Magna landed in the domain of the door lock with a thud, its massive frame causing a small tremor as the Navi landed. "DESTINATION REACHED." annouced Magna.
"Alright, just kill viruses until I can get this goddamned door open..." ordered Mill with a hint of exhaustion in his voice...
(Battle 1 Start)
Lockpicking - The Violent Way!
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Alright, alright! Virii, ready to bomb the door down!
...
Except, you know, they can't.
BeetankA: 50 HP
BeetankB: 50 HP
BeetankC: 50 HP
BeetankD: 50 HP
Terrain: 100% Normal
Magna: 100 HP
-BATTLE 1! FIGHT!-
((RS: <whistles innocently as he changes the HP value and adds Terrain.>))
...
Except, you know, they can't.
BeetankA: 50 HP
BeetankB: 50 HP
BeetankC: 50 HP
BeetankD: 50 HP
Terrain: 100% Normal
Magna: 100 HP
-BATTLE 1! FIGHT!-
((RS: <whistles innocently as he changes the HP value and adds Terrain.>))
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"Whoa, those aren't the average Metools... No wonder the door's jammed." said Mill, pausing for a moment to assess the situation. "...These guys are pretty resilient, so there's no reason to charge in with our best chips. I'm only sending you the RageClaw for now, Magna. We'll see how the situation plays out after that." Mill slotted in the lone chip, then leaned back against the wall as Magna took the reins.
As Magna's hand morphed into the familiar blades, the purple Navi locked its eyes on the nearest Beetank. While the logical next step would be to use the RageClaw on the target, Magna just didn't feel that happening. Instead, Magna launched itself into the air by way of its piston, the collision with the ground creating a thunderous noise. As for the descent, Magna's shadow told all. It started off as a tiny dot, then got bigger... and bigger... until the dark veil covered the poor Beetank. Magna then landed, crashing into the ground with a violent bang and ready to crush the virus with a signature Piston Dive should the blow hit. Things weren't finished with this Beetank, oh no. With its RageClaw, Magna took a swipe at the virus, trying to grab it and throw it off into its allies.
Having watched his Navi from through the PET, Mill's eyes widened as he looked at the area around his Navi. The thought had dawned on him that diving into the group of Beetanks like that might not have been a good idea. "Magna? Can you get out of there before they start attacking?" Magna took a moment to crunch the numbers before answering, "UNLIKELY." Mill ran his fingers through his hair as he rattled his brain for a solution to this dilemma. Wait... Maybe Magna doesn't need to get away? As long as something is interfering with them, Magna should be alright. Perhaps this is a good chance to try out this new chip...
"Magna, I'm sending you the Wind chip we got in SciLab. Use it to try and screw up the Beetanks's aim." said Mill as he slotted in the new chip. Rather than morph a part of its like usual, Magna watched as a large block of data appeared in front of it, forming together into a big Windbox. With a few clicks, the objects fan began whirring loudly, stirring up a powerful gale towards the group of viruses...
Actions:
1. Piston Dive (60 damage, 2TCD) @ BeetankA
2. RageClaw (20 damage, Impact) @ BeetankA/BeetankB
3. Wind (100 HP object, Wind effect, To-All Clause) @ Beetanks
As Magna's hand morphed into the familiar blades, the purple Navi locked its eyes on the nearest Beetank. While the logical next step would be to use the RageClaw on the target, Magna just didn't feel that happening. Instead, Magna launched itself into the air by way of its piston, the collision with the ground creating a thunderous noise. As for the descent, Magna's shadow told all. It started off as a tiny dot, then got bigger... and bigger... until the dark veil covered the poor Beetank. Magna then landed, crashing into the ground with a violent bang and ready to crush the virus with a signature Piston Dive should the blow hit. Things weren't finished with this Beetank, oh no. With its RageClaw, Magna took a swipe at the virus, trying to grab it and throw it off into its allies.
