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    Posts made by Raikou

    RE: RERN Battle Rework 2019 Refund Thread
    Sylk has 3 speed upgrades, 30k refund and -6 levels.

    Katran has 1 speed upgrade, 5k refund and -2 levels
    posted in Profile Edits/Appearance Changes •
    RE: Spider & Dragon

    Sylk watched as her plans fell into disarray thanks to the retaliations of the fighter plan, her eyes twitched as they glared intensely at the viruses remaining. The spider knew not everything goes according to plan. It was a normalcy in these situations. That did not mean, however, she would not seek vengeance for making her look the fool.

    Sylk summoned another likeness over top her own position, and the two broke to either side simultaneously in hopes of confusing any would-be attackers as she prepared her next strike.

    " How about a little bit of turbulence for the plane, would you be so kind Adrian?" The spider requested, the plan already coming together.

    " No problem." Adrian responded in kind.

    A moment later a chip was slotted in, and the spider grinned menacingly as she snapped her fingers. A cold wind swept into the valley, though it did not seem to pass by. It began to twist and circle the area. The wind had become violent, kicking up snow into the air. Three massive pillars of wind were whipped into a frenzy, aiming to wreak havoc on the viruses that remained.

    This was just the start.

    With another snap, Sylk called forth one of her many minions from the depths of the broken terrain. With a quick gesture she signalled towards the fighter plane. Without a sound her precious helper vanished without a trace only to reappear with a slashing strike at the planes location.

    it was at this point she heard Druidmans words. "Hmm?" She looked over quizzically, only to scoff. "Oh , did I impress you so much that you've decided to copy my style now?"

    As the Spikey came to her aid, the spider rolled her eyes with a sigh. " While I appreciate the sentiment, I don't exactly need to be protected you know." Snapping her fingers once more, Sylk called up her own trusty defences to her aid. In her hands, buzzing could be heard as she guarded herself with a massive hive full of her loyal subjects. She was no bee, but she was certainly their queen. Her already sturdy body began to heat up, chitin turning to scales as the spider's exoskeleton shifted to a slightly more fearsome look. One more resembling her draconian minions.

    "Now then, let me show you how it's done."

    An ear-splitting whistle echoed through the valley as Sylk called in more minions to her aid. At first, it seemed like there was no response. No new help emerged from the surrounding fields, or the holes in the terrain. It was a few moments more, before multiple creatures descended from the sky. A volley of blob-like masses hurtled down towards the remaining enemies, aiming to crush them all with their gelatinous bodies.

    As the slime rained down, another fighter plane could be seen on the horizon but this one was significantly smaller than the others they were fighting. It darted onto the scene and instead of heading for the navi, it moved in right behind the Fighter Bomber and let loose a barrage of shots on it's tail aiming to take it down.

    Sylk looked on with a satisfied smile, giving a slight glance back over to Druid.

    Summary

    Subtype
    1: Passive - Assassin: The first attack against an enemy whose last attack wasn't against you deals 20% bonus damage. This ability can trigger again if the enemy performs another attack that does not target you.

    2: Ability -Clone Technique: As a free action, create a Decoy of yourself. (Once Per Turn)

    Passives
    1: Spider Reflexes 1(dodge passive)
    2: Spider Reflexes 2(dodge passive)
    3: Web Domain (Accuracy Enhancement)
    4: Exoskeleton - (Passive hard body)

