New Virus Master List

--Puffball--

Notes: Puffball viruses are top tier, and shouldn't be encountered by players before battle 6. Puffball viruses move at an average rate, but they do not dodge. Instead they block non-break frontal attacks with their iron face masks until they manage to get within melee range. Once in range, they will launch their masks at the nearest enemy, and their masks will begin spewing a cloud of miasma in all directions. The viruses will become immobile once the mask is deployed, but they can turn to face a new direction in order to block incoming attacks and attack nearby enemies with the spiked sides of the mask. Turning requires an action, as it is an attack at this point. If the mask is destroyed (something that can only be done while the mask is deployed), the virus will spend the rest of its actions for the turn trying to evade the enemy. At the beginning of the next turn, the virus is able to generate a new mask, and will resume acting normally. The virus may recall its mask from the deployed position as a free action. Puffballs can use AreaGrab as a free action once per turn if they are wearing their mask.

Due to how the poison effect this virus generates is handled, these viruses are lethal in groups.

Virus Name: PuffBall
HP: 160
Primary Attack Damage/Effect: 10 Wood + Impact + Break
Primary Attack Accuracy: C
Primary Attack Description: The virus moves closer to the enemy, then launches a Poison Mask at the nearest enemy from melee range. There is a bit of a delay between initiating the attack and the mask actually launching, making this attack fairly easy to dodge. Once the Poison Mask is deployed, this virus can no longer move from the panel it is currently standing on...
Secondary Attack Damage/Effect: 10 Wood + Impact + Break + Wide Range
Secondary Attack Accuracy: C
Secondary Attack Description: ...It can, however, turn to face a new direction. When it does, the Poison Mask turns with it, and will slam sideways into and through anything in up to a 90 Degree turn arc. This requires an action to perform for each turn of up to 90 Degrees the virus makes while the mask is out.
Tertiary Attack Damage/Effect: 5 Poison + Miasma(Nova2)
Tertiary Attack Accuracy: S
Tertiary Attack Description: Injects poison into the ground using Poison Mask, causing a poisonous miasma to rise and damage all nearby enemies. This is a passive attack that operates while the Poison Mask is deployed, and the poison's effect triggers the turn after exposure. The effect can be cured, but it also counts as separate from all other poison effects, thus must be cured individually.
Element: Wood
Possible Rewards (Per Virus): PoisonMask, BlackCapsule, Zenny
Special: This virus may add a Blind 1 effect to its poison if its mask is currently deployed. This requires an action, and is nullified once its mask is recalled.
Special: This virus is immune to non-breaking attacks from the front arc while wearing the mask.
Special: While deployed, the Poison Mask counts as a 10 HP object with Heavy, IronBody, and Omnishoes that the virus may block with like a Shield.
Special: This virus is immune to all forms of Poison damage.
Special: Poison: Damage is considered Poison, and cannot be Imbued with an Element. Poison damage is dealt on a per-turn basis, and takes effect the turn after the target is struck with it. Poison can be cured with Status Cure.
Special: Miasma(mod): A method of delivering poison damage. This effect generates a damage zone, and bypasses all known forms of defense without exception. The coverage varies, and is denoted by the modifier listed in parenthesis after this effect.

Virus Name: PuffBall EX
HP: 190
Primary Attack Damage/Effect: 20 Wood + Impact + Break
Primary Attack Accuracy: C
Primary Attack Description: The virus moves closer to the enemy, then launches a Poison Mask at the nearest enemy from melee range. There is a bit of a delay between initiating the attack and the mask actually launching, making this attack fairly easy to dodge. Once the Poison Mask is deployed, this virus can no longer move from the panel it is currently standing on...
Secondary Attack Damage/Effect: 20 Wood + Impact + Break + Wide Range
Secondary Attack Accuracy: C
Secondary Attack Description: ...It can, however, turn to face a new direction. When it does, the Poison Mask turns with it, and will slam sideways into and through anything in up to a 90 Degree turn arc. This requires an action to perform for each turn of up to 90 Degrees the virus makes while the mask is out.
Tertiary Attack Damage/Effect: 5 Poison + Miasma(Nova2)
Tertiary Attack Accuracy: S
Tertiary Attack Description: Injects poison into the ground using Poison Mask, causing a poisonous miasma to rise and damage all nearby enemies. This is a passive attack that operates while the Poison Mask is deployed, and the poison's effect triggers the turn after exposure. The effect can be cured, but it also counts as separate from all other poison effects, thus must be cured individually.
Element: Wood
Possible Rewards (Per Virus): PoisonMask, BlackCapsule, Zenny
Special: This virus may add a Blind 1 effect to its poison if its mask is currently deployed. This requires an action, and is nullified once its mask is recalled.
Special: This virus is immune to non-breaking attacks from the front arc while wearing the mask.
Special: While deployed, the Poison Mask counts as a 10 HP object with Heavy, IronBody, and Omnishoes that the virus may block with like a Shield.
Special: This virus is immune to all forms of Poison damage.
Special: Poison: Damage is considered Poison, and cannot be Imbued with an Element. Poison damage is dealt on a per-turn basis, and takes effect the turn after the target is struck with it. Poison can be cured with Status Cure.
Special: Miasma(mod): A method of delivering poison damage. This effect generates a damage zone, and bypasses all known forms of defense without exception. The coverage varies, and is denoted by the modifier listed in parenthesis after this effect.

Virus Name: PoofBall
HP: 220
Primary Attack Damage/Effect: 30 Wood + Impact + Break
Primary Attack Accuracy: C
Primary Attack Description: The virus moves closer to the enemy, then launches a Poison Mask at the nearest enemy from melee range. There is a bit of a delay between initiating the attack and the mask actually launching, making this attack fairly easy to dodge. Once the Poison Mask is deployed, this virus can no longer move from the panel it is currently standing on...
Secondary Attack Damage/Effect: 30 Wood + Impact + Break + Wide Range
Secondary Attack Accuracy: C
Secondary Attack Description: ...It can, however, turn to face a new direction. When it does, the Poison Mask turns with it, and will slam sideways into and through anything in up to a 90 Degree turn arc. This requires an action to perform for each turn of up to 90 Degrees the virus makes while the mask is out.
Tertiary Attack Damage/Effect: 10 Poison + Miasma(Nova2)
Tertiary Attack Accuracy: S
Tertiary Attack Description: Injects poison into the ground using Poison Mask, causing a poisonous miasma to rise and damage all nearby enemies. This is a passive attack that operates while the Poison Mask is deployed, and the poison's effect triggers the turn after exposure. The effect can be cured, but it also counts as separate from all other poison effects, thus must be cured individually.
Element: Wood
Possible Rewards (Per Virus): PoisonFace, YellowCapsule, Zenny
Special: This virus may add a Confusion 1 effect to its poison if its mask is currently deployed. This requires an action, and is nullified once its mask is recalled.
Special: This virus is immune to non-breaking attacks from the front arc while wearing the mask.
Special: While deployed, the Poison Mask counts as a 10 HP object with Heavy, IronBody, and Omnishoes that the virus may block with like a Shield.
Special: This virus is immune to all forms of Poison damage.
Special: Poison: Damage is considered Poison, and cannot be Imbued with an Element. Poison damage is dealt on a per-turn basis, and takes effect the turn after the target is struck with it. Poison can be cured with Status Cure.
Special: Miasma(mod): A method of delivering poison damage. This effect generates a damage zone, and bypasses all known forms of defense without exception. The coverage varies, and is denoted by the modifier listed in parenthesis after this effect.

Virus Name: PoofBall EX
HP: 270
Primary Attack Damage/Effect: 40 Wood + Impact + Break
Primary Attack Accuracy: C
Primary Attack Description: The virus moves closer to the enemy, then launches a Poison Mask at the nearest enemy from melee range. There is a bit of a delay between initiating the attack and the mask actually launching, making this attack fairly easy to dodge. Once the Poison Mask is deployed, this virus can no longer move from the panel it is currently standing on...
Secondary Attack Damage/Effect: 40 Wood + Impact + Break + Wide Range
Secondary Attack Accuracy: C
Secondary Attack Description: ...It can, however, turn to face a new direction. When it does, the Poison Mask turns with it, and will slam sideways into and through anything in up to a 90 Degree turn arc. This requires an action to perform for each turn of up to 90 Degrees the virus makes while the mask is out.
Tertiary Attack Damage/Effect: 10 Poison + Miasma(Nova2)
Tertiary Attack Accuracy: S
Tertiary Attack Description: Injects poison into the ground using Poison Mask, causing a poisonous miasma to rise and damage all nearby enemies. This is a passive attack that operates while the Poison Mask is deployed, and the poison's effect triggers the turn after exposure. The effect can be cured, but it also counts as separate from all other poison effects, thus must be cured individually.
Element: Wood
Possible Rewards (Per Virus): PoisonFace, YellowCapsule, Zenny
Special: This virus may add a Confusion 1 effect to its poison if its mask is currently deployed. This requires an action, and is nullified once its mask is recalled.
Special: This virus is immune to non-breaking attacks from the front arc while wearing the mask.
Special: While deployed, the Poison Mask counts as a 10 HP object with Heavy, IronBody, and Omnishoes that the virus may block with like a Shield.
Special: This virus is immune to all forms of Poison damage.
Special: Poison: Damage is considered Poison, and cannot be Imbued with an Element. Poison damage is dealt on a per-turn basis, and takes effect the turn after the target is struck with it. Poison can be cured with Status Cure.
Special: Miasma(mod): A method of delivering poison damage. This effect generates a damage zone, and bypasses all known forms of defense without exception. The coverage varies, and is denoted by the modifier listed in parenthesis after this effect.