Having watched his Navi from through the PET, Mill's eyes widened as he looked at the area around his Navi. The thought had dawned on him that diving into the group of Beetanks like that might not have been a good idea. "Magna? Can you get out of there before they start attacking?" Magna took a moment to crunch the numbers before answering, "UNLIKELY." Mill ran his fingers through his hair as he rattled his brain for a solution to this dilemma. Wait... Maybe Magna doesn't need to get away? As long as something is interfering with them, Magna should be alright. Perhaps this is a good chance to try out this new chip...
"Magna, I'm sending you the Wind chip we got in SciLab. Use it to try and screw up the Beetanks's aim." said Mill as he slotted in the new chip. Rather than morph a part of its like usual, Magna watched as a large block of data appeared in front of it, forming together into a big Windbox. With a few clicks, the objects fan began whirring loudly, stirring up a powerful gale towards the group of viruses...
Actions:
1. Piston Dive (60 damage, 2TCD) @ BeetankA
2. RageClaw (20 damage, Impact) @ BeetankA/BeetankB
3. Wind (100 HP object, Wind effect, To-All Clause) @ Beetanks
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(Because of my mistake, I'll change it to BeetankB to BeetankC with the Rageclaw. Thanks, RS.)
As the four enemies spot Magna, they start to charge up some sort of attack. Luckily, he's ready. With a massive blast, he deletes one enemy. Then, grabbing two others, he throws them into each other, dealing damage and stopping their attacks. The fourth enemy then lobs a bomb, but not one to panic, he summons a massive fan which blows the bomb back, striking the enemy that launched it, and cracking the panels below it.
BeetankA: DELETED
BeetankB: 30 HP
BeetankC: 30 HP
BeetankD: 40 HP
Terrain: 95% Normal, 5% Cracked
Magna: 100 HP
As the four enemies spot Magna, they start to charge up some sort of attack. Luckily, he's ready. With a massive blast, he deletes one enemy. Then, grabbing two others, he throws them into each other, dealing damage and stopping their attacks. The fourth enemy then lobs a bomb, but not one to panic, he summons a massive fan which blows the bomb back, striking the enemy that launched it, and cracking the panels below it.
BeetankA: DELETED
BeetankB: 30 HP
BeetankC: 30 HP
BeetankD: 40 HP
Terrain: 95% Normal, 5% Cracked
Magna: 100 HP
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Mill started laughing when the Beetank's bomb blew up in its face, barely able to force out, "O-oh God... I c-can't believe that w-worked!" After letting out the laughs and pulling himself back together, Mill said, "That was spectacular! I'll have to remember that strategy..." Magna, meanwhile, was planted behind Windbox as it continued to batter the Beetanks.
Feeling pretty good after that last move, Mill pulled out all 3 remaining chips from his folder and slotted them all in. "Alright Magna, the viruses are weakened, so I'm sending you all the firepower we've got to finish them off. I expect good results."
Magna nodded as its free arm morphed into a FireBurn1. Not wasting any time, Magna jumped over the Windbox and into its gusts, hurtling towards the Beetanks. As soon as the Navi arrived, Magna let loose the flamethrower on the targets. As soon as the last flame exitted the gun, it transformed into a Shotgun, which Magna wasted no time in firing at two of the Beetanks. Finally, Magna's hand morphed into a Cannon, which the Navi turned on the Beetank it handn't targetted with the Shotgun.
Actions:
1. FireBurn1 (50 damage, Fire, Line Attack) @ BeetankB/BeetankC/BeetankD
2. Shotgun (50 damage, splash) @ BeetankB/BeetankC
3. Cannon (40 damage) @ BeetankD
Feeling pretty good after that last move, Mill pulled out all 3 remaining chips from his folder and slotted them all in. "Alright Magna, the viruses are weakened, so I'm sending you all the firepower we've got to finish them off. I expect good results."
