out at this point)
WallandWalland (Walla)

TwinFangs can actually block attacks. This is very useful to the Walla, as they do not move or dodge once battle begins.

Area: Yoka, Beach, Sharo

HP: 160
Attack Damage/Effect: 60 Null x 2 Targets
Attack Accuracy: A
Attack Description: Opens mouth to launch a pair of steel spikes at the enemy. The spikes can block or deflect incoming attacks, and they cannot strike the same target twice.
Element: None
Possible Rewards (Per Virus): TwinFang2, Zenny
: YOU NO LONGER EXIST YOU FOOL!
ShellnerdShellnerd (ShellGeek)

Shellgeeks alternate actions between attacking and guarding. These are the only actions Shellgeeks may perform, and the first action of every battle is always guarding. Shellgeeks will not break from this pattern unless forced to by status effects. The secondary attack of Shellgeeks can be used to grant an ally of this virus a free movement, or even to knock an ally out of the path of an oncoming attack.

Area: Yoka, Sharo, Beach, Okuden Valley

HP: 140
Primary Attack Damage/Effects: 20 Null x 2 Spears
Primary Attack Accuracy: B
Primary Attack Description: Fires two spears at one target.
Secondary Attack Damage/Effects: 40 Null
Secondary Attack Accuracy: B
Secondary Attack Description: Fires a star tipped arrow. Can be used on an ally to move them. Causes no damage to allies.
Element: Aqua
Possible Rewards (Per Virus): TripleNeedle, StarArrow2 (Rare), Zenny
Special: Attacks every other action. IronBody when not attacking.
: SELF DELETION!!!1! (Ping!)

-- Navis --
Lyntael.EXE: 345 HP (Sand) (Invisible1, ends start of next turn)(Barrier40)(Casing10) (Off-target3 (2 applied next round, 1 the turn after)(Self-slow1) (Roughly right on the shoreline, feet in the sand)

-- Terrain -- (The area is mainly Sand, with the "back" part of the field walled with a large rock and mud wall, it seems mostly unclimbable to lack of foot and handholds, with too much of an incline to climb up the muddy parts)

30% Sea
  • Fire Elementals lose 10 HP/action standing, 20 HP/action submerged. Other Non-Aqua Elementals lose 5 HP/action submerged. Nullified for Aqua Elementals.
  • Ice attacks: 50% Freeze1 chance, Changes terrain hit to Ice.
  • Terrain changes between Sea and Onsen do not inflict damage upon submerged entities, nor do they eject submerged entities to the surface.
  • Elec attacks: +100% Source Damage.
  • PanelShot: Imbue Aqua.
(The Main Coastline)
70% Sand
  • -20% Evasion and reduced movement speed to all.
  • Can Burrow as standard action, incurable Blind1 until turn after exiting Burrow.
  • Wind attacks: +100% Source Damage + Blind1, change terrain hit to Normal, trigger Sandstorm for 3 turns: Lose 5 HP/action, Blind1, Fire attacks gain Slashing.
  • Fire attacks: Change terrain hit to Glass.
  • Terrain changes between Sand and QuickSand do not inflict damage upon burrowed entities, nor do they eject burrowed entities to the surface.
  • PanelShot: Blind1.
(The beachline that has been graciously cleaned up)

-- Objects --
BMD: EARLY OPENED! (+9000z at battle end)
Despite her best efforts, Lyntael stumbled, staggering in the knee-deep water while the faint roll of the tide continually kept her off-balance. She did her best to shake the tingling buzz from her limbs but it was little use with the increasing pace of her charge filling her body again; it wasn't painful yet, but it was impeding her. The static made her extremities feel clumsy and distant, and the sensation was making her more aware than ever of the way the swirling breezes around her were flowing against parts of her body that really should be covered. She grit her teeth and forced herself to refocus.

The piranha had been thrown away but it was still launching spear shots at her as rapidly as it could; at least the other virus wasn't getting itself involved. Lyntael began to close with the one remaining hostile, doing her best to avoid any on-coming spears even if dodging in the wade-depth tide was awkward. Her charge wanted to burst; it strained beneath her skin to expend again but she held it back and allowed her body to pulse energy in softer, more even fans of sparks as she drew close to her target.

The virus wasn't too much threat now, she knew that, but she had to do better balancing herself and keeping herself under control. Winds whipped about her as the repeating rolls of static spread out from her, but any time her quarry got knocked further back Lyntael shifted with it, trying to stay close. In between ,as she manoeuvred about the violently-inclined fish, Lyntael made quick jabs and sharper follow-through strikes, trying to take what opportunities she could to debilitate the creature while she focused on calming her charge and bringing it back down to stability; that was what she really needed to work on in these moments. She could feel the lack of her usual precision with each movement while the lingering sensation from earlier expends made her limbs slower to respond but she focused on trying to make each little shot count when a moment presented itself.

In a break between the brief flurry of blows, Lyntael hopped back a step, and glanced back over her shoulder to keep the other virus in sight while she took a measured breath and let it out again. It still hadn't shown any violent inclination – just a desire to fill up on water.

“Hey... If you aren't going to be a danger to anyone else out here, I don't have a problem with you, okay? Maybe try not to surprise someone while they're trying to wash next time!” She called across to it and shifted to one side so she could keep her guard up and watch it without losing track of the piranha, if it was still an issue.

