--Lark--
Virus Name: Lark
HP: 100
Attack Damage/Effect: 15 Aqua + Wide Attack
Attack Accuracy: A
Attack Description: Fires wideshot
Element: Aqua
Possible Rewards (Per Virus): Wideshot, Zenny
Special: Omnishoes
Virus Name: Lark EX
HP: 150
Attack Damage/Effect: 30 Aqua + Wide Attack
Attack Accuracy: A
Attack Description: Fires wideshot
Element: Aqua
Possible Rewards (Per Virus): Wideshot, Zenny
Special: Omnishoes
Virus Name: Bark
HP: 200
Attack Damage/Effect: 45 Aqua + Wide Attack
Attack Accuracy: A
Attack Description: Fires wideshot.
Element: Aqua
Possible Rewards (Per Virus): Wideshot2, Zenny
Special: Omnishoes
Special: Can blind one enemy once instead of attacking.
Virus Name: Bark EX
HP: 250
Attack Damage/Effect: 60 Aqua + Wide Attack
Attack Accuracy: A
Attack Description: Fires wideshot.
Element: Aqua
Possible Rewards (Per Virus): Wideshot2, Zenny
Special: Omnishoes
Special: Can blind one enemy once instead of attacking.
Virus Name: Tark
HP: 300
Attack Damage/Effect: 75 Aqua + Wide Attack
Attack Accuracy: A
Attack Description: Fires wideshot.
Element: Aqua
Possible Rewards (Per Virus): Wideshot3, Zenny
Special: Omnishoes
Special: Can blind one enemy once instead of attacking.
Special: Can use Anti-Elec once to return all damage from one elec attack the turn after use.
Virus Name: Tark EX
HP: 350
Attack Damage/Effect: 90 Aqua + Wide Attack
Attack Accuracy: A
Attack Description: Fires wideshot.
Element: Aqua
Possible Rewards (Per Virus): Wideshot3, Zenny
Special: Omnishoes
Special: Can blind one enemy once instead of attacking.
Special: Can use Anti-Elec once to return all damage from one elec attack the turn after use.
Virus Name: Lark DS
HP: 400
Attack Damage/Effect: 120 Aqua + Wide Attack + Breaking + Piercing
Attack Accuracy: A
Attack Description: Fires Dark Wideshot. Breaking and Piercing..
Element: Aqua
Possible Rewards (Per Virus): Wideshot3, Zenny
Special: Omnishoes
Special: Can use Blinder once, but it is not immune to the effects of Blinder.
Special: Can use Anti-Elec once to return all damage from one elec attack the turn after use.
New Virus Master List
last edited by Bomber
--CannonDumb--
Notes: CannonDumb viruses attack any targets in sight every action they are able to. They can and will attack objects, but only objects they can damage. They will not waste cannon fire on IronBody, Shadow, or Invisible targets. The exception is Canodumb DS, which will fire at anything with its DarkCannon's beam blasts. All CannonDumb viruses may opt to spend one action prior to attacking marking their opponent with target lock. They gain the 10% accuracy benefit of Take Aim against this opponent for any and all follow-on attacks until they lose sight of the target, or switch targets.
Virus Name: CannonDumb
HP: 50
Primary Attack Damage/Effect: 20 Null
Primary Attack Accuracy: A
Primary Attack Description: Fires its cannon after aiming.
Secondary Attack Damage/Effect: Mark Target
Secondary Attack Accuracy: S
Secondary Attack Description: Marks an enemy within line of sight with a target lock that raises the accuracy of this virus by +1 Rank (10%) until the virus is forced to switch targets or loses sight of the marked target (they take cover).
Element: None
Possible Rewards (Per Virus): Cannon, Zenny
Special: Immobile
Virus Name: CannonDumb EX
HP: 90
Primary Attack Damage/Effect: 40 Null
Primary Attack Accuracy: A
Primary Attack Description: Fires its cannon after aiming.
Secondary Attack Damage/Effect: Mark Target
Secondary Attack Accuracy: S
Secondary Attack Description: Marks an enemy within line of sight with a target lock that raises the accuracy of this virus by +1 Rank (10%) until the virus is forced to switch targets or loses sight of the marked target (they take cover).
Element: None
Possible Rewards (Per Virus): Cannon, Zenny
Special: Immobile
Virus Name: CannonDumb2
HP: 130
Primary Attack Damage/Effect: 60 Null
Primary Attack Accuracy: A
Primary Attack Description: Fires its cannon after aiming.
Secondary Attack Damage/Effect: Mark Target
Secondary Attack Accuracy: S
Secondary Attack Description: Marks an enemy within line of sight with a target lock that raises the accuracy of this virus by +1 Rank (10%) until the virus is forced to switch targets or loses sight of the marked target (they take cover).
Element: None
Possible Rewards (Per Virus): Hi-Cannon, Zenny
Special: Immobile
Virus Name: CannonDumb2 EX
HP: 180
Primary Attack Damage/Effect: 80 Null
Primary Attack Accuracy: A
Primary Attack Description: Fires its cannon after aiming.
Secondary Attack Damage/Effect: Mark Target
Secondary Attack Accuracy: S
Secondary Attack Description: Marks an enemy within line of sight with a target lock that raises the accuracy of this virus by +1 Rank (10%) until the virus is forced to switch targets or loses sight of the marked target (they take cover).
Element: None
Possible Rewards (Per Virus): Hi-Cannon, Zenny
Special: Immobile
Virus Name: CannonDumb3
HP: 220
Primary Attack Damage/Effect: 100 Null
Primary Attack Accuracy: A
Primary Attack Description: Fires its cannon after aiming.
Secondary Attack Damage/Effect: Mark Target
Secondary Attack Accuracy: S
Secondary Attack Description: Marks an enemy within line of sight with a target lock that raises the accuracy of this virus by +1 Rank (10%) until the virus is forced to switch targets or loses sight of the marked target (they take cover).
Element: None
Possible Rewards (Per Virus): M-Cannon, Zenny
Special: Immobile
Virus Name: CannonDumb3 EX
HP: 260
Primary Attack Damage/Effect: 120 Null
Primary Attack Accuracy: A
Primary Attack Description: Fires its cannon after aiming.
Secondary Attack Damage/Effect: Mark Target
Secondary Attack Accuracy: S
Secondary Attack Description: Marks an enemy within line of sight with a target lock that raises the accuracy of this virus by +1 Rank (10%) until the virus is forced to switch targets or loses sight of the marked target (they take cover).
Element: None
Possible Rewards (Per Virus): M-Cannon, Zenny
Special: Immobile
Virus Name: CannonDumb DS
HP: 400
Primary Attack Damage/Effect: 160 Null + Piercing + Beam Attack
Primary Attack Accuracy: A
Primary Attack Description: Fires its cannon after aiming.
Secondary Attack Damage/Effect: Mark Target
Secondary Attack Accuracy: S
Secondary Attack Description: Marks an enemy within line of sight with a target lock that raises the accuracy of this virus by +1 Rank (10%) until the virus is forced to switch targets or loses sight of the marked target (they take cover).
Element: None
Possible Rewards (Per Virus): SuperCannon, Zenny
Special: Immobile
Notes: CannonDumb viruses attack any targets in sight every action they are able to. They can and will attack objects, but only objects they can damage. They will not waste cannon fire on IronBody, Shadow, or Invisible targets. The exception is Canodumb DS, which will fire at anything with its DarkCannon's beam blasts. All CannonDumb viruses may opt to spend one action prior to attacking marking their opponent with target lock. They gain the 10% accuracy benefit of Take Aim against this opponent for any and all follow-on attacks until they lose sight of the target, or switch targets.
Virus Name: CannonDumb
HP: 50
Primary Attack Damage/Effect: 20 Null
Primary Attack Accuracy: A
Primary Attack Description: Fires its cannon after aiming.
Secondary Attack Damage/Effect: Mark Target
Secondary Attack Accuracy: S
Secondary Attack Description: Marks an enemy within line of sight with a target lock that raises the accuracy of this virus by +1 Rank (10%) until the virus is forced to switch targets or loses sight of the marked target (they take cover).
Element: None
Possible Rewards (Per Virus): Cannon, Zenny
Special: Immobile
Virus Name: CannonDumb EX
HP: 90
Primary Attack Damage/Effect: 40 Null
Primary Attack Accuracy: A
Primary Attack Description: Fires its cannon after aiming.
Secondary Attack Damage/Effect: Mark Target
Secondary Attack Accuracy: S
Secondary Attack Description: Marks an enemy within line of sight with a target lock that raises the accuracy of this virus by +1 Rank (10%) until the virus is forced to switch targets or loses sight of the marked target (they take cover).
Element: None
Possible Rewards (Per Virus): Cannon, Zenny
Special: Immobile
Virus Name: CannonDumb2
HP: 130
Primary Attack Damage/Effect: 60 Null
Primary Attack Accuracy: A
Primary Attack Description: Fires its cannon after aiming.
Secondary Attack Damage/Effect: Mark Target
Secondary Attack Accuracy: S
Secondary Attack Description: Marks an enemy within line of sight with a target lock that raises the accuracy of this virus by +1 Rank (10%) until the virus is forced to switch targets or loses sight of the marked target (they take cover).
Element: None
Possible Rewards (Per Virus): Hi-Cannon, Zenny
Special: Immobile
Virus Name: CannonDumb2 EX
HP: 180
Primary Attack Damage/Effect: 80 Null
Primary Attack Accuracy: A
Primary Attack Description: Fires its cannon after aiming.
Secondary Attack Damage/Effect: Mark Target
Secondary Attack Accuracy: S
Secondary Attack Description: Marks an enemy within line of sight with a target lock that raises the accuracy of this virus by +1 Rank (10%) until the virus is forced to switch targets or loses sight of the marked target (they take cover).
Element: None
Possible Rewards (Per Virus): Hi-Cannon, Zenny
Special: Immobile
Virus Name: CannonDumb3
HP: 220
Primary Attack Damage/Effect: 100 Null
Primary Attack Accuracy: A
Primary Attack Description: Fires its cannon after aiming.
Secondary Attack Damage/Effect: Mark Target
Secondary Attack Accuracy: S
Secondary Attack Description: Marks an enemy within line of sight with a target lock that raises the accuracy of this virus by +1 Rank (10%) until the virus is forced to switch targets or loses sight of the marked target (they take cover).
Element: None
Possible Rewards (Per Virus): M-Cannon, Zenny
Special: Immobile
Virus Name: CannonDumb3 EX
HP: 260
Primary Attack Damage/Effect: 120 Null
Primary Attack Accuracy: A
Primary Attack Description: Fires its cannon after aiming.
Secondary Attack Damage/Effect: Mark Target
Secondary Attack Accuracy: S
Secondary Attack Description: Marks an enemy within line of sight with a target lock that raises the accuracy of this virus by +1 Rank (10%) until the virus is forced to switch targets or loses sight of the marked target (they take cover).
Element: None
Possible Rewards (Per Virus): M-Cannon, Zenny
Special: Immobile
Virus Name: CannonDumb DS
HP: 400
Primary Attack Damage/Effect: 160 Null + Piercing + Beam Attack
Primary Attack Accuracy: A
Primary Attack Description: Fires its cannon after aiming.
Secondary Attack Damage/Effect: Mark Target
Secondary Attack Accuracy: S
Secondary Attack Description: Marks an enemy within line of sight with a target lock that raises the accuracy of this virus by +1 Rank (10%) until the virus is forced to switch targets or loses sight of the marked target (they take cover).
Element: None
Possible Rewards (Per Virus): SuperCannon, Zenny
Special: Immobile
last edited by Bomber
--Spikey--
Notes: Spikey viruses are a little faster than the average virus, allowing them to cover more ground than normal with movements and dodges. They may attack while moving, but as normal, they cannot attack while dodging without expending a second action to do so. Spikey viruses are also able to use something called 'pack tactics' when 3 or more of them are present. Simply put, the Spikey viruses attack and dodge as a wolf pack. In addition, they are treated as having a reduced power Haste and Accuracy Enhancement effect which grants them a +5% bonus to evasion and accuracy while this effect is active. The effect is passive, and only expires when their numbers drop below 3.
Virus Name: Spikey
HP: 90
Attack Damage/Effect: 15 Fire + Spread 1
Attack Accuracy: A
Attack Description - Fires HeatShot
Element: Fire
Possible Rewards (Per Virus): HeatShot, Zenny
Special: Uses pack tactics when with at least 2 other Spikeys
Virus Name: Spikey EX
HP: 140
Attack Damage/Effect: 30 Fire + Spread 1
Attack Accuracy: A
Attack Description - Fires HeatShot
Element: Fire
Possible Rewards (Per Virus): HeatShot, Spikey, Zenny
Special: Uses pack tactics when with at least 2 other Spikeys
Virus Name: Spikey2
HP: 190
Attack Damage/Effect: 45 Fire + Spread 2
Attack Accuracy: A
Attack Description - Fires Heat-V
Element: Fire
Possible Rewards (Per Virus): Heat-V, Zenny
Special: Uses pack tactics when with at least 2 other Spikeys
Virus Name: Spikey2 EX
HP: 240
Attack Damage/Effect: 60 Fire + Spread 2
Attack Accuracy: A
Attack Description - Fires Heat-V
Element: Fire
Possible Rewards (Per Virus): Heat-V, Spikey2, Zenny
Special: Uses pack tactics when with at least 2 other Spikeys
Virus Name: Spikey3
HP: 280
Attack Damage/Effect: 75 Fire + Spread 2
Attack Accuracy: A
Attack Description - Fires heatside
Element: Fire
Possible Rewards (Per Virus): HeatSide, Zenny
Special: Uses pack tactics when with at least 2 other Spikeys
Virus Name: Spikey3 EX
HP: 330
Attack Damage/Effect: 90 Fire + Spread 2
Attack Accuracy: A
Attack Description - Fires HeatSide
Element: Fire
Possible Rewards (Per Virus): HeatSide, Spikey3, Zenny
Special: Uses pack tactics when with at least 2 other Spikeys
Virus Name: Spikey Omega
HP: 410
Attack Damage/Effect: 120 Fire + Spread 4
Attack Accuracy: A
Attack Description - Fires HeatCross
Element: Fire
Possible Rewards (Per Virus): HeatCross, Zenny
Special: Uses pack tactics when with at least 2 other Spikeys.
Notes: Spikey viruses are a little faster than the average virus, allowing them to cover more ground than normal with movements and dodges. They may attack while moving, but as normal, they cannot attack while dodging without expending a second action to do so. Spikey viruses are also able to use something called 'pack tactics' when 3 or more of them are present. Simply put, the Spikey viruses attack and dodge as a wolf pack. In addition, they are treated as having a reduced power Haste and Accuracy Enhancement effect which grants them a +5% bonus to evasion and accuracy while this effect is active. The effect is passive, and only expires when their numbers drop below 3.
