Powers Combine

"Titania, Oberon, do you read?" The message was meant for the two other navis, but Soundman heard it as well. The musical navi glanced over at his busting partner(s) instinctively at the remark, and noticed a rapid succession of facial expressions flitting across their features. Surprise, mostly, mixed with a bit of confusion and perhaps just a twinge of frustration?

Oh well, Soundman thought, I was never good at reading faces anyway. He continued to listen in on the conversation as Trenn gave them some tactical advice, sent them some chips... Soundman decided to busy himself with tuning Melody as Trenn talked, adjusting the tightness of her strings while he waited.

"Soundman, did you get all that?" Trenn finally addressed Soundman with that remark, leading him to realize that he had accidentally tightened one of Melody's strings a little too much. "Loud and clear, Trenn!" Came Soundman's chipper reply as he quickly loosened the string. Melody let out a sharp hiss beneath him. "You won't have to worry too much about me or them staying alive, whichever of us you pay attention to, so don't feel too pressured, okay?" he finished, unwrapping himself from Melody and standing up.

"Yeah, you're right. Thanks, Soundman." Trenn responded, sounding much calmer. "Now that that's done... see if you can finish off that Totem that's getting all blue in the face near you. You should be able to use this--" There was a small pause as Trenn presumably fiddled with something on the PET, then continued. "-- to make him as cold as he looks." Trenn's response coincided with the arrival of their Icewave1 chip, which Soundman immediately began to take into his systems.

Soundman held his left arm out to the side as it began to freeze over, with a thin, icy shell encasing the entire thing from the shoulder down. Soundman moved his left arm to point it at the totem nearest him, the thin layer of ice cracking near his joints as he thrust it forward, palm open; the rime that covered it thickened considerably as a small, blue ball of frost built up in his palm, and with a CRACK the shot fired from his palm, snapped his arm back, and released a wave of ice towards the Totem.

Soundman took a step forward, eyeing up the first set of heavies, and held his right arm aloft. A familiar cobalt spear fell into his outstretched hand, and Soundman pulled his arm back, taught like a notched arrow, as he lined up his shot. Flames began to pour out from the back side of the spear's head, but Soundman held the weapon that was suddenly trying to escape his grip firm. Not yet... not until he had finished lining the shot up... Soundman's eyes scanned the battlefield as he tried to aim the deadly projectile that he was about to become at the Heavy viruses; when he had finally lined himself up well enough, he wagered, Soundman leapt forward-- and let the spear take care of the rest.

The musical navi careened swiftly through the air at breakneck speeds, pulled in equal parts by both the spear he had conjured and the trail of flames it was leaving in its' wake. The wind assaulted his hair as he charged relentlessly, twirling through the space above the glass as he went. It would be a great evasive maneuver if it wasn't an attack that spanned a straight line, Soundman wagered, but it was too late to think of that now.

The glinting tip of Soundman's spear pushed everything that threatened to stop it aside as it ripped through the air; with luck, it would punch straight through the Heavies Soundman had lined it up with. If not...

Soundman zipped through the group of Heavy viruses, spear still carrying him, and then disappeared, the trail of smoke he was leaving behind cutting itself off abruptly. There was a moment of silence while the roar of the spear's flaming power was cut off by the third chip Soundman had used this turn-- but that silence was cut short as the musical navi reappeared just outside of the group of Heavies, this time traveling at an angle that would send him careening straight through two more.

--Summary--
1: Icewave (80 Aqua damage @ Totem C) [Acc: A]
2: Dodge/Summon R's spear
3: DashAttack (90 + Impact + LineATK(5) @ Heavy A/C) [Acc: C]
4: AreaGrab [Acc + to next attack] [Dodge] (Change direction of DashAttack to hit Heavy B/C as well)

Melody 1: Dodge
((Thread Jack'D at mod's request))

Soundman's icy attack proved too much for the totem virus as it crumbled to pieces from the strain of the rapid temperature drop and piercing ice (80). As SoundMan readied his spear, Titania closed in on the group of Totems on the right side of the path and left a pair of deadly SideBubbles in front of them. They slowly floated ahead, and one struck the closest totem in an explosion of water and rock (180). The totems quickly retaliated with a pair of flamethrowers directly towards Titania, but only one struck her(20). The second line of flame caused the second bubble to pop, and in a loud crash, the totem was blasted in half by a large anchor that launched from the bubble like a cannonball(90).

The Heavies that hovered over the area started to go into a fervor and flew towards the attacking Navis. Soundman managed to dodge one as it teleported next to him and tried to smack him with it's dumbbell-shaped body. He then allowed the spear he summoned to pull him along like an arrow as he charged through the Heavy viruses nearest to him. Unfortunately his straight pass didn't destroy all of the Heavies (90), but Soundman knew of his chip's capabilities and teleported with a more advantageous angle to finish off the third (90) Heavy; the one that actually attacked him before.

