CLEARANCE REQUIRED
==OMNIGRADE==
A0001: "Crazy Gas" induces temporary insanity.
A0016: "Barrier Gas" forms an advanced barrier around the target, which fluctuates between tangibility and intangibility. It is an unstable compound; each strain has side effects, which are wholly unpredictable. These should be recorded as tests.
==NAVIGRADE==
N0001: "Headspin Gas" induces rotation of the head and changes glass lenses to pink or otherwise lightens hue. Other effects unknown.*
N0002: "Hearing Gas" enhances hearing.
N0003: experiment data missing
N0004: "Arousal Gas" makes certain appendages excited, perhaps sexually. Further testing suggested.
N0005: "Ink Spew Gas" causes ink to be released from half-squid components; the ink itself has its own strange affects. Doesn't seem wholly safe for further testing.
N0006: "Chill Gas" causes navi to produce a field of cold air around body.
N0007: "Frisky Gas" promotes energetic behavior, perhaps through adrenaline rush. Effect prompted in combination with N0008 (a barrier-transmission method).
N0008: See above.
==VIRUSGRADE==
V0001: "Breakdance Gas" induces breakdance competency and breakdancing.
V0002: "Pogostick Gas" induces pogostick competency and pogostick usage*.
V0003: "Dizzy Gas" induces dizziness.
V0004: "Levitation Gas" induces grinning and levitation*.
V0005: "Short Circuit Gas" causes cannon viruses to break down and become immobilized (may require more testing).
V0006: "Mustache Gas" induces facial hair growth upon the upper lip of the virus. In test, virus is overwhelmed by vanity.
V0007: "Shedding Gas" causes cannon viruses to shed their armor, decreasing their aiming efficiency.
V0008: "Disco Gas" causes a "strobe light effect" in UFOs. The virus generates music and dances. Note to self: isolate source of "dancing" effect and remove from future compounds. Dead end.
*- Experiment was cut off too soon, but appeared to be a dead end regardless.
A0001: "Crazy Gas" induces temporary insanity.
A0016: "Barrier Gas" forms an advanced barrier around the target, which fluctuates between tangibility and intangibility. It is an unstable compound; each strain has side effects, which are wholly unpredictable. These should be recorded as tests.
==NAVIGRADE==
N0001: "Headspin Gas" induces rotation of the head and changes glass lenses to pink or otherwise lightens hue. Other effects unknown.*
N0002: "Hearing Gas" enhances hearing.
N0003: experiment data missing
N0004: "Arousal Gas" makes certain appendages excited, perhaps sexually. Further testing suggested.
N0005: "Ink Spew Gas" causes ink to be released from half-squid components; the ink itself has its own strange affects. Doesn't seem wholly safe for further testing.
N0006: "Chill Gas" causes navi to produce a field of cold air around body.
N0007: "Frisky Gas" promotes energetic behavior, perhaps through adrenaline rush. Effect prompted in combination with N0008 (a barrier-transmission method).
N0008: See above.
==VIRUSGRADE==
V0001: "Breakdance Gas" induces breakdance competency and breakdancing.
V0002: "Pogostick Gas" induces pogostick competency and pogostick usage*.
V0003: "Dizzy Gas" induces dizziness.
V0004: "Levitation Gas" induces grinning and levitation*.
V0005: "Short Circuit Gas" causes cannon viruses to break down and become immobilized (may require more testing).
V0006: "Mustache Gas" induces facial hair growth upon the upper lip of the virus. In test, virus is overwhelmed by vanity.
V0007: "Shedding Gas" causes cannon viruses to shed their armor, decreasing their aiming efficiency.
V0008: "Disco Gas" causes a "strobe light effect" in UFOs. The virus generates music and dances. Note to self: isolate source of "dancing" effect and remove from future compounds. Dead end.
*- Experiment was cut off too soon, but appeared to be a dead end regardless.