Virus Name: Spikey
HP: 90
Attack Damage/Effect: 15 Fire + Spread 1
Attack Accuracy: A
Attack Description - Fires HeatShot
Element: Fire
Possible Rewards (Per Virus): HeatShot, Zenny
Special: Uses pack tactics when with at least 2 other Spikeys
Virus Name: Spikey EX
HP: 140
Attack Damage/Effect: 30 Fire + Spread 1
Attack Accuracy: A
Attack Description - Fires HeatShot
Element: Fire
Possible Rewards (Per Virus): HeatShot, Spikey, Zenny
Special: Uses pack tactics when with at least 2 other Spikeys
Virus Name: Spikey2
HP: 190
Attack Damage/Effect: 45 Fire + Spread 2
Attack Accuracy: A
Attack Description - Fires Heat-V
Element: Fire
Possible Rewards (Per Virus): Heat-V, Zenny
Special: Uses pack tactics when with at least 2 other Spikeys
Virus Name: Spikey2 EX
HP: 240
Attack Damage/Effect: 60 Fire + Spread 2
Attack Accuracy: A
Attack Description - Fires Heat-V
Element: Fire
Possible Rewards (Per Virus): Heat-V, Spikey2, Zenny
Special: Uses pack tactics when with at least 2 other Spikeys
Virus Name: Spikey3
HP: 280
Attack Damage/Effect: 75 Fire + Spread 2
Attack Accuracy: A
Attack Description - Fires heatside
Element: Fire
Possible Rewards (Per Virus): HeatSide, Zenny
Special: Uses pack tactics when with at least 2 other Spikeys
Virus Name: Spikey3 EX
HP: 330
Attack Damage/Effect: 90 Fire + Spread 2
Attack Accuracy: A
Attack Description - Fires HeatSide
Element: Fire
Possible Rewards (Per Virus): HeatSide, Spikey3, Zenny
Special: Uses pack tactics when with at least 2 other Spikeys
Virus Name: Spikey Omega
HP: 410
Attack Damage/Effect: 120 Fire + Spread 4
Attack Accuracy: A
Attack Description - Fires HeatCross
Element: Fire
Possible Rewards (Per Virus): HeatCross, Zenny
Special: Uses pack tactics when with at least 2 other Spikeys.
last edited by Bomber
--Shrimpy--
Notes: Shrimpy viruses are able to move between attacks as a free action, however dodging still costs them an action. They must pause movement to attack. Shrimpy viruses may move over fragile panel types without damaging them, such as moving over Cracked panels without breaking them. Shrimpy viruses cannot be forcibly submerged or smashed through fragile panels, even if thrown. They can submerge of their own free will, however.
Virus Name: Shrimpy
HP: 100
Attack Damage/Effect: 15 Aqua + Spread 1
Attack Accuracy: A
Attack Description: Bubbler
Element: Aqua
Possible Rewards (Per Virus): Bubbler, Zenny
Special: ShadowShoes
Virus Name: Shrimpy EX
HP: 140
Attack Damage/Effect: 30 Aqua + Spread 1
Attack Accuracy: A
Attack Description: Bubbler
Element: Aqua
Possible Rewards (Per Virus): Bubbler, Shrimpy, Zenny
Special: ShadowShoes
Virus Name: Shrimpy2
HP: 180
Attack Damage/Effect: 45 Aqua + Spread 2
Attack Accuracy: A
Attack Description: Bub-V
Element: Aqua
Possible Rewards (Per Virus): Bubble-V, Zenny
Special: ShadowShoes
Virus Name: Shrimpy2 EX
HP: 230
Attack Damage/Effect: 60 Aqua + Spread 2
Attack Accuracy: A
Attack Description: Bub-V
Element: Aqua
Possible Rewards (Per Virus): Bubble-V, Shrimpy2, Zenny
Special: ShadowShoes
Virus Name: Shrimpy3
HP: 280
Attack Damage/Effect: 75 Aqua + Spread 2
Attack Accuracy: A
Attack Description: BublSide
Element: Aqua
Possible Rewards (Per Virus): BubbleSide, Zenny
Special: ShadowShoes
Virus Name: Shrimpy3 EX
HP: 300
Attack Damage/Effect: 100 Aqua + Spread 2
Attack Accuracy: A
Attack Description: BublSide
Element: Aqua
Possible Rewards (Per Virus): BubbleSide, Shrimpy3, Zenny
Special: ShadowShoes
Virus Name: Shrimpy SP
HP: 380
Attack Damage/Effect: 150 Aqua + Spread 4
Attack Accuracy: A
Attack Description: BubbleCross
Element: Aqua
Possible Rewards (Per Virus): BubbleCross, Zenny
Special: ShadowShoes
Notes: Shrimpy viruses are able to move between attacks as a free action, however dodging still costs them an action. They must pause movement to attack. Shrimpy viruses may move over fragile panel types without damaging them, such as moving over Cracked panels without breaking them. Shrimpy viruses cannot be forcibly submerged or smashed through fragile panels, even if thrown. They can submerge of their own free will, however.
Virus Name: Shrimpy
HP: 100
Attack Damage/Effect: 15 Aqua + Spread 1
Attack Accuracy: A
Attack Description: Bubbler
Element: Aqua
Possible Rewards (Per Virus): Bubbler, Zenny
Special: ShadowShoes
Virus Name: Shrimpy EX
HP: 140
Attack Damage/Effect: 30 Aqua + Spread 1
Attack Accuracy: A
Attack Description: Bubbler
Element: Aqua
Possible Rewards (Per Virus): Bubbler, Shrimpy, Zenny
Special: ShadowShoes
Virus Name: Shrimpy2
HP: 180
Attack Damage/Effect: 45 Aqua + Spread 2
Attack Accuracy: A
Attack Description: Bub-V
Element: Aqua
Possible Rewards (Per Virus): Bubble-V, Zenny
Special: ShadowShoes
Virus Name: Shrimpy2 EX
HP: 230
Attack Damage/Effect: 60 Aqua + Spread 2
Attack Accuracy: A
Attack Description: Bub-V
Element: Aqua
Possible Rewards (Per Virus): Bubble-V, Shrimpy2, Zenny
Special: ShadowShoes
Virus Name: Shrimpy3
HP: 280
Attack Damage/Effect: 75 Aqua + Spread 2
Attack Accuracy: A
Attack Description: BublSide
Element: Aqua
Possible Rewards (Per Virus): BubbleSide, Zenny
Special: ShadowShoes
Virus Name: Shrimpy3 EX
HP: 300
Attack Damage/Effect: 100 Aqua + Spread 2
Attack Accuracy: A
Attack Description: BublSide
Element: Aqua
Possible Rewards (Per Virus): BubbleSide, Shrimpy3, Zenny
Special: ShadowShoes
Virus Name: Shrimpy SP
HP: 380
Attack Damage/Effect: 150 Aqua + Spread 4
Attack Accuracy: A
Attack Description: BubbleCross
Element: Aqua
Possible Rewards (Per Virus): BubbleCross, Zenny
Special: ShadowShoes
last edited by Bomber
--Bunny--
Notes: Bunny viruses move by hopping. They are adept at jumping, and can reach higher terrain or hop onto objects with ease. They are also very good at dodging, and are treated as having Haste (+10%) for Evasion purposes only at all times. Omega Bunny has double Haste (+20%). These effects cannot be removed except by Glitch. They attack by launching a ZapRing from their ears.
Virus Name: Bunny
HP: 50
Attack Damage/Effect: 10 Elec + Stun 1
Attack Accuracy: A
Attack Description: Hops around randomly before lining up a shot and firing.
Element: Elec
Possible Rewards (Per Virus): ZapRing1, Zenny
Special: Slightly better dodges.
Virus Name: BunnyEX
HP: 60
Attack Damage/Effect: 20 Elec + Stun 1
Attack Accuracy: A
Attack Description: Hops around randomly before lining up a shot and firing.
Element: Elec
Possible Rewards (Per Virus): ZapRing1, Bunny, Zenny
Special: Slightly better dodges.
Virus Name: TuffBunny
HP: 100
Attack Damage/Effect: 30 Elec + Stun 1
Attack Accuracy: A
Attack Description: Hops around randomly before lining up a shot and firing.
Element: Elec
Possible Rewards (Per Virus): ZapRing2, Zenny
Special: Slightly better dodges.
Virus Name: TuffBunnyEX
HP: 120
Attack Damage/Effect: 40 Elec + Stun 1
Attack Accuracy: A
Attack Description: Hops around randomly before lining up a shot and firing.
Element: Elec
Possible Rewards (Per Virus): ZapRing2, TuffBunny, Zenny
Special: Slightly better dodges
Virus Name: MegaBunny
HP: 200
Attack Damage/Effect: 50 Elec + Stun 1
Attack Accuracy: A
Attack Description: Hops around randomly before lining up a shot and firing.
Element: Elec
Possible Rewards (Per Virus): ZapRing3, Zenny
Special: Slightly better dodges
Virus Name: MegaBunnyEX
HP: 240
Attack Damage/Effect: 60 Elec + Stun 1
Attack Accuracy: A
Attack Description: Hops around randomly before lining up a shot and firing.
Element: Elec
Possible Rewards (Per Virus): ZapRing3, MegaBunny, Zenny
Special: Slightly better dodges
Virus Name: Bunny Omega
HP: 320
Attack Damage/Effect: 80 Elec + Stun 1
Attack Accuracy: A
Attack Description: Hops around randomly before lining up a shot and firing.
Element: Elec
Possible Rewards (Per Virus): ZapRing3, Zenny
Special: Much better dodges.
Notes: Bunny viruses move by hopping. They are adept at jumping, and can reach higher terrain or hop onto objects with ease. They are also very good at dodging, and are treated as having Haste (+10%) for Evasion purposes only at all times. Omega Bunny has double Haste (+20%). These effects cannot be removed except by Glitch. They attack by launching a ZapRing from their ears.
Virus Name: Bunny
HP: 50
Attack Damage/Effect: 10 Elec + Stun 1
Attack Accuracy: A
Attack Description: Hops around randomly before lining up a shot and firing.
Element: Elec
Possible Rewards (Per Virus): ZapRing1, Zenny
Special: Slightly better dodges.
Virus Name: BunnyEX
HP: 60
Attack Damage/Effect: 20 Elec + Stun 1
Attack Accuracy: A
Attack Description: Hops around randomly before lining up a shot and firing.
Element: Elec
Possible Rewards (Per Virus): ZapRing1, Bunny, Zenny
Special: Slightly better dodges.
Virus Name: TuffBunny
HP: 100
Attack Damage/Effect: 30 Elec + Stun 1
Attack Accuracy: A
Attack Description: Hops around randomly before lining up a shot and firing.
Element: Elec
Possible Rewards (Per Virus): ZapRing2, Zenny
Special: Slightly better dodges.
Virus Name: TuffBunnyEX
HP: 120
Attack Damage/Effect: 40 Elec + Stun 1
Attack Accuracy: A
Attack Description: Hops around randomly before lining up a shot and firing.
Element: Elec
Possible Rewards (Per Virus): ZapRing2, TuffBunny, Zenny
Special: Slightly better dodges
Virus Name: MegaBunny
HP: 200
Attack Damage/Effect: 50 Elec + Stun 1
Attack Accuracy: A
Attack Description: Hops around randomly before lining up a shot and firing.
Element: Elec
Possible Rewards (Per Virus): ZapRing3, Zenny
Special: Slightly better dodges
Virus Name: MegaBunnyEX
HP: 240
Attack Damage/Effect: 60 Elec + Stun 1
Attack Accuracy: A
Attack Description: Hops around randomly before lining up a shot and firing.
Element: Elec
Possible Rewards (Per Virus): ZapRing3, MegaBunny, Zenny
Special: Slightly better dodges
Virus Name: Bunny Omega
HP: 320
Attack Damage/Effect: 80 Elec + Stun 1
Attack Accuracy: A
Attack Description: Hops around randomly before lining up a shot and firing.
Element: Elec
Possible Rewards (Per Virus): ZapRing3, Zenny
Special: Much better dodges.
last edited by Bomber
--Basher-- (Magnum)
Notes: Basher viruses are the top-tier of the stationary gunnery viruses with an unmatched single-shot damage output among the normal viruses. They are also the rarest of their class, and appear only after battle 5. They also never appear in large numbers in a normal battle, meaning the ratio of total viruses to Bashers should be at least 4 to 1. The attack cycle of Bashers is 2 actions long. Their attack requires one action to charge before firing. If they are stunned, they resume their attack cycle where it was halted once the stun wears off. They don't move, and don't dodge.
Virus Name: Basher
HP: 120
Attack Damage/Effect: 60 Fire + Break + Panel Break x3 Targets, 1 Action Charge
Attack Accuracy: A
Attack Description: The virus selects up to 3 targets, and spends an action charging up the main cannons. It then fires a Magnum blast that reduces most Network constructs to ashes with a single shot; usually leaving a blast crater where they once stood. It may target empty panels and objects as well as enemies.
Element: Fire
Possible Rewards (Per Virus): Magnum1 (Rare), Zenny
Special: Immobile
- Main attack destroys panels, reducing enemy evasion by 1 Rank.
Virus Name: Basher EX
HP: 150
Attack Damage/Effect: 90 Fire + Break + Panel Break x3 Targets, 1 Action Charge
Attack Accuracy: A
Attack Description: The virus selects up to 3 targets, and spends an action charging up the main cannons. It then fires a Magnum blast that reduces most Network constructs to ashes with a single shot; usually leaving a blast crater where they once stood. It may target empty panels and objects as well as enemies.
Element: Fire
Possible Rewards (Per Virus): Magnum1 (Rare), Zenny
Special: Immobile
- Main attack destroys panels, reducing enemy evasion by 1 Rank.
Virus Name: Smasher
HP: 200
Attack Damage/Effect: 120 Fire + Break + Panel Break x3 Targets, 1 Action Charge
Attack Accuracy: A
Attack Description: The virus selects up to 3 targets, and spends an action charging up the main cannons. It then fires a Magnum blast that reduces most Network constructs to ashes with a single shot; usually leaving a blast crater where they once stood. It may target empty panels and objects as well as enemies.
Element: Fire
Possible Rewards (Per Virus): Magnum2 (Rare), Zenny
Special: Immobile
- Main attack destroys panels, reducing enemy evasion by 1 Rank.
Virus Name: Smasher EX
HP: 230
Attack Damage/Effect: 150 Fire + Break + Panel Break x3 Targets, 1 Action Charge
Attack Accuracy: A
Attack Description: The virus selects up to 3 targets, and spends an action charging up the main cannons. It then fires a Magnum blast that reduces most Network constructs to ashes with a single shot; usually leaving a blast crater where they once stood. It may target empty panels and objects as well as enemies.
Element: Fire
Possible Rewards (Per Virus): Magnum2 (Rare), Zenny
Special: Immobile
- Main attack destroys panels, reducing enemy evasion by 1 Rank.
Virus Name: Trasher
HP: 280
Attack Damage/Effect: 180 Fire + Break + Panel Break x3 Targets, 1 Action Charge
Attack Accuracy: A
Attack Description: The virus selects up to 3 targets, and spends an action charging up the main cannons. It then fires a Magnum blast that reduces most Network constructs to ashes with a single shot; usually leaving a blast crater where they once stood. It may target empty panels and objects as well as enemies.
Element: Fire
Possible Rewards (Per Virus): Magnum3 (Rare), Zenny
Special: Immobile
- Main attack destroys panels, reducing enemy evasion by 1 Rank.
Virus Name: Trasher EX
HP: 340
Attack Damage/Effect: 210 Fire + Break + Panel Break x3 Targets, 1 Action Charge
Attack Accuracy: A
Attack Description: The virus selects up to 3 targets, and spends an action charging up the main cannons. It then fires a Magnum blast that reduces most Network constructs to ashes with a single shot; usually leaving a blast crater where they once stood. It may target empty panels and objects as well as enemies.
Element: Fire
Possible Rewards (Per Virus): Magnum3 (Rare), Zenny
Special: Immobile
- Main attack destroys panels, reducing enemy evasion by 1 Rank.
Virus Name: Basher Omega
HP: 420
Attack Damage/Effect: 270 Fire + Break + Panel Break x3 Targets, 1 Action Charge
Attack Accuracy: A
Attack Description: The virus selects up to 3 targets, and spends an action charging up the main cannons. It then fires a Magnum blast that reduces most Network constructs to ashes with a single shot; usually leaving a blast crater where they once stood. It may target empty panels and objects as well as enemies.