Summary
L*) Knock Back effects are Double Strength, and attacks with them gain Wind type
L1) Action Precluded: Buster Charge
L*) Turbulence: Frontal Deflection against shot or lobbed (hands free, layer 5)
L2) My Faith Can Heal, with time for laughter (Buster Charge, Feint, Movement, 10Elec Nova2, Knockback, Self-Slow (1 Rank, 1 round)) (Overcharge -2)
L3) My Fear Swells, but I hold tight (Dodge, 20Elec Nova2, Knockback, Charge-Burner) (Overcharge +1)
L*) Fast Armour: 20Hp (10Hp) Casing Refresh
L4) Take Aim
L5) Basic Buster Strike: (30, Disarm x 5 Hits, B (A, Off-Target 2, Take Aim)), to Piranha
L6) A Fresh Start, and the will to live (15Hp Sacrifice up front, Status Cure, SupportBase(20), Feint) (Overcharge -2)

Cooldowns and Overcharge
My Fear Swells, but I hold tight (3TCD)
My Vision Alters, yet I see through (2TCD)
My Soul Screams, and yet I fight (2TCD)
My Heart Falters, yet beats anew (2TCD)
My Faith Can Heal, with time for laughter (3TCD)
My Fear Rejected, with hopeful stride (2TCD)
My Anger Directed, 'gainst violent threat (2TCD)

Overcharge: Begin: +6, My Faith Can Heal (-2), My Fear Swells (+1), A fresh Start (-2), End: +3
Charging herself and beginning to try and stabalize the charge within, her vision was certainly much worse off than before as she moved forwards in an attempt to get closer to the Pirahna, it wasn't long before it began to fire at her again, spear flying forward and nearly catching her, but her blustry winds fended off the frontal assault and sent it into the drink as she shocked the virus just a little bit with her explosive nova (40!!), the virus reeling back as she continued to get closer and closer as it made the attempt to move back in response to her movements just as she got close...just barely out of the second shock that eminated from her body. But the third would clip it just barely, sending shocks through it's body and sent it into the air as it's data would dissipate with no recourse against her. It was a mostly cleaned up fight...and thankfully, it seemed like the Kettle had no intentions to fight as it's "comrades" were finally done and gone. Battle routines would release off of Lyntael and, with it, no more worrying about any more peeking viruses or navis as the Kettle turned it's back to her as if in understanding. Also, that flung away spear seemed to have stuck around...I mean, it looked to be good for some chip data related to the Phirana she just deleted.

-- Viruses --
Piranha2 EXPiranha2 EX (Piranha)

Piranha viruses work as a hive-mind. They all move at the same time, attempt to detect targets at the same time, and once a targets is detected by any of them, they all attack that one target at the same time. Moving and searching for targets takes one action. Attacking takes another. Any Piranha just recovering from a status effect that prevents normal operation will resume acting in unison with the rest of the group.

Area: Yoka, Dentech, Beach

HP: 150
Attack Damage/Effect: 20 Aqua x 3 Shots
Attack Accuracy: B
Attack Description: Locks on and fires 3 tridents.
Element: Aqua
Possible Rewards (Per Virus): TriSpear, TrainArrow2, Zenny
Special: Floating. When multiple Piranha virii are on the field at once, they attack one target as a group.
: Faded away
SuperKettle EXSuperKettle EX (Kettle)

Kettle do not attack unless and until they are attacked. This behavior does not count as a Counter or a Trap. It's simply what they do. Moving and dodging require actions, while retaliating against attacks does not. All Kettle have passive Regen. When this virus is attacked with non-Fire Damage below its max HP, it will boil over to attack nearby enemies with Aqua Damage equal to the damage taken. This effect does not damage allies. If the damage is greater than or equal to its current HP, the virus is also deleted after the counter attack. If not, the Kettle will regenerate a portion of its HP and continue on as normal. When this virus is attacked with Fire Damage, it will boil over to attack nearby allies dealing exactly its max HP in Aqua Damage. This effect will not damage enemies. The virus is automatically deleted after boiling over in this case.

Area: Netopia, Beach

HP: 160 Degrees
Attack Damage/Effect: Variable Damage Aqua (Max 160) + Nova4
Attack Accuracy: C
Attack Description: Boils over and releases geyser explosion when attacked. Boil-over damage never exceeds the virus' max HP. See Notes for more details.
Element: None
Possible Rewards (Per Virus): LittleBoiler2, Zenny
Special: Regen(80): Passively recovers 80 HP every action.
: 160 HP (Sea) (Full and happy from absorbing the seawater, about half-way out at this point)
WallandWalland (Walla)

TwinFangs can actually block attacks. This is very useful to the Walla, as they do not move or dodge once battle begins.

Area: Yoka, Beach, Sharo

HP: 160
Attack Damage/Effect: 60 Null x 2 Targets
Attack Accuracy: A
Attack Description: Opens mouth to launch a pair of steel spikes at the enemy. The spikes can block or deflect incoming attacks, and they cannot strike the same target twice.
Element: None
Possible Rewards (Per Virus): TwinFang2, Zenny
: YOU NO LONGER EXIST YOU FOOL!
ShellnerdShellnerd (ShellGeek)

Shellgeeks alternate actions between attacking and guarding. These are the only actions Shellgeeks may perform, and the first action of every battle is always guarding. Shellgeeks will not break from this pattern unless forced to by status effects. The secondary attack of Shellgeeks can be used to grant an ally of this virus a free movement, or even to knock an ally out of the path of an oncoming attack.

Area: Yoka, Sharo, Beach, Okuden Valley

HP: 140
Primary Attack Damage/Effects: 20 Null x 2 Spears
Primary Attack Accuracy: B
Primary Attack Description: Fires two spears at one target.
Secondary Attack Damage/Effects: 40 Null
Secondary Attack Accuracy: B
Secondary Attack Description: Fires a star tipped arrow. Can be used on an ally to move them. Causes no damage to allies.
Element: Aqua
Possible Rewards (Per Virus): TripleNeedle, StarArrow2 (Rare), Zenny
Special: Attacks every other action. IronBody when not attacking.
: SELF DELETION!!!1! (Ping!)