Magna nodded as its free arm morphed into a FireBurn1. Not wasting any time, Magna jumped over the Windbox and into its gusts, hurtling towards the Beetanks. As soon as the Navi arrived, Magna let loose the flamethrower on the targets. As soon as the last flame exitted the gun, it transformed into a Shotgun, which Magna wasted no time in firing at two of the Beetanks. Finally, Magna's hand morphed into a Cannon, which the Navi turned on the Beetank it handn't targetted with the Shotgun.
Actions:
1. FireBurn1 (50 damage, Fire, Line Attack) @ BeetankB/BeetankC/BeetankD
2. Shotgun (50 damage, splash) @ BeetankB/BeetankC
3. Cannon (40 damage) @ BeetankD
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Magna cooks his viruses to a crisp before blasting them with a helpful dose of lead.
BeetankA: DELETED
BeetankB: DELETED
BeetankC: DELETED
BeetankD: DELETED
Terrain: 95% Normal, 5% Cracked
Magna: 100 HP
-VICTORY-
Get: Minibomb, 100z
BeetankA: DELETED
BeetankB: DELETED
BeetankC: DELETED
BeetankD: DELETED
Terrain: 95% Normal, 5% Cracked
Magna: 100 HP
-VICTORY-
Get: Minibomb, 100z
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"TARGETS DELETED, OPERATOR." announced Magna matter-of-factly. In response, Mill fought with his door for a moment, but to no avail. "That didn't do it, Magna. There are still more viruses in there, so get to it." Mill sighed, wondering if he'd actually get any sleep tonight...
(Battle 2 Start)
(... Oh, and Magna has 120 HP now. Bought an HP memory earlier.)
(Battle 2 Start)
(... Oh, and Magna has 120 HP now. Bought an HP memory earlier.)
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More viruses.
SwordyA: 60 HP
SwordyB: 60 HP
SwordyC: 60 HP
SpookyA: 30 HP
SpookyB: 30 HP
Terrain: 100% Normal
Magna.exe: 120 HP
-DO I SEE WARRIORS AND MAGES?-
-BATTLE 2-
-FIGHT!-
SwordyA: 60 HP
SwordyB: 60 HP
SwordyC: 60 HP
SpookyA: 30 HP
SpookyB: 30 HP
Terrain: 100% Normal
Magna.exe: 120 HP
-DO I SEE WARRIORS AND MAGES?-
-BATTLE 2-
-FIGHT!-
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(It's already been a week? Damn you, Sakurai...)
Mill had to take a moment to massage his temples after seeing the new wave of viruses in front of Magna. "Bloody hell... Why are these kind of viruses in my door?!" groaned Mill in a hushed tone, well aware that he'd get killed if he woke up everyone on the floor. Shaking off that horrifying thought, Mill focused on the battle at hand. Swordys and Spookys... Damn, attackers and healers in the same group. Viruses using strategy... That's just great. I'm actually going to have to think on this one... While Mill pondered possible attack methods, Magna simply sat where he was in an awkward staring contest with the viruses. If he could, Magna would have been sweating because he knew that those Swordies weren't too keen on waiting for Mill to figure something out. Finally, Magna spoke up, ".... OPERATOR? REQUESTING ORDERS."
Naturally, this sudden outburst derailed Mill's train of thought. Not one to adapt to change well, Mill totally froze up after losing his idea. Having not gotten a response, Magna tried asking again. "Uh... Well..." mumbled Mill before throwing out, "...Just try to break their ranks. Use what can destroy them in one hit." Magna nodded before receiving the fresh stream of chip data containing the RageClaw and Minibomb.
Magna began plotting on his own at this point, trying to decide the best way to go about this. He managed to rule out pretty quickly throwing the Minibomb first because of its limited accuracy. With his current arsenal, that only left one good option. Without another moment's hesitation, Magna blasted into the air, his piston slamming into the ground and pushing him upwards. Throwing all his weight forward, Magna began falling in the direction of the Swordys before crashing into the ground where one of the Swordys stood. As soon as he regained his balance, Magna materialized the Minibomb in his hand and hurled it at the nearest Swordy. Finally, the purple Navi transformed his right hand into the fierce RageClaw and lunged at the third Swordy, trying to grab it and throw it towards the Spookys.