Element: Fire
Possible Rewards (Per Virus): Magnum3, Zenny
Special: Immobile
- Main attack destroys panels, reducing enemy evasion by 1 Rank.
- Can use Lava Stage once.
Notes: Basher viruses are the top-tier of the stationary gunnery viruses with an unmatched single-shot damage output among the normal viruses. They are also the rarest of their class, and appear only after battle 5. They also never appear in large numbers in a normal battle, meaning the ratio of total viruses to Bashers should be at least 4 to 1. The attack cycle of Bashers is 2 actions long. Their attack requires one action to charge before firing. If they are stunned, they resume their attack cycle where it was halted once the stun wears off. They don't move, and don't dodge.
Virus Name: Basher
HP: 120
Attack Damage/Effect: 60 Fire + Break + Panel Break x3 Targets, 1 Action Charge
Attack Accuracy: A
Attack Description: The virus selects up to 3 targets, and spends an action charging up the main cannons. It then fires a Magnum blast that reduces most Network constructs to ashes with a single shot; usually leaving a blast crater where they once stood. It may target empty panels and objects as well as enemies.
Element: Fire
Possible Rewards (Per Virus): Magnum1 (Rare), Zenny
Special: Immobile
- Main attack destroys panels, reducing enemy evasion by 1 Rank.
Virus Name: Basher EX
HP: 150
Attack Damage/Effect: 90 Fire + Break + Panel Break x3 Targets, 1 Action Charge
Attack Accuracy: A
Attack Description: The virus selects up to 3 targets, and spends an action charging up the main cannons. It then fires a Magnum blast that reduces most Network constructs to ashes with a single shot; usually leaving a blast crater where they once stood. It may target empty panels and objects as well as enemies.
Element: Fire
Possible Rewards (Per Virus): Magnum1 (Rare), Zenny
Special: Immobile
- Main attack destroys panels, reducing enemy evasion by 1 Rank.
Virus Name: Smasher
HP: 200
Attack Damage/Effect: 120 Fire + Break + Panel Break x3 Targets, 1 Action Charge
Attack Accuracy: A
Attack Description: The virus selects up to 3 targets, and spends an action charging up the main cannons. It then fires a Magnum blast that reduces most Network constructs to ashes with a single shot; usually leaving a blast crater where they once stood. It may target empty panels and objects as well as enemies.
Element: Fire
Possible Rewards (Per Virus): Magnum2 (Rare), Zenny
Special: Immobile
- Main attack destroys panels, reducing enemy evasion by 1 Rank.
Virus Name: Smasher EX
HP: 230
Attack Damage/Effect: 150 Fire + Break + Panel Break x3 Targets, 1 Action Charge
Attack Accuracy: A
Attack Description: The virus selects up to 3 targets, and spends an action charging up the main cannons. It then fires a Magnum blast that reduces most Network constructs to ashes with a single shot; usually leaving a blast crater where they once stood. It may target empty panels and objects as well as enemies.
Element: Fire
Possible Rewards (Per Virus): Magnum2 (Rare), Zenny
Special: Immobile
- Main attack destroys panels, reducing enemy evasion by 1 Rank.
Virus Name: Trasher
HP: 280
Attack Damage/Effect: 180 Fire + Break + Panel Break x3 Targets, 1 Action Charge
Attack Accuracy: A
Attack Description: The virus selects up to 3 targets, and spends an action charging up the main cannons. It then fires a Magnum blast that reduces most Network constructs to ashes with a single shot; usually leaving a blast crater where they once stood. It may target empty panels and objects as well as enemies.
Element: Fire
Possible Rewards (Per Virus): Magnum3 (Rare), Zenny
Special: Immobile
- Main attack destroys panels, reducing enemy evasion by 1 Rank.
Virus Name: Trasher EX
HP: 340
Attack Damage/Effect: 210 Fire + Break + Panel Break x3 Targets, 1 Action Charge
Attack Accuracy: A
Attack Description: The virus selects up to 3 targets, and spends an action charging up the main cannons. It then fires a Magnum blast that reduces most Network constructs to ashes with a single shot; usually leaving a blast crater where they once stood. It may target empty panels and objects as well as enemies.
Element: Fire
Possible Rewards (Per Virus): Magnum3 (Rare), Zenny
Special: Immobile
- Main attack destroys panels, reducing enemy evasion by 1 Rank.
Virus Name: Basher Omega
HP: 420
Attack Damage/Effect: 270 Fire + Break + Panel Break x3 Targets, 1 Action Charge
Attack Accuracy: A
Attack Description: The virus selects up to 3 targets, and spends an action charging up the main cannons. It then fires a Magnum blast that reduces most Network constructs to ashes with a single shot; usually leaving a blast crater where they once stood. It may target empty panels and objects as well as enemies.
Element: Fire
Possible Rewards (Per Virus): Magnum3, Zenny
Special: Immobile
- Main attack destroys panels, reducing enemy evasion by 1 Rank.
- Can use Lava Stage once.
last edited by Bomber
--Slimey--
Notes: Slimey viruses were produced to be sources of major traffic lag. While a Slimey virus is on the battlefield, all Navis and SPs suffer from a passive Slow-like effect that imposes a -10% Evasion AND Movement Speed penalty. This effect is not a status ailment, and cannot be cured. This effect does not stack with itself if more than one Slimey is on the field at once. As this does not count as a true Slow effect, up to two instances of Slow may stack on top of this effect for a total penalty of -30% Evasion/Movement Speed. This effect expires when all Slimey viruses on the field are deleted or flee. Slimey viruses are very slow to move and dodge, but every move they make that is not a dodge counts as an attack. Slimeys deal damage by touching an opponent, thus touching a Slimey directly results in damage to any non-Slimey the virus considers hostile.
Virus Name: Slimey
HP: 90
Attack Damage/Effect: 15 Aqua + Slow
Attack Accuracy: A
Attack Description: Body slams its foes. Any foes hit are slowed the following turn. Must be within melee range to attack a foe.
Element: Aqua
Possible Rewards (Per Virus): Metagel1, Zenny
Special: While this enemy is on the field, dodge effectiveness is reduced by 1 Rank.
Virus Name: Slimey EX
HP: 120
Attack Damage/Effect: 30 Aqua + Slow
Attack Accuracy: A
Attack Description: Body slams its foes. Any foes hit are slowed the following turn. Must be within melee range to attack a foe.
Element: Aqua
Possible Rewards (Per Virus): Metagel1, Zenny
Special: While this enemy is on the field, dodge effectiveness is reduced by 1 Rank.
Virus Name: Slimer
HP: 150
Attack Damage/Effect: 45 Aqua + Slow
Attack Accuracy: A
Attack Description: Body slams its foes. Any foes hit are slowed the following turn. Must be within melee range to attack a foe.
Element: Aqua
Possible Rewards (Per Virus): Metagel2, Zenny
Special: While this enemy is on the field, dodge effectiveness is reduced by 1 Rank.
Virus Name: Slimer EX
HP: 220
Attack Damage/Effect: 60 Aqua + Slow
Attack Accuracy: A
Attack Description: Body slams its foes. Any foes hit are slowed the following turn. Must be within melee range to attack a foe.
Element: Aqua
Possible Rewards (Per Virus): Metagel2, Zenny
Special: While this enemy is on the field, dodge effectiveness is reduced by 1 Rank.
Virus Name: Slimest
HP: 220
Attack Damage/Effect: 75 Aqua + Slow
Attack Accuracy: A
Attack Description: Body slams its foes. Any foes hit are slowed the following turn. Must be within melee range to attack a foe.
Element: Aqua
Possible Rewards (Per Virus): Metagel3, Zenny
Special: While this enemy is on the field, dodge effectiveness is reduced by 1 Rank.
Special: May use AreaGrab once per battle to drop-attack an enemy from above.
Virus Name: Slimest EX
HP: 300
Attack Damage/Effect: 90 Aqua + Slow
Attack Accuracy: A
Attack Description: Body slams its foes. Any foes hit are slowed the following turn. Must be within melee range to attack a foe.
Element: Aqua
Possible Rewards (Per Virus): Metagel3, Zenny
Special: While this enemy is on the field, dodge effectiveness is reduced by 1 Rank.
Special: May use AreaGrab once per battle to drop-attack an enemy from above.
Virus Name: Slimey Omega
HP: 360
Attack Damage/Effect: 120 Aqua + Slow
Attack Accuracy: A
Attack Description: Body slams its foes. Any foes hit are slowed the following turn. Must be within melee range to attack a foe.
Element: Aqua
Possible Rewards (Per Virus): Metagel3, SlowGauge, Zenny
Special: While this enemy is on the field, dodge effectiveness is reduced by 1 Rank.
Special: May use AreaGrab once per turn to drop-attack an enemy from above.
Notes: Slimey viruses were produced to be sources of major traffic lag. While a Slimey virus is on the battlefield, all Navis and SPs suffer from a passive Slow-like effect that imposes a -10% Evasion AND Movement Speed penalty. This effect is not a status ailment, and cannot be cured. This effect does not stack with itself if more than one Slimey is on the field at once. As this does not count as a true Slow effect, up to two instances of Slow may stack on top of this effect for a total penalty of -30% Evasion/Movement Speed. This effect expires when all Slimey viruses on the field are deleted or flee. Slimey viruses are very slow to move and dodge, but every move they make that is not a dodge counts as an attack. Slimeys deal damage by touching an opponent, thus touching a Slimey directly results in damage to any non-Slimey the virus considers hostile.
Virus Name: Slimey
HP: 90
Attack Damage/Effect: 15 Aqua + Slow
Attack Accuracy: A
Attack Description: Body slams its foes. Any foes hit are slowed the following turn. Must be within melee range to attack a foe.
Element: Aqua
Possible Rewards (Per Virus): Metagel1, Zenny
Special: While this enemy is on the field, dodge effectiveness is reduced by 1 Rank.
Virus Name: Slimey EX
HP: 120
Attack Damage/Effect: 30 Aqua + Slow
Attack Accuracy: A
Attack Description: Body slams its foes. Any foes hit are slowed the following turn. Must be within melee range to attack a foe.
Element: Aqua
Possible Rewards (Per Virus): Metagel1, Zenny
Special: While this enemy is on the field, dodge effectiveness is reduced by 1 Rank.
Virus Name: Slimer
HP: 150
Attack Damage/Effect: 45 Aqua + Slow
Attack Accuracy: A
Attack Description: Body slams its foes. Any foes hit are slowed the following turn. Must be within melee range to attack a foe.
Element: Aqua
Possible Rewards (Per Virus): Metagel2, Zenny
Special: While this enemy is on the field, dodge effectiveness is reduced by 1 Rank.
Virus Name: Slimer EX
HP: 220
Attack Damage/Effect: 60 Aqua + Slow
Attack Accuracy: A
Attack Description: Body slams its foes. Any foes hit are slowed the following turn. Must be within melee range to attack a foe.
Element: Aqua
Possible Rewards (Per Virus): Metagel2, Zenny
Special: While this enemy is on the field, dodge effectiveness is reduced by 1 Rank.
Virus Name: Slimest
HP: 220
Attack Damage/Effect: 75 Aqua + Slow
Attack Accuracy: A
Attack Description: Body slams its foes. Any foes hit are slowed the following turn. Must be within melee range to attack a foe.
Element: Aqua
Possible Rewards (Per Virus): Metagel3, Zenny
Special: While this enemy is on the field, dodge effectiveness is reduced by 1 Rank.
Special: May use AreaGrab once per battle to drop-attack an enemy from above.
Virus Name: Slimest EX
HP: 300
Attack Damage/Effect: 90 Aqua + Slow
Attack Accuracy: A
Attack Description: Body slams its foes. Any foes hit are slowed the following turn. Must be within melee range to attack a foe.
Element: Aqua
Possible Rewards (Per Virus): Metagel3, Zenny
Special: While this enemy is on the field, dodge effectiveness is reduced by 1 Rank.
Special: May use AreaGrab once per battle to drop-attack an enemy from above.
Virus Name: Slimey Omega
HP: 360
Attack Damage/Effect: 120 Aqua + Slow
Attack Accuracy: A
Attack Description: Body slams its foes. Any foes hit are slowed the following turn. Must be within melee range to attack a foe.
Element: Aqua
Possible Rewards (Per Virus): Metagel3, SlowGauge, Zenny
Special: While this enemy is on the field, dodge effectiveness is reduced by 1 Rank.
Special: May use AreaGrab once per turn to drop-attack an enemy from above.
last edited by Bomber
--Penguin--
Notes: Penguin viruses have an ability called Ice Body which acts as Iron Body on Ice terrain only. This effect is bypassed by Break for normal damage, and can only be nullified by changing the terrain to something other than Ice. Penguins move by sliding across the ground quickly, making them faster than average but predictable at the same time. They stop moving in one direction when their momentum gives out, or they run into something. They do not cause damage if they run into someone, but they might knock them backwards.
Virus Name: Pengi
HP: 80
Primary Attack Damage/Effect: 20 Aqua + Freeze
Primary Attack Accuracy: C
Primary Attack Description: Launches a giant snowflake that flies forward in a sine-wave motion. Will freeze enemies on or in any form of Aqua terrain. Has a chance to freeze enemies in any other setting except on or in Fire terrain.
Secondary Attack Damage/Effect: 20 Aqua + Slashing + Lesser Freeze
Secondary Attack Accuracy: B
Secondary Attack Description: Launches a large triangular ice blade straight ahead. Can only freeze enemies on Ice or Snow.
Element: Aqua
Possible Rewards (Per Virus): IceWave1, IceSlasher1 (Rare), Zenny
Special: Ice Body when on Ice Terrain.
Virus Name: Pengi EX
HP: 100
Primary Attack Damage/Effect: 35 Aqua + Freeze
Primary Attack Accuracy: C
Primary Attack Description: Launches a giant snowflake that flies forward in a sine-wave motion. Will freeze enemies on or in any form of Aqua terrain. Has a chance to freeze enemies in any other setting except on or in Fire terrain.
Secondary Attack Damage/Effect: 35 Aqua + Slashing + Lesser Freeze
Secondary Attack Accuracy: B
Secondary Attack Description: Launches a large triangular ice blade straight ahead. Can only freeze enemies on Ice or Snow.
Element: Aqua
Possible Rewards (Per Virus): IceWave1, IceSlasher1 (Rare) Zenny
Special: Ice Body when on Ice Terrain.
Virus Name: Penga
HP: 130
Primary Attack Damage/Effect: 50 Aqua + Freeze
Primary Attack Accuracy: C
Primary Attack Description: Launches a giant snowflake that flies forward in a sine-wave motion. Will freeze enemies on or in any form of Aqua terrain. Has a chance to freeze enemies in any other setting except on or in Fire terrain.
Secondary Attack Damage/Effect: 50 Aqua + Slashing + Lesser Freeze
Secondary Attack Accuracy: B
Secondary Attack Description: Launches a large triangular ice blade straight ahead. Can only freeze enemies on Ice or Snow.
Element: Aqua
Possible Rewards (Per Virus): IceWave2, IceSlasher2 (Rare), Zenny
Special: Ice Body when on Ice Terrain.
Virus Name: Penga EX
HP: 150
Primary Attack Damage/Effect: 65 Aqua + Freeze
Primary Attack Accuracy: C
Primary Attack Description: Launches a giant snowflake that flies forward in a sine-wave motion. Will freeze enemies on or in any form of Aqua terrain. Has a chance to freeze enemies in any other setting except on or in Fire terrain.
Secondary Attack Damage/Effect: 65 Aqua + Slashing + Lesser Freeze
Secondary Attack Accuracy: B
Secondary Attack Description: Launches a large triangular ice blade straight ahead. Can only freeze enemies on Ice or Snow.