    Actions
    *: Use Spider Reflexes 1 & 2 to dodge to the right
    Clone Technique: Copy Sylk's movements but in opposite direction
    1: AirStorm3Damage: 70 x3 shots + Variable Targeting
    Accuracy: B
    Description: Pulls three enemies towards user, than fires three tornadoes at them, may be divided however user wants.
    Duration: Once
    Element: Null
    Special: Variable Targeting: Allows the user to select a target for each individual hit of an attack. This means they may strike the same target multiple times, multiple different targets, or a mix of the two as they wish.
    Special: Wind Type: This chip counts as Wind Type for the purposes of Wind triggered effects, such as traps and terrain.
    Special: Pull: Brings a target one movement space closer to the source. Use of this effect on anchored objects may move the user instead of the target.
    Trader Rank: B
    : 70 x3 shots + + Pull Variable Targeting + Wind Type (Acc: B) @ 2x Lunaroid2, Fighter Bomber v4
    2: SummonBlack2Damage: 200 + Slashing + Wide Attack
    Accuracy: A
    Description: Can only be activated if there is a broken or missing panel on the field. Summons one Blackmare virus to teleport up and slash an enemy. Can hit up to two additional nearby enemies.
    Duration: Once
    Element: Null
    Trader Rank: C
    : 200 + Slashing + Wide Attack (Acc: A) @ Fighter Bomber v4
    3: RiskyHoney2Damage: (1-Hit Wood Element Shield) + (Elemental Counter(20 damage x 5 hits + Homing): On Hit)
    Accuracy: A
    Description: Block with Hive & Bees swarm the enemy.
    Duration: Once
    Element: Wood
    Special: Element Defense: In addition to the defense's normal weakness, it is also weak against an Element. If struck by this element, the defense is instantly destroyed, and the user sustains double or more the elemental damage of the attack. In this case, the weakness is Fire.
    Special: Elemental Counter: Counter attack is launched if the parent defense was not hit with an effect it is weak against. In this case, Fire and Break are weaknesses.
    Special: Status Guard: This chip blocks debuffs.
    Trader Rank: C
    : (1-Hit Wood Element Shield) + (Elemental Counter(20 damage x 5 hits + Homing): On Hit) (Acc: A)
    4: FlameScales2Effect: 10 HP Fire Element StoneBody Casing, Slow + Mobility Down.
    Accuracy: S.
    Description: Armors the user in a layer of diamond-hard Salamander's scales. The scales sustain only 1 damage per hit from non-aqua/non-break attacks, but their extreme weight decreases evasion capability by 1 rank and reduces overall movement ability while worn.
    Duration: Until destroyed.
    Element: Fire.
    Special: Status Guard: This chip blocks debuffs.
    Special: Casing is instantly destroyed by Aqua and/or Break attacks.
    Trader Rank: C
    : 10 HP Fire Element StoneBody Casing + Status, Slow + Mobility Down. (Acc: S.) overwriting passive hardbody
    5: MetaGel2Damage: 130 + Slow + Drop Attack x 3 Targets
    Accuracy: B
    Description: Summons three Metagels to drop down on three different opponents. Causes Slow on contact.
    Duration: Once
    Element: Aqua
    Special: Drop Attack: This attack originates above the battlefield, and falls to the ground. It gains one rank of accuracy against High Altitude targets.
    Trader Rank: C
    : 130 + Slow + Drop Attack x 3 Targets (Acc: B) @ Fighter Bomber v4, Lunaroid2
    6: AirRaid1HP: 100
    Properties: Normal, Omnishoes, Mobile
    Object Damage: 50 + Impact
    Damage Method: Telekinesis
    Gun Attack Damage: 10 x 10 Shots
    Accuracy: A
    Description: Summons a fighter plane to strafe your enemies.
    Duration: 3 turns or Until destroyed
    Element: Null
    Trader Rank: D
    : 100HP Mobile Flying Object, 3-Turn: 10 x 10 Shots (Acc: A) @ Fighter Bomber v4
    posted in Sharo Rogue Net •
    RE: 6NeoChipTrader6@SoryusChips.com
    From: Arachnids_lair@yumland.org
    To: 6NeoChipTrader5@SoryusChipShop.com
    Subject: Happy Holidays!
    Message:

    Ah yes, the yearly tradition of chip trades. maybe i'll get something to sell for ludicrous prices!
    - Sylk.exe


    ATTCH: SuperDrillDamage: 90 + Break + Knockback + Long Attack
    Accuracy: B
    Description: A long drill is created to bore through enemies. It can hit one enemy twice, and a second enemy once. Rare
    Duration: Once
    Element: Null
    Special: Knockback paired with Long Attack causes the drill to hit close ranged targets twice, instead of once. This is because it pushes the closest target through both hit zones. Knockback only triggers once.
    Trader Rank: A
    posted in E-Mail •
    RE: SECRET SANTA: 20XX (2019)
    Rewards and giveaways? As a business woman it's hard to agree with free giveaways, but i suppose there's a certain benefit to free publicity. I suppose I can take part in this festivity.

    - Sylk.exe
    posted in Current Events BBS •
    RE: Spider & Dragon
    "This shouldn't be a problem for you, right Sylk?"

    "Adrian, darling, do you even need to ask?" She grinned as she tallied up each virus that had dared to cross her path. "These numbers are hardly enough to stop me. let's go, shall we Druid?"

    With a snap of her fingers, the spiders familiar "aura" formed itself around her body as she began to plot and scheme the best methods for dealing with 11 foes in an instant. A twisted smile appeared on her lips as a devilish plan had formed in her head, one which she felt the need might warrant a warning to her partner.

    "Druid, dear, I suggest you slowly count to 10 and then hang on for dear life. This are going to get messy. if you'd be so kind Adrian?" As her words trailed off the spider summoned her usual clone, a look of eagerness on it's face as it rushed forward into the fray to distract Sylk's enemies for a brief time.

    A request of plans popped up on the PET and Adrian felt no need to go against it. With a flick of the spiders hands the first chip formed onto the battlefield in front of her, followed by the spider taking two quick leaps back to create some distance.
    " 1... 2... 3..."

    The spider began to count off out loud as another chip was summoned into one of her free hands, a oddly large kettle taking form as she launched it a few panels ahead near the BoyBomb3. "4" As the kettle landed in place, Sylk's eyes darted around for a moment as if to search for something. She grinned once more as a series of webs began to weave and twist into metallic spikes around her.
    "5"

    The spikes began to glow with heat as the first was fired into the kettle itself.

    "6"

    Another creaked and groaned before being launched towards one of the FighterBombers.