As he watched his Navi attack, Mill shook his head to clear up his mind. Damnit, I need some sleep...
Actions:
1. Piston Dive (60 damage, 2TCD) @ SwordyA
2. Minibomb (60 damage) @ SwordyB
3. RageClaw (20 damage, Impact) @ SwordyC/SpookyA
Mill had to take a moment to massage his temples after seeing the new wave of viruses in front of Magna. "Bloody hell... Why are these kind of viruses in my door?!" groaned Mill in a hushed tone, well aware that he'd get killed if he woke up everyone on the floor. Shaking off that horrifying thought, Mill focused on the battle at hand. Swordys and Spookys... Damn, attackers and healers in the same group. Viruses using strategy... That's just great. I'm actually going to have to think on this one... While Mill pondered possible attack methods, Magna simply sat where he was in an awkward staring contest with the viruses. If he could, Magna would have been sweating because he knew that those Swordies weren't too keen on waiting for Mill to figure something out. Finally, Magna spoke up, ".... OPERATOR? REQUESTING ORDERS."
Naturally, this sudden outburst derailed Mill's train of thought. Not one to adapt to change well, Mill totally froze up after losing his idea. Having not gotten a response, Magna tried asking again. "Uh... Well..." mumbled Mill before throwing out, "...Just try to break their ranks. Use what can destroy them in one hit." Magna nodded before receiving the fresh stream of chip data containing the RageClaw and Minibomb.
Magna began plotting on his own at this point, trying to decide the best way to go about this. He managed to rule out pretty quickly throwing the Minibomb first because of its limited accuracy. With his current arsenal, that only left one good option. Without another moment's hesitation, Magna blasted into the air, his piston slamming into the ground and pushing him upwards. Throwing all his weight forward, Magna began falling in the direction of the Swordys before crashing into the ground where one of the Swordys stood. As soon as he regained his balance, Magna materialized the Minibomb in his hand and hurled it at the nearest Swordy. Finally, the purple Navi transformed his right hand into the fierce RageClaw and lunged at the third Swordy, trying to grab it and throw it towards the Spookys.
As he watched his Navi attack, Mill shook his head to clear up his mind. Damnit, I need some sleep...
Actions:
1. Piston Dive (60 damage, 2TCD) @ SwordyA
2. Minibomb (60 damage) @ SwordyB
3. RageClaw (20 damage, Impact) @ SwordyC/SpookyA
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Magna manages to decimate the first two Swordys without breaking a sweat, but as he throws the other one, the Spookys quickly move out of the way, having the sword virus impact with the ground.
Nothing else happens.
SwordyA: DELETED
SwordyB: DELETED
SwordyC: 20 HP
SpookyA: 30 HP
SpookyB: 30 HP
Terrain: 100% Normal
Magna.exe: 120 HP
Nothing else happens.
SwordyA: DELETED
SwordyB: DELETED
SwordyC: 20 HP
SpookyA: 30 HP
SpookyB: 30 HP
Terrain: 100% Normal
Magna.exe: 120 HP
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(Two weeks... Damn my lackluster imagination.)
Mill sighed in relief as Magna's onslaught destroyed two of the Swordys. Not 100%, but it worked well enough. Magna didn't get damaged, either. Taking count of the remaining viruses, Mill plotted the next move. Only one Swordy left... It should be okay to leave it be for a little while. Magna needs to kill those Spookys before they start moving around too much... This should do the job well enough. Mill then took two more chips out of his folder and slotted them into his PET.
Magna felt the usual surge of chip data enter his body and let the flow swallow his arms and turn them into a FireBurn1 and a Cannon. "Magna, try and take out the Spookys with the FireBurn. The Cannon's to clean up afterwards." commanded Mill. The purple Navi nodded, then rushed forward towards the pair of ghostly viruses. The FireBurn's igniter lit up with a click, causing flames to spew from the weapon towards the Spookys. Magna then lifted his Cannon arm and pointed it at the remaining Swordy before firing in hopes of finishing this battle.