Virus Name: GoofBall
HP: 3?0 HP
Primary Attack Damage/Effect: 50 Wood + Impact + Break
Primary Attack Accuracy: C
Primary Attack Description: The virus moves closer to the enemy, then launches a Poison Mask at the nearest enemy from melee range. There is a bit of a delay between initiating the attack and the mask actually launching, making this attack fairly easy to dodge. Once the Poison Mask is deployed, this virus can no longer move from the panel it is currently standing on...
Secondary Attack Damage/Effect: 50 Wood + Impact + Break + Wide Range
Secondary Attack Accuracy: C
Secondary Attack Description: ...It can, however, turn to face a new direction. When it does, the Poison Mask turns with it, and will slam sideways into and through anything in up to a 90 Degree turn arc. This requires an action to perform for each turn of up to 90 Degrees the virus makes while the mask is out.
Tertiary Attack Damage/Effect: 15 Poison + Miasma(Nova2)
Tertiary Attack Accuracy: S
Tertiary Attack Description: Injects poison into the ground using Poison Mask, causing a poisonous miasma to rise and damage all nearby enemies. This is a passive attack that operates while the Poison Mask is deployed, and the poison's effect triggers the turn after exposure. The effect can be cured, but it also counts as separate from all other poison effects, thus must be cured individually.
Element: Wood
Possible Rewards (Per Virus): PoisonVisage, WhiteCapsule, Zenny
Special: This virus may add a Stun 1 effect to its poison if its mask is currently deployed. This requires an action, and is nullified once its mask is recalled.
Special: This virus is immune to non-breaking attacks from the front arc while wearing the mask.
Special: While deployed, the Poison Mask counts as a 10 HP object with Heavy, IronBody, and Omnishoes that the virus may block with like a Shield.
Special: This virus is immune to all forms of Poison damage.
Special: Poison: Damage is considered Poison, and cannot be Imbued with an Element. Poison damage is dealt on a per-turn basis, and takes effect the turn after the target is struck with it. Poison can be cured with Status Cure.
Special: Miasma(mod): A method of delivering poison damage. This effect generates a damage zone, and bypasses all known forms of defense without exception. The coverage varies, and is denoted by the modifier listed in parenthesis after this effect.

Virus Name: GoofBall EX
HP: 400 HP
Primary Attack Damage/Effect: 60 Wood + Impact + Break
Primary Attack Accuracy: C
Primary Attack Description: The virus moves closer to the enemy, then launches a Poison Mask at the nearest enemy from melee range. There is a bit of a delay between initiating the attack and the mask actually launching, making this attack fairly easy to dodge. Once the Poison Mask is deployed, this virus can no longer move from the panel it is currently standing on...
Secondary Attack Damage/Effect: 60 Wood + Impact + Break + Wide Range
Secondary Attack Accuracy: C
Secondary Attack Description: ...It can, however, turn to face a new direction. When it does, the Poison Mask turns with it, and will slam sideways into and through anything in up to a 90 Degree turn arc. This requires an action to perform for each turn of up to 90 Degrees the virus makes while the mask is out.
Tertiary Attack Damage/Effect: 15 Poison + Miasma(Nova2)
Tertiary Attack Accuracy: S
Tertiary Attack Description: Injects poison into the ground using Poison Mask, causing a poisonous miasma to rise and damage all nearby enemies. This is a passive attack that operates while the Poison Mask is deployed, and the poison's effect triggers the turn after exposure. The effect can be cured, but it also counts as separate from all other poison effects, thus must be cured individually.
Element: Wood
Possible Rewards (Per Virus): PoisonVisage, WhiteCapsule, Zenny
Special: This virus may add a Stun 1 effect to its poison if its mask is currently deployed. This requires an action, and is nullified once its mask is recalled.
Special: This virus is immune to non-breaking attacks from the front arc while wearing the mask.
Special: While deployed, the Poison Mask counts as a 10 HP object with Heavy, IronBody, and Omnishoes that the virus may block with like a Shield.
Special: This virus is immune to all forms of Poison damage.
Special: Poison: Damage is considered Poison, and cannot be Imbued with an Element. Poison damage is dealt on a per-turn basis, and takes effect the turn after the target is struck with it. Poison can be cured with Status Cure.
Special: Miasma(mod): A method of delivering poison damage. This effect generates a damage zone, and bypasses all known forms of defense without exception. The coverage varies, and is denoted by the modifier listed in parenthesis after this effect.

Virus Name: PuffBall Omega
HP: 500 HP
Primary Attack Damage/Effect: 80 Wood + Impact + Break
Primary Attack Accuracy: C
Primary Attack Description: The virus moves closer to the enemy, then launches a Poison Mask at the nearest enemy from melee range. There is a bit of a delay between initiating the attack and the mask actually launching, making this attack fairly easy to dodge. Once the Poison Mask is deployed, this virus can no longer move from the panel it is currently standing on...
Secondary Attack Damage/Effect: 80 Wood + Impact + Break + Wide Range
Secondary Attack Accuracy: C
Secondary Attack Description: ...It can, however, turn to face a new direction. When it does, the Poison Mask turns with it, and will slam sideways into and through anything in up to a 90 Degree turn arc. This requires an action to perform for each turn of up to 90 Degrees the virus makes while the mask is out.
Tertiary Attack Damage/Effect: 20 Poison + Miasma(Nova2)
Tertiary Attack Accuracy: S
Tertiary Attack Description: Injects poison into the ground using Poison Mask, causing a poisonous miasma to rise and damage all nearby enemies. This is a passive attack that operates while the Poison Mask is deployed, and the poison's effect triggers the turn after exposure. The effect can be cured, but it also counts as separate from all other poison effects, thus must be cured individually.
Element: Wood
Possible Rewards (Per Virus): PoisonVisage, PinkCapsule, Zenny
Special: This virus may grant itself a Regen 20 effect if its mask is currently deployed. This requires an action, and is nullified once its mask is recalled.
Special: This virus is immune to non-breaking attacks from the front arc while wearing the mask.
Special: While deployed, the Poison Mask counts as a 10 HP object with Heavy, IronBody, and Omnishoes that the virus may block with like a Shield.
Special: This virus is immune to all forms of Poison damage.
Special: Poison: Damage is considered Poison, and cannot be Imbued with an Element. Poison damage is dealt on a per-turn basis, and takes effect the turn after the target is struck with it. Poison can be cured with Status Cure.
Special: Miasma(mod): A method of delivering poison damage. This effect generates a damage zone, and bypasses all known forms of defense without exception. The coverage varies, and is denoted by the modifier listed in parenthesis after this effect.
--Puffy-A--

Virus Name: Puffy-A
HP: 100
Attack Damage/Effect: 10 Aqua + Spread(8) + Homing + Ground Attack
Attack Accuracy: C
Attack Description: Fires a 10 HP bouncing bubble which explodes after hitting an object or enemy or being destroyed.
Element: Aqua
Possible Rewards (Per Virus): Spreader1, BubbleSpreader (Rare), Zenny
Special: Immobile.

Virus Name: Puffy-A EX
HP: 150
Attack Damage/Effect: 20 Aqua + Spread(8) + Homing + Ground Attack
Attack Accuracy: C
Attack Description: Fires a 20 HP bouncing bubble which explodes after hitting an object or enemy or being destroyed.
Element: Aqua
Possible Rewards (Per Virus): Spreader1, BubbleSpreader (Rare), Zenny
Special: Immobile.

Virus Name: Buffy-A
HP: 200
Attack Damage/Effect: 30 Aqua + Spread(8) + Homing + Ground Attack
Attack Accuracy: C
Attack Description: Fires a 30 HP bouncing bubble which explodes after hitting an object or enemy or being destroyed.
Element: Aqua
Possible Rewards (Per Virus): Spreader2, BubbleSpreader (Rare), Zenny
Special: Immobile.

Virus Name: Buffy-A EX
HP: 250
Attack Damage/Effect: 40 Aqua + Spread(8) + Homing + Ground Attack
Attack Accuracy: C
Attack Description: Fires a 40 HP bouncing bubble which explodes after hitting an object or enemy or being destroyed.
Element: Aqua
Possible Rewards (Per Virus): Spreader2, BubbleSpreader (Rare), Zenny
Special: Immobile.

Virus Name: Poofy-A
HP: 300
Attack Damage/Effect: 50 Aqua + Spread(8) + Homing + Ground Attack
Attack Accuracy: C
Attack Description: Fires a 50 HP bouncing bubble which explodes after hitting an object or enemy or being destroyed.
Element: Aqua
Possible Rewards (Per Virus): Spreader3, BubbleSpreader (Rare), Zenny
Special: Immobile.

Virus Name: Poofy-A EX
HP: 350
Attack Damage/Effect: 60 Aqua + Spread(8) + Homing + Ground Attack
Attack Accuracy: C
Attack Description: Fires a 60 HP bouncing bubble which explodes after hitting an object or enemy or being destroyed.
Element: Aqua
Possible Rewards (Per Virus): Spreader3, BubbleSpreader (Rare), Zenny
Special: Immobile.

Virus Name: Puffy-A Omega
HP: 400
Attack Damage/Effect: 80 Aqua + Spread(8) + Homing + Ground Attack
Attack Accuracy: C
Attack Description: Fires a 80 HP bouncing bubble which explodes after hitting an object or enemy or being destroyed.
Element: Aqua
Possible Rewards (Per Virus): Spreader3, BubbleSpreader (Rare), Zenny
--Dominerd--

Notes: Dominerd viruses are extremely dangerous top tier viruses. No player should encounter one until at least battle 6.
Special Note: Dominerds are invisible unless attacking or blocking unless the only viruses present are all Dominerds. While non-dominerd viruses are present, Dominerds will block attacks against other viruses with their own bodies, and will take turns blocking these attacks. Dominerds have StoneBody, but must drop their defenses to attack an enemy. Dominerds will only start attacking when they are alone, or the only other viruses on the field are also Dominerds. All Dominerds carry and use stage changing chips.

The pretty red warning message is brought to you by Bomber. Ignore it at your own risk. -- Pally

NOTE: Dominerds do not intentionally use their Teleport abilities evasively, and tend to rely on Invisibility instead. Thus a strategy of attacking a Dominerd by forcing it to defend or countering when it attacks will negate any evasion bonus it may have gained from teleportation, as well as invis. Just shooting/swinging at without any strategy may often result in a miss.

