AI Character SheetName: Mneme
Element: Null
Subtype: Bug
Gender: Female
Faction: n/a
Physical Description:As a vague call-back to a Greek Muse, Mneme's physical appearance represents a modernized stylistic muse that Cassidy designed herself. She wears a flowing waist-length Cerulean toga, that is coated and trimmed with moving golden data streams. Under the toga, she is lightly armored with compact pieces of defense data, such as bronze greaves and bracers, that are similarly engraved with cerulean and trimmed with golden data streams. Under this, she wears the skinsuit most navis have under that. Her emblem, used as a clip for her toga, is a slate-grey with a sprig of rosemary and its flowers.
Mneme is not a very pretty navi, hawk-nosed and a face that looks like it's vaguely irritated. Her eyes are indigo, and her hair is black with an oxford blue sheen. Any whiter, and her skin would be resemble the parian marble that it is supposed to.
There is an ordinary leather scabbard strapped to her side, with a kopis roughly 32 centimeters long within it.
Background:If asked, Cassidy would call Mneme her ultimate creation, and best work as a neurosurgeon. Mneme is an experiment in the human brain, creating a fully working and functioning representation of it in virtual form. This allows for both manipulation and alteration of a brain on the virtual scale, allowing for testing that could never be done in real life, thanks to issues related to ethics/time.
As a result, Mneme is just that, the closest simulation of Cassidy's brain that she could create, without any of the knowledge/experience behind it. As a result, Mneme's "memories" are limited, and feel like things she has not experienced, or are things from other perspectives. It makes for a very interesting relationship. Currently a year old, she values all of her memories very highly.
The research that went into Mneme was partially provided for by the Department of Defense, and as a result, she is affiliated and does occasional work for the Authorities, and records of her brain-wave patterns are submitted on a semi-random basis for examination.
Personality:Mneme is Cassidy, except more curious and inquisitive. She a childlike naïveté that belies her appearance, and wants to constantly enlarge her sphere of experience. She can download all of the information she needs, and has a flawless memory, but the issue is not having actually experienced these things. As a result, she is constantly operating at a level where she is both multiprocessing with her human brain as well as on a normal level, to gain as much experience as possible. This can make her seem slightly out of it at times, as she takes in the experience, then answers, or a jolting quick response.
Custom Weapon:Melee (Uncharged): Quip: A quick slash with Retort, Mneme's Kopis.
Melee (Charged): Rejoinder: A stab with Retort, that carries a jolt of disruptive data.
Ranged (Uncharged): Parthian Shot: A quick toss of a generated light data-spear named Apology.
Ranged (Charged): Apology: Apology wrapped in what appears to be disruptive data skinned as ethereal hemlock leaves.
Current Level: 5
HP: 100
Speed: 3
Buster: 1/1/1
NC: (60/60)
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Undershirt
EJO
Beat Support
Floatshoes
Folder: (9/30)
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Shotgun
Cannon
Rageclaw
Marublaster1 [Starterkit]
3-Way [1/5]
Fastgauge [2/5]
Northwind [3/5]
PoisonMask [4/5]
RollArrow1 [5/5]
Sigs: (260/260)
[tabs][tab=Confabulation:] [Active, 2TCD]:
Everything is an extension of what is in the mind, and memory is extremely important to being able to function. This ability plays a trick on what is and what isn't in someone's memory by a fabrication and an invasive data packet utilizing Mneme's unique disposition.
Confusion(1)[80][/tab]
[tab=Doublethink:] [Active, 2 TCD]:
To forget something, then consciously forget you have forgotten it is natural for navis, but a crime against nature for Mneme. However much she dislikes it, she can artificially induce this in herself and others, but the alteration to someone's hardwired memories can be disastrous (or incredibly beneficial) depending on what it does.
Glitch(4)[80][/tab]
[tab=Gaslighting:] [Active, 1TCD]:
In a sociopathic restructuring of reality to convince others that things are the way they should be, information control is vital. What could possibly be better than misinforming and belief of the misinformation?
Decoy(1)[20][/tab]
[tab=Metacognition:] [Active]:
What's more important than thinking? Thinking about thinking. What everyone knows and what they know they know, as opposed to simply thinking they know. Thinking about thinking is very important toward self-examination and occasionally can help in battle.
4-Hit Barrier(1*4)[80][/tab][/tabs]