Actions:
1. Charge forward (Tactical Movement)
2. FireBurn1 (50 damage, Fire, Line Attack) @ SpookyA/SpookyB
3. Cannon (40 damage) @ SwordyC
Mill sighed in relief as Magna's onslaught destroyed two of the Swordys. Not 100%, but it worked well enough. Magna didn't get damaged, either. Taking count of the remaining viruses, Mill plotted the next move. Only one Swordy left... It should be okay to leave it be for a little while. Magna needs to kill those Spookys before they start moving around too much... This should do the job well enough. Mill then took two more chips out of his folder and slotted them into his PET.
Magna felt the usual surge of chip data enter his body and let the flow swallow his arms and turn them into a FireBurn1 and a Cannon. "Magna, try and take out the Spookys with the FireBurn. The Cannon's to clean up afterwards." commanded Mill. The purple Navi nodded, then rushed forward towards the pair of ghostly viruses. The FireBurn's igniter lit up with a click, causing flames to spew from the weapon towards the Spookys. Magna then lifted his Cannon arm and pointed it at the remaining Swordy before firing in hopes of finishing this battle.
Actions:
1. Charge forward (Tactical Movement)
2. FireBurn1 (50 damage, Fire, Line Attack) @ SpookyA/SpookyB
3. Cannon (40 damage) @ SwordyC
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The monstrosity of a navi charges forward, spreading a tumult of flames at the ghost viruses, who perish easily as they try to flee. Magna then pumps a Cannon into the remaining Swordy's FACE, deleting it.
SwordyA: DELETED
SwordyB: DELETED
SwordyC: DELETED
SpookyA: DELETED
SpookyB: DELETED
Terrain: 100% Normal
Magna.exe: 120 HP
-VICTORY-
Get: Recov10
In the real world, Mill's lock fizzes with electricity for a bit. Noticing this he pushes, hard, but finds it to hold fast.
Hm, maybe some more cleaning is required?
Or does the netOp feel like trying to jack out and hitting that door one more time?
SwordyA: DELETED
SwordyB: DELETED
SwordyC: DELETED
SpookyA: DELETED
SpookyB: DELETED
Terrain: 100% Normal
Magna.exe: 120 HP
-VICTORY-
Get: Recov10
In the real world, Mill's lock fizzes with electricity for a bit. Noticing this he pushes, hard, but finds it to hold fast.
Hm, maybe some more cleaning is required?
Or does the netOp feel like trying to jack out and hitting that door one more time?
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Mill tried turning the knob again, but it still wouldn't budge. Attempting a plan B, Mill put his shoulder against the door and tried shoving with all his might. However, he was nowhere near strong enough to break the lock. With a grunt, Mill gave up and sat back down on the hallway floor. "Damnit... Try and find some more viruses, Magna. I guess we're not done here..."
(Battle 3 start)
(Battle 3 start)
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MORE VIRUSES.
ChampuA: 60 HP
ChampuB: 60 HP
ChampuC: 60 HP
ShrubbyA: 50 HP
ShrubbyB: 50 HP
ShrubbyC: 50 HP
CanondumbA: 50 HP
CanondumbB: 50 HP
Terrain: 100% Normal
Magna.exe: 120 HP
-READY?-
-BATTLE 3-
-ENGAGE!-
ChampuA: 60 HP
ChampuB: 60 HP
ChampuC: 60 HP
ShrubbyA: 50 HP
ShrubbyB: 50 HP
ShrubbyC: 50 HP
CanondumbA: 50 HP
CanondumbB: 50 HP
Terrain: 100% Normal
Magna.exe: 120 HP
-READY?-
-BATTLE 3-
-ENGAGE!-
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"VIRUSES LOCATED. 8 ENEMIES IDENTIFIED. 3 FIRE, 3 WOOD, AND 3 NULL VIRUSES. REQUESTING ORDERS." announced Magna, relaying the new information to his Operator. Mill sighed and mumbled, "I need to confront the landlord about this..." Taking a quick scan of the viruses with his eyes, Mill instinctively pulled out the FireBurn1 chip when he saw the Shrubbys. This should be enough to wipe out that group. Magna just needs to be able to catch them all in the attack... With that thought, Mill took another chip out of his folder and gave Magna his commands. "You should be able to delete the Wood viruses with the FireBurn chip, but getting all three of them in range is tricky. I'm sending you the Wind as well to help you round them up." With that, Mill slotted the pair of chips in the PET, and the battle had begun.