Virus Name: Dominerd
HP: 100
Primary Attack Damage/Effect: Conditional Defensive Teleport
Primary Attack Accuracy: S
Primary Attack Description: If this virus has one or more actions remaining, it may opt to teleport between an attacking enemy and an ally in order to take the hit for that ally. After taking the hit, assuming it is still alive, it may execute its secondary attack once as a Free Action Counter against the enemy that struck it. This Counter doesn't work if the enemy struck the Dominerd with Impact.
Secondary Attack Damage/Effect: 20 Null + Impact + Breaking
Secondary Attack Accuracy: A
Secondary Attack Description: Teleports to an enemy and crushes them with powerful steel jaws. Teleports back after. Only executes this attack as a counter or when no other viruses except Dominerds are present.
Element: Null
Possible Rewards (Per Virus): CurseShield1, PanelReturn, Zenny
Special: Omnishoes.
Special: StoneBody when not attacking.
Special: Invis when not attacking or defending another virus.
Special: Uses PanelReturn when alone, or with other Dominerds only, as a free action one time.

Virus Name: Dominerd EX
HP: 130
Primary Attack Damage/Effect: Conditional Defensive Teleport
Primary Attack Accuracy: S
Primary Attack Description: If this virus has one or more actions remaining, it may opt to teleport between an attacking enemy and an ally in order to take the hit for that ally. After taking the hit, assuming it is still alive, it may execute its secondary attack once as a Free Action Counter against the enemy that struck it. This Counter doesn't work if the enemy struck the Dominerd with Impact.
Secondary Attack Damage/Effect: 40 Null + Impact + Breaking
Secondary Attack Accuracy: A
Secondary Attack Description: Teleports to an enemy and crushes them with powerful steel jaws. Teleports back after. Only executes this attack as a counter or when no other viruses except Dominerds are present.
Element: Null
Possible Rewards (Per Virus): CurseShield1, PanelReturn, Zenny
Special: Omnishoes.
Special: StoneBody when not attacking.
Special: Invis when not attacking or defending another virus.
Special: Uses PanelReturn when alone, or with other Dominerds only, as a free action one time.

Virus Name: Dominerd2
HP: 170
Primary Attack Damage/Effect: Conditional Defensive Teleport
Primary Attack Accuracy: S
Primary Attack Description: If this virus has one or more actions remaining, it may opt to teleport between an attacking enemy and an ally in order to take the hit for that ally. After taking the hit, assuming it is still alive, it may execute its secondary attack once as a Free Action Counter against the enemy that struck it. This Counter doesn't work if the enemy struck the Dominerd with Impact.
Secondary Attack Damage/Effect: 60 Null + Impact + Breaking
Secondary Attack Accuracy: A
Secondary Attack Description: Teleports to an enemy and crushes them with powerful steel jaws. Teleports back after. Only executes this attack as a counter or when no other viruses except Dominerds are present.
Element: Null
Possible Rewards (Per Virus): CurseShield2, Geddon1, Zenny
Special: Omnishoes.
Special: StoneBody when not attacking.
Special: Invis when not attacking or defending another virus.
Special: Uses Geddon1 when alone, or with other Dominerds only, as a free action one time.

Virus Name: Dominerd2 EX
HP: 220
Primary Attack Damage/Effect: Conditional Defensive Teleport
Primary Attack Accuracy: S
Primary Attack Description: If this virus has one or more actions remaining, it may opt to teleport between an attacking enemy and an ally in order to take the hit for that ally. After taking the hit, assuming it is still alive, it may execute its secondary attack once as a Free Action Counter against the enemy that struck it. This Counter doesn't work if the enemy struck the Dominerd with Impact.
Secondary Attack Damage/Effect: 80 Null + Impact + Breaking
Secondary Attack Accuracy: A
Secondary Attack Description: Teleports to an enemy and crushes them with powerful steel jaws. Teleports back after. Only executes this attack as a counter or when no other viruses except Dominerds are present.
Element: Null
Possible Rewards (Per Virus): CurseShield2, Geddon1, Zenny
Special: Omnishoes.
Special: StoneBody when not attacking.
Special: Invis when not attacking or defending another virus.
Special: Uses Geddon1 when alone, or with other Dominerds only, as a free action one time.

Virus Name: Dominerd3
HP: 280
Primary Attack Damage/Effect: Conditional Defensive Teleport
Primary Attack Accuracy: S
Primary Attack Description: If this virus has one or more actions remaining, it may opt to teleport between an attacking enemy and an ally in order to take the hit for that ally. After taking the hit, assuming it is still alive, it may execute its secondary attack once as a Free Action Counter against the enemy that struck it. This Counter doesn't work if the enemy struck the Dominerd with Impact.
Secondary Attack Damage/Effect: 100 Null + Impact + Breaking
Secondary Attack Accuracy: A
Secondary Attack Description: Teleports to an enemy and crushes them with powerful steel jaws. Teleports back after. Only executes this attack as a counter or when no other viruses except Dominerds are present.
Element: Null
Possible Rewards (Per Virus): CurseShield3, Geddon2, Zenny
Special: Omnishoes.
Special: StoneBody when not attacking.
Special: Invis when not attacking or defending another virus.
Special: Uses Geddon2 when alone, or with other Dominerds only, as a free action one time.

Virus Name: Dominerd3 EX
HP: 350
Primary Attack Damage/Effect: Conditional Defensive Teleport
Primary Attack Accuracy: S
Primary Attack Description: If this virus has one or more actions remaining, it may opt to teleport between an attacking enemy and an ally in order to take the hit for that ally. After taking the hit, assuming it is still alive, it may execute its secondary attack once as a Free Action Counter against the enemy that struck it. This Counter doesn't work if the enemy struck the Dominerd with Impact.
Secondary Attack Damage/Effect: 120 Null + Impact + Breaking
Secondary Attack Accuracy: A
Secondary Attack Description: Teleports to an enemy and crushes them with powerful steel jaws. Teleports back after. Only executes this attack as a counter or when no other viruses except Dominerds are present.
Element: Null
Possible Rewards (Per Virus): CurseShield3, Geddon2, Zenny
Special: Omnishoes.
Special: StoneBody when not attacking.
Special: Invis when not attacking or defending another virus.
Special: Uses Geddon2 when alone, or with other Dominerds only, as a free action one time.

Virus Name: Dominerd Omega
HP: 500
Primary Attack Damage/Effect: Conditional Defensive Teleport
Primary Attack Accuracy: S
Primary Attack Description: If this virus has one or more actions remaining, it may opt to teleport between an attacking enemy and an ally in order to take the hit for that ally. After taking the hit, assuming it is still alive, it may execute its secondary attack once as a Free Action Counter against the enemy that struck it. This Counter doesn't work if the enemy struck the Dominerd with Impact.
Secondary Attack Damage/Effect: 160 Null + Impact + Breaking
Secondary Attack Accuracy: A
Secondary Attack Description: Teleports to an enemy and crushes them with powerful steel jaws. Teleports back after. Only executes this attack as a counter or when no other viruses except Dominerds are present.
Element: Null
Possible Rewards (Per Virus): CurseShield3, Geddon3, Zenny
Special: Omnishoes.
Special: StoneBody when not attacking.
Special: Invis when not attacking or defending another virus.
Special: Uses Geddon3 when alone, or with other Dominerds only, as a free action one time.
--Trumpy--

Virus Name: Trumpy
HP: 90
Attack: Invincibility + To-All-Clause (Allies)
Attack Accuracy: S
Attack Description: Plays a tune that grants invulnerability to all of its allies, except other Trumpy. Does not affect itself.
Element: Null
Possible Rewards (Per Virus): Fanfare (Super Rare), Zenny
Special: Attacks every other turn.

Virus Name: Trumpy EX
HP: 120
Attack: Invincibility + To-All-Clause (Allies)
Attack Accuracy: S
Attack Description: Plays a tune that grants invulnerability to all of its allies, except other Trumpy. Does not affect itself.
Element: Null
Possible Rewards (Per Virus): Fanfare (Super Rare), Zenny
Special: Attacks every other turn.

Virus Name: Trumpy2
HP: 150
Attack: Invincibility + To-All-Clause (Allies)
Attack Accuracy: S
Attack Description: Plays a tune that grants invulnerability to all of its allies, except other Trumpy. Does not affect itself.
Element: Null
Possible Rewards (Per Virus): Fanfare (Rare), Zenny
Special: Attacks every other turn.

Virus Name: Trumpy2 EX
HP: 180
Attack: Invincibility + To-All-Clause (Allies)
Attack Accuracy: S
Attack Description: Plays a tune that grants invulnerability to all of its allies, except other Trumpy. Does not affect itself.
Element: Null
Possible Rewards (Per Virus): Fanfare (Rare), Zenny
Special: Attacks every other turn.

Virus Name: Trumpy3
HP: 210
Attack: Invincibility + To-All-Clause (Allies)
Attack Accuracy: S
Attack Description: Plays a tune that grants invulnerability to all of its allies, except other Trumpy. Does not affect itself.
Element: Null
Possible Rewards (Per Virus): Fanfare (Uncommon), Zenny
Special: Attacks every other turn.

Virus Name: Trumpy3 EX
HP: 240
Attack: Invincibility + To-All-Clause (Allies)
Attack Accuracy: S
Attack Description: Plays a tune that grants invulnerability to all of its allies, except other Trumpy. Does not affect itself.
Element: Null
Possible Rewards (Per Virus): Fanfare (Uncommon), Zenny
Special: Attacks every other turn.

Virus Name: Trumpy Omega
HP: 300
Attack: Invincibility + To-All-Clause (Allies)
Attack Accuracy: S
Attack Description: Plays a tune that grants invulnerability to all of its allies, except other Trumpy. Does not affect itself.
Element: Null
Possible Rewards (Per Virus): Fanfare, Zenny
Special: Attacks every other turn.
--Tromby--

Virus Name: Tromby
HP: 90
Attack: Hold + To-All-Clause (Enemies)
Attack Accuracy: S
Attack Description: Plays a tune that stops its enemies in their tracks.
Element: Null
Possible Rewards (Per Virus): Timpani (Super Rare), Zenny
Special: Attacks every other turn.

Virus Name: Tromby EX
HP: 120
Attack: Hold + To-All-Clause (Enemies)
Attack Accuracy: S
Attack Description: Plays a tune that stops its enemies in their tracks.
Element: Null
Possible Rewards (Per Virus): Timpani (Super Rare), Zenny
Special: Attacks every other turn.