-- Navis --
Lyntael.EXE: 350 HP (Sand) (Invisible1, ends start of next turn)(Barrier40)(Casing10) (Off-target3 (2 applied next round, 1 the turn after)(Self-slow1) (Roughly right on the shoreline, feet in the sand)

-- Terrain -- (The area is mainly Sand, with the "back" part of the field walled with a large rock and mud wall, it seems mostly unclimbable to lack of foot and handholds, with too much of an incline to climb up the muddy parts)

30% Sea
  • Fire Elementals lose 10 HP/action standing, 20 HP/action submerged. Other Non-Aqua Elementals lose 5 HP/action submerged. Nullified for Aqua Elementals.
  • Ice attacks: 50% Freeze1 chance, Changes terrain hit to Ice.
  • Terrain changes between Sea and Onsen do not inflict damage upon submerged entities, nor do they eject submerged entities to the surface.
  • Elec attacks: +100% Source Damage.
  • PanelShot: Imbue Aqua.
(The Main Coastline)
70% Sand
  • -20% Evasion and reduced movement speed to all.
  • Can Burrow as standard action, incurable Blind1 until turn after exiting Burrow.
  • Wind attacks: +100% Source Damage + Blind1, change terrain hit to Normal, trigger Sandstorm for 3 turns: Lose 5 HP/action, Blind1, Fire attacks gain Slashing.
  • Fire attacks: Change terrain hit to Glass.
  • Terrain changes between Sand and QuickSand do not inflict damage upon burrowed entities, nor do they eject burrowed entities to the surface.
  • PanelShot: Blind1.
(The beachline that has been graciously cleaned up)

-- Objects --
BMD: EARLY OPENED! (+9000z at battle end)

Battle Win!
8100z, 17 Bugfrags, TrainArrow2Effect: Adds +40 Aqua to Buster Shot Attack
Accuracy: Buster Accuracy = A
Description: Allows the user to fire Aqua Spears from buster.
Duration: 6 Uses.
Element: Aqua
Special: Overrides Buster. Disables Charged Shot.
Trader Rank: C

BMD reward: 9000z
Lyntael stopped for an extra moment to take another breath and let it out more slowly. A small pulse of static rolled off her and diffused into the too-shallow water. As she glanced down at it, seeing her own form at the lower edge of her vision, the slight flush of exertion threatened to become a rosier tone of nervous embarrassment and she let herself relax again. She cast one last cautious eye towards the contented kettle then began scanning for her other clothes, now a good dozen feet away after she'd chased down the last hostile virus. Her sense of relaxation became another brief jolt of panic for an entirely different reason.

“Ah! Don't you dare, not again—!” Her first leisurely wading stride became a more urgent splashing towards the abandoned clothing; her eye had caught the tell-tale sign of beginning data fragmentation, as she knew tended to happen to her things whenever they strayed too far away from her without extra measures to maintain them. She rushed over and grabbed at what she could before it broke apart; her luck always seemed to demand that her underwear became victims of fate before anything else, and she grabbed at the smaller article first, pulling it from the waves before it could fade, but by the time she caught hold of her skirt as well the normally valiant defender of her modesty had already begun to disintegrate heavily. An exasperated sight became a more resigned, rueful shake of her head as she lifted it up to assess the damage and wring the water from it as best she could.

The damage, as it turned out, wasn't complete but it was substantial enough to make the skirt hard to wear at all; a good third of the band had degraded into loose data and washed away, leaving only a ragged strip that she couldn't quite get around her waist at all as she waded out of the water to the edge of the shore. Oh well... the circling breezes beginning to dry her skin continued to draw attention back to her more sensitive exposed areas and Lyntael carefully squeezed as much water as she could from the garment she had rescued successfully and pulled her underwear on before any other random eyes decided to show up.

It was a beach; that was the best mercy she had here. At a distance, anyone would probably assume she was wearing swimwear on her lower half, which was perfectly decent and acceptable. She examined herself with a careful eye as she folded the remaining scrap of her skirt's fabric into a bundle in one hand. Hopefully, no-one would look too closely, if she did run into any other navis... as long as they were still damp like this, the thin white fabric of her underwear didn't really obscure as much as she would have liked. She grimaced as she tried to gauge just how visible the stylised lightning bolt and the personal details it pointed to would be to outside eyes. Hopefully the fabric would dry quickly.

Time to push on. She was supposed to be looking for the source of all the shell viruses that were inundating the area, and if Eurayle's directions were actuate then she had a fair way further down the beach to go before she'd get to the place they were supposedly massing most prominently. She began a more relaxed stroll along the shoreline, toes splashing in the water as she walked along the tide line. With a deep breath she reached out and felt for the wind rolling across the sand, pulling cool air along with her and around her to ruffle at her vest and hair. Even if it was the rouge nets, there were still moments like this where it could seem... pleasant. Lyntael let herself smile.

It was a few moments of quiet walking before Lyntael heard Rogan open their channel again. He didn't speak right away and the channel clicked off again in silence before opening a second time a few seconds later.

“Lyntael, I assume you're content to continue?” Tactical phrasing. He was concerned about her decency but also didn't want to talk about her consistently terrible fate in that respect any more either. She felt her smile become a more wry smirk as she nodded.

“I'm fine, Rogan. Honestly... If I'm really honest, and I think about everything that has happened in the past in situations like this, and how often they seem to occur, this is really pretty mild. I was expecting a... more complete disaster. I'm fine. I don't think we're going to run into any other random navigators down here anyway, just viruses, and most of them really don't even understand what I'm embarrassed about in the first place.” She shrugged her shoulders and glanced around, just to see if her words had tempted fate and summoned a crowd of video-recording news-navis or anything of that nature. The beach remained clear for now.

“I feel... I don't know, Rogan. I'm still finding my rhythm, I think. I can feel the flow and the pulse, the cycle and spiral of my charge...” She took a breath and closed her eyes, turning her face upward slightly again. “The air and the wind all around me, beautiful, like I'd forgotten it could feel...” As she focused forward again she extended a hand in front of herself drew the feeling of energy through her body until small crackles began to dance across her fingers and flash in faint caustics beneath her skin. The paths that the electricity coursed felt hot when she moved the power, across her chest and up and down her limbs, but there was a comfort to the beat of it as well, and it didn't hurt the way it had once, not for small things.

“I feel like I still need... I don't know. It doesn't feel quite... quite like I fit myself, not yet. I don't know how to explain it any better. Like there's so much here, but I don't quite know how to express it properly. And there's pressure still... I... Rogan...?” She frowned as she thought about what she was feeling.