Oberon quickly went on the offensive and moved in on the Heavies and delivered a series of slashes to the closest one, which caused it to fall to pieces to the ground (80). However, the Heavies were not content with simply getting chopped to pieces, and one of them teleported next to Oberon before it slid hard to the side and bashed the Navi (15). However, he managed to move back into position between the remaining heavies and swung both katars in opposite directions and felled the viruses (80).

It seemed as if the field was decimated by the Navis and there were few threats remaining, but the temporary silence on the battlefield was drowned out by a series of blasts that came from the entry way. A half-dozen projectiles soared through the air and exploded on the ground around the Navis. Melody and Titania/Oberon managed to avoid the majority of the blasts (10 to each), but Soundman was unprepared for the barrage and was hit multiple times. Luckily for him, his barrier weathered the brunt of the blasts before it disappeared (20). As the smoke cleared from the entry way, they saw the iron doors were slightly tilted forward before they slowly slid back into place.



[spoiler=Summary]---Allies--- (on pathway)
SoundMan.EXE: 180 HP [Barrier Destroyed]
Melody.SP: 30 HP
Titania.EXE: 110 HP
-- 7 Battle Turns Un-Opped Remaining

---Enemies---
---Group1--- (in a line to the left of the path)
TotemA: Deleted
TotemB: Deleted
TotemC: Deleted

---Group2--- (Scattered)
HeavyA: Deleted
HeavyB: Deleted
HeavyC: Deleted

---Group3--- (in a line to the right of the path)
TotemD: Deleted
TotemE: Deleted
TotemF: 80 HP (Red)

---Group4--- (Scattered)
HeavyD: Deleted
HeavyE: Deleted
HeavyF: Deleted

---Objects---
Pyramid Door: 320 HP (IronBody) [4 moves ahead]

---Locations---
Pyramid Entrance: [4 moves ahead]

---Terrain---
Glass: 40%
Normal: 15% (Path leading to the Pyramid)
Rubble: 5% (Scattered on both sides of path, may hinder movement)
Pyramid: 40% (Cannot be changed. May be climbed slowly as Sand, may be descended quickly as Normal.)

Note: The pyramid is huge. The terrain % only accounts for a small part of it facing you, and doesn't even begin to cover going all the way to the top.[/Spoiler]
Titania, take out that Totem on your way over. Don't bother getting into melee range.

Titania's feet beat a snare rhythm against the path as she took off at a full sprint. Her bow seemed like it would dissolve in the air as it formed from white mist in her hands and was drawn. What's he thinking? Asked Oberon. He's thinking about line-of-fire, she thought back. He understood as her eyes flicked across the door momentarily before returning to their current mark.

The chip came. The arrow was energized. The shot was lined up. And after a nanosecond's hesitation, taken on the run. A blue streak of attack data was drawn across Net-space, perpendicular to the trail of white following her movement, aimed for the core of the remaining virus. There was no break in the patter of her footsteps. She sprinted hard, then finally twisted her body and slid on the dusty footpath, aiming to land bodily against the pyramid wall just next to the entrance.

She had no way of knowing the drama happening inside Guy's own mind, but she could hear the conversation, and she knew what was transpiring-- what had to transpire if Guy was ever to achieve the status of NetBattler proper. She did not let it distract her.

[1] Move to pyramid
[2] IceWave [80 Aqua] TotemF
[3] Move to pyramid
[4] Move to pyramid
[5] Move to pyramid (beside door)
"All of you, move to the near edge of the pyramid wall and press up against it; make it so they can't aim those blasts at you without coming outside to do so."

Soundman was a flurry of motion when the orders came through the line; in one second, he took the first step forward. In the next, he grabbed Melody with a hand, and in the third second after that, he slung her across his back where she stuck, holding herself against him with her gauze. Soundman himself continued dashing quickly along the path as this happened, watching the door with a cold intensity, ready to move out of the way if the doors swung open again. To this end, he stuck to the edge of the path, rather than the middle.

Soundman skidded into place as he reached the pyramid, sidling up against the wall next to the door on the opposite side from Titania. When the door opened again, they would be ready.

All Soundman actions: Run to pyramid wall/dodge if the doors open.

Melody 1: Cling to Soundman's back.
The Navis and SP quickly moved to the side of the pyramid before Titania dispatched the lone Totem with an arrow of ice (100). The doors started to open again as Soundman advanced towards it. Just like before, a quartet of cannons slid out from the gap made by the movement of the door, and opened fire. Soundman anticipated this and quickly ran towards the wall as the rounds whizzed past. His SP was also spared from the barrage due to being tethered to his back. The group was then up against the Pyramid wall, and completely out of the firing angle of the doors. Though they couldn't see it, they heard the scraping of metal and stone before it went silent again. However, before the Navis made their next move, they heard short, repetitive scraping noises coming from the doorway.