Virus Name: Tromby2
HP: 150
Attack: Hold + To-All-Clause (Enemies)
Attack Accuracy: S
Attack Description: Plays a tune that stops its enemies in their tracks.
Element: Null
Possible Rewards (Per Virus): Timpani (Rare), Zenny
Special: Attacks every other turn.

Virus Name: Tromby2 EX
HP: 180
Attack: Hold + To-All-Clause (Enemies)
Attack Accuracy: S
Attack Description: Plays a tune that stops its enemies in their tracks.
Element: Null
Possible Rewards (Per Virus): Timpani (Rare), Zenny
Special: Attacks every other turn.

Virus Name: Tromby3
HP: 210
Attack: Hold + To-All-Clause (Enemies)
Attack Accuracy: S
Attack Description: Plays a tune that stops its enemies in their tracks.
Element: Null
Possible Rewards (Per Virus): Timpani (Uncommon), Zenny
Special: Attacks every other turn.

Virus Name: Tromby3 EX
HP: 240
Attack: Hold + To-All-Clause (Enemies)
Attack Accuracy: S
Attack Description: Plays a tune that stops its enemies in their tracks.
Element: Null
Possible Rewards (Per Virus): Timpani (Uncommon), Zenny
Special: Attacks every other turn.

Virus Name: Tromby Omega
HP: 300
Attack: Hold + To-All-Clause (Enemies)
Attack Accuracy: S
Attack Description: Plays a tune that stops its enemies in their tracks.
Element: Null
Possible Rewards (Per Virus): Timpani, Zenny
Special: Attacks every other turn.
--Tuby--

Virus Name: Tuby
HP: 90
Attack: Confusion + To-All-Clause (Enemies)
Attack Accuracy: S
Attack Description: Plays a tune that confuses its enemies.
Element: Null
Possible Rewards (Per Virus): Discord (Super Rare), Zenny
Special: Attacks every other turn.

Virus Name: Tuby EX
HP: 120
Attack: Confusion + To-All-Clause (Enemies)
Attack Accuracy: S
Attack Description: Plays a tune that confuses its enemies.
Element: Null
Possible Rewards (Per Virus): Discord (Super Rare), Zenny
Special: Attacks every other turn.

Virus Name: Tuby2
HP: 150
Attack: Confusion + To-All-Clause (Enemies)
Attack Accuracy: S
Attack Description: Plays a tune that confuses its enemies.
Element: Null
Possible Rewards (Per Virus): Discord (Rare), Zenny
Special: Attacks every other turn.

Virus Name: Tuby2 EX
HP: 180
Attack: Confusion + To-All-Clause (Enemies)
Attack Accuracy: S
Attack Description: Plays a tune that confuses its enemies.
Element: Null
Possible Rewards (Per Virus): Discord (Rare), Zenny
Special: Attacks every other turn.

Virus Name: Tuby3
HP: 210
Attack: Confusion + To-All-Clause (Enemies)
Attack Accuracy: S
Attack Description: Plays a tune that confuses its enemies.
Element: Null
Possible Rewards (Per Virus): Discord (Uncommon), Zenny
Special: Attacks every other turn.

Virus Name: Tuby3 EX
HP: 240
Attack: Confusion + To-All-Clause (Enemies)
Attack Accuracy: S
Attack Description: Plays a tune that confuses its enemies.
Element: Null
Possible Rewards (Per Virus): Discord (Uncommon), Zenny
Special: Attacks every other turn.

Virus Name: Tuby Omega
HP: 300
Attack: Confusion + To-All-Clause (Enemies)
Attack Accuracy: S
Attack Description: Plays a tune that confuses its enemies.
Element: Null
Possible Rewards (Per Virus): Discord, Zenny
Special: Attacks every other turn.
--MuteAnt--

Virus Name: MuteAnt
HP: 90
Attack: Silence + To-All-Clause (Enemies)
Attack Accuracy: S
Attack Description: Plays a tune that blocks chip usage.
Element: Null
Possible Rewards (Per Virus): Silence (Super Rare), Zenny
Special: Attacks every other turn.

Virus Name: MuteAnt EX
HP: 120
Attack: Silence + To-All-Clause (Enemies)
Attack Accuracy: S
Attack Description: Plays a tune that blocks chip usage.
Element: Null
Possible Rewards (Per Virus): Silence (Super Rare), Zenny
Special: Attacks every other turn.

Virus Name: MuteAnt2
HP: 150
Attack: Silence + To-All-Clause (Enemies)
Attack Accuracy: S
Attack Description: Plays a tune that blocks chip usage.
Element: Null
Possible Rewards (Per Virus): Silence (Rare), Zenny
Special: Attacks every other turn.

Virus Name: MuteAnt2 EX
HP: 180
Attack: Silence + To-All-Clause (Enemies)
Attack Accuracy: S
Attack Description: Plays a tune that blocks chip usage.
Element: Null
Possible Rewards (Per Virus): Silence (Rare), Zenny
Special: Attacks every other turn.

Virus Name: MuteAnt3
HP: 210
Attack: Silence + To-All-Clause (Enemies)
Attack Accuracy: S
Attack Description: Plays a tune that blocks chip usage.
Element: Null
Possible Rewards (Per Virus): Silence (Uncommon), Zenny
Special: Attacks every other turn.

Virus Name: MuteAnt3 EX
HP: 240
Attack: Silence + To-All-Clause (Enemies)
Attack Accuracy: S
Attack Description: Plays a tune that blocks chip usage.
Element: Null
Possible Rewards (Per Virus): Silence (Uncommon), Zenny
Special: Attacks every other turn.

Virus Name: MuteAnt Omega
HP: 300
Attack: Silence + To-All-Clause (Enemies)
Attack Accuracy: S
Attack Description: Plays a tune that blocks chip usage.
Element: Null
Possible Rewards (Per Virus): Silence, Zenny
Special: Attacks every other turn.
--Dragrin--

Virus Name: Dragrin
HP: 120
Attack: 20 Fire x 2 Targets
Attack Accuracy: B
Attack Description: Summons bursts of flame anywhere.
Element: Fire
Possible Rewards (Per Virus): BodyBurn1, Zenny
Special: High dodge rate when not attacking.
- HeatBody

Virus Name: Dragrin EX
HP: 160
Attack: 30 Fire x 2 Targets
Attack Accuracy: B
Attack Description: Summons bursts of flame anywhere.
Element: Fire
Possible Rewards (Per Virus): BodyBurn1, Zenny
Special: High dodge rate when not attacking.
- HeatBody

Virus Name: Dragrin2
HP: 200
Attack: 50 Fire x 2 Targets
Attack Accuracy: B
Attack Description: Summons bursts of flame anywhere.
Element: Fire
Possible Rewards (Per Virus): BodyBurn2, Zenny
Special: High dodge rate when not attacking.
- HeatBody

Virus Name: Dragrin2 EX
HP: 240
Attack: 60 Fire x 2 Targets
Attack Accuracy: B
Attack Description: Summons bursts of flame anywhere.
Element: Fire
Possible Rewards (Per Virus): BodyBurn2, Zenny
Special: High dodge rate when not attacking.
- HeatBody

Virus Name: Dragrin3
HP: 280
Attack: 80 Fire x 2 Targets
Attack Accuracy: B
Attack Description: Summons bursts of flame anywhere.
Element: Fire
Possible Rewards (Per Virus): BodyBurn3, Zenny
Special: High dodge rate when not attacking.
- HeatBody
- Can use Anti-Aqua once.

Virus Name: Dragrin3 EX
HP: 320
Attack: 90 Fire x 2 Targets
Attack Accuracy: B
Attack Description: Summons bursts of flame anywhere.
Element: Fire
Possible Rewards (Per Virus): BodyBurn3, Zenny
Special: High dodge rate when not attacking.
- HeatBody
- Can use Anti-Aqua once.

Virus Name: Dragrin Omega
HP: 400
Attack: 120 Fire x 2 Targets
Attack Accuracy: B
Attack Description: Summons bursts of flame anywhere.
Element: Fire
Possible Rewards (Per Virus): BodyBurn3, Zenny
Special: High dodge rate when not attacking.
- HeatBody
- Can use Anti-Aqua twice.
-- MettFire --

Notes: MettFire alternates between attacking and dodging. It's not entirely inflexible in this, as it can begin its pattern with either action, and can also do so if it is interrupted somehow.

Virus Name: MettFire
HP: 100
Attack: 20 Fire + Drop Attack x 3 hits + Variable Targeting
Attack Accuracy: D
Attack Description: Drops 3 meteors onto enemies' heads.
Element: Fire
Possible Rewards (Per Virus): Meteor9, Asteroid1, Zenny
Special: Attacks every other action. Right before it attacks, it can move behind the nearest object as a free action. If there are no objects on the field, they may instead move behind an ally.
Special: This virus's dodges are treated as Teleport for the purposes of movement only. It gains no effectiveness over a regular dodge.

Virus Name: MettFire EX
HP: 130
Attack: 25 Fire + Drop Attack x 3 hits + Variable Targeting
Attack Accuracy: D
Attack Description: Drops 3 meteors onto enemies' heads.
Element: Fire
Possible Rewards (Per Virus): Meteor9, Asteroid1, Zenny
Special: Attacks every other action. Right before it attacks, it can move behind the nearest object as a free action. If there are no objects on the field, they may instead move behind an ally.
Special: This virus's dodges are treated as Teleport for the purposes of movement only. It gains no effectiveness over a regular dodge.

Virus Name: FullFire
HP: 170
Attack: 25 Fire + Drop Attack x 4 hits + Variable Targeting
Attack Accuracy: D
Attack Description: Drops 4 meteors onto enemies' heads.
Element: Fire
Possible Rewards (Per Virus): Meteor12, Asteroid2, Zenny
Special: Attacks every other action. Right before it attacks, it can move behind the nearest object as a free action. If there are no objects on the field, they may instead move behind an ally.
Special: This virus's dodges are treated as Teleport for the purposes of movement only. It gains no effectiveness over a regular dodge.
Special: Can use PanelGrab once.