“Hmm?”
“Could you... could you disconnect from me, for a little while? Stay with me, and keep watching, but...”
“Lyntael, I know it maybe what you've grown used to, and I'll still need to do it for our work, but at this point, I'd rather not have you untethered unless it is necessary.” There was a firmness in his voice that told her he didn't want to relent on the point, and Lyntael glanced down at the sand for a moment, unconsciously clasping her hands behind her back as she walked, but she pushed again.

“Please, Rogan. You'll still be with me, and you can patch up again right away if I get in trouble, can't you? I just... I feel like I need this. I need to be... free.” She winced as she said the word. The implication wasn't what she meant, but Rogan was silent for a painfully long few seconds. Eventually he answered in a tone that was quiet and softer than his usual clear tone.

“Every time you've been given the chance... to go, or to stay away, or to live somewhere else.... you always choose to come back, to me. Even when... Even when it seems like the worst choice you could make, and everyone thinks you shouldn't and don't deserve... this. Lyntael; it was easy to accept when I thought of you as a program – it was just how you were made and it ultimately didn't matter so long as you served your purpose... but now... I don't want you to feel... trapped with me.” Lyntael held her tongue while he spoke, rather than interrupt. If it had just been a throw-away word, she mightn't have even thought about it, and it wouldn't have mattered. If it hadn't been something that was already weighing on Rogan's mind, he probably wouldn't have noticed her saying it that way. So she let him finish.

“I don't, Rogan, I promise I don't. I didn't mean it that way, and I really do want to be here, now, with you, helping. I swear it, I do. It's my choice, and it will always be my choice, Rogan, so long as you want me around, or I feel like you need me.” She tried a soft giggle to lighten the serious tone. “And unless you look after yourself better, that second one will be true forever.” On the other side of the line, her operator was quiet for an extra moment, then sighed and laughed softly with her.

“I suppose that's true. In a little while perhaps, I may need to sort out some things here soon regardless.”
“Alright.” Lyntael felt her smile fade as she walked on. Something told her his laughter was as performative as hers.

((First post with Rogan formally 'absent', making shop purchases))

It was surprisingly easy to forget that she was wearing just underwear that were not particularly opaque while they remained damp, rather than proper swim wear. Lyntael continued down the beach, kicking her toes in the rolling surf and enjoying the delicate breeze while clouds dappled the beach with patches of shade between the sun. She did her best to put the awkwardness of their last exchange out of mind while she continued to search for signs of the source of her bounty request, trusting Rogan to redirect her if she strayed off the course that Eurayle had pointed out to them.

((Ready for Battle 8, Shellnerd Bounty, Operator Absent))
Continuing along on her path beneath the undercarriage of the rocky cliffside, Lyntael would soon find the land beginning to encroach upon the coastline. The coastline would be more and more shallow as time went on, it didn't seem like much was going on...at least until a crackle of lightning struck down in front of her, displacing sand and getting it all over her legs, thighs and feet, before a much larger than normal virus crashed down from atop the rocky outcropping.

A deeply chartreuse colored monster on spindly, jagged and thin legs...a long forgotten piece of the lifevirus...or at least...a mostly finished simulacrum of such. It's wireframe was showing from beneath it's textures, the face was...just not there...and worse yet, you could practically see through the creature if you looked at it from the right angle. The creature was clearly angry at it's half-finished state as viruses dropped down from the outcropping as well...a RareVaccumFan in a deeply gaudy gold coloring and a ShellnerdEX atop it's body, in a similar coloring...whilst in the shallows, a Jelly2 would rise up, floating just above the waves as it raised it's tentacles up, agitating the waters around it. Battle Routines would set in for the navi, and battle began.

-- Viruses --
Jelly2 EXJelly2 EX (Jelly)

Jelly are floating, jellyfish-like viruses, that seem to simply float nonchalantly, yet are deceptively difficult to combat. Fortunately, their rarity ensures they they never appear before a Battle 6, and there are never more than 2 in a single battle. While their horizontal movement is terrible at best, they can easily adjust their altitude as needed. By default, however, they tend to hover a couple of feet above the ground. The exception to this is when they attack. Jelly attack by launching large waves of water at enemies The attack cycle of Jelly is 2 actions long. It requires one action to charge before firing. If they are stunned or otherwise temporarily disabled, they resume their attack cycle where it was halted once the stun wears off. When they attack, they drop to the ground in order to pump out as much liquid as possible. This allows them to harness the power of certain kinds of terrain to boost their attacks, but it also makes them immobile and vulnerable to ground-based attacks for the duration.

Area: Beach

HP: 290
Attack Damage/Effect: 90 Aqua + Ground Attack + Wide Attack + Sea Terrain Boost 50 + 1 action charge
Attack Accuracy: A
Attack Description: It charges itself with innate elemental energy, then launches a hard-to-avoid wall of water at enemies. The attack is stronger if performed over Sea terrain.
Element: Aqua
Possible Rewards (Per Virus): Wave2 (Rare), Zenny
Special: OmniShoes
Special: This virus can move forward, backward, or to the side, but it does this so slowly that it cannot evade attacks this way.
Special: This virus can move up and down at high speed in order to avoid attacks while charging. While they can float fairly high, they cannot achieve High Altitude status.
Special: This virus is anchored and cannot move when attacking.
: 290 HP (Sea) (Hovering in the water, about a 6-o-clock position)
RareVaccumFanRareVaccumFan (Wind & Fan)

All viruses in this family are immobile during combat, with the exception of being able to turn to face any direction it wishes. Later versions of this virus may switch between Wind and Fan effects, which requires one action, during which time all wind or fan effects cease. Bonuses and penalties do not stack if multiples of the same virus family exist on the field. Wind and Fan do not push or pull Objects, only creatures.