Element: Aqua
Possible Rewards (Per Virus): IceWave2, IceSlasher2 (Rare), Zenny
Special: Ice Body when on Ice Terrain.
Virus Name: Pengon
HP: 200
Primary Attack Damage/Effect: 80 Aqua + Freeze
Primary Attack Accuracy: C
Primary Attack Description: Launches a giant snowflake that flies forward in a sine-wave motion. Will freeze enemies on or in any form of Aqua terrain. Has a chance to freeze enemies in any other setting except on or in Fire terrain.
Secondary Attack Damage/Effect: 80 Aqua + Slashing + Lesser Freeze
Secondary Attack Accuracy: B
Secondary Attack Description: Launches a large triangular ice blade straight ahead. Can only freeze enemies on Ice or Snow.
Element: Aqua
Possible Rewards (Per Virus): IceWave3, IceSlasher3 (Rare), Zenny
Special: Ice Body when on Ice Terrain.
Virus Name: Pengon EX
HP: 250
Primary Attack Damage/Effect: 95 Aqua + Freeze
Primary Attack Accuracy: C
Primary Attack Description: Launches a giant snowflake that flies forward in a sine-wave motion. Will freeze enemies on or in any form of Aqua terrain. Has a chance to freeze enemies in any other setting except on or in Fire terrain.
Secondary Attack Damage/Effect: 95 Aqua + Slashing + Lesser Freeze
Secondary Attack Accuracy: B
Secondary Attack Description: Launches a large triangular ice blade straight ahead. Can only freeze enemies on Ice or Snow.
Element: Aqua
Possible Rewards (Per Virus): IceWave3, IceSlasher3 (Rare), Zenny
Special: Ice Body when on Ice Terrain.
Virus Name: Pengi Omega
HP: 300
Primary Attack Damage/Effect: 120 Aqua + Freeze
Primary Attack Accuracy: C
Primary Attack Description: Launches a giant snowflake that flies forward in a sine-wave motion. Will freeze enemies on or in any form of Aqua terrain. Has a chance to freeze enemies in any other setting except on or in Fire terrain.
Secondary Attack Damage/Effect: 120 Aqua + Slashing + Lesser Freeze
Secondary Attack Accuracy: B
Secondary Attack Description: Launches a large triangular ice blade straight ahead. Can only freeze enemies on Ice or Snow.
Element: Aqua
Possible Rewards (Per Virus): IceWave3, IceSlasher3 (Rare) Zenny
Special: Ice Body when on Ice Terrain. Can use Ice Stage once.
Notes: Penguin viruses have an ability called Ice Body which acts as Iron Body on Ice terrain only. This effect is bypassed by Break for normal damage, and can only be nullified by changing the terrain to something other than Ice. Penguins move by sliding across the ground quickly, making them faster than average but predictable at the same time. They stop moving in one direction when their momentum gives out, or they run into something. They do not cause damage if they run into someone, but they might knock them backwards.
Virus Name: Pengi
HP: 80
Primary Attack Damage/Effect: 20 Aqua + Freeze
Primary Attack Accuracy: C
Primary Attack Description: Launches a giant snowflake that flies forward in a sine-wave motion. Will freeze enemies on or in any form of Aqua terrain. Has a chance to freeze enemies in any other setting except on or in Fire terrain.
Secondary Attack Damage/Effect: 20 Aqua + Slashing + Lesser Freeze
Secondary Attack Accuracy: B
Secondary Attack Description: Launches a large triangular ice blade straight ahead. Can only freeze enemies on Ice or Snow.
Element: Aqua
Possible Rewards (Per Virus): IceWave1, IceSlasher1 (Rare), Zenny
Special: Ice Body when on Ice Terrain.
Virus Name: Pengi EX
HP: 100
Primary Attack Damage/Effect: 35 Aqua + Freeze
Primary Attack Accuracy: C
Primary Attack Description: Launches a giant snowflake that flies forward in a sine-wave motion. Will freeze enemies on or in any form of Aqua terrain. Has a chance to freeze enemies in any other setting except on or in Fire terrain.
Secondary Attack Damage/Effect: 35 Aqua + Slashing + Lesser Freeze
Secondary Attack Accuracy: B
Secondary Attack Description: Launches a large triangular ice blade straight ahead. Can only freeze enemies on Ice or Snow.
Element: Aqua
Possible Rewards (Per Virus): IceWave1, IceSlasher1 (Rare) Zenny
Special: Ice Body when on Ice Terrain.
Virus Name: Penga
HP: 130
Primary Attack Damage/Effect: 50 Aqua + Freeze
Primary Attack Accuracy: C
Primary Attack Description: Launches a giant snowflake that flies forward in a sine-wave motion. Will freeze enemies on or in any form of Aqua terrain. Has a chance to freeze enemies in any other setting except on or in Fire terrain.
Secondary Attack Damage/Effect: 50 Aqua + Slashing + Lesser Freeze
Secondary Attack Accuracy: B
Secondary Attack Description: Launches a large triangular ice blade straight ahead. Can only freeze enemies on Ice or Snow.
Element: Aqua
Possible Rewards (Per Virus): IceWave2, IceSlasher2 (Rare), Zenny
Special: Ice Body when on Ice Terrain.
Virus Name: Penga EX
HP: 150
Primary Attack Damage/Effect: 65 Aqua + Freeze
Primary Attack Accuracy: C
Primary Attack Description: Launches a giant snowflake that flies forward in a sine-wave motion. Will freeze enemies on or in any form of Aqua terrain. Has a chance to freeze enemies in any other setting except on or in Fire terrain.
Secondary Attack Damage/Effect: 65 Aqua + Slashing + Lesser Freeze
Secondary Attack Accuracy: B
Secondary Attack Description: Launches a large triangular ice blade straight ahead. Can only freeze enemies on Ice or Snow.
Element: Aqua
Possible Rewards (Per Virus): IceWave2, IceSlasher2 (Rare), Zenny
Special: Ice Body when on Ice Terrain.
Virus Name: Pengon
HP: 200
Primary Attack Damage/Effect: 80 Aqua + Freeze
Primary Attack Accuracy: C
Primary Attack Description: Launches a giant snowflake that flies forward in a sine-wave motion. Will freeze enemies on or in any form of Aqua terrain. Has a chance to freeze enemies in any other setting except on or in Fire terrain.
Secondary Attack Damage/Effect: 80 Aqua + Slashing + Lesser Freeze
Secondary Attack Accuracy: B
Secondary Attack Description: Launches a large triangular ice blade straight ahead. Can only freeze enemies on Ice or Snow.
Element: Aqua
Possible Rewards (Per Virus): IceWave3, IceSlasher3 (Rare), Zenny
Special: Ice Body when on Ice Terrain.
Virus Name: Pengon EX
HP: 250
Primary Attack Damage/Effect: 95 Aqua + Freeze
Primary Attack Accuracy: C
Primary Attack Description: Launches a giant snowflake that flies forward in a sine-wave motion. Will freeze enemies on or in any form of Aqua terrain. Has a chance to freeze enemies in any other setting except on or in Fire terrain.
Secondary Attack Damage/Effect: 95 Aqua + Slashing + Lesser Freeze
Secondary Attack Accuracy: B
Secondary Attack Description: Launches a large triangular ice blade straight ahead. Can only freeze enemies on Ice or Snow.
Element: Aqua
Possible Rewards (Per Virus): IceWave3, IceSlasher3 (Rare), Zenny
Special: Ice Body when on Ice Terrain.
Virus Name: Pengi Omega
HP: 300
Primary Attack Damage/Effect: 120 Aqua + Freeze
Primary Attack Accuracy: C
Primary Attack Description: Launches a giant snowflake that flies forward in a sine-wave motion. Will freeze enemies on or in any form of Aqua terrain. Has a chance to freeze enemies in any other setting except on or in Fire terrain.
Secondary Attack Damage/Effect: 120 Aqua + Slashing + Lesser Freeze
Secondary Attack Accuracy: B
Secondary Attack Description: Launches a large triangular ice blade straight ahead. Can only freeze enemies on Ice or Snow.
Element: Aqua
Possible Rewards (Per Virus): IceWave3, IceSlasher3 (Rare) Zenny
Special: Ice Body when on Ice Terrain. Can use Ice Stage once.
last edited by Bomber
--Boomer--
Notes: Boomers cannot be damaged from any direction in the forward hemisphere so long as they carry their boomerang. Any attacks from the rear hemisphere or Break attacks hit normally. Boomers launch their boomerang when they attack, leaving themselves open to counter attacks. Boomers move by floating through the air, and are immune to the effects of Anchor. They are, however, still subject to the effects of terrain. They cannot be forced to submerge into liquid terrain, nor can they be buried in solid terrain. Boomers are horrible at dodging, as they generally rely on their Rang-Guard ability.
Virus Name: Boomer
HP: 60
Primary Attack Damage/Effect: 15 Wood + Piercing(Arc) + Group Attack
Primary Attack Accuracy: C
Primary Attack Description: Fires a wooden boomerang that travels in a wide arc; striking all who stand in its path. The boomerang passes through everything it hits.
Secondary Attack Damage/Effect: 5 Wood + Slashing x3 Hits
Secondary Attack Accuracy: B
Secondary Attack Description: Fires a boomerang directly ahead at high speed, creating a pair of damaging afterimages that fly in its wake. The attack is such that if the first hit connects, the second and third will connect as well.
Element: Wood
Possible Rewards (Per Virus): Boomerang1, QuickBoomerang1 (Rare) Zenny
Special: AirShoes, ShadowShoes.
Special: Rang-Guard: Blocks frontal attacks when not attacking.
Virus Name: Boomer EX
HP: 100
Primary Attack Damage/Effect: 30 Wood + Piercing(Arc) + Group Attack
Primary Attack Accuracy: C
Primary Attack Description: Fires a wooden boomerang that travels in a wide arc; striking all who stand in its path. The boomerang passes through everything it hits.
Secondary Attack Damage/Effect: 10 Wood + Slashing x3 Hits
Secondary Attack Accuracy: B
Secondary Attack Description: Fires a boomerang directly ahead at high speed, creating a pair of damaging afterimages that fly in its wake. The attack is such that if the first hit connects, the second and third will connect as well.
Element: Wood
Possible Rewards (Per Virus): Boomerang1, QuickBoomerang1 (Rare), Zenny
Special: AirShoes, ShadowShoes.
Special: Rang-Guard: Blocks frontal attacks when not attacking.
Virus Name: Gloomer
HP: 140
Primary Attack Damage/Effect: 45 Wood + Piercing(Arc) + Group Attack
Primary Attack Accuracy: C
Primary Attack Description: Fires a wooden boomerang that travels in a wide arc; striking all who stand in its path. The boomerang passes through everything it hits.
Secondary Attack Damage/Effect: 15 Wood + Slashing x3 Hits
Secondary Attack Accuracy: B
Secondary Attack Description: Fires a boomerang directly ahead at high speed, creating a pair of damaging afterimages that fly in its wake. The attack is such that if the first hit connects, the second and third will connect as well.
Element: Wood
Possible Rewards (Per Virus): Boomerang2, QuickBoomerang2 (Rare), Zenny
Special: AirShoes, ShadowShoes.
Special: Rang-Guard: Blocks frontal attacks when not attacking.
- Can use PanelGrab as a free action each time another virus is deleted.
Virus Name: Gloomer EX
HP: 180
Primary Attack Damage/Effect: 60 Wood + Piercing(Arc) + Group Attack
Primary Attack Accuracy: C
Primary Attack Description: Fires a wooden boomerang that travels in a wide arc; striking all who stand in its path. The boomerang passes through everything it hits.
Secondary Attack Damage/Effect: 20 Wood + Slashing x3 Hits
Secondary Attack Accuracy: B
Secondary Attack Description: Fires a boomerang directly ahead at high speed, creating a pair of damaging afterimages that fly in its wake. The attack is such that if the first hit connects, the second and third will connect as well.
Element: Wood
Possible Rewards (Per Virus): Boomerang2, QuickBoomerang2 (Rare), Zenny
Special: AirShoes, ShadowShoes.
Special: Rang-Guard: Blocks frontal attacks when not attacking.
- Can use PanelGrab as a free action each time another virus is deleted.
Virus Name: Doomer
HP: 220
Primary Attack Damage/Effect: 75 Wood + Piercing(Arc) + Group Attack
Primary Attack Accuracy: C
Primary Attack Description: Fires a wooden boomerang that travels in a wide arc; striking all who stand in its path. The boomerang passes through everything it hits.
Secondary Attack Damage/Effect: 25 Wood + Slashing x3 Hits
Secondary Attack Accuracy: B
Secondary Attack Description: Fires a boomerang directly ahead at high speed, creating a pair of damaging afterimages that fly in its wake. The attack is such that if the first hit connects, the second and third will connect as well.
Element: Wood
Possible Rewards (Per Virus): Boomerang3, QuickBoomerang3 (Rare), Zenny
Special: AirShoes, ShadowShoes.
Special: Rang-Guard: Blocks frontal attacks when not attacking.
- Can use PanelGrab as a free action each time another virus is deleted.
Virus Name: Doomer EX
HP: 260
Primary Attack Damage/Effect: 90 Wood + Piercing(Arc) + Group Attack
Primary Attack Accuracy: C
Primary Attack Description: Fires a wooden boomerang that travels in a wide arc; striking all who stand in its path. The boomerang passes through everything it hits.
Secondary Attack Damage/Effect: 30 Wood + Slashing x3 Hits
Secondary Attack Accuracy: B
Secondary Attack Description: Fires a boomerang directly ahead at high speed, creating a pair of damaging afterimages that fly in its wake. The attack is such that if the first hit connects, the second and third will connect as well.
Element: Wood
Possible Rewards (Per Virus): Boomerang3, QuickBoomerang3 (Rare) Zenny
Special: AirShoes, ShadowShoes.
Special: Rang-Guard: Blocks frontal attacks when not attacking.
- Can use PanelGrab as a free action each time another virus is deleted.
Virus Name: Boomer Omega
HP: 360
Primary Attack Damage/Effect: 129 Wood + Piercing(Arc) + Group Attack
Primary Attack Accuracy: C
Primary Attack Description: Fires a wooden boomerang that travels in a wide arc; striking all who stand in its path. The boomerang passes through everything it hits.
Secondary Attack Damage/Effect: 40 Wood + Slashing x3 Hits
Secondary Attack Accuracy: B
Secondary Attack Description: Fires a boomerang directly ahead at high speed, creating a pair of damaging afterimages that fly in its wake. The attack is such that if the first hit connects, the second and third will connect as well.
Element: Wood
Possible Rewards (Per Virus): Boomerang3, QuickBoomerang3 (Rare) Zenny
Special: AirShoes, ShadowShoes.
Special: Rang-Guard: Blocks frontal attacks when not attacking.
- Can use PanelGrab as a free action each time another virus is deleted.
Notes: Boomers cannot be damaged from any direction in the forward hemisphere so long as they carry their boomerang. Any attacks from the rear hemisphere or Break attacks hit normally. Boomers launch their boomerang when they attack, leaving themselves open to counter attacks. Boomers move by floating through the air, and are immune to the effects of Anchor. They are, however, still subject to the effects of terrain. They cannot be forced to submerge into liquid terrain, nor can they be buried in solid terrain. Boomers are horrible at dodging, as they generally rely on their Rang-Guard ability.
Virus Name: Boomer
HP: 60
Primary Attack Damage/Effect: 15 Wood + Piercing(Arc) + Group Attack
Primary Attack Accuracy: C
Primary Attack Description: Fires a wooden boomerang that travels in a wide arc; striking all who stand in its path. The boomerang passes through everything it hits.