Virus Name: FullFire EX
HP: 200
Attack: 30 Fire + Drop Attack x 4 hits + Variable Targeting
Attack Accuracy: D
Attack Description: Drops 4 meteors onto enemies' heads.
Element: Fire
Possible Rewards (Per Virus): Meteor12, Asteroid2, Zenny
Special: Attacks every other action. Right before it attacks, it can move behind the nearest object as a free action. If there are no objects on the field, they may instead move behind an ally.
Special: This virus's dodges are treated as Teleport for the purposes of movement only. It gains no effectiveness over a regular dodge.
Special: Can use PanelGrab once.

Virus Name: DeathFire
HP: 240
Attack: 30 Fire + Drop Attack x 5 hits + Variable Targeting
Attack Accuracy: D
Attack Description: Drops 5 meteors onto enemies' heads.
Element: Fire
Possible Rewards (Per Virus): Meteor15, Asteroid3, Zenny
Special: Attacks every other action. Right before it attacks, it can move behind the nearest object as a free action. If there are no objects on the field, they may instead move behind an ally.
Special: This virus's dodges are treated as Teleport for the purposes of movement only. It gains no effectiveness over a regular dodge.
Special: Can use PanelGrab once.
Special: Can use RockCube once.

Virus Name: DeathFire EX
HP: 270
Attack: 35 Fire + Drop Attack x 5 hits + Variable Targeting
Attack Accuracy: D
Attack Description: Drops 5 meteors onto enemies' heads.
Element: Fire
Possible Rewards (Per Virus): Meteor15, Asteroid3, Zenny
Special: Attacks every other action. Right before it attacks, it can move behind the nearest object as a free action. If there are no objects on the field, they may instead move behind an ally.
Special: This virus's dodges are treated as Teleport for the purposes of movement only. It gains no effectiveness over a regular dodge.
Special: Can use PanelGrab once.
Special: Can use RockCube once.

Virus Name: MettFire Omega
HP: 350
Attack: 40 Fire + Drop Attack x 6 hits + Variable Targeting
Attack Accuracy: D
Attack Description: Drops 6 meteors onto enemies' heads.
Element: Fire
Possible Rewards (Per Virus): Meteor18, Asteroid3, Meteors (Rare), Zenny
Special: Attacks every other action. Right before it attacks, it can move behind the nearest object as a free action. If there are no objects on the field, they may instead move behind an ally.
Special: This virus's dodges are treated as Teleport for the purposes of movement only. It is otherwise identical to a regular dodge.
Special: Can use PanelGrab once.
Special: Can use StoneCube once.
--Twisty--

Virus Name: Twisty
HP: 80
Attack: 20 Elec + Panel Break + Drop Attack
Attack Accuracy: C
Attack Description: Summons a RemoteBit to rain down lightning and break panels.
Element: Elec
Possible Rewards (Per Virus): RemoteBit1, Zenny
Special: Immobile. RemoteBit is invulnerable to all attacks and effects. Can use Blinder once.

Virus Name: Twisty EX
HP: 120
Attack: 40 Elec + Panel Break + Drop Attack
Attack Accuracy: C
Attack Description: Summons a RemoteBit to rain down lightning and break panels.
Element: Elec
Possible Rewards (Per Virus): RemoteBit1, Zenny
Special: Immobile. RemoteBit is invulnerable to all attacks and effects. Can use Blinder once.

Virus Name: Twisty2
HP: 160
Attack: 60 Elec + Panel Break + Drop Attack
Attack Accuracy: C
Attack Description: Summons a RemoteBit to rain down lightning and break panels.
Element: Elec
Possible Rewards (Per Virus): RemoteBit2, Zenny
Special: Immobile. RemoteBit is invulnerable to all attacks and effects. Can use Blinder once.

Virus Name: Twisty2 EX
HP: 200
Attack: 80 Elec + Panel Break + Drop Attack
Attack Accuracy: C
Attack Description: Summons a RemoteBit to rain down lightning and break panels.
Element: Elec
Possible Rewards (Per Virus): RemoteBit2, Zenny
Special: Immobile. RemoteBit is invulnerable to all attacks and effects. Can use Blinder once.

Virus Name: Twisty3
HP: 240
Attack: 100 Elec + Panel Break + Drop Attack
Attack Accuracy: C
Attack Description: Summons a RemoteBit to rain down lightning and break panels.
Element: Elec
Possible Rewards (Per Virus): RemoteBit3, Zenny
Special: Immobile. RemoteBit is invulnerable to all attacks and effects. Can use Blinder once.

Virus Name: Twisty3 EX
HP: 280
Attack: 120 Elec + Panel Break + Drop Attack
Attack Accuracy: C
Attack Description: Summons a RemoteBit to rain down lightning and break panels.
Element: Elec
Possible Rewards (Per Virus): RemoteBit3, Zenny
Special: Immobile. RemoteBit is invulnerable to all attacks and effects. Can use Blinder once.

Virus Name: Twisty Omega
HP: 360
Attack: 160 Elec + Panel Break + Drop Attack
Attack Accuracy: C
Attack Description: Summons a RemoteBit to rain down lightning and break panels.
Element: Elec
Possible Rewards (Per Virus): RemoteBit3, Zenny
Special: Immobile. RemoteBit is invulnerable to all attacks and effects. Can use Blinder once. Can use Anti-Wood once.
--CanDevil--

Note: CanDevils will always try to position themselves to block direct attacks made against their candles.

Virus Name: CanDevil
HP: 120
Primary Attack Damage/Effects: 40 Fire + Piercing
Primary Attack Accuracy: B
Primary Attack Description: Attacks with bursts of hellfire.
Secondary Attack Damage/Effects: 15 Fire x 3 hits + Fighter Range
Secondary Attack Accuracy: C
Secondary Attack Description: Exhales a stream of fire that lasts enough to hit multiple times.
Element: Fire
Possible Rewards (Per Virus): Candle1, FireArm1, Zenny
Special: HeatBody
- Regen 60 when Candle is present.
- Candle has 60 HP and HeatBody.

Virus Name: CanDevil EX
HP: 150
Primary Attack Damage/Effects: 50 Fire + Piercing
Primary Attack Accuracy: B
Primary Attack Description: Attacks with bursts of hellfire.
Secondary Attack Damage/Effects: 20 Fire x 3 hits + Fighter Range
Secondary Attack Accuracy: C
Secondary Attack Description: Exhales a stream of fire that lasts enough to hit multiple times.
Element: Fire
Possible Rewards (Per Virus): Candle1, FireArm1, Zenny
Special: HeatBody
- Regen 75 when Candle is present.
- Candle has 75 HP and HeatBody.

Virus Name: CanDevil2
HP: 180
Primary Attack Damage/Effects: 60 Fire + Piercing
Primary Attack Accuracy: B
Primary Attack Description: Attacks with bursts of hellfire.
Secondary Attack Damage/Effects: 25 Fire x 3 hits + Fighter Range
Secondary Attack Accuracy: C
Secondary Attack Description: Exhales a stream of fire that lasts enough to hit multiple times.
Element: Fire
Possible Rewards (Per Virus): Candle2, FireArm2, Zenny
Special: HeatBody
- Regen 90 when Candle is present.
- Candle has 90 HP and HeatBody.

Virus Name: CanDevil2 EX
HP: 210
Primary Attack Damage/Effects: 70 Fire + Piercing
Primary Attack Accuracy: B
Primary Attack Description: Attacks with bursts of hellfire.
Secondary Attack Damage/Effects: 30 Fire x 3 hits + Fighter Range
Secondary Attack Accuracy: C
Secondary Attack Description: Exhales a stream of fire that lasts enough to hit multiple times.
Element: Fire
Possible Rewards (Per Virus): Candle2, FireArm2, Zenny
Special: HeatBody
- Regen 105 when Candle is present.
- Candle has 105 HP and HeatBody.

Virus Name: CanDevil3
HP: 240
Primary Attack Damage/Effects: 80 Fire + Piercing
Primary Attack Accuracy: B
Primary Attack Description: Attacks with bursts of hellfire.
Secondary Attack Damage/Effects: 35 Fire x 3 hits + Fighter Range
Secondary Attack Accuracy: C
Secondary Attack Description: Exhales a stream of fire that lasts enough to hit multiple times.
Element: Fire
Possible Rewards (Per Virus): Candle3, FireArm3, Zenny
Special: HeatBody
- Regen 120 when Candle is present.
- Candle has 120 HP and HeatBody.

Virus Name: CanDevil3 EX
HP: 270
Primary Attack Damage/Effects: 90 Fire + Piercing
Primary Attack Accuracy: B
Primary Attack Description: Attacks with bursts of hellfire.
Secondary Attack Damage/Effects: 40 Fire x 3 hits + Fighter Range
Secondary Attack Accuracy: C
Secondary Attack Description: Exhales a stream of fire that lasts enough to hit multiple times.
Element: Fire
Possible Rewards (Per Virus): Candle3, FireArm3, Zenny
Special: HeatBody
- Regen 135 when Candle is present.
- Candle has 135 HP and HeatBody.