Area: SciLab, Yoka, Beach, Sharo, Netfrica, Hades Isle

HP: 200
Attack Damage/Effect: Fan Effect, Northwind
Attack Accuracy: S
Attack Description: Causes a large scale gale of wind to blow across the entire field in the opposite direction the virus is facing. This gale will constantly move all targets this virus considers to be enemies in the direction the wind is blowing, which makes it difficult to avoid many kinds of attacks executed by its allies. All those affected by the wind will also have their barriers and auras blown off by a constant Northwind effect.
Element: None
Possible Rewards (Per Virus): Fan, Zenny
Special: Causes all targets this virus considers to be enemies to suffer a 30% evasion penalty against all close range attacks, such as swords, melee attacks, and flamethrower style weaponry. Both sides of the engagement suffer a 30% accuracy penalty with direct attacks perpendicular to the direction of the wind, and all thrown attacks.
Special: Those allied with this virus may opt to take advantage of the wind to increase movement speed or evasion by going with the wind. They do not suffer any penalties, however. Conversely, anyone may move along with the wind to increase accuracy by 10% for close ranged attacks, assuming the target is in that direction.
Special: Northwind effect to all enemies once per virus action while maintaining fan effect.
: 200 HP (Sand) (Seated against the rocky outcropping at a 1-o-clock position, pointing roughly towards Lyntael, about to begin operation)
Scuttler-4Scuttler-4 (Scuttler-)

Scuttler- is an angry looking insectoid creature. Unlike the virus it was designed to be like, it is chartreuse instead of yellow. This metavirus were made in an attempt to recapture the devastating power of the LifeVirus's creations, byte for byte, to the inclusion/exclusion of various aspects of their virus components, such as removing all flight capability, and cranking up their innate aggressiveness. That they were regarded as failures is more an indication of the real things' incredible might than the metaviruses' weakness. They're still extremely vicious, and very much prefer attacking to dodging.

Area: All

HP: 780
Element: Elec

Primary Attack Damage/Effect: 100 Elec + Break + Piercing + Group Attack
Primary Attack Accuracy: B (special)
Primary Attack Description: Lines up with a target and launches a ball of electricity at the enemy. Accuracy decreases by one rank with each hit.

Secondary Attack Damage/Effect: 80 Elec + Seeking
Secondary Attack Accuracy: C
Secondary Attack Description: Drops a thunderbolt on an enemy.

Tertiary Attack Damage/Effect: 80 Elec + Small Solar Terrain Change + Cone Attack
Tertiary Attack Accuracy: C
Tertiary Attack Description: Uses plasma breath to give the enemy and the ground an unhealthy glow.

Special: ElecAura: Begins each battle with a 100 HP ElecAura, which is pierced and instantly destroyed by Wood attacks. This reforms at the end of each turn.
Special: LightningProof: Cannot be inflicted with Stun. Takes half damage from Elec attacks.

Possible Rewards (Per Virus): ElecShock2, AuraHead2, ElecAura2, Elec+30, Strike (Rare), Zenny
: 780 HP (ElecAura100) (Sand) (Standing there. MENACINGLY. Right across from Lyntael, at about a 3-o-clock position)
Shellnerd EXShellnerd EX (ShellGeek)

Shellgeeks alternate actions between attacking and guarding. These are the only actions Shellgeeks may perform, and the first action of every battle is always guarding. Shellgeeks will not break from this pattern unless forced to by status effects. The secondary attack of Shellgeeks can be used to grant an ally of this virus a free movement, or even to knock an ally out of the path of an oncoming attack.

Area: Yoka, Sharo, Beach, Okuden Valley

HP: 160
Primary Attack Damage/Effects: 25 Null x 2 Spears
Primary Attack Accuracy: B
Primary Attack Description: Fires two spears at one target.
Secondary Attack Damage/Effects: 50 Null
Secondary Attack Accuracy: B
Secondary Attack Description: Fires a star tipped arrow. Can be used on an ally to move them. Causes no damage to allies.
Element: Aqua
Possible Rewards (Per Virus): TripleNeedle, StarArrow2 (Rare), Zenny
Special: Attacks every other action. IronBody when not attacking.
: 160 HP (Atop the VaccumFan)

-- Navis --
Lyntael.EXE: 350 HP (Sand) (Facing the Scuttler, roughly at a 8-o-clock position, near the coastline)

-- Terrain -- (A towering cliff rises above Lyntael, can be used for climbing and is otherwise treated as Normal terrain, doesn't seem to need any "expert" climbing ability or equipment)
80% Sand
  • -20% Evasion and reduced movement speed to all.
  • Can Burrow as standard action, incurable Blind1 until turn after exiting Burrow.
  • Wind attacks: +100% Source Damage + Blind1, change terrain hit to Normal, trigger Sandstorm for 3 turns: Lose 5 HP/action, Blind1, Fire attacks gain Slashing.
  • Fire attacks: Change terrain hit to Glass.
  • Terrain changes between Sand and QuickSand do not inflict damage upon burrowed entities, nor do they eject burrowed entities to the surface.
  • PanelShot: Blind1.
(The current beach area, more beach than sea right now)
20% Sea
  • Fire Elementals lose 10 HP/action standing, 20 HP/action submerged. Other Non-Aqua Elementals lose 5 HP/action submerged. Nullified for Aqua Elementals.
  • Ice attacks: 50% Freeze1 chance, Changes terrain hit to Ice.
  • Terrain changes between Sea and Onsen do not inflict damage upon submerged entities, nor do they eject submerged entities to the surface.
  • Elec attacks: +100% Source Damage.
  • PanelShot: Imbue Aqua.
(Nearby coastline, more shallow than before)

Battle Mode: ELITE! Meta dies, battle ends! Full rewards regardless of viruses on the field after.

-- Rogue Battle 8 Ready? Start!! --
The pleasantly shaded walk was interrupted with a blast of energy and flying sand as Lyntael jumped back from the sudden impact, her breath catching. A pulse rippled through her body, ready, as latent electricity flooded to the surface of her skin in response and the softly curling air around her whipped into a faster, more turbulent barrier, warding off further sand, at least a little. Without really being aware of it, she felt her body shift into a more balanced combat stance, hands raised as much to shield herself from the sudden sand spray as to defend but as her heart beat jumped upwards Lyntael tried to take a moment to see what the source of the disturbance really was.