Magna received the chip data and watched as his arm turned into a flamethrower and the hefty Windbox formed in front of him. However, Magna did not turn the Windbox on yet, instead choosing to make a big jump across the field and over the Shrubby viruses in order to strafe them. As soon as he landed, Magna remotely turned on the Windbox, which began making a loud whirring noise as the fan turned and churned out heavy gusts of wind towards the Shrubbys. Hoping to throw off the viruses's balance with that tactic, Magna rushed forward, letting loose a stream of flames at the Shrubbys.
Actions:
1. Move behind Shrubbys (Tactical Movement)
2. Wind (Wind effect) @ ShrubbyA/ShrubbyB/ShrubbyC
3. FireBurn1 (50 damage, Fire, Line Attack, x2 Element bonus) @ ShrubbyA/ShrubbyB/ShrubbyC
Magna received the chip data and watched as his arm turned into a flamethrower and the hefty Windbox formed in front of him. However, Magna did not turn the Windbox on yet, instead choosing to make a big jump across the field and over the Shrubby viruses in order to strafe them. As soon as he landed, Magna remotely turned on the Windbox, which began making a loud whirring noise as the fan turned and churned out heavy gusts of wind towards the Shrubbys. Hoping to throw off the viruses's balance with that tactic, Magna rushed forward, letting loose a stream of flames at the Shrubbys.
Actions:
1. Move behind Shrubbys (Tactical Movement)
2. Wind (Wind effect) @ ShrubbyA/ShrubbyB/ShrubbyC
3. FireBurn1 (50 damage, Fire, Line Attack, x2 Element bonus) @ ShrubbyA/ShrubbyB/ShrubbyC
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Magna takes a big leap into the air, but a Champu spots his tactic and teleports toward his location, swinging furiously. Luckily, it doesn't hit, but it places Magna in front of the Champus rather than the Shrubbys. Shrugging, the giant navi activates the Windbox anyway, which causes the Cahmpu viruses to be blown back. Magna takes his chance and unleashes some fiery hell on the Shrubbys, deleting two of them. The other managed to escape.
The Champus, their close range combat limited by the Wind effect, cannot get to Magna. A Cannondumb fires at the giant navi and lands a hit.
ChampuA: 60 HP
ChampuB: 60 HP
ChampuC: 60 HP
ShrubbyA: DELETED
ShrubbyB: DELETED
ShrubbyC: 50 HP
CanondumbA: 50 HP
CanondumbB: 50 HP
Terrain: 100% Normal
Wind: 100 HP (0/3)
Magna.exe: 100 HP
The Champus, their close range combat limited by the Wind effect, cannot get to Magna. A Cannondumb fires at the giant navi and lands a hit.
ChampuA: 60 HP
ChampuB: 60 HP
ChampuC: 60 HP
ShrubbyA: DELETED
ShrubbyB: DELETED
ShrubbyC: 50 HP
CanondumbA: 50 HP
CanondumbB: 50 HP
Terrain: 100% Normal
Wind: 100 HP (0/3)
Magna.exe: 100 HP
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*BOOM*
The sound of cannon fire echoed through the air as the virus's attack landed square in Magna's chest. Reeling from the impact of the blow, Magna stumbled backward for a bit before regaining his balance. Irritated at basically getting sucker punched (or shot, as the case may be) by a Canondumb, Magna started to charge forward, before...