Virus Name: CanDevil DS
HP: 360
Primary Attack Damage/Effects: 120 Fire + Piercing
Primary Attack Accuracy: B
Primary Attack Description: Attacks with bursts of hellfire.
Secondary Attack Damage/Effects: 50 Fire x 3 hits + Fighter Range
Secondary Attack Accuracy: C
Secondary Attack Description: Exhales a stream of fire that lasts enough to hit multiple times.
Element: Fire
Possible Rewards (Per Virus): Candle3, FireArm3, Zenny
Special: HeatBody
- Regen 180 when Candle is present.
- Candle has 180 HP and HeatBody.
--Spooky--

Virus Name: Spooky
HP: 30
Attack: 10 Null
Attack Accuracy: B
Attack Description: Teleports up to the opponent and slaps with its long tongue.
Element: Null
Possible Rewards (Per Virus): Recov10, Recov30 (Rare), Invis1 (Rare), Zenny
Special: Can teleport at will.
- Can use Recover 30 on any virus below 1/2 HP

Virus Name: Spooky EX
HP: 50
Attack: 20 Null
Attack Accuracy: B
Attack Description: Teleports up to the opponent and slaps with its long tongue.
Element: Null
Possible Rewards (Per Virus): Recov10, Recov30 (Uncommon), Recov50 (Rare), Invis1, Zenny
Special: Can teleport at will.
- Can use Recover 50 on any virus below 1/2 HP

Virus Name: Spooky2
HP: 80
Attack: 30 Null
Attack Accuracy: B
Attack Description: Teleports up to the opponent and slaps with its long tongue.
Element: Null
Possible Rewards (Per Virus): Recov30, Recov50 (Uncommon), Recov80 (Rare), Invis2 (Rare), Zenny
Special: Can teleport at will.
- Can use Recover 80 on any virus below 1/2 HP

Virus Name: Spooky2 EX
HP: 120
Attack: 40 Null
Attack Accuracy: B
Attack Description: Teleports up to the opponent and slaps with its long tongue.
Element: Null
Possible Rewards (Per Virus): Recov50, Recov80 (uncommon), Recov120 (rare), Invis2, Zenny
Special: Can teleport at will.
- Can use Recover 120 on any virus below 1/2 HP

Virus Name: Spooky3
HP: 150
Attack: 50 Null
Attack Accuracy: B
Attack Description: Teleports up to the opponent and slaps with its long tongue.
Element: Null
Possible Rewards (Per Virus): Recov80, Recov120 (uncommon), Recov150 (rare), Invis3 (Rare), Zenny
Special: Can teleport at will.
- Can use Recover 150 on any virus below 1/2 HP

Virus Name: Spooky3 EX
HP: 200
Attack: 60 Null
Attack Accuracy: B
Attack Description: Teleports up to the opponent and slaps with its long tongue.
Element: Null
Possible Rewards (Per Virus): Recov120, Recov150 (uncommon), Recov200 (rare), Invis3, Zenny
Special: Can teleport at will.
- Can use Recover 200 on any virus below 1/2 HP

Virus Name: Spooky Omega
HP: 300
Attack: 80 Null
Attack Accuracy: B
Attack Description: Teleports up to the opponent and slaps with its long tongue.
Element: Null
Possible Rewards (Per Virus): Invis3, Recov150, Recov200 (uncommon), Recov300 (rare), Zenny
Special: Can teleport at will.
- Can use Recover 300 on any virus below 1/2 HP
--Cloudy--

Virus Name: Cloudy
HP: 80
Attack: 40 Aqua + Group Attack
Attack Accuracy: C
Attack Description: Summons a rainstorm that lasts 2 turns.
Element: Aqua
Possible Rewards (Per Virus): LilCloud, Zenny
Special: Immune to Ground Attacks.
- Rainstorm lasts 2 turns.
- Virus attacks every 3 turns.

Virus Name: Cloudy EX
HP: 110
Attack: 60 Aqua + Group Attack
Attack Accuracy: C
Attack Description: Summons a rainstorm that lasts 2 turns.
Element: Aqua
Possible Rewards (Per Virus): LilCloud, Zenny
Special: Immune to Ground Attacks.
- Rainstorm lasts 2 turns.
- Virus attacks every 3 turns.

Virus Name: Cloudier
HP: 140
Attack: 80 Aqua + Group Attack
Attack Accuracy: C
Attack Description: Summons a rainstorm that lasts 2 turns.
Element: Aqua
Possible Rewards (Per Virus): MediumCloud, Zenny
Special: Immune to Ground Attacks.
- Rainstorm lasts 2 turns.
- Virus attacks every 3 turns.

Virus Name: Cloudier EX
HP: 170
Attack: 100 Aqua + Group Attack
Attack Accuracy: C
Attack Description: Summons a rainstorm that lasts 2 turns.
Element: Aqua
Possible Rewards (Per Virus): MediumCloud, Zenny
Special: Immune to Ground Attacks.
- Rainstorm lasts 2 turns.
- Virus attacks every 3 turns.

Virus Name: Cloudiest
HP: 200
Attack: 120 Aqua + Group Attack
Attack Accuracy: C
Attack Description: Summons a rainstorm that lasts 2 turns.
Element: Aqua
Possible Rewards (Per Virus): BigCloud, Zenny
Special: Immune to Ground Attacks.
- Rainstorm lasts 2 turns.
- Virus attacks every 3 turns.

Virus Name: Cloudiest EX
HP: 230
Attack: 140 Aqua + Group Attack
Attack Accuracy: C
Attack Description: Summons a rainstorm that lasts 2 turns.
Element: Aqua
Possible Rewards (Per Virus): BigCloud, Zenny
Special: Immune to Ground Attacks.
- Rainstorm lasts 2 turns.
- Virus attacks every 3 turns.

Virus Name: Cloudy SP
HP: 300
Attack: 150 Aqua + To-All-Clause
Attack Accuracy: A
Attack Description: Summons a rainstorm that lasts 3 turns.
Element: Aqua
Possible Rewards (Per Virus): RainyDay, Zenny
Special: Immune to Ground Attacks.
- Rainstorm lasts 3 turns.
- Virus attacks every 3 turns.
--Flamey--

Virus Name: Flamey
HP: 60
Attack: 20 Fire + Break Terrain x 2 Targets
Attack Accuracy: C
Attack Description: Flies into the sky, then crashes through the ground. Crashes back up through the ground again, usually beneath the feet of a Navi.
Element: Fire
Possible Rewards (Per Virus): LineOut1, Zenny
Special: Greatly enhanced evasion when attacking.
- Second attack's accuracy is unchanged, but is harder to avoid.

Virus Name: Flamey EX
HP: 80
Attack: 30 Fire + Break Terrain x 2 Targets
Attack Accuracy: C
Attack Description: Flies into the sky, then crashes through the ground. Crashes back up through the ground again, usually beneath the feet of a Navi.
Element: Fire
Possible Rewards (Per Virus): LineOut1, Zenny
Special: Greatly enhanced evasion when attacking.
- Second attack's accuracy is unchanged, but is harder to avoid.

Virus Name: Flamey2
HP: 110
Attack: 40 Fire + Break Terrain x 2 Targets
Attack Accuracy: C
Attack Description: Flies into the sky, then crashes through the ground. Crashes back up through the ground again, usually beneath the feet of a Navi.
Element: Fire
Possible Rewards (Per Virus): LineOut2, Zenny
Special: Greatly enhanced evasion when attacking.
- Second attack's accuracy is unchanged, but is harder to avoid.

Virus Name: Flamey2 EX
HP: 150
Attack: 50 Fire + Break Terrain x 2 Targets
Attack Accuracy: C
Attack Description: Flies into the sky, then crashes through the ground. Crashes back up through the ground again, usually beneath the feet of a Navi.
Element: Fire
Possible Rewards (Per Virus): LineOut2, Zenny
Special: Greatly enhanced evasion when attacking.
- Second attack's accuracy is unchanged, but is harder to avoid.

Virus Name: Flamey3
HP: 200
Attack: 60 Fire + Break Terrain x 2 Targets
Attack Accuracy: C
Attack Description: Flies into the sky, then crashes through the ground. Crashes back up through the ground again, usually beneath the feet of a Navi.
Element: Fire
Possible Rewards (Per Virus): LineOut3, Zenny
Special: Greatly enhanced evasion when attacking.
- Second attack's accuracy is unchanged, but is harder to avoid.

Virus Name: Flamey3 EX
HP: 260
Attack: 70 Fire + Break Terrain x 2 Targets
Attack Accuracy: C
Attack Description: Flies into the sky, then crashes through the ground. Crashes back up through the ground again, usually beneath the feet of a Navi.
Element: Fire
Possible Rewards (Per Virus): LineOut3, Zenny
Special: Greatly enhanced evasion when attacking.
- Second attack's accuracy is unchanged, but is harder to avoid.

Virus Name: Flamey Omega
HP: 350
Attack: 100 Fire + Break Terrain x 4 Targets
Attack Accuracy: C
Attack Description: Flies into the sky, then crashes through the ground. Crashes back up through the ground again, usually beneath the feet of a Navi.
Element: Fire
Possible Rewards (Per Virus): LineOut3, Zenny
Special: Greatly enhanced evasion when attacking.
- Second and fourth attacks' accuracy values are unchanged, but are harder to avoid.
- Double Attack.
--AppleSamu--

Note: More likely to use Primary Attack when accompanied by Fire Elementals or very little Grass is present. More likely to use Secondary Attack if target is on Grass or a lot of Grass is already present.

Virus Name: AppleSamu
HP: 70
Primary Damage/Effect: 15 Wood + Small Area Grass Terrain Change
Primary Attack Accuracy: A
Primary Attack Description: Pops out of fruit shell, and spits a cluster of grass seeds.
Element: Wood
Possible Rewards (Per Virus): RedFruit1, Zenny
Special: Attacks every other turn.
- IronBody when not attacking.
- When this virus's HP is reduced to zero or lower, this virus will return another one virus still alive to full HP. AppleSamu is then deleted as normal.

Virus Name: AppleSamu EX
HP: 120
Primary Damage/Effect: 30 Wood + Small Area Grass Terrain Change
Primary Attack Accuracy: A
Primary Attack Description: Pops out of fruit shell, and spits a cluster of grass seeds.
Element: Wood
Possible Rewards (Per Virus): RedFruit1, Zenny
Special: Attacks every other turn.
- IronBody when not attacking.
- When this virus's HP is reduced to zero or lower, this virus will return another one virus still alive to full HP. AppleSamu is then deleted as normal.

Virus Name: AppleSamu2
HP: 170
Primary Damage/Effect: 45 Wood + Small Area Grass Terrain Change
Primary Attack Accuracy: A
Primary Attack Description: Pops out of fruit shell, and spits a cluster of grass seeds.
Element: Wood
Possible Rewards (Per Virus): RedFruit2, Zenny
Special: Attacks every other turn.
- IronBody when not attacking.
- When this virus's HP is reduced to zero or lower, this virus will return another one virus still alive to full HP. AppleSamu is then deleted as normal.