Secondary Attack Damage/Effect: 5 Wood + Slashing x3 Hits
Secondary Attack Accuracy: B
Secondary Attack Description: Fires a boomerang directly ahead at high speed, creating a pair of damaging afterimages that fly in its wake. The attack is such that if the first hit connects, the second and third will connect as well.
Element: Wood
Possible Rewards (Per Virus): Boomerang1, QuickBoomerang1 (Rare) Zenny
Special: AirShoes, ShadowShoes.
Special: Rang-Guard: Blocks frontal attacks when not attacking.
Virus Name: Boomer EX
HP: 100
Primary Attack Damage/Effect: 30 Wood + Piercing(Arc) + Group Attack
Primary Attack Accuracy: C
Primary Attack Description: Fires a wooden boomerang that travels in a wide arc; striking all who stand in its path. The boomerang passes through everything it hits.
Secondary Attack Damage/Effect: 10 Wood + Slashing x3 Hits
Secondary Attack Accuracy: B
Secondary Attack Description: Fires a boomerang directly ahead at high speed, creating a pair of damaging afterimages that fly in its wake. The attack is such that if the first hit connects, the second and third will connect as well.
Element: Wood
Possible Rewards (Per Virus): Boomerang1, QuickBoomerang1 (Rare), Zenny
Special: AirShoes, ShadowShoes.
Special: Rang-Guard: Blocks frontal attacks when not attacking.
Virus Name: Gloomer
HP: 140
Primary Attack Damage/Effect: 45 Wood + Piercing(Arc) + Group Attack
Primary Attack Accuracy: C
Primary Attack Description: Fires a wooden boomerang that travels in a wide arc; striking all who stand in its path. The boomerang passes through everything it hits.
Secondary Attack Damage/Effect: 15 Wood + Slashing x3 Hits
Secondary Attack Accuracy: B
Secondary Attack Description: Fires a boomerang directly ahead at high speed, creating a pair of damaging afterimages that fly in its wake. The attack is such that if the first hit connects, the second and third will connect as well.
Element: Wood
Possible Rewards (Per Virus): Boomerang2, QuickBoomerang2 (Rare), Zenny
Special: AirShoes, ShadowShoes.
Special: Rang-Guard: Blocks frontal attacks when not attacking.
- Can use PanelGrab as a free action each time another virus is deleted.
Virus Name: Gloomer EX
HP: 180
Primary Attack Damage/Effect: 60 Wood + Piercing(Arc) + Group Attack
Primary Attack Accuracy: C
Primary Attack Description: Fires a wooden boomerang that travels in a wide arc; striking all who stand in its path. The boomerang passes through everything it hits.
Secondary Attack Damage/Effect: 20 Wood + Slashing x3 Hits
Secondary Attack Accuracy: B
Secondary Attack Description: Fires a boomerang directly ahead at high speed, creating a pair of damaging afterimages that fly in its wake. The attack is such that if the first hit connects, the second and third will connect as well.
Element: Wood
Possible Rewards (Per Virus): Boomerang2, QuickBoomerang2 (Rare), Zenny
Special: AirShoes, ShadowShoes.
Special: Rang-Guard: Blocks frontal attacks when not attacking.
- Can use PanelGrab as a free action each time another virus is deleted.
Virus Name: Doomer
HP: 220
Primary Attack Damage/Effect: 75 Wood + Piercing(Arc) + Group Attack
Primary Attack Accuracy: C
Primary Attack Description: Fires a wooden boomerang that travels in a wide arc; striking all who stand in its path. The boomerang passes through everything it hits.
Secondary Attack Damage/Effect: 25 Wood + Slashing x3 Hits
Secondary Attack Accuracy: B
Secondary Attack Description: Fires a boomerang directly ahead at high speed, creating a pair of damaging afterimages that fly in its wake. The attack is such that if the first hit connects, the second and third will connect as well.
Element: Wood
Possible Rewards (Per Virus): Boomerang3, QuickBoomerang3 (Rare), Zenny
Special: AirShoes, ShadowShoes.
Special: Rang-Guard: Blocks frontal attacks when not attacking.
- Can use PanelGrab as a free action each time another virus is deleted.
Virus Name: Doomer EX
HP: 260
Primary Attack Damage/Effect: 90 Wood + Piercing(Arc) + Group Attack
Primary Attack Accuracy: C
Primary Attack Description: Fires a wooden boomerang that travels in a wide arc; striking all who stand in its path. The boomerang passes through everything it hits.
Secondary Attack Damage/Effect: 30 Wood + Slashing x3 Hits
Secondary Attack Accuracy: B
Secondary Attack Description: Fires a boomerang directly ahead at high speed, creating a pair of damaging afterimages that fly in its wake. The attack is such that if the first hit connects, the second and third will connect as well.
Element: Wood
Possible Rewards (Per Virus): Boomerang3, QuickBoomerang3 (Rare) Zenny
Special: AirShoes, ShadowShoes.
Special: Rang-Guard: Blocks frontal attacks when not attacking.
- Can use PanelGrab as a free action each time another virus is deleted.
Virus Name: Boomer Omega
HP: 360
Primary Attack Damage/Effect: 129 Wood + Piercing(Arc) + Group Attack
Primary Attack Accuracy: C
Primary Attack Description: Fires a wooden boomerang that travels in a wide arc; striking all who stand in its path. The boomerang passes through everything it hits.
Secondary Attack Damage/Effect: 40 Wood + Slashing x3 Hits
Secondary Attack Accuracy: B
Secondary Attack Description: Fires a boomerang directly ahead at high speed, creating a pair of damaging afterimages that fly in its wake. The attack is such that if the first hit connects, the second and third will connect as well.
Element: Wood
Possible Rewards (Per Virus): Boomerang3, QuickBoomerang3 (Rare) Zenny
Special: AirShoes, ShadowShoes.
Special: Rang-Guard: Blocks frontal attacks when not attacking.
- Can use PanelGrab as a free action each time another virus is deleted.
last edited by Bomber
--Billy--
Notes: Billy viruses move and dodge at average rates. They attack by shooting electricity from their lightning-rod-like arms, either in the form of a homing thunderball or a pair of lightning bolts. They cannot attack while moving.
Virus Name: Billy
HP: 80
Primary Attack Damage/Effect: 15 Elec + Stun 1 + Homing
Primary Attack Accuracy: C
Primary Attack Description: Generates a Thunderball, and fires it at the enemy. The thunderball travels slowly, but it homes in on the target. Causes stun on contact
Secondary Attack Damage/Effect: 10 Elec + Seeking x 2 targets.
Secondary Accuracy: B
Secondary Description: Fires a lightning bolt from each lightning rod arm that pierces Invis. It cannot target the same enemy with both bolts.
Element: Elec
Possible Rewards (Per Virus) - Thunder1, ThunderBeam1 (Rare), Zenny
Virus Name: Billy EX
HP: 120
Primary Attack Damage/Effect: 30 Elec + Stun 1 + Homing
Primary Attack Accuracy: C
Primary Attack Description: Generates a Thunderball, and fires it at the enemy. The thunderball travels slowly, but it homes in on the target. Causes stun on contact
Secondary Attack Damage/Effect: 20 Elec + Seeking x 2 targets.
Secondary Accuracy: B
Secondary Description: Fires a lightning bolt from each lightning rod arm that pierces Invis. It cannot target the same enemy with both bolts.
Element: Elec
Possible Rewards (Per Virus) - Thunder1, ThunderBeam1 (Rare), Zenny
Virus Name: Silly
HP: 160
Primary Attack Damage/Effect: 45 Elec + Stun 1 + Homing
Primary Attack Accuracy: C
Primary Attack Description: Generates a Thunderball, and fires it at the enemy. The thunderball travels slowly, but it homes in on the target. Causes stun on contact
Secondary Attack Damage/Effect: 30 Elec + Seeking x 2 targets.
Secondary Accuracy: B
Secondary Description: Fires a lightning bolt from each lightning rod arm that pierces Invis. It cannot target the same enemy with both bolts.
Element: Elec
Possible Rewards (Per Virus) - Thunder2, ThunderBeam2 (Rare), Zenny
Virus Name: Silly EX
HP: 200
Primary Attack Damage/Effect: 60 Elec + Stun 1 + Homing
Primary Attack Accuracy: C
Primary Attack Description: Generates a Thunderball, and fires it at the enemy. The thunderball travels slowly, but it homes in on the target. Causes stun on contact
Secondary Attack Damage/Effect: 40 Elec + Seeking x 2 targets.
Secondary Accuracy: B
Secondary Description: Fires a lightning bolt from each lightning rod arm that pierces Invis. It cannot target the same enemy with both bolts.
Element: Elec
Possible Rewards (Per Virus) - Thunder2, ThunderBeam2 (Rare), Zenny
Virus Name: Killy
HP: 240
Primary Attack Damage/Effect: 75 Elec + Stun 1 + Homing
Primary Attack Accuracy: C
Primary Attack Description: Generates a Thunderball, and fires it at the enemy. The thunderball travels slowly, but it homes in on the target. Causes stun on contact
Secondary Attack Damage/Effect: 50 Elec + Seeking x 2 targets.
Secondary Accuracy: B
Secondary Description: Fires a lightning bolt from each lightning rod arm that pierces Invis. It cannot target the same enemy with both bolts.
Element: Elec
Possible Rewards (Per Virus) - Thunder3, ThunderBeam3 (Rare), Zenny
Special: Can use Recovery120 once.
Virus Name: Killy EX
HP: 280
Primary Attack Damage/Effect: 90 Elec + Stun 1 + Homing
Primary Attack Accuracy: C
Primary Attack Description: Generates a Thunderball, and fires it at the enemy. The thunderball travels slowly, but it homes in on the target. Causes stun on contact
Secondary Attack Damage/Effect: 60 Elec + Seeking x 2 targets.
Secondary Accuracy: B
Secondary Description: Fires a lightning bolt from each lightning rod arm that pierces Invis. It cannot target the same enemy with both bolts.
Element: Elec
Possible Rewards (Per Virus) - Thunder3, ThunderBeam3 (Rare), Zenny
Special: Can use Recovery150 once.
Virus Name: Billy DS
HP: 400
Primary Attack Damage/Effect: 120 Elec + Stun 1 + Homing + Glitch
Primary Attack Accuracy: C
Primary Attack Description: Powers up BugThunder to send a homing thunderball laced with glitches at the opponent. Causes stun and glitch on contact
Secondary Attack Damage/Effect: 80 Elec + Seeking x 2 targets.
Secondary Accuracy: B
Secondary Description: Fires a lightning bolt from each lightning rod arm that pierces Invis. It cannot target the same enemy with both bolts.
Element: Elec
Possible Rewards (Per Virus) - Thunder3, ThunderBeam3, BugDeathThunder (Rare) Zenny
Special: Can use Recovery200 once.
Notes: Billy viruses move and dodge at average rates. They attack by shooting electricity from their lightning-rod-like arms, either in the form of a homing thunderball or a pair of lightning bolts. They cannot attack while moving.
Virus Name: Billy
HP: 80
Primary Attack Damage/Effect: 15 Elec + Stun 1 + Homing
Primary Attack Accuracy: C
Primary Attack Description: Generates a Thunderball, and fires it at the enemy. The thunderball travels slowly, but it homes in on the target. Causes stun on contact
Secondary Attack Damage/Effect: 10 Elec + Seeking x 2 targets.
Secondary Accuracy: B
Secondary Description: Fires a lightning bolt from each lightning rod arm that pierces Invis. It cannot target the same enemy with both bolts.
Element: Elec
Possible Rewards (Per Virus) - Thunder1, ThunderBeam1 (Rare), Zenny
Virus Name: Billy EX
HP: 120
Primary Attack Damage/Effect: 30 Elec + Stun 1 + Homing
Primary Attack Accuracy: C
Primary Attack Description: Generates a Thunderball, and fires it at the enemy. The thunderball travels slowly, but it homes in on the target. Causes stun on contact
Secondary Attack Damage/Effect: 20 Elec + Seeking x 2 targets.
Secondary Accuracy: B
Secondary Description: Fires a lightning bolt from each lightning rod arm that pierces Invis. It cannot target the same enemy with both bolts.
Element: Elec
Possible Rewards (Per Virus) - Thunder1, ThunderBeam1 (Rare), Zenny
Virus Name: Silly
HP: 160
Primary Attack Damage/Effect: 45 Elec + Stun 1 + Homing
Primary Attack Accuracy: C
Primary Attack Description: Generates a Thunderball, and fires it at the enemy. The thunderball travels slowly, but it homes in on the target. Causes stun on contact
Secondary Attack Damage/Effect: 30 Elec + Seeking x 2 targets.
Secondary Accuracy: B
Secondary Description: Fires a lightning bolt from each lightning rod arm that pierces Invis. It cannot target the same enemy with both bolts.
Element: Elec
Possible Rewards (Per Virus) - Thunder2, ThunderBeam2 (Rare), Zenny
Virus Name: Silly EX
HP: 200
Primary Attack Damage/Effect: 60 Elec + Stun 1 + Homing
Primary Attack Accuracy: C
Primary Attack Description: Generates a Thunderball, and fires it at the enemy. The thunderball travels slowly, but it homes in on the target. Causes stun on contact
Secondary Attack Damage/Effect: 40 Elec + Seeking x 2 targets.
Secondary Accuracy: B
Secondary Description: Fires a lightning bolt from each lightning rod arm that pierces Invis. It cannot target the same enemy with both bolts.
Element: Elec
Possible Rewards (Per Virus) - Thunder2, ThunderBeam2 (Rare), Zenny
Virus Name: Killy
HP: 240
Primary Attack Damage/Effect: 75 Elec + Stun 1 + Homing
Primary Attack Accuracy: C
Primary Attack Description: Generates a Thunderball, and fires it at the enemy. The thunderball travels slowly, but it homes in on the target. Causes stun on contact
Secondary Attack Damage/Effect: 50 Elec + Seeking x 2 targets.
Secondary Accuracy: B
Secondary Description: Fires a lightning bolt from each lightning rod arm that pierces Invis. It cannot target the same enemy with both bolts.
Element: Elec
Possible Rewards (Per Virus) - Thunder3, ThunderBeam3 (Rare), Zenny
Special: Can use Recovery120 once.
Virus Name: Killy EX
HP: 280
Primary Attack Damage/Effect: 90 Elec + Stun 1 + Homing
Primary Attack Accuracy: C
Primary Attack Description: Generates a Thunderball, and fires it at the enemy. The thunderball travels slowly, but it homes in on the target. Causes stun on contact
Secondary Attack Damage/Effect: 60 Elec + Seeking x 2 targets.
Secondary Accuracy: B
Secondary Description: Fires a lightning bolt from each lightning rod arm that pierces Invis. It cannot target the same enemy with both bolts.
Element: Elec
Possible Rewards (Per Virus) - Thunder3, ThunderBeam3 (Rare), Zenny
Special: Can use Recovery150 once.
Virus Name: Billy DS
HP: 400
Primary Attack Damage/Effect: 120 Elec + Stun 1 + Homing + Glitch
Primary Attack Accuracy: C
Primary Attack Description: Powers up BugThunder to send a homing thunderball laced with glitches at the opponent. Causes stun and glitch on contact
Secondary Attack Damage/Effect: 80 Elec + Seeking x 2 targets.
Secondary Accuracy: B
Secondary Description: Fires a lightning bolt from each lightning rod arm that pierces Invis. It cannot target the same enemy with both bolts.
