Seafoam glared up at the pulsebat, "Carol, send me the AquaNeedle chip that we have?"
"AquaNeedle in."
The netnavi raised her arm, hand glowing blue. Above the Pulsebat, needles appeared, falling straight at the evasive virus. Seafoam dropped her arm with a satisfied look on her face.
She didn't leave it at that though. Should the bat have survived her strike, Seafoam stepped in and too the side as it descended to unleash its sonic attack, pivoting to strike it with her claw.
And once more, turning her hand to slash back in the reverse of her previous strike.
And a final strike for good measure, bringing her hand around to realign the claws and slashing horizontally at the virus. A moment later, Seafoam stepped back from the virus (or what was left of it).
posted in ACDC Net •
"AquaNeedle in."
The netnavi raised her arm, hand glowing blue. Above the Pulsebat, needles appeared, falling straight at the evasive virus. Seafoam dropped her arm with a satisfied look on her face.
She didn't leave it at that though. Should the bat have survived her strike, Seafoam stepped in and too the side as it descended to unleash its sonic attack, pivoting to strike it with her claw.
And once more, turning her hand to slash back in the reverse of her previous strike.
And a final strike for good measure, bringing her hand around to realign the claws and slashing horizontally at the virus. A moment later, Seafoam stepped back from the virus (or what was left of it).
Turn Summary
1)
AquaNeedle1Damage: 20 x 3 Needles + Variable Targeting + Drop Attack
Accuracy: B
Description: Three needles drop on enemies
Duration: Once
Element: Aqua
Special: Variable Targeting: Allows the user to select a target for each individual hit of an attack. This means they may strike the same target multiple times, multiple different targets, or a mix of the two as they wish.
Special: Drop Attack: This attack originates above the battlefield, and falls to the ground. It gains one rank of accuracy against High Altitude targets.
Trader Rank: D: 20 x 3 Needles + Variable Targeting + Drop Attack (Acc: B) @ PulseBatC
[i]*) Same Element Bonux: +5 Aqua to each hit of AquaNeedle1, for a total of 15 extra damage.
2) Dodge
3-5)
RageClaw1Damage: 40 + Slashing (Attack) OR 20 + Impacting (Throw)
Accuracy: B / B then B
Description: Creates an impressive bear claw. Can be used to slash or throw enemies or objects.
Duration: Until Overridden/Broken. Breaks automatically after 6 uses.
Element: Null
Special: Throw: The wielder must first grab the target to be thrown, then the target is thrown in the direction/area indicated. A second check is made if against another object/enemy. Throw deals damage to both thrown object/enemy and the second object/enemy. Damage occurs at point of collision with the ground/wall/ceiling/etc. or an object/enemy, not during initial grab attempt. Objects deal their max HP in damage (instead of the chip's damage) if they hit an object/enemy, then break. If they miss, the object just takes the chip's damage. This chip has a variety of uses.
Trader Rank: D: 40 + Slashing (Attack) OR 20 + Impacting (Throw) (Acc: B / B then B) @ PulseBatC
6) Dodge
Status:
80/150 HP (Left Arm: RageClaw {%%____})
Wave Strike Ready
High Tide Ready
Chips used: Cannon, Shotgun, RageClaw1, AquaNeedle1

Accuracy: B
Description: Three needles drop on enemies
Duration: Once
Element: Aqua
Special: Variable Targeting: Allows the user to select a target for each individual hit of an attack. This means they may strike the same target multiple times, multiple different targets, or a mix of the two as they wish.
Special: Drop Attack: This attack originates above the battlefield, and falls to the ground. It gains one rank of accuracy against High Altitude targets.
Trader Rank: D: 20 x 3 Needles + Variable Targeting + Drop Attack (Acc: B) @ PulseBatC
[i]*) Same Element Bonux: +5 Aqua to each hit of AquaNeedle1, for a total of 15 extra damage.
2) Dodge
3-5)

Accuracy: B / B then B
Description: Creates an impressive bear claw. Can be used to slash or throw enemies or objects.
Duration: Until Overridden/Broken. Breaks automatically after 6 uses.
Element: Null
Special: Throw: The wielder must first grab the target to be thrown, then the target is thrown in the direction/area indicated. A second check is made if against another object/enemy. Throw deals damage to both thrown object/enemy and the second object/enemy. Damage occurs at point of collision with the ground/wall/ceiling/etc. or an object/enemy, not during initial grab attempt. Objects deal their max HP in damage (instead of the chip's damage) if they hit an object/enemy, then break. If they miss, the object just takes the chip's damage. This chip has a variety of uses.
Trader Rank: D: 40 + Slashing (Attack) OR 20 + Impacting (Throw) (Acc: B / B then B) @ PulseBatC
6) Dodge
Status:
80/150 HP (Left Arm: RageClaw {%%____})
Wave Strike Ready
High Tide Ready
Chips used: Cannon, Shotgun, RageClaw1, AquaNeedle1