Virus Name: AppleSamu2 EX
HP: 220
Primary Damage/Effect: 60 Wood + Small Area Grass Terrain Change
Primary Attack Accuracy: A
Primary Attack Description: Pops out of fruit shell, and spits a cluster of grass seeds.
Element: Wood
Possible Rewards (Per Virus): RedFruit2, Zenny
Special: Attacks every other turn.
- IronBody when not attacking.
- When this virus's HP is reduced to zero or lower, this virus will return another one virus still alive to full HP. AppleSamu is then deleted as normal.

Virus Name: AppleSamu3
HP: 270
Primary Damage/Effect: 75 Wood + Small Area Grass Terrain Change
Primary Attack Accuracy: A
Primary Attack Description: Pops out of fruit shell, and spits a cluster of grass seeds.
Element: Wood
Possible Rewards (Per Virus): RedFruit3, Zenny
Special: Attacks every other turn.
- IronBody when not attacking.
- When this virus's HP is reduced to zero or lower, this virus will return another one virus still alive to full HP. AppleSamu is then deleted as normal.

Virus Name: AppleSamu3 EX
HP: 320
Primary Damage/Effect: 90 Wood + Small Area Grass Terrain Change
Primary Attack Accuracy: A
Primary Attack Description: Pops out of fruit shell, and spits a cluster of grass seeds.
Element: Wood
Possible Rewards (Per Virus): RedFruit3, Zenny
Special: Attacks every other turn.
- IronBody when not attacking.
- When this virus's HP is reduced to zero or lower, this virus will return another one virus still alive to full HP. AppleSamu is then deleted as normal.

Virus Name: AppleSamu Omega
HP: 420
Primary Damage/Effect: 120 Wood + Small Area Grass Terrain Change
Primary Attack Accuracy: A
Primary Attack Description: Pops out of fruit shell, and spits a cluster of grass seeds.
Element: Wood
Possible Rewards (Per Virus): RedFruit3, Zenny
Special: Attacks every other turn.
- IronBody when not attacking.
- When this virus's HP is reduced to zero or lower, this virus will return another one virus still alive to full HP. AppleSamu is then deleted as normal.
--Genin--

Virus Name: Genin
HP: 60
Attack: 30 Null + Slashing + Group Attack (MoonBlade) / 10 Null + Slashing x 3 Attacks x 2 Targets (Kunai)
Attack Accuracy: B / B
Attack Description: Counter attacks with either a spinning cut or a volley of Kunai.
Element: Null
Possible Rewards (Per Virus): Kunai1, Moonblade1, Zenny
Special: This virus does not initiate attacks on it's own.
- Seeks cover behind objects when not attacking.
- If no objects are present, this viruses evasion is enhanced.
- Counters Battlechip use with Kunai once per turn.
- Counters Buster use with MoonBlade once per turn.
- Counters Sig Attack use with either Kunai, or Moonblade once per turn.
- Passive sigs that do damage or have an offensive effect will set off the counter.

Virus Name: Genin EX
HP: 100
Attack: 50 Null + Slashing + Group Attack (MoonBlade) / 10 Null + Slashing x 5 Attacks x 2 Targets (Kunai)
Attack Accuracy: B / B
Attack Description: Counter attacks with either a spinning cut or a volley of Kunai.
Element: Null
Possible Rewards (Per Virus): Kunai1, Moonblade1, Zenny
Special: This virus does not initiate attacks on it's own.
- Seeks cover behind objects when not attacking.
- If no objects are present, this viruses evasion is enhanced.
- Counters Battlechip use with Kunai once per turn.
- Counters Buster use with MoonBlade once per turn.
- Counters Sig Attack use with either Kunai, or Moonblade once per turn.
- Passive sigs that do damage or have an offensive effect will set off the counter.

Virus Name: Genin2
HP: 140
Attack: 70 Null + Slashing + Group Attack (MoonBlade) / 10 Null + Slashing x 7 Attacks x 2 Targets (Kunai)
Attack Accuracy: B / B
Attack Description: Counter attacks with either a spinning cut or a volley of Kunai.
Element: Null
Possible Rewards (Per Virus): Kunai2, Moonblade2, Zenny
Special: This virus does not initiate attacks on it's own.
- Seeks cover behind objects when not attacking.
- If no objects are present, this viruses evasion is enhanced.
- Counters Battlechip use with Kunai once per turn.
- Counters Buster use with MoonBlade once per turn.
- Counters Sig Attack use with either Kunai, or Moonblade once per turn.
- Passive sigs that do damage or have an offensive effect will set off the counter.

Virus Name: Genin2 EX
HP: 180
Attack: 90 Null + Slashing + Group Attack (MoonBlade) / 10 Null + Slashing x 9 Attacks x 2 Targets (Kunai)
Attack Accuracy: B / B
Attack Description: Counter attacks with either a spinning cut or a volley of Kunai.
Element: Null
Possible Rewards (Per Virus): Kunai2, Moonblade2, Zenny
Special: This virus does not initiate attacks on it's own.
- Seeks cover behind objects when not attacking.
- If no objects are present, this viruses evasion is enhanced.
- Counters Battlechip use with Kunai once per turn.
- Counters Buster use with MoonBlade once per turn.
- Counters Sig Attack use with either Kunai, or Moonblade once per turn.
- Passive sigs that do damage or have an offensive effect will set off the counter.

Virus Name: Genin3
HP: 220
Attack: 110 Null + Slashing + Group Attack (MoonBlade) / 10 Null + Slashing x 11 Attacks x 2 Targets (Kunai)
Attack Accuracy: B / B
Attack Description: Counter attacks with either a spinning cut or a volley of Kunai.
Element: Null
Possible Rewards (Per Virus): Kunai3, Moonblade3, Zenny
Special: This virus does not initiate attacks on it's own.
- Seeks cover behind objects when not attacking.
- If no objects are present, this viruses evasion is enhanced.
- Counters Battlechip use with Kunai once per turn.
- Counters Buster use with MoonBlade once per turn.
- Counters Sig Attack use with either Kunai, or Moonblade once per turn.
- Passive sigs that do damage or have an offensive effect will set off the counter.

Virus Name: Genin3 EX
HP: 260
Attack: 130 Null + Slashing + Group Attack (MoonBlade) / 10 Null + Slashing x 13 Attacks x 2 Targets (Kunai)
Attack Accuracy: B / B
Attack Description: Counter attacks with either a spinning cut or a volley of Kunai.
Element: Null
Possible Rewards (Per Virus): Kunai3, Moonblade3, Zenny
Special: This virus does not initiate attacks on it's own.
- Seeks cover behind objects when not attacking.
- If no objects are present, this viruses evasion is enhanced.
- Counters Battlechip use with Kunai once per turn.
- Counters Buster use with MoonBlade once per turn.
- Counters Sig Attack use with either Kunai, or Moonblade once per turn.
- Passive sigs that do damage or have an offensive effect will set off the counter.

Virus Name: Genin Omega
HP: 260
Attack: 130 Null + Slashing + Group Attack (MoonBlade) / 10 Null + Slashing x 13 Attacks x 2 Targets (Kunai)
Attack Accuracy: B / B
Attack Description: Counter attacks with either a spinning cut or a volley of Kunai.
Element: Null
Possible Rewards (Per Virus): Kunai3, Moonblade3, Anti-Damage (RARE), Zenny
Special: This virus does not initiate attacks on it's own.
- Seeks cover behind objects when not attacking.
- If no objects are present, this viruses evasion is enhanced.
- Counters Battlechip use with Kunai once per turn.
- Counters Buster use with MoonBlade once per turn.
- Counters Sig Attack use with either Kunai, or Moonblade once per turn.
- Passive sigs that do damage or have an offensive effect will set off the counter.
- Can use Anti-Damage once.
--Zemon--

Virus Name: Zemon
HP: 100
Attack Damage/Effect: (10 Null + Slashing + Long Attack or Wide Attack) then (10 Null + Slashing + Wide Attack or Long Attack)
Attack Accuracy: B / B
Attack Description: Attacks with a 2 stroke sword combination attack.
Element: Null
Possible Rewards (Per Virus): Katana1 (Rare), Zenny
Special: Each stage of its attack must each have a different range. It must follow up a Wide Attack with a Long Attack, and vice versa.
- Can use AreaGrab once as a free action.

Virus Name: Zemon EX
HP: 150
Attack Damage/Effect: (20 Null + Slashing + Long Attack or Wide Attack) then (20 Null + Slashing + Wide Attack or Long Attack)
Attack Accuracy: B / B
Attack Description: Attacks with a 2 stroke sword combination attack.
Element: Null
Possible Rewards (Per Virus): Katana1 (Rare), Zenny
Special: Each stage of its attack must each have a different range. It must follow up a Wide Attack with a Long Attack, and vice versa.
- Can use AreaGrab once as a free action.

Virus Name: Zemon2
HP: 200
Attack Damage/Effect: (30 Null + Slashing + Long Attack or Wide Attack) then (30 Null + Slashing + Wide Attack or Long Attack)
Attack Accuracy: B / B
Attack Description: Attacks with a 2 stroke sword combination attack.
Element: Null
Possible Rewards (Per Virus): Katana2 (Rare), Zenny
Special: Each stage of its attack must each have a different range. It must follow up a Wide Attack with a Long Attack, and vice versa.
- Can use AreaGrab once as a free action.

Virus Name: Zemon2 EX
HP: 250
Attack Damage/Effect: (40 Null + Slashing + Long Attack or Wide Attack) then (40 Null + Slashing + Wide Attack or Long Attack)
Attack Accuracy: B / B
Attack Description: Attacks with a 2 stroke sword combination attack.
Element: Null
Possible Rewards (Per Virus): Katana2 (Rare), Zenny
Special: Each stage of its attack must each have a different range. It must follow up a Wide Attack with a Long Attack, and vice versa.
- Can use AreaGrab once as a free action.

Virus Name: Zemon3
HP: 300
Attack Damage/Effect: (50 Null + Slashing + Long Attack or Wide Attack) then (50 Null + Slashing + Wide Attack or Long Attack)
Attack Accuracy: B / B
Attack Description: Attacks with a 2 stroke sword combination attack.
Element: Null
Possible Rewards (Per Virus): Katana3 (Rare), Zenny
Special: Each stage of its attack must each have a different range. It must follow up a Wide Attack with a Long Attack, and vice versa.
- Can use AreaGrab once as a free action.