Element: Elec
Possible Rewards (Per Virus) - Thunder3, ThunderBeam3, BugDeathThunder (Rare) Zenny
Special: Can use Recovery200 once.
last edited by Bomber
--Cirkill--
Notes: Cirkill viruses are top-tier mobile gunnery viruses, and thus should never be seen be seen until battle 6 or later in any given thread. Cirkills are extremely fast, and move in a circle-strafing motion around their chosen target. This makes them harder to hit normally, but they don't really bother with added evasive moves beyond veering around obstacles and adverse terrain. They attack while moving, and attack every action they are able to. They may suddenly switch targets without warning if they feel threatened or see an opening. If they plan to shoot at the same target consecutively, they will swerve to travel in a circle around that target, which can be counted as a dodge. They may still attack when they do this. They can target objects. They can see through Invis and other forms of stealth.
Virus Name: CirKill
HP: 110
Attack Damage/Effect: 20 Null + Seeking
Attack Accuracy: B
Attack Description: Brings gun to bear, and fires slow moving energy blasts opportunistically.
Element: None
Possible Rewards (Per virus): CircleGun1 (rare), Zenny
Special: This virus can and will attack any time it is physically able to do so.
Special: This virus may attack while moving or dodging.
Special: Haste
Virus Name: CirKill EX
HP: 140
Attack Damage/Effect: 40 Null + Seeking
Attack Accuracy: B
Attack Description: Brings gun to bear, and fires slow moving energy blasts opportunistically.
Element: None
Possible Rewards (Per virus): CircleGun1 (rare), Zenny
Special: This virus can and will attack any time it is physically able to do so.
Special: This virus may attack while moving or dodging.
Special: Haste
Virus Name: CirCrush
HP: 180
Attack Damage/Effect: 60 Null + Seeking
Attack Accuracy: B
Attack Description: Brings gun to bear, and fires slow moving energy blasts opportunistically.
Element: None
Possible Rewards (Per virus): CircleGun2 (rare), Zenny
Special: This virus can and will attack any time it is physically able to do so.
Special: This virus may attack while moving or dodging.
Special: Haste
Virus Name: CirCrush EX
HP: 220
Attack Damage/Effect: 80 Null + Seeking
Attack Accuracy: B
Attack Description: Brings gun to bear, and fires slow moving energy blasts opportunistically.
Element: None
Possible Rewards (Per virus): CircleGun2 (rare), Zenny
Special: This virus can and will attack any time it is physically able to do so.
Special: This virus may attack while moving or dodging.
Special: Haste
Virus Name: CirSmash
HP: 260
Attack Damage/Effect: 100 Null + Seeking
Attack Accuracy: B
Attack Description: Brings gun to bear, and fires slow moving energy blasts opportunistically.
Element: None
Possible Rewards (Per virus): CircleGun3 (rare), Zenny
Special: This virus can and will attack any time it is physically able to do so.
Special: This virus may attack while moving or dodging.
Special: Haste
Virus Name: CirSmash EX
HP: 300
Attack Damage/Effect: 120 Null + Seeking
Attack Accuracy: B
Attack Description: Brings gun to bear, and fires slow moving energy blasts opportunistically.
Element: None
Possible Rewards (Per virus): CircleGun3 (rare), Zenny
Special: This virus can and will attack any time it is physically able to do so.
Special: This virus may attack while moving or dodging.
Special: Haste
Virus Name: CirKill Omega
HP: 420
Primary Attack Damage/Effect: 160 Null + Seeking
Primary Attack Accuracy: B
Primary Attack Description: Brings gun to bear, and fires slow moving energy blasts opportunistically.
Secondary Attack Damage/Effect: 20 Null x 8 hits
Secondary Attack Accuracy: B
Secondary Attack Description: Brings gun to bear, and rapidly fires quick moving energy blasts opportunistically.
Element: None
Possible Rewards (Per virus): CircleGun3, FinalGun (Rare), Zenny
Special: This virus can and will attack any time it is physically able to do so.
Special: This virus may attack while moving or dodging.
Special: Haste
Notes: Cirkill viruses are top-tier mobile gunnery viruses, and thus should never be seen be seen until battle 6 or later in any given thread. Cirkills are extremely fast, and move in a circle-strafing motion around their chosen target. This makes them harder to hit normally, but they don't really bother with added evasive moves beyond veering around obstacles and adverse terrain. They attack while moving, and attack every action they are able to. They may suddenly switch targets without warning if they feel threatened or see an opening. If they plan to shoot at the same target consecutively, they will swerve to travel in a circle around that target, which can be counted as a dodge. They may still attack when they do this. They can target objects. They can see through Invis and other forms of stealth.
Virus Name: CirKill
HP: 110
Attack Damage/Effect: 20 Null + Seeking
Attack Accuracy: B
Attack Description: Brings gun to bear, and fires slow moving energy blasts opportunistically.
Element: None
Possible Rewards (Per virus): CircleGun1 (rare), Zenny
Special: This virus can and will attack any time it is physically able to do so.
Special: This virus may attack while moving or dodging.
Special: Haste
Virus Name: CirKill EX
HP: 140
Attack Damage/Effect: 40 Null + Seeking
Attack Accuracy: B
Attack Description: Brings gun to bear, and fires slow moving energy blasts opportunistically.
Element: None
Possible Rewards (Per virus): CircleGun1 (rare), Zenny
Special: This virus can and will attack any time it is physically able to do so.
Special: This virus may attack while moving or dodging.
Special: Haste
Virus Name: CirCrush
HP: 180
Attack Damage/Effect: 60 Null + Seeking
Attack Accuracy: B
Attack Description: Brings gun to bear, and fires slow moving energy blasts opportunistically.
Element: None
Possible Rewards (Per virus): CircleGun2 (rare), Zenny
Special: This virus can and will attack any time it is physically able to do so.
Special: This virus may attack while moving or dodging.
Special: Haste
Virus Name: CirCrush EX
HP: 220
Attack Damage/Effect: 80 Null + Seeking
Attack Accuracy: B
Attack Description: Brings gun to bear, and fires slow moving energy blasts opportunistically.
Element: None
Possible Rewards (Per virus): CircleGun2 (rare), Zenny
Special: This virus can and will attack any time it is physically able to do so.
Special: This virus may attack while moving or dodging.
Special: Haste
Virus Name: CirSmash
HP: 260
Attack Damage/Effect: 100 Null + Seeking
Attack Accuracy: B
Attack Description: Brings gun to bear, and fires slow moving energy blasts opportunistically.
Element: None
Possible Rewards (Per virus): CircleGun3 (rare), Zenny
Special: This virus can and will attack any time it is physically able to do so.
Special: This virus may attack while moving or dodging.
Special: Haste
Virus Name: CirSmash EX
HP: 300
Attack Damage/Effect: 120 Null + Seeking
Attack Accuracy: B
Attack Description: Brings gun to bear, and fires slow moving energy blasts opportunistically.
Element: None
Possible Rewards (Per virus): CircleGun3 (rare), Zenny
Special: This virus can and will attack any time it is physically able to do so.
Special: This virus may attack while moving or dodging.
Special: Haste
Virus Name: CirKill Omega
HP: 420
Primary Attack Damage/Effect: 160 Null + Seeking
Primary Attack Accuracy: B
Primary Attack Description: Brings gun to bear, and fires slow moving energy blasts opportunistically.
Secondary Attack Damage/Effect: 20 Null x 8 hits
Secondary Attack Accuracy: B
Secondary Attack Description: Brings gun to bear, and rapidly fires quick moving energy blasts opportunistically.
Element: None
Possible Rewards (Per virus): CircleGun3, FinalGun (Rare), Zenny
Special: This virus can and will attack any time it is physically able to do so.
Special: This virus may attack while moving or dodging.
Special: Haste
last edited by Bomber
--Dharma--
Notes: Dharma move and dodge at average speed. Their puck attacks rebound off of the edges of the battlefield as if there were an invisible wall there. They can rebound up to 3 times before finally passing off of the field or dissipating into thin air. The pucks pass through anything they hit except boundary walls, terrain, and friendly viruses. The pucks can not damage other Dharmas. This virus cannot attack while moving.
Virus Name: Dharma
HP: 90
Attack Damage/Effect: 15 Null + Break + Piercing + Rebound(3) + Ground Attack
Attack Accuracy: E
Attack Description: Throws a Hockey puck at the enemy. Break.
Element: None
Possible Rewards (Per virus): AirHockey1, Zenny
Virus Name: Dharma EX
HP: 130
Attack Damage/Effect: 35 Null + Break + Piercing + Rebound(3) + Ground Attack
Attack Accuracy: E
Attack Description: Throws a Hockey puck at the enemy. Break.
Element: None
Possible Rewards (Per virus): AirHockey1, Zenny
Virus Name: Karma
HP: 170
Attack Damage/Effect: 45 Null + Break + Piercing + Rebound(3) + Ground Attack
Attack Accuracy: E
Attack Description: Throws a Hockey puck at the enemy. Break.
Element: None
Possible Rewards (Per virus): AirHockey2, Zenny
Virus Name: Karma EX
HP: 210
Attack Damage/Effect: 60 Null + Break + Piercing + Rebound(3) + Ground Attack
Attack Accuracy: E
Attack Description: Throws a Hockey puck at the enemy. Break.
Element: None
Possible Rewards (Per virus): AirHockey2, Zenny
Virus Name: Dogma
HP: 250
Attack Damage/Effect: 75 Null + Break + Piercing + Rebound(3) + Ground Attack
Attack Accuracy: E
Attack Description: Throws a Hockey puck at the enemy. Break.
Element: None
Possible Rewards (Per virus): AirHockey3, Zenny
Special: Can use Mine1 once.
Virus Name: Dogma EX
HP: 290
Attack Damage/Effect: 90 Null + Break + Piercing + Rebound(3) + Ground Attack
Attack Accuracy: E
Attack Description: Throws a Hockey puck at the enemy. Break.
Element: None
Possible Rewards (Per virus): AirHockey3, Zenny
Special: Can use Mine1 once.
Virus Name: Dharma SP
HP: 370
Attack Damage/Effect: 120 Null + Break + Piercing + Rebound(3) + Ground Attack
Attack Accuracy: E
Attack Description: Throws a Hockey puck at the enemy. Break.
Element: None
Possible Rewards (Per virus): AirHockey3, Zenny
Special: Can use Mine1 once.
Notes: Dharma move and dodge at average speed. Their puck attacks rebound off of the edges of the battlefield as if there were an invisible wall there. They can rebound up to 3 times before finally passing off of the field or dissipating into thin air. The pucks pass through anything they hit except boundary walls, terrain, and friendly viruses. The pucks can not damage other Dharmas. This virus cannot attack while moving.
Virus Name: Dharma
HP: 90
Attack Damage/Effect: 15 Null + Break + Piercing + Rebound(3) + Ground Attack
Attack Accuracy: E
Attack Description: Throws a Hockey puck at the enemy. Break.
Element: None
Possible Rewards (Per virus): AirHockey1, Zenny
Virus Name: Dharma EX
HP: 130
Attack Damage/Effect: 35 Null + Break + Piercing + Rebound(3) + Ground Attack
Attack Accuracy: E
Attack Description: Throws a Hockey puck at the enemy. Break.
Element: None
Possible Rewards (Per virus): AirHockey1, Zenny
Virus Name: Karma
HP: 170
Attack Damage/Effect: 45 Null + Break + Piercing + Rebound(3) + Ground Attack
Attack Accuracy: E
Attack Description: Throws a Hockey puck at the enemy. Break.
Element: None
Possible Rewards (Per virus): AirHockey2, Zenny
Virus Name: Karma EX
HP: 210
Attack Damage/Effect: 60 Null + Break + Piercing + Rebound(3) + Ground Attack
Attack Accuracy: E
Attack Description: Throws a Hockey puck at the enemy. Break.
Element: None
Possible Rewards (Per virus): AirHockey2, Zenny
Virus Name: Dogma
HP: 250
Attack Damage/Effect: 75 Null + Break + Piercing + Rebound(3) + Ground Attack
Attack Accuracy: E
Attack Description: Throws a Hockey puck at the enemy. Break.
Element: None
Possible Rewards (Per virus): AirHockey3, Zenny
Special: Can use Mine1 once.
Virus Name: Dogma EX
HP: 290
Attack Damage/Effect: 90 Null + Break + Piercing + Rebound(3) + Ground Attack
Attack Accuracy: E
Attack Description: Throws a Hockey puck at the enemy. Break.
Element: None
Possible Rewards (Per virus): AirHockey3, Zenny
Special: Can use Mine1 once.
Virus Name: Dharma SP
HP: 370
Attack Damage/Effect: 120 Null + Break + Piercing + Rebound(3) + Ground Attack
Attack Accuracy: E
Attack Description: Throws a Hockey puck at the enemy. Break.
Element: None
Possible Rewards (Per virus): AirHockey3, Zenny
Special: Can use Mine1 once.
last edited by Bomber
--Gaia--
Special Note: Gaia viruses are top-tier tanking viruses, and thus should never be seen be seen until battle 6 or later in any given thread. Contrary to popular belief, Gaia viruses are mobile. They move at the expense of their own actions, and do so one panel at a time like a chess piece every so often. All Gaia viruses have StoneBody, which they must drop in order to swing their big hammers. After attacking, they re-raise their StoneBody protection. Dropping and raising their defense does not take an action, and can be performed at any time. The rock fall effect of BigHammer attacks does not work unless underground or inside, and the number of rocks dropped is random. Gaia are immune to RockFall and GaiaWave attacks from other Gaia viruses.
Virus Name: Gaia
HP: 100
Primary Attack Damage/Effect: 30 Null + Break + Impact + Panel Crack (BigHammer) / 10 Null + Break + Drop Attack (RockFall)
Primary Attack Accuracy: B / E
Primary Attack Description: Attacks the enemy with BigHammer. May cause rocks to fall if underground or inside, which also deal damage.
Secondary Attack Damage/Effect: 20 Null + Ground Attack + To-All-Clause (GaiaWave)
Secondary Attack Accuracy: C
Secondary Attack Description: Slams the ground with BigHammer to send forth an ever expanding circular shockwave in all directions.
Element: None
Possible Rewards (Per Virus): Bighammer1, Gaia1 (rare), Zenny
Special: Stonebody when not attacking.
Virus Name: Gaia EX
HP: 150
Primary Attack Damage/Effect: 60 Null + Break + Impact + Panel Crack (BigHammer) / 20 Null + Break + Drop Attack (RockFall)
Primary Attack Accuracy: B / E
Primary Attack Description: Attacks the enemy with BigHammer. May cause rocks to fall if underground or inside, which also deal damage.
Secondary Attack Damage/Effect: 40 Null + Ground Attack + To-All-Clause (GaiaWave)
Secondary Attack Accuracy: C
Secondary Attack Description: Slams the ground with BigHammer to send forth an ever expanding circular shockwave in all directions.
Element: None
Possible Rewards (Per Virus): Bighammer1, Gaia1 (rare), Zenny
Special: Stonebody when not attacking.
Virus Name: Gaia+
HP: 200
Primary Attack Damage/Effect: 90 Null + Break + Impact + Panel Crack (BigHammer) / 30 Null + Break + Drop Attack (RockFall)
Primary Attack Accuracy: B / E
Primary Attack Description: Attacks the enemy with BigHammer. May cause rocks to fall if underground or inside, which also deal damage.
Secondary Attack Damage/Effect: 60 Null + Ground Attack + To-All-Clause (GaiaWave)
Secondary Attack Accuracy: C
Secondary Attack Description: Slams the ground with BigHammer to send forth an ever expanding circular shockwave in all directions.
Element: None
Possible Rewards (Per Virus): Bighammer2, Gaia2 (rare), Zenny
Special: Stonebody when not attacking.