The virus that followed the blast had landed in front of her with a heavy impact and a flash of uncomfortable memories darted through her mind. The creature looked broken and damaged, its inner structure exposed or rent apart in places, and the jerky skittering of its legs amidst the looming presence of its form made the creature seem wild and feral. Carefully, Lyntael opened her hands, lifting them up, palms out, though she still kept her defensive stance. For now, she didn't have time to focus on the other viruses she could see in her periphery.

“Easy... Easy there.” Images in her mind of the programs she'd encountered previously; broken and abused, desperate for their suffering to end. It was painfully similar, even if not quite the same. “No-one's going to hurt you here, okay?” She tried a tentative step forward, then another, approaching so that she could slowly reach out an open hand towards the incomplete body of the virus. “Just stay calm, okay? If you're in pain, I might be able to help...” the words almost caught in her throat. The only help she'd been able to give those other programs had been a quiet end and a moment of companionship when it came... Rogan had spoken before, when she'd fought the mutated abomination, as though it had been her first time ending a life, and in a way it had, at least violently like that... but he didn't know what she'd already had to put herself through before that... and here it was, potentially, again.

Ignoring the other viruses for now, Lyntael reached up to try to put one hand gently against the larger one, to see what she could learn about what had been done to it. Rogan hadn't said anything yet; in the back of her mind, she'd half expected him to chide her again. There might be no calming the creature; she knew that, and she was ready to leap away again if it just attacked, but she had to try. The thought repeated itself like a mantra. She accepted the risk, because that was better than not trying at all.

((Turn Splice; I know it won't work, but I don't want to assume the immediate reaction before getting to the rest of the turn))

Summary
L*) Knock Back effects are Double Strength, and attacks with them gain Wind type
L*) Turbulence: Frontal Deflection against shot or lobbed (hands free, layer 5)
L*) First Armour: (20Hp Casing)
L1) My Pain is Real; it lingers after (Counter (On Hit): (10Elec Nova2, Knockback (Wind), Time Delay (Start of next turn): Counter (On Hit): (10Elec Nova2, Knockback (Wind))), 15Hp Sacrifice) (Overcharge +1 per Counter Triggered)
L2) A Scarred Soul, with love to give (Damage Reduction (10, 1 Round), 40Hp Casing, Stun (1 Action), Self-Slow (1 Rank, 1 Round)) (Overcharge -2) (Stun as attempting to pacify the Meta)

-=Turn Splice=-
As Lyntael made her intentions clear with the virus in front of her, whilst setting herself up for potential attacks, the...malformed creature in front of her skittered to either side as it kept it's balance with it's half-made structure, she could feel it's unfettered rage and ferocity, whatever had happened to it had made it distrustful of others that didn't share it's own viral signature. Even without a face, it could see just fine, likely it's face textures hadn't been fully made before it had been set into the net or escaped from where it had been made, hard to say either way.

But regardless of Lyntael's intent or her motives to talk with it, the other viruses were more willing to go on the offensive as she was preoccupied, the Vaccumfan clicking on and letting loose gales of wind immediately, sand immediately beginning to kick up from the ground as it's high powered gusts of wind began to create a sandstorm in the general vicinty, eyes abound watering as the sand began to reduce visibility, as well as in general getting everywhere and making things awkward to so much as act through. This, of course, would not help the Scuttler any, or Lyntael's position with it, as things quickly began to get out of hand. The Jelly on the beach would begin to charge itself up for an attack whilst the Shellnerd kept concealed in it's shell. A loud hissing noise from the metavirus would escape from it, as it began to move closer to Lyntael in an attempt to attack...a bad move on it's part, as it began to feel the electrical charge of Lyn's hand upon it, a numbness coursing through it's body as it was unable to move more for the time being. Though if Lyn looked upwards, the outcropping seemed to be tall enough for her to escape the stinging pain she felt from the sandstorm, weather she could get up there or not was another story entirely, she'd likely be completely defenseless if she tried to climb.

-- Viruses --
Jelly2 EXJelly2 EX (Jelly)

Jelly are floating, jellyfish-like viruses, that seem to simply float nonchalantly, yet are deceptively difficult to combat. Fortunately, their rarity ensures they they never appear before a Battle 6, and there are never more than 2 in a single battle. While their horizontal movement is terrible at best, they can easily adjust their altitude as needed. By default, however, they tend to hover a couple of feet above the ground. The exception to this is when they attack. Jelly attack by launching large waves of water at enemies The attack cycle of Jelly is 2 actions long. It requires one action to charge before firing. If they are stunned or otherwise temporarily disabled, they resume their attack cycle where it was halted once the stun wears off. When they attack, they drop to the ground in order to pump out as much liquid as possible. This allows them to harness the power of certain kinds of terrain to boost their attacks, but it also makes them immobile and vulnerable to ground-based attacks for the duration.

Area: Beach

HP: 290
Attack Damage/Effect: 90 Aqua + Ground Attack + Wide Attack + Sea Terrain Boost 50 + 1 action charge
Attack Accuracy: A
Attack Description: It charges itself with innate elemental energy, then launches a hard-to-avoid wall of water at enemies. The attack is stronger if performed over Sea terrain.
Element: Aqua
Possible Rewards (Per Virus): Wave2 (Rare), Zenny
Special: OmniShoes
Special: This virus can move forward, backward, or to the side, but it does this so slowly that it cannot evade attacks this way.
Special: This virus can move up and down at high speed in order to avoid attacks while charging. While they can float fairly high, they cannot achieve High Altitude status.
Special: This virus is anchored and cannot move when attacking.
: 285 HP (Sea) (Hovering in the water, about a 6-o-clock position) (Charging it's attack) (1 action remaining)
RareVaccumFanRareVaccumFan (Wind & Fan)

All viruses in this family are immobile during combat, with the exception of being able to turn to face any direction it wishes. Later versions of this virus may switch between Wind and Fan effects, which requires one action, during which time all wind or fan effects cease. Bonuses and penalties do not stack if multiples of the same virus family exist on the field. Wind and Fan do not push or pull Objects, only creatures.