    "7"

    The last one shot forth at a second bomber swiftly, as the spider wasted little time in moving to her next attack.

    "8"

    Webs began to scatter and weave all across the battle field as her fingers on each hand began to dance and sway, tugging various strings and bending them to her will.

    "9" The excitement her her voice as she spoke the number could clearly be heard. She was anticipating this.

    The webs spread to cover not only the area around her two objects, but spread themselves out to try and catch every living virus in the area she could sink her scheming claws into. She of course had made herself just out of range, and with a quick glance over to druidman's fumbling about, she was certain he would be safe as well. Her finger's curled as if grabbing the air, as she pulled each of her hands down tightening her web. An eletro-magnetic pulse filled the area, aiming to yank anything caught within to the center of the map where they would collide with her two ticking time bombs, ready to explode.

    "10!" She exclaimed with glee, ready to watch her plan (and her enemies) come together. With a satisfied whistle, she called forth a draconic pet to her aid. "My lovely pet, would you mind cleaning up any remaining stragglers~" She chimed with a smile.

    The dragon let out a roar of agreement as it went to work.

    summary

    Passive: Assassin: The first attack against an enemy whose last attack wasn't against you deals 20% bonus damage. This ability can trigger again if the enemy performs another attack that does not target you.

    Ability: Clone Technique: As a free action, create a Decoy of yourself. (Once Per Turn)

    Passives:

    Web Domain (Accuracy Enhancement)
    Exoskeleton - (Passive hard body)

    1) Scuttlest Barrier - (200 hp Planar Barrier - 5 TCD)
    Decoy: Move to center of area, draw attention
    2) BoyBomb3HP: 100
    Properties: Normal
    Object Damage: 280 + Blast3
    Damage Method: Throw, Knockback, Microburst, Pull, Gravity, Telekinesis
    Attack Damage: 280 + Blast3
    Accuracy: Not Applicable
    Description: Creates a BoyBomb3 on the field directly before you. The bomb may be pushed around until the end of the turn. The bomb will explode at the beginning of the following turn, dealing extremely heavy damage to anything nearby. Be somewhere else when that happens....
    Duration: Until destroyed or the beginning of next turn.
    Element: Null
    Special: If enough damage is dealt to this object to destroy it, it will immediately explode instead.
    Trader Rank: B

    Spider Reflexes 1(dodge passive)
    Spider Reflexes 2(dodge passive)
    3) LittleBoiler2HP: 1
    Properties: Light
    Object Damage: (130 Aqua + Damage Absorbed) + Blast 3
    Damage Method: Throw, Knockback, Microburst, Telekinesis, Gust
    Attack Damage: (130 Aqua + Damage Absorbed) + Blast 3
    Accuracy: E (thrown) / B (trigger)
    Description: Throws a boiling kettle 3 panels ahead that boils over when hit once, dealing aqua damage to everything around it without regard to who or what that may be. The damage of the attack that strikes it is added to the blast.
    Duration: Until destroyed.
    Element: Wood
    Special: Time Delay: Upon taking damage, there is a 2 action time delay before the attack triggers.
    Special: For the purposes of Elemental Bonuses, this chip is counts as Aqua Element.
    Trader Rank: C
    : 1HP Light Object: (130 + Damage-Absorb + Blast3 + Delay-Action(2)): On-Hit (Acc: E (thrown) / B (trigger))
    4) Magnum2Damage: 150 + Break + Panel Break x 3 Targets
    Accuracy: A
    Description: A triple barreled gun that blasts through defenses and terrain alike. Rare
    Duration: Once
    Element: Fire
    Trader Rank: B
    : 150 + Break + Panel Break x 3 Targets (Acc: A) @ LittleBoiler2, FighterBomberV4+5
    5) Gravity Web - (Blast4 + Gravity - 4 TCD) @ Littleboiler2, Boybomb3 + as many enemies as possible, placed
    out of range of sylk
    6) IceDragon2Damage: 220 + Freeze + Homing x 3 Targets
    Accuracy: B
    Description: Summons a Bluegon from broken or missing terrain to breathe frost on up to three enemies, solidifying them with cold. Rare
    Duration: Once
    Element: Aqua
    Special: Ice Type: This chip counts as Ice Type for the purposes of potentially freezing targets on Aqua Element Terrain or environments, as applicable.
    Trader Rank: B
    @ remaining 3 highest hp enemies
    posted in Sharo Rogue Net •
    RE: Spider & Dragon
    Sylk took a moment to relax after reaching the top, a little tired from the climb. She had pushed herself to move on ahead as much as possible, to check the webs strength and make it easier for Druid to climb. As a result she found herself nearing her limits after their already stressful escape of the caves.

    After Druid had caught up, his suggestion had almost caused her to wince. She was feeling the effects of today's journey, but she wasn't about to show a moment of weakness around someone else.

    "Of course! After all that exercise I could use a cool down battle to end off the day. I hope you're not too tired to keep up." She teased, as she took the lead forward.

    ((ready for battle 6))
    posted in Sharo Rogue Net •