Virus Name: Gaia+ EX
HP: 260
Primary Attack Damage/Effect: 120 Null + Break + Impact + Panel Crack (BigHammer) / 40 Null + Break + Drop Attack (RockFall)
Primary Attack Accuracy: B / E
Primary Attack Description: Attacks the enemy with BigHammer. May cause rocks to fall if underground or inside, which also deal damage.
Secondary Attack Damage/Effect: 80 Null + Ground Attack + To-All-Clause (GaiaWave)
Secondary Attack Accuracy: C
Secondary Attack Description: Slams the ground with BigHammer to send forth an ever expanding circular shockwave in all directions.
Element: None
Possible Rewards (Per Virus): Bighammer2, Gaia2 (rare), Zenny
Special: Stonebody when not attacking.
Virus Name: GaiaMega
HP: 320
Primary Attack Damage/Effect: 150 Null + Break + Impact + Panel Crack (BigHammer) / 50 Null + Break + Drop Attack (RockFall)
Primary Attack Accuracy: B / E
Primary Attack Description: Attacks the enemy with BigHammer. May cause rocks to fall if underground or inside, which also deal damage.
Secondary Attack Damage/Effect: 100 Null + Ground Attack + To-All-Clause (GaiaWave)
Secondary Attack Accuracy: C
Secondary Attack Description: Slams the ground with BigHammer to send forth an ever expanding circular shockwave in all directions.
Element: None
Possible Rewards (Per Virus): Bighammer3, Gaia3 (rare) Zenny
Special: Stonebody when not attacking.
Virus Name: GaiaMega EX
HP: 380
Primary Attack Damage/Effect: 180 Null + Break + Impact + Panel Crack (BigHammer) / 60 Null + Break + Drop Attack (RockFall)
Primary Attack Accuracy: B / E
Primary Attack Description: Attacks the enemy with BigHammer. May cause rocks to fall if underground or inside, which also deal damage.
Secondary Attack Damage/Effect: 120 Null + Ground Attack + To-All-Clause (GaiaWave)
Secondary Attack Accuracy: C
Secondary Attack Description: Slams the ground with BigHammer to send forth an ever expanding circular shockwave in all directions.
Element: None
Possible Rewards (Per Virus): Bighammer3, Gaia3 (rare) Zenny
Special: Stonebody when not attacking.
Virus Name: Gaia SP
HP: 500
Primary Attack Damage/Effect: 240 Null + Break + Impact + Panel Crack (BigHammer) / 80 Null + Break + Drop Attack (RockFall)
Primary Attack Accuracy: B / E
Primary Attack Description: Attacks the enemy with BigHammer. May cause rocks to fall if underground or inside, which also deal damage.
Secondary Attack Damage/Effect: 160 Null + Ground Attack + To-All-Clause (GaiaWave)
Secondary Attack Accuracy: C
Secondary Attack Description: Slams the ground with BigHammer to send forth an ever expanding circular shockwave in all directions.
Element: None
Possible Rewards (Per Virus): Bighammer3, Gaia3, ZeusHammer (Ultra Rare), Zenny
Special: Stonebody when not attacking.
Special Note: Gaia viruses are top-tier tanking viruses, and thus should never be seen be seen until battle 6 or later in any given thread. Contrary to popular belief, Gaia viruses are mobile. They move at the expense of their own actions, and do so one panel at a time like a chess piece every so often. All Gaia viruses have StoneBody, which they must drop in order to swing their big hammers. After attacking, they re-raise their StoneBody protection. Dropping and raising their defense does not take an action, and can be performed at any time. The rock fall effect of BigHammer attacks does not work unless underground or inside, and the number of rocks dropped is random. Gaia are immune to RockFall and GaiaWave attacks from other Gaia viruses.
Virus Name: Gaia
HP: 100
Primary Attack Damage/Effect: 30 Null + Break + Impact + Panel Crack (BigHammer) / 10 Null + Break + Drop Attack (RockFall)
Primary Attack Accuracy: B / E
Primary Attack Description: Attacks the enemy with BigHammer. May cause rocks to fall if underground or inside, which also deal damage.
Secondary Attack Damage/Effect: 20 Null + Ground Attack + To-All-Clause (GaiaWave)
Secondary Attack Accuracy: C
Secondary Attack Description: Slams the ground with BigHammer to send forth an ever expanding circular shockwave in all directions.
Element: None
Possible Rewards (Per Virus): Bighammer1, Gaia1 (rare), Zenny
Special: Stonebody when not attacking.
Virus Name: Gaia EX
HP: 150
Primary Attack Damage/Effect: 60 Null + Break + Impact + Panel Crack (BigHammer) / 20 Null + Break + Drop Attack (RockFall)
Primary Attack Accuracy: B / E
Primary Attack Description: Attacks the enemy with BigHammer. May cause rocks to fall if underground or inside, which also deal damage.
Secondary Attack Damage/Effect: 40 Null + Ground Attack + To-All-Clause (GaiaWave)
Secondary Attack Accuracy: C
Secondary Attack Description: Slams the ground with BigHammer to send forth an ever expanding circular shockwave in all directions.
Element: None
Possible Rewards (Per Virus): Bighammer1, Gaia1 (rare), Zenny
Special: Stonebody when not attacking.
Virus Name: Gaia+
HP: 200
Primary Attack Damage/Effect: 90 Null + Break + Impact + Panel Crack (BigHammer) / 30 Null + Break + Drop Attack (RockFall)
Primary Attack Accuracy: B / E
Primary Attack Description: Attacks the enemy with BigHammer. May cause rocks to fall if underground or inside, which also deal damage.
Secondary Attack Damage/Effect: 60 Null + Ground Attack + To-All-Clause (GaiaWave)
Secondary Attack Accuracy: C
Secondary Attack Description: Slams the ground with BigHammer to send forth an ever expanding circular shockwave in all directions.
Element: None
Possible Rewards (Per Virus): Bighammer2, Gaia2 (rare), Zenny
Special: Stonebody when not attacking.
Virus Name: Gaia+ EX
HP: 260
Primary Attack Damage/Effect: 120 Null + Break + Impact + Panel Crack (BigHammer) / 40 Null + Break + Drop Attack (RockFall)
Primary Attack Accuracy: B / E
Primary Attack Description: Attacks the enemy with BigHammer. May cause rocks to fall if underground or inside, which also deal damage.
Secondary Attack Damage/Effect: 80 Null + Ground Attack + To-All-Clause (GaiaWave)
Secondary Attack Accuracy: C
Secondary Attack Description: Slams the ground with BigHammer to send forth an ever expanding circular shockwave in all directions.
Element: None
Possible Rewards (Per Virus): Bighammer2, Gaia2 (rare), Zenny
Special: Stonebody when not attacking.
Virus Name: GaiaMega
HP: 320
Primary Attack Damage/Effect: 150 Null + Break + Impact + Panel Crack (BigHammer) / 50 Null + Break + Drop Attack (RockFall)
Primary Attack Accuracy: B / E
Primary Attack Description: Attacks the enemy with BigHammer. May cause rocks to fall if underground or inside, which also deal damage.
Secondary Attack Damage/Effect: 100 Null + Ground Attack + To-All-Clause (GaiaWave)
Secondary Attack Accuracy: C
Secondary Attack Description: Slams the ground with BigHammer to send forth an ever expanding circular shockwave in all directions.
Element: None
Possible Rewards (Per Virus): Bighammer3, Gaia3 (rare) Zenny
Special: Stonebody when not attacking.
Virus Name: GaiaMega EX
HP: 380
Primary Attack Damage/Effect: 180 Null + Break + Impact + Panel Crack (BigHammer) / 60 Null + Break + Drop Attack (RockFall)
Primary Attack Accuracy: B / E
Primary Attack Description: Attacks the enemy with BigHammer. May cause rocks to fall if underground or inside, which also deal damage.
Secondary Attack Damage/Effect: 120 Null + Ground Attack + To-All-Clause (GaiaWave)
Secondary Attack Accuracy: C
Secondary Attack Description: Slams the ground with BigHammer to send forth an ever expanding circular shockwave in all directions.
Element: None
Possible Rewards (Per Virus): Bighammer3, Gaia3 (rare) Zenny
Special: Stonebody when not attacking.
Virus Name: Gaia SP
HP: 500
Primary Attack Damage/Effect: 240 Null + Break + Impact + Panel Crack (BigHammer) / 80 Null + Break + Drop Attack (RockFall)
Primary Attack Accuracy: B / E
Primary Attack Description: Attacks the enemy with BigHammer. May cause rocks to fall if underground or inside, which also deal damage.
Secondary Attack Damage/Effect: 160 Null + Ground Attack + To-All-Clause (GaiaWave)
Secondary Attack Accuracy: C
Secondary Attack Description: Slams the ground with BigHammer to send forth an ever expanding circular shockwave in all directions.
Element: None
Possible Rewards (Per Virus): Bighammer3, Gaia3, ZeusHammer (Ultra Rare), Zenny
Special: Stonebody when not attacking.
last edited by Bomber
--Kilby-- (Killer Bamboo)
Notes: Kilby viruses try to stay at least 3 panels away from their enemy at all times, and dodge back and forth constantly. Kilby viruses only attack once per turn, and when they do, they teleport to a position flanking their target, and stab them with a Bamboo Lance. This lance strikes at Long Sword range, and may hit two targets at once. After attacking, they teleport back to the panel they were standing upon when they first began their attack sequence. They are mindlessly oblivious to the hazards of terrain.
Kilby Omega viruses attack differently. Instead of attacking from the side, they attack 3 separate targets from behind with Bamboo Lance. They also teleport before and after the attack, just as lesser Kilby do, and only attack once per turn. They are mindlessly oblivious to the hazards of terrain.
Virus Name: Kilby
HP: 90
Attack Damage/Effect: 30 Wood + Long Attack
Attack Accuracy: B
Attack Description: Hits opponents from the side with a Bamboo Lance.
Element: Wood
Possible Rewards (Per Virus): SideBamboo1, Zenny
Special: Teleports when attacking.
Special: Attacks once per turn only.
Virus Name: Kilby EX
HP: 130
Attack Damage/Effect: 50 Wood + Long Attack
Attack Accuracy: B
Attack Description: Hits opponents from the side with a Bamboo Lance.
Element: Wood
Possible Rewards (Per Virus): SideBamboo1, Zenny
Special: Teleports when attacking.
Special: Attacks once per turn only.
Virus Name: Kilbur
HP: 170
Attack Damage/Effect: 70 Wood + Long Attack
Attack Accuracy: B
Attack Description: Hits opponents from the side with a Bamboo Lance.
Element: Wood
Possible Rewards (Per Virus): SideBamboo2, Zenny
Special: Teleports when attacking.
Special: Attacks once per turn only.
Virus Name: Kilbur EX
HP: 210
Attack Damage/Effect: 90 Wood + Long Attack
Attack Accuracy: B
Attack Description: Hits opponents from the side with a Bamboo Lance.
Element: Wood
Possible Rewards (Per Virus): SideBamboo2, Zenny
Special: Teleports when attacking.
Special: Attacks once per turn only.
Virus Name: Kilbo
HP: 220
Attack Damage/Effect: 110 Wood + Long Attack
Attack Accuracy: B
Attack Description: Hits opponents from the side with a Bamboo Lance.
Element: Wood
Possible Rewards (Per Virus): SideBamboo3, Zenny
Special: Teleports when attacking.
Special: Attacks once per turn only.
Virus Name: Kilbo EX
HP: 280
Attack Damage/Effect: 130 Wood + Long Attack
Attack Accuracy: B
Attack Description: Hits opponents from the side with a Bamboo Lance.
Element: Wood
Possible Rewards (Per Virus): SideBamboo3, Zenny
Special: Teleports when attacking.
Special: Attacks once per turn only.
Virus Name: Kilby Omega
HP: 360
Attack Damage/Effect: 180 Wood + Backstab x 3 Targets
Attack Accuracy: B
Attack Description: Bamboo Lance from behind. Attacks up to 3 targets.
Element: Wood
Possible Rewards (Per Virus): Bamboolance, SideBamboo3, Zenny
Special: Uses Recover 200 once when heavily injured.
Special: Teleports when attacking.
Special: Attacks once per turn only.
Notes: Kilby viruses try to stay at least 3 panels away from their enemy at all times, and dodge back and forth constantly. Kilby viruses only attack once per turn, and when they do, they teleport to a position flanking their target, and stab them with a Bamboo Lance. This lance strikes at Long Sword range, and may hit two targets at once. After attacking, they teleport back to the panel they were standing upon when they first began their attack sequence. They are mindlessly oblivious to the hazards of terrain.
Kilby Omega viruses attack differently. Instead of attacking from the side, they attack 3 separate targets from behind with Bamboo Lance. They also teleport before and after the attack, just as lesser Kilby do, and only attack once per turn. They are mindlessly oblivious to the hazards of terrain.
Virus Name: Kilby
HP: 90
Attack Damage/Effect: 30 Wood + Long Attack
Attack Accuracy: B
Attack Description: Hits opponents from the side with a Bamboo Lance.
Element: Wood
Possible Rewards (Per Virus): SideBamboo1, Zenny
Special: Teleports when attacking.
Special: Attacks once per turn only.
Virus Name: Kilby EX
HP: 130
Attack Damage/Effect: 50 Wood + Long Attack
Attack Accuracy: B
Attack Description: Hits opponents from the side with a Bamboo Lance.
Element: Wood
Possible Rewards (Per Virus): SideBamboo1, Zenny
Special: Teleports when attacking.
Special: Attacks once per turn only.
Virus Name: Kilbur
HP: 170
Attack Damage/Effect: 70 Wood + Long Attack
Attack Accuracy: B
Attack Description: Hits opponents from the side with a Bamboo Lance.
Element: Wood
Possible Rewards (Per Virus): SideBamboo2, Zenny
Special: Teleports when attacking.
Special: Attacks once per turn only.
Virus Name: Kilbur EX
HP: 210
Attack Damage/Effect: 90 Wood + Long Attack
Attack Accuracy: B
Attack Description: Hits opponents from the side with a Bamboo Lance.
Element: Wood
Possible Rewards (Per Virus): SideBamboo2, Zenny
Special: Teleports when attacking.
Special: Attacks once per turn only.
Virus Name: Kilbo
HP: 220
Attack Damage/Effect: 110 Wood + Long Attack
Attack Accuracy: B
Attack Description: Hits opponents from the side with a Bamboo Lance.
Element: Wood
Possible Rewards (Per Virus): SideBamboo3, Zenny
Special: Teleports when attacking.
Special: Attacks once per turn only.
Virus Name: Kilbo EX
HP: 280
Attack Damage/Effect: 130 Wood + Long Attack
Attack Accuracy: B
Attack Description: Hits opponents from the side with a Bamboo Lance.
Element: Wood
Possible Rewards (Per Virus): SideBamboo3, Zenny
Special: Teleports when attacking.
Special: Attacks once per turn only.
Virus Name: Kilby Omega
HP: 360
Attack Damage/Effect: 180 Wood + Backstab x 3 Targets
Attack Accuracy: B
Attack Description: Bamboo Lance from behind. Attacks up to 3 targets.
Element: Wood
Possible Rewards (Per Virus): Bamboolance, SideBamboo3, Zenny
Special: Uses Recover 200 once when heavily injured.
Special: Teleports when attacking.
Special: Attacks once per turn only.
last edited by Bomber
--Melody--
Notes: Melody viruses move, dodge, and attack by jumping. There is no distinction between these 3 actions.
Virus Name: Melody
HP: 80
Primary Attack Damage/Effect: 20 Null
Primary Attack Accuracy: C
Primary Attack Description: Jumps on the enemy.
Secondary Attack Damage/Effect: 10 Null x 3 attacks
Secondary Attack Accuracy: E
Secondary Attack Description: Bounces around with complete disregard for whoever or whatever is in the area. Can hit obstacles as well as enemies.