Area: SciLab, Yoka, Beach, Sharo, Netfrica, Hades Isle

HP: 200
Attack Damage/Effect: Fan Effect, Northwind
Attack Accuracy: S
Attack Description: Causes a large scale gale of wind to blow across the entire field in the opposite direction the virus is facing. This gale will constantly move all targets this virus considers to be enemies in the direction the wind is blowing, which makes it difficult to avoid many kinds of attacks executed by its allies. All those affected by the wind will also have their barriers and auras blown off by a constant Northwind effect.
Element: None
Possible Rewards (Per Virus): Fan, Zenny
Special: Causes all targets this virus considers to be enemies to suffer a 30% evasion penalty against all close range attacks, such as swords, melee attacks, and flamethrower style weaponry. Both sides of the engagement suffer a 30% accuracy penalty with direct attacks perpendicular to the direction of the wind, and all thrown attacks.
Special: Those allied with this virus may opt to take advantage of the wind to increase movement speed or evasion by going with the wind. They do not suffer any penalties, however. Conversely, anyone may move along with the wind to increase accuracy by 10% for close ranged attacks, assuming the target is in that direction.
Special: Northwind effect to all enemies once per virus action while maintaining fan effect.
: 200 HP (Sand) (Seated against the rocky outcropping at a 1-o-clock position, pointing roughly towards Lyntael, about to begin operation) (Turned on)
Scuttler-4Scuttler-4 (Scuttler-)

Scuttler- is an angry looking insectoid creature. Unlike the virus it was designed to be like, it is chartreuse instead of yellow. This metavirus were made in an attempt to recapture the devastating power of the LifeVirus's creations, byte for byte, to the inclusion/exclusion of various aspects of their virus components, such as removing all flight capability, and cranking up their innate aggressiveness. That they were regarded as failures is more an indication of the real things' incredible might than the metaviruses' weakness. They're still extremely vicious, and very much prefer attacking to dodging.

Area: All

HP: 780
Element: Elec

Primary Attack Damage/Effect: 100 Elec + Break + Piercing + Group Attack
Primary Attack Accuracy: B (special)
Primary Attack Description: Lines up with a target and launches a ball of electricity at the enemy. Accuracy decreases by one rank with each hit.

Secondary Attack Damage/Effect: 80 Elec + Seeking
Secondary Attack Accuracy: C
Secondary Attack Description: Drops a thunderbolt on an enemy.

Tertiary Attack Damage/Effect: 80 Elec + Small Solar Terrain Change + Cone Attack
Tertiary Attack Accuracy: C
Tertiary Attack Description: Uses plasma breath to give the enemy and the ground an unhealthy glow.

Special: ElecAura: Begins each battle with a 100 HP ElecAura, which is pierced and instantly destroyed by Wood attacks. This reforms at the end of each turn.
Special: LightningProof: Cannot be inflicted with Stun. Takes half damage from Elec attacks.

Possible Rewards (Per Virus): ElecShock2, AuraHead2, ElecAura2, Elec+30, Strike (Rare), Zenny
: 775 HP (ElecAura100) (Sand) (Next to Lyn) (Stun1) (1 action remaining, thanks to Stun)
Shellnerd EXShellnerd EX (ShellGeek)

Shellgeeks alternate actions between attacking and guarding. These are the only actions Shellgeeks may perform, and the first action of every battle is always guarding. Shellgeeks will not break from this pattern unless forced to by status effects. The secondary attack of Shellgeeks can be used to grant an ally of this virus a free movement, or even to knock an ally out of the path of an oncoming attack.

Area: Yoka, Sharo, Beach, Okuden Valley

HP: 160
Primary Attack Damage/Effects: 25 Null x 2 Spears
Primary Attack Accuracy: B
Primary Attack Description: Fires two spears at one target.
Secondary Attack Damage/Effects: 50 Null
Secondary Attack Accuracy: B
Secondary Attack Description: Fires a star tipped arrow. Can be used on an ally to move them. Causes no damage to allies.
Element: Aqua
Possible Rewards (Per Virus): TripleNeedle, StarArrow2 (Rare), Zenny
Special: Attacks every other action. IronBody when not attacking.
: 155 HP (Atop the VaccumFan) (Guarding) (1 action remaining)

-- Navis --
Lyntael.EXE: 330 HP (Sand) (Next to Scuttler) (Counter on hit: 10 Elec in Nova2+Wind-based knockback, repeat next turn) (DR10) (Casing40) (Slow1 next turn) (4 actions remaining)

-- Terrain -- (A towering cliff rises above Lyntael, can be used for climbing and is otherwise treated as Normal terrain, doesn't seem to need any "expert" climbing ability or equipment. From a quick look, the sandstorm does not seem to go as high as the cliff, but would take multiple actions to get up there without a microburst or similar effect)
80% Sand
  • -20% Evasion and reduced movement speed to all.
  • Can Burrow as standard action, incurable Blind1 until turn after exiting Burrow.
  • Wind attacks: +100% Source Damage + Blind1, change terrain hit to Normal, trigger Sandstorm for 3 turns: Lose 5 HP/action, Blind1, Fire attacks gain Slashing.
  • Fire attacks: Change terrain hit to Glass.
  • Terrain changes between Sand and QuickSand do not inflict damage upon burrowed entities, nor do they eject burrowed entities to the surface.
  • PanelShot: Blind1.
(The current beach area, more beach than sea right now)
20% Sea
  • Fire Elementals lose 10 HP/action standing, 20 HP/action submerged. Other Non-Aqua Elementals lose 5 HP/action submerged. Nullified for Aqua Elementals.
  • Ice attacks: 50% Freeze1 chance, Changes terrain hit to Ice.
  • Terrain changes between Sea and Onsen do not inflict damage upon submerged entities, nor do they eject submerged entities to the surface.
  • Elec attacks: +100% Source Damage.
  • PanelShot: Imbue Aqua.
(Nearby coastline, more shallow than before)
WARNING! WARNING! SANDSTORM IN EFFECT FOR 3 TURNS! -10% ACCURACY AND -5 HP AN ACTION!
The moment of hesitation from the creature was only that, and as the wind kicked the sand around them into a scouring, blinding storm Lyntael felt only renewed destruction emanate from the huge metavirus. She grit her teeth, pulling back and doing her best to skip back a few feet from it, dodging quickly as the virus redoubled its aggression. Her charge rose and filled her in response, straining, and Lyntael wove a shell from the sparks distorting the air and light around her to hide her form from its sight.