"Hold it, Maaagna," said Mill, forcing his way through a yawn. "Lemme send you some new chips before you attack..." mumbled Mill as he fingered through his chip collection before grabbing the RageClaw and Minibomb. With a click, the two Battlechips slid into Mill's PET and materialized in Magna's hands. Now fully armed, Magna began pondering the best way to get revenge against that Canondumb.
... A large claw wraps around the Canondumb and the turret virus is lifted off the ground. It spins around in a desperate effort to free itself, but freezes in its place out of fear when it is pulled up to the face of a metal giant. Before it can shoot at this terrifying creature, the Canondumb's barrel is corked by the giant with a small bomb. The giant, with virus in hand, chases down the surviving Shrubby and swings the corked Canodumb like a hammer, crashing it down on the Shrubby, then... BOOM!
If Magna was capable of facial expressions, there would be a rather sinister grin spread across his face as that fantasy ran through his head. Feel vengeful, Magna charged at the Canondumb, and...
Actions:
1. Grab CanondumbA with RageClaw
2. Shove Minibomb in CanondumbA's barrel
3. Explosive Cannon Hammer (RageClaw + Minibomb? 80 damage?) @ CanondumbA/ShrubbyC
(I hope this is alright. I couldn't think of a way to describe it well without godmodding, so I made it hypothetical while in-character.)
The sound of cannon fire echoed through the air as the virus's attack landed square in Magna's chest. Reeling from the impact of the blow, Magna stumbled backward for a bit before regaining his balance. Irritated at basically getting sucker punched (or shot, as the case may be) by a Canondumb, Magna started to charge forward, before...
"Hold it, Maaagna," said Mill, forcing his way through a yawn. "Lemme send you some new chips before you attack..." mumbled Mill as he fingered through his chip collection before grabbing the RageClaw and Minibomb. With a click, the two Battlechips slid into Mill's PET and materialized in Magna's hands. Now fully armed, Magna began pondering the best way to get revenge against that Canondumb.
... A large claw wraps around the Canondumb and the turret virus is lifted off the ground. It spins around in a desperate effort to free itself, but freezes in its place out of fear when it is pulled up to the face of a metal giant. Before it can shoot at this terrifying creature, the Canondumb's barrel is corked by the giant with a small bomb. The giant, with virus in hand, chases down the surviving Shrubby and swings the corked Canodumb like a hammer, crashing it down on the Shrubby, then... BOOM!
If Magna was capable of facial expressions, there would be a rather sinister grin spread across his face as that fantasy ran through his head. Feel vengeful, Magna charged at the Canondumb, and...
Actions:
1. Grab CanondumbA with RageClaw
2. Shove Minibomb in CanondumbA's barrel
3. Explosive Cannon Hammer (RageClaw + Minibomb? 80 damage?) @ CanondumbA/ShrubbyC
(I hope this is alright. I couldn't think of a way to describe it well without godmodding, so I made it hypothetical while in-character.)
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Suffice to say, both viruses die. A Champu still tries to attack, but to no avail. The other Cannondumb spins its head, possibly its own version of eye-rolling and fires at Magna, hitting him in the side of the head.
ChampuA: 60 HP
ChampuB: 60 HP
ChampuC: 60 HP
ShrubbyA: DELETED
ShrubbyB: DELETED
ShrubbyC: DELETED
CanondumbA: DELETED
CanondumbB: 50 HP
Terrain: 100% Normal
Wind: 100 HP (1/3)
Magna.exe: 80 HP [Rageclaw]
ChampuA: 60 HP
ChampuB: 60 HP
ChampuC: 60 HP
ShrubbyA: DELETED
ShrubbyB: DELETED
ShrubbyC: DELETED
CanondumbA: DELETED
CanondumbB: 50 HP
Terrain: 100% Normal
Wind: 100 HP (1/3)
Magna.exe: 80 HP [Rageclaw]