Element: None
Possible Rewards (Per Virus): Binder1, ColorBall1 (Rare), Zenny
Special: Increased evasion.
Virus Name: Melody EX
HP: 110
Primary Attack Damage/Effect: 40 Null
Primary Attack Accuracy: C
Primary Attack Description: Jumps on the enemy.
Secondary Attack Damage/Effect: 20 Null x 3 attacks
Secondary Attack Accuracy: E
Secondary Attack Description: Bounces around with complete disregard for whoever or whatever is in the area. Can hit obstacles as well as enemies.
Element: None
Possible Rewards (Per Virus): Binder1, ColorBall1 (Rare), Zenny
Special: Increased evasion.
Virus Name: Hellody
HP: 140
Primary Attack Damage/Effect: 60 Null
Primary Attack Accuracy: C
Primary Attack Description: Jumps on the enemy.
Secondary Attack Damage/Effect: 30 Null x 3 attacks
Secondary Attack Accuracy: E
Secondary Attack Description: Bounces around with complete disregard for whoever or whatever is in the area. Can hit obstacles as well as enemies.
Element: None
Possible Rewards (Per Virus): Binder2, ColorBall2 (Rare), Zenny
Special: Increased evasion.
Virus Name: Hellody EX
HP: 180
Primary Attack Damage/Effect: 80 Null
Primary Attack Accuracy: C
Primary Attack Description: Jumps on the enemy.
Secondary Attack Damage/Effect: 40 Null x 3 attacks
Secondary Attack Accuracy: E
Secondary Attack Description: Bounces around with complete disregard for whoever or whatever is in the area. Can hit obstacles as well as enemies.
Element: None
Possible Rewards (Per Virus): Binder2, ColorBall2 (Rare), Zenny
Special: Increased evasion.
Virus Name: Felony
HP: 220
Primary Attack Damage/Effect: 100 Null
Primary Attack Accuracy: C
Primary Attack Description: Jumps on the enemy.
Secondary Attack Damage/Effect: 50 Null x 3 attacks
Secondary Attack Accuracy: E
Secondary Attack Description: Bounces around with complete disregard for whoever or whatever is in the area. Can hit obstacles as well as enemies.
Element: None
Possible Rewards (Per Virus): Binder3, ColorBall3 (Rare), Zenny
Special: Increased evasion.
Virus Name: Felony EX
HP: 280
Primary Attack Damage/Effect: 120 Null
Primary Attack Accuracy: C
Primary Attack Description: Jumps on the enemy.
Secondary Attack Damage/Effect: 60 Null x 3 attacks
Secondary Attack Accuracy: E
Secondary Attack Description: Bounces around with complete disregard for whoever or whatever is in the area. Can hit obstacles as well as enemies.
Element: None
Possible Rewards (Per Virus): Binder3, ColorBall3 (Rare), Zenny
Special: Increased evasion.
Virus Name: Melody Omega
HP: 350
Primary Attack Damage/Effect: 160 Null
Primary Attack Accuracy: C
Primary Attack Description: Jumps on the enemy.
Secondary Attack Damage/Effect: 80 Null x 3 attacks
Secondary Attack Accuracy: E
Secondary Attack Description: Bounces around with complete disregard for whoever or whatever is in the area. Can hit obstacles as well as enemies.
Element: None
Possible Rewards (Per Virus): Binder3, ColorBall3 (Rare), Zenny
Special: Increased evasion.
- Can use Northwind once.
Notes: Melody viruses move, dodge, and attack by jumping. There is no distinction between these 3 actions.
Virus Name: Melody
HP: 80
Primary Attack Damage/Effect: 20 Null
Primary Attack Accuracy: C
Primary Attack Description: Jumps on the enemy.
Secondary Attack Damage/Effect: 10 Null x 3 attacks
Secondary Attack Accuracy: E
Secondary Attack Description: Bounces around with complete disregard for whoever or whatever is in the area. Can hit obstacles as well as enemies.
Element: None
Possible Rewards (Per Virus): Binder1, ColorBall1 (Rare), Zenny
Special: Increased evasion.
Virus Name: Melody EX
HP: 110
Primary Attack Damage/Effect: 40 Null
Primary Attack Accuracy: C
Primary Attack Description: Jumps on the enemy.
Secondary Attack Damage/Effect: 20 Null x 3 attacks
Secondary Attack Accuracy: E
Secondary Attack Description: Bounces around with complete disregard for whoever or whatever is in the area. Can hit obstacles as well as enemies.
Element: None
Possible Rewards (Per Virus): Binder1, ColorBall1 (Rare), Zenny
Special: Increased evasion.
Virus Name: Hellody
HP: 140
Primary Attack Damage/Effect: 60 Null
Primary Attack Accuracy: C
Primary Attack Description: Jumps on the enemy.
Secondary Attack Damage/Effect: 30 Null x 3 attacks
Secondary Attack Accuracy: E
Secondary Attack Description: Bounces around with complete disregard for whoever or whatever is in the area. Can hit obstacles as well as enemies.
Element: None
Possible Rewards (Per Virus): Binder2, ColorBall2 (Rare), Zenny
Special: Increased evasion.
Virus Name: Hellody EX
HP: 180
Primary Attack Damage/Effect: 80 Null
Primary Attack Accuracy: C
Primary Attack Description: Jumps on the enemy.
Secondary Attack Damage/Effect: 40 Null x 3 attacks
Secondary Attack Accuracy: E
Secondary Attack Description: Bounces around with complete disregard for whoever or whatever is in the area. Can hit obstacles as well as enemies.
Element: None
Possible Rewards (Per Virus): Binder2, ColorBall2 (Rare), Zenny
Special: Increased evasion.
Virus Name: Felony
HP: 220
Primary Attack Damage/Effect: 100 Null
Primary Attack Accuracy: C
Primary Attack Description: Jumps on the enemy.
Secondary Attack Damage/Effect: 50 Null x 3 attacks
Secondary Attack Accuracy: E
Secondary Attack Description: Bounces around with complete disregard for whoever or whatever is in the area. Can hit obstacles as well as enemies.
Element: None
Possible Rewards (Per Virus): Binder3, ColorBall3 (Rare), Zenny
Special: Increased evasion.
Virus Name: Felony EX
HP: 280
Primary Attack Damage/Effect: 120 Null
Primary Attack Accuracy: C
Primary Attack Description: Jumps on the enemy.
Secondary Attack Damage/Effect: 60 Null x 3 attacks
Secondary Attack Accuracy: E
Secondary Attack Description: Bounces around with complete disregard for whoever or whatever is in the area. Can hit obstacles as well as enemies.
Element: None
Possible Rewards (Per Virus): Binder3, ColorBall3 (Rare), Zenny
Special: Increased evasion.
Virus Name: Melody Omega
HP: 350
Primary Attack Damage/Effect: 160 Null
Primary Attack Accuracy: C
Primary Attack Description: Jumps on the enemy.
Secondary Attack Damage/Effect: 80 Null x 3 attacks
Secondary Attack Accuracy: E
Secondary Attack Description: Bounces around with complete disregard for whoever or whatever is in the area. Can hit obstacles as well as enemies.
Element: None
Possible Rewards (Per Virus): Binder3, ColorBall3 (Rare), Zenny
Special: Increased evasion.
- Can use Northwind once.
last edited by Bomber
--MagTect--
Notes: MagTect move and dodge at slightly above average speed. In spite of the fact that they have wings, and hover above the ground, they are still subject to the effects of the terrain below. Regardless, they are very dangerous thanks to their ability to exert control over enemy movements with pincer attacks and magnetic pull effects. They know how to use these effects, too. MagTects avoid liquid terrain types if at all possible, as they do not function well at all if forcibly submerged.
Virus Name: MagTect
HP: 90
Primary Attack Damage/Effect: 20 Elec + Stun 1 + Magnetic Pull
Primary Attack Accuracy: B
Primary Attack Description: Pulls opponents towards them and hits with a magnet. Stuns.
Secondary Attack Damage/Effect: 10 Elec + Seeking + Pincer Attack x 2 Missiles
Secondary Attack Accuracy: C
Secondary Attack Description: Shoots two MagnetMissiles at a target; one from each side. The missiles move as if to pass the target, then suddenly turn towards each other in a pincer attack with the target between them.
Element: Elec
Possible Rewards (Per Virus): MagBolt1, MagnetMissile1 (Rare), Zenny
Special: Pincer Attack: Attacks a single chosen target from two opposing directions at the same time.
Virus Name: MagTect EX
HP: 120
Primary Attack Damage/Effect: 30 Elec + Stun 1 + Magnetic Pull
Primary Attack Accuracy: B
Primary Attack Description: Pulls opponents towards them and hits with a magnet. Stuns.
Secondary Attack Damage/Effect: 15 Elec + Seeking + Pincer Attack x 2 Missiles
Secondary Attack Accuracy: C
Secondary Attack Description: Shoots two MagnetMissiles at a target; one from each side. The missiles move as if to pass the target, then suddenly turn towards each other in a pincer attack with the target between them.
Element: Elec
Possible Rewards (Per Virus): MagBolt1, MagnetMissile1 (Rare), Zenny
Virus Name: MagTec+
HP: 160
Primary Attack Damage/Effect: 40 Elec + Stun 1 + Magnetic Pull
Primary Attack Accuracy: B
Primary Attack Description: Pulls opponents towards them and hits with a magnet. Stuns.
Secondary Attack Damage/Effect: 20 Elec + Seeking + Pincer Attack x 2 Missiles
Secondary Attack Accuracy: C
Secondary Attack Description: Shoots two MagnetMissiles at a target; one from each side. The missiles move as if to pass the target, then suddenly turn towards each other in a pincer attack with the target between them.
Element: Elec
Possible Rewards (Per Virus): MagBolt2, MagnetMissile2 (Rare), Zenny
Virus Name: MagTec+ EX
HP: 200
Primary Attack Damage/Effect: 50 Elec + Stun 1 + Magnetic Pull
Primary Attack Accuracy: B
Primary Attack Description: Pulls opponents towards them and hits with a magnet. Stuns.
Secondary Attack Damage/Effect: 25 Elec + Seeking + Pincer Attack x 2 Missiles
Secondary Attack Accuracy: C
Secondary Attack Description: Shoots two MagnetMissiles at a target; one from each side. The missiles move as if to pass the target, then suddenly turn towards each other in a pincer attack with the target between them.
Element: Elec
Possible Rewards (Per Virus): MagBolt2, MagnetMissile2 (Rare), Zenny
Virus Name: MagTecX
HP: 250
Primary Attack Damage/Effect: 60 Elec + Stun 1 + Magnetic Pull
Primary Attack Accuracy: B
Primary Attack Description: Pulls opponents towards them and hits with a magnet. Stuns.
Secondary Attack Damage/Effect: 30 Elec + Seeking + Pincer Attack x 2 Missiles
Secondary Attack Accuracy: C
Secondary Attack Description: Shoots two MagnetMissiles at a target; one from each side. The missiles move as if to pass the target, then suddenly turn towards each other in a pincer attack with the target between them.
Element: Elec
Possible Rewards (Per Virus): MagBolt3, MagnetMissile3 (Rare), Zenny
Special: Can use Invis1 once.
Virus Name: MagTecX EX
HP: 300
Primary Attack Damage/Effect: 70 Elec + Stun 1 + Magnetic Pull
Primary Attack Accuracy: B
Primary Attack Description: Pulls opponents towards them and hits with a magnet. Stuns.
Secondary Attack Damage/Effect: 35 Elec + Seeking + Pincer Attack x 2 Missiles
Secondary Attack Accuracy: C
Secondary Attack Description: Shoots two MagnetMissiles at a target; one from each side. The missiles move as if to pass the target, then suddenly turn towards each other in a pincer attack with the target between them.
Element: Elec
Possible Rewards (Per Virus): MagBolt3, MagnetMissile3 (Rare), Zenny
Special: Can use Invis1 once.
Virus Name: MagTect Omega
HP: 400
Primary Attack Damage/Effect: 100 Elec + Stun 1 + Magnetic Pull x 2 attacks
Primary Attack Accuracy: B
Primary Attack Description: Pulls opponents towards itself and hits with a double magnet combo. Stuns.
Secondary Attack Damage/Effect: 50 Elec + Seeking + Pincer Attack x 2 Missiles
Secondary Attack Accuracy: C
Secondary Attack Description: Shoots two MagnetMissiles at a target; one from each side. The missiles move as if to pass the target, then suddenly turn towards each other in a pincer attack with the target between them.
Element: Elec
Possible Rewards (Per Virus): MagBolt3, MagnetMissile3 (Rare) Zenny
Special: Can use Invis1 once. Can use Metal Stage once.
Notes: MagTect move and dodge at slightly above average speed. In spite of the fact that they have wings, and hover above the ground, they are still subject to the effects of the terrain below. Regardless, they are very dangerous thanks to their ability to exert control over enemy movements with pincer attacks and magnetic pull effects. They know how to use these effects, too. MagTects avoid liquid terrain types if at all possible, as they do not function well at all if forcibly submerged.
Virus Name: MagTect
HP: 90
Primary Attack Damage/Effect: 20 Elec + Stun 1 + Magnetic Pull
Primary Attack Accuracy: B
Primary Attack Description: Pulls opponents towards them and hits with a magnet. Stuns.
Secondary Attack Damage/Effect: 10 Elec + Seeking + Pincer Attack x 2 Missiles
Secondary Attack Accuracy: C
Secondary Attack Description: Shoots two MagnetMissiles at a target; one from each side. The missiles move as if to pass the target, then suddenly turn towards each other in a pincer attack with the target between them.
Element: Elec
Possible Rewards (Per Virus): MagBolt1, MagnetMissile1 (Rare), Zenny
Special: Pincer Attack: Attacks a single chosen target from two opposing directions at the same time.
Virus Name: MagTect EX
HP: 120
Primary Attack Damage/Effect: 30 Elec + Stun 1 + Magnetic Pull
Primary Attack Accuracy: B
Primary Attack Description: Pulls opponents towards them and hits with a magnet. Stuns.
Secondary Attack Damage/Effect: 15 Elec + Seeking + Pincer Attack x 2 Missiles
Secondary Attack Accuracy: C
Secondary Attack Description: Shoots two MagnetMissiles at a target; one from each side. The missiles move as if to pass the target, then suddenly turn towards each other in a pincer attack with the target between them.
Element: Elec
Possible Rewards (Per Virus): MagBolt1, MagnetMissile1 (Rare), Zenny
Virus Name: MagTec+
HP: 160
Primary Attack Damage/Effect: 40 Elec + Stun 1 + Magnetic Pull
Primary Attack Accuracy: B
Primary Attack Description: Pulls opponents towards them and hits with a magnet. Stuns.
Secondary Attack Damage/Effect: 20 Elec + Seeking + Pincer Attack x 2 Missiles
Secondary Attack Accuracy: C
Secondary Attack Description: Shoots two MagnetMissiles at a target; one from each side. The missiles move as if to pass the target, then suddenly turn towards each other in a pincer attack with the target between them.
Element: Elec
Possible Rewards (Per Virus): MagBolt2, MagnetMissile2 (Rare), Zenny
Virus Name: MagTec+ EX
HP: 200
Primary Attack Damage/Effect: 50 Elec + Stun 1 + Magnetic Pull
Primary Attack Accuracy: B
Primary Attack Description: Pulls opponents towards them and hits with a magnet. Stuns.
Secondary Attack Damage/Effect: 25 Elec + Seeking + Pincer Attack x 2 Missiles
Secondary Attack Accuracy: C
Secondary Attack Description: Shoots two MagnetMissiles at a target; one from