She recovered her footing, looking around, but it was no use; this was definitely a fight now, no matter what else she might say. A murmured “Alright” rose in her throat but a last moment instinct made her keep her mouth shut and swallow the remark, in the midst of the whipping sands. Instead she wove into position so she could keep the nearby viruses within her reach, braced her stance and waited for the right moment, then let her charge flow like it was straining to. Energy flowed inwards from her strikers to her chest as she circled the storming winds about her and turned them outwards again along with a bursting wave of dancing lightning, crackling and dancing amongst the shards of accelerated sand.

Her eyes were squeezed shut as much from the rush of release as to guard against the sandstorm, but the momentary emptiness of her expenditure felt like a second or two of drained stillness before it was met with the next cycle, and the beat of energy that surged back to fill the space. As she opened her eyes, it was to look right back at the large meta, still fixated on her. Its violent gaze had followed her movements, as though it could still see her. No time to worry about that. She didn't hesitate this time as her charge pulsed, but reached for it and embraced it, pulling more power from the seemingly inexhaustible spark at the very core of her being. Lightning burned through her limbs, hot and scoring, and she crouched low for a moment, twisted her body, then lunged up and inward, bringing her left palm up in flat, forceful strike towards the meta's mid-section; she'd felt a field about it before, like some kind of protective aura, almost like the barriers she made, but different. Getting through that would be the first task to stopping the creature now.

As she struck towards it, lighting flaring down her striking arm and out into a bursting shock of energy, a wave of electrical fall-off fanned out from her in the other direction, chasing trailing lines of lighting back behind her towards the other two viruses caught in the middle of the sandstorm, striking out with a shattering force at anything they could hit. Lyntael pushed off from the force of the expenditure, arm up and body rising as she made gliding half a step back before the momentum turned it into a graceful backward twist. Her feet left the sand as the motion carried her over, one hand down on the sand briefly before she landed back on her toes a few feet from the virus. Amidst the swirling, scoring sands, an intrusive thought took the time to mutter in her mind: she was glad that, or all options, she still had her underwear this time; unintentional flashing aside, there were some places she especially didn't want exposed to a sandstorm.

The void of charge left its hollow ache in her chest for only a moment after she landed, before it was answered, faster again, and Lyntael grit her teeth and drew it out into something she could use and direct. It was starting to burn at her, hot discomfort in her muscles where the current flowed, but this creature seemed very sturdy, and she had a feeling that her natural lighting might not be the most efficient way to overcome it. But it was what she had, for now, and it wanted to be spent. She took a breath, trying not to breathe sand while she struggled to maintain a protective shell of wind around her own body against the blustering of the powerful windbox. Whether it could see her or not, she squared her stance and put her hands out to the side, low and palms outward, then embraced the flow of her charge again. It hurt this time, there was no denying it, but it was only enough to drive her focus; light from her strikers drew in with the beat of energy to combine in her chest, her hands lifted as her wrists came together and the current roared outward. The brilliant flare of lightning arced from her hands across the space, lighting up the sandstorm for a few moments as it flashed and pulsed, rending at anything in its way and dragging threads of the howling winds along with it in a very literal salt-in-the-wound blast of wind-driven sand.

Lyntael staggered back another half step as the charge drained from her and left the void behind; a yawning blackness that threatened to swallow everything until it was answered by the thundering wrath of her charge filling every inch of her awareness, like a static across her mind. Why was it that she only ever remembered to pace herself, when she realised she wasn't doing so? She caught her breath and tried to focus on the fight as the lightning filled her.

Summary

L*) Turbulence is still up and hasn't been pinged yet, I think? : Frontal Deflection against shot or lobbed (hands free, layer 5)
L3) My Vision Alters, yet I see through (Buster Charge, Dodge, Invisibility (1 Target, 1 Round), Off-Target (1 Rank, 1 Round)) (Overcharge -2) (Dodging and repositioning; this is in response to assuming the scuttle reacts violently)
L4) My Soul Screams, and yet I fight (ShotBase(50)Elec Nova2, Knockback (Wind), Charge-Burner) (Overcharge +2) (should be Scuttle, Windbox and Shellnerd, hopefully)
L5) My Fear Rejected, with hopeful stride (Take Aim, ShotBase(50)Elec Spread2, Break, Knockback (Wind), A, Self-Slow (1 Rank, 1 Round)) (Overcharge +4) (First strike is Melee, A to Scuttle, spreads are Shot, A, directly back (to Windbox and Shellnerd))
L*) Fast Armour: 20Hp Casing Refresh
L6) My Anger Directed, 'gainst violent threat (ShotBase(50)Elec Break, Impact, Slashing, Knockback (Wind), A, Buster Shot (30null, Disarm x 5 hits, A), Off-Target (1 Rank, 1 Round)) (Overcharge +6) (To Scuttle)

Cooldowns and Overcharge
My Pain is Real; it lingers after (2TCD)
My Vision Alters, yet I see through (3TCD)
My Soul Screams, and yet I fight (3TCD)
My Fear Rejected, with hopeful stride (3TCD)
My Anger Directed, 'gainst violent threat (3TCD)
A Scarred Soul, with love to give (3TCD)

Overcharge: Begin: 0, My Pain is Real (+1, +1 if triggered), A Scarred Soul (-2), My Vision Alters (-2), My Soul Screams (+2), My Fear Rejected (+4), My Anger Directed (+6) End: +12