Virus Name: Zemon3 EX
HP: 350
Attack Damage/Effect: (60 Null + Slashing + Long Attack or Wide Attack) then (60 Null + Slashing + Wide Attack or Long Attack)
Attack Accuracy: B / B
Attack Description: Attacks with a 2 stroke sword combination attack.
Element: Null
Possible Rewards (Per Virus): Katana3 (Rare), Zenny
Special: Each stage of its attack must each have a different range. It must follow up a Wide Attack with a Long Attack, and vice versa.
- Can use AreaGrab once as a free action.

Virus Name: Ronin
HP: 500
Attack Damage/Effect: (80 Null + Slashing + Long Attack or Wide Attack) then (80 Null + Slashing + Wide Attack or Long Attack)
Attack Accuracy: B / B
Attack Description: Attacks with a 2 stroke sword combination attack.
Element: Null
Possible Rewards (Per Virus): Katana3 (Rare), Muramasa (Uber Rare), Zenny
Special: Each stage of its attack must each have a different range. It must follow up a Wide Attack with a Long Attack, and vice versa.
- Can use AreaGrab three times as a free action.
--Skullavia--

Virus Name: Skarab
HP: 120
Attack Damage/Effect: 20 Null + Confusion + Homing
Attack Accuracy: C
Attack Description: Throws a bone that homes in on it's target.
Element: Null
Possible Rewards (Per Virus): Skully1, Zenny
Special: Collapses into a pile of bones when hit by non-buster attacks for one turn.
- Invincible while collapsed.

Virus Name: Skarab EX
HP: 160
Attack Damage/Effect: 40 Null + Confusion + Homing
Attack Accuracy: C
Attack Description: Throws a bone that homes in on it's target.
Element: Null
Possible Rewards (Per Virus): Skully1, Zenny
Special: Collapses into a pile of bones when hit by non-buster attacks for one turn.
- Invincible while collapsed.

Virus Name: Skarab2
HP: 200
Attack Damage/Effect: 60 Null + Confusion + Homing
Attack Accuracy: C
Attack Description: Throws a bone that homes in on it's target.
Element: Null
Possible Rewards (Per Virus): Skully2, Zenny
Special: Collapses into a pile of bones when hit by non-buster attacks for one turn.
- Invincible while collapsed.

Virus Name: Skarab2 EX
HP: 240
Attack Damage/Effect: 80 Null + Confusion + Homing
Attack Accuracy: C
Attack Description: Throws a bone that homes in on it's target.
Element: Null
Possible Rewards (Per Virus): Skully2, Zenny
Special: Collapses into a pile of bones when hit by non-buster attacks for one turn.
- Invincible while collapsed.

Virus Name: Skarab3
HP: 280
Attack Damage/Effect: 100 Null + Confusion + Homing
Attack Accuracy: C
Attack Description: Throws a bone that homes in on it's target.
Element: Null
Possible Rewards (Per Virus): Skully3, Zenny
Special: Collapses into a pile of bones when hit by non-buster attacks for one turn.
- Invincible while collapsed.

Virus Name: Skarab3 EX
HP: 320
Attack Damage/Effect: 120 Null + Confusion + Homing
Attack Accuracy: C
Attack Description: Throws a bone that homes in on it's target.
Element: Null
Possible Rewards (Per Virus): Skully3, Zenny
Special: Collapses into a pile of bones when hit by non-buster attacks for one turn.
- Invincible while collapsed.

Virus Name: Skarab Omega
HP: 400
Attack Damage/Effect: 160 Null + Confusion + Homing
Attack Accuracy: C
Attack Description: Throws a bone that homes in on it's target.
Element: Null
Possible Rewards (Per Virus): Skully3, Zenny
Special: Collapses into a pile of bones when hit by non-buster attacks for one turn.
- Invincible while collapsed.
- Can use MindBender once as a free action.
--Rush--

Note: Will not appear for Navis lower level than 5.

Virus name: Rush
HP: 50
Attack Damage/Effect: None
Attack Accuracy: N/A
Attack Description: N/A
Element: None
Possible Rewards (Per Virus): Popup, Any RARE chip for current network tier, Zenny (10x normal)
Special: Only ONE Rush may appear in any given battle. This virus is rare.
Special: Immune to terrain effects besides damage multiplication.
Special: One free dodge per turn.
Special: Will always survive with 1 HP no matter how much damage is done to it. If it has more than 1 HP at the end of a turn, it will automatically escape. After it checks for escape, it will be restored to full HP if still present in battle. When it is the last virus remaining in a battle, it will leave its rewards behind and flee the battle.

Virus Name: Rush2
HP: 100
Attack Damage/Effect: None
Attack Accuracy: N/A
Attack Description: N/A
Element: None
Possible Rewards (Per Virus): Popup, Any RARE chip for current network tier, Zenny (10x normal)
Special: Only ONE Rush may appear in any given battle. This virus is rare.
Special: Immune to terrain effects besides damage multiplication.
Special: One free dodge per turn.
Special: Will always survive with 1 HP no matter how much damage is done to it. If it has more than 1 HP at the end of a turn, it will automatically escape. After it checks for escape, it will be restored to full HP if still present in battle. When it is the last virus remaining in a battle, it will leave its rewards behind and flee the battle.

Virus Name: Rush3
HP: 150
Attack Damage/Effect: None
Attack Accuracy: N/A
Attack Description: N/A
Element: None
Possible Rewards (Per Virus): Popup, Any RARE chip for current network tier, Zenny (10x normal)
Special: Only ONE Rush may appear in any given battle. This virus is rare.
Special: Immune to terrain effects besides damage multiplication.
Special: One free dodge per turn.
Special: Will always survive with 1 HP no matter how much damage is done to it. If it has more than 1 HP at the end of a turn, it will automatically escape. After it checks for escape, it will be restored to full HP if still present in battle. When it is the last virus remaining in a battle, it will leave its rewards behind and flee the battle.

Virus Name: Rush Omega
HP: 250
Attack Damage/Effect: None
Attack Accuracy: N/A
Attack Description: N/A
Element: None
Possible Rewards (Per Virus): Popup, Any RARE chip for current network tier, Zenny (10x normal)
Special: Only ONE Rush may appear in any given battle. This virus is rare.
Special: Immune to terrain effects besides damage multiplication.
Special: One free dodge per turn.
Special: Will always survive with 1 HP no matter how much damage is done to it. If it has more than 1 HP at the end of a turn, it will automatically escape. After it checks for escape, it will be restored to full HP if still present in battle. When it is the last virus remaining in a battle, it will leave its rewards behind and flee the battle.
--Sparky--

Virus Name: Sparky
HP: 100
Attack Damage/Effect: 40 Elec to close group, break, impact
Attack Accuracy: B
Attack Description: Zips in rotation around the battlefield, attempting to slam its electrically-charged body into enemies.
Element: Elec
Possible Rewards (Per Virus): Sattelite1, Zenny
Special: Omnishoes. One free dodge against each opponent. If this virus makes contact with an object on the battlefield, it will begin to slowly orbit the object and loses its ability to dodge.

Virus Name: Sparky EX
HP: 130
Attack Damage/Effect: 60 Elec to close group, break, impact
Attack Accuracy: B
Attack Description: Zips in rotation around the battlefield, attempting to slam its electrically-charged body into enemies.
Element: Elec
Possible Rewards (Per Virus): Sattelite1, Zenny
Special: Omnishoes. One free dodge against each opponent. If this virus makes contact with an object on the battlefield, it will begin to slowly orbit the object and loses its ability to dodge.

Virus Name: Sparkler
HP: 160
Attack Damage/Effect: 80 Elec to close group, break, impact
Attack Accuracy: B
Attack Description: Zips in rotation around the battlefield, attempting to slam its electrically-charged body into enemies.
Element: Elec
Possible Rewards (Per Virus): Sattelite2, Zenny
Special: Omnishoes. One free dodge against each opponent. If this virus makes contact with an object on the battlefield, it will begin to slowly orbit the object and loses its ability to dodge.

Virus Name: Sparkler EX
HP: 190
Attack Damage/Effect: 100 Elec to close group, break, impact
Attack Accuracy: B
Attack Description: Zips in rotation around the battlefield, attempting to slam its electrically-charged body into enemies.
Element: Elec
Possible Rewards (Per Virus): Sattelite2, Zenny
Special: Omnishoes. One free dodge against each opponent. If this virus makes contact with an object on the battlefield, it will begin to slowly orbit the object and loses its ability to dodge.

Virus Name: Sparknoid
HP: 220
Attack Damage/Effect: 120 Elec to close group, break, impact
Attack Accuracy: B
Attack Description: Zips in rotation around the battlefield, attempting to slam its electrically-charged body into enemies.
Element: Elec
Possible Rewards (Per Virus): Sattelite3, Zenny
Special: Omnishoes. One free dodge against each opponent. If this virus makes contact with an object on the battlefield, it will begin to slowly orbit the object and loses its ability to dodge.

Virus Name: Sparknoid EX
HP: 250
Attack Damage/Effect: 140 Elec to close group, break, impact
Attack Accuracy: B
Attack Description: Zips in rotation around the battlefield, attempting to slam its electrically-charged body into enemies.
Element: Elec
Possible Rewards (Per Virus): Sattelite3, Zenny
Special: Omnishoes. One free dodge against each opponent. If this virus makes contact with an object on the battlefield, it will begin to slowly orbit the object and loses its ability to dodge.

Virus Name: Sparky DS
HP: 300
Attack Damage/Effect: 180 Elec to close group, break, impact
Attack Accuracy: B
Attack Description: Zips in rotation around the battlefield, attempting to slam its electrically-charged body into enemies.
Element: Elec
Possible Rewards (Per Virus): Sattelite3, Zenny
Special: Omnishoes. One free dodge against each opponent. If this virus makes contact with an object on the battlefield, it will begin to slowly orbit the object and loses its ability to dodge. Can use AreaGrab and escape an object's orbit.