[spoiler=Summary]---Allies--- (against Pyramid wall)
SoundMan.EXE: 180 HP
Melody.SP: 30 HP
Titania.EXE: 110 HP
-- 6 Battle Turns Un-Opped Remaining

---Enemies---
---Group1--- (in a line to the left of the path)
TotemA: Deleted
TotemB: Deleted
TotemC: Deleted

---Group2--- (Scattered)
HeavyA: Deleted
HeavyB: Deleted
HeavyC: Deleted

---Group3--- (in a line to the right of the path)
TotemD: Deleted
TotemE: Deleted
TotemF: Deleted

---Group4--- (Scattered)
HeavyD: Deleted
HeavyE: Deleted
HeavyF: Deleted

---Objects---
Pyramid Door: 320 HP (IronBody) [Emitting a strange noise]

---Locations---
Pyramid Entrance: [Currently blocked by Pyramid Door]

---Terrain---
Glass: 40%
Normal: 15% (Path leading to the Pyramid)
Rubble: 5% (Scattered on both sides of path, may hinder movement)
Pyramid: 40% (Cannot be changed. May be climbed slowly as Sand, may be descended quickly as Normal.)

Note: The pyramid is huge. The terrain % only accounts for a small part of it facing you, and doesn't even begin to cover going all the way to the top.[/Spoiler]
Soundman glanced over at Titaberon on the opposite side of the pyramid door; she looked a little more beat up than he did, he had to admit. He reached backward, grabbing Melody off of his back, and began to play a soft melody.

Rum pata pun pum pa, pum pata pun pum pa.

He fingered the notes and chords on Melody as speedily as he could, glancing constantly between his partner and the door that was separating them from whatever sat inside the pyramid. The sheet music so familiar to Soundman by now spooled outward from the various speakers implanted across his entire body, then slithered its' way through the air at a slow, lumbering pace.

The notes and lines cascaded over Titaberon when they got near, then turned to swirl about them like a constant bubble of protection. Round and round and round they went, like the turning cylinder of a music box. And then they vanished as Soundman's small performance ended, leaving small evidence of their presence; a single note, hanging in the air.

Soundman, meanwhile, decided to just hunker down where he was. The viruses on this side of the door were dead, and he had a creeping feeling he would need everything he had for what was on the other side of that door.

1: Restez (80 HP barrier on Titania/Oberon
2/3/4: Wait/Prepped dodge

Melody 1: Continue clinging to Soundman.
Titania stood defiantly in the middle of the path with an arrow nocked and her body positioned, but she did not draw yet. As Soundman's shield surrounded her, combining and overlapping with defensive data-structures of her own, she understood what was to be done. Her eyes burned deep blue with the power of the second Navi looking through them, power which flowed from the blue gem on her forehead and into her hands.

Whatever came through that door would have a big surprise waiting for it.

Double Aegis
Tandem Surge [Strengthen 120]
Readied Cannon [160, knockback]
Auto Dodge
Auto Dodge
Bumparino!
Bamf.

Er, Bump.
Our heroes started their preparations for an assault by arming the double Navis with shields, barriers, and an overcharged cannon, and waited for the viruses to come. However, they only continued to hear the short, repetitive scraping coming from inside the entrance corridor. But after a few moments, the sound of metal whining, sounding like a motor undergoing a great deal of strain.


Summary
---Allies--- (against Pyramid wall)
SoundMan.EXE: 180 HP
Melody.SP: 30 HP
Titania.EXE: 110 HP (80HP Barrier) (2-hit Shield) [120Strengthen Cannon]
-- 6 Battle Turns Un-Opped Remaining

---Enemies---
---Group1--- (in a line to the left of the path)
TotemA: Deleted
TotemB: Deleted
TotemC: Deleted

---Group2--- (Scattered)
HeavyA: Deleted
HeavyB: Deleted
HeavyC: Deleted

---Group3--- (in a line to the right of the path)
TotemD: Deleted
TotemE: Deleted
TotemF: Deleted

---Group4--- (Scattered)
HeavyD: Deleted
HeavyE: Deleted
HeavyF: Deleted

---Objects---
Pyramid Door: 320 HP (IronBody) [Emitting a strange noise]

---Locations---
Pyramid Entrance: [Currently blocked by Pyramid Door]

---Terrain---
Glass: 40%
Normal: 15% (Path leading to the Pyramid)
Rubble: 5% (Scattered on both sides of path, may hinder movement)
Pyramid: 40% (Cannot be changed. May be climbed slowly as Sand, may be descended quickly as Normal.)

Note: The pyramid is huge. The terrain % only accounts for a small part of it facing you, and doesn't even begin to cover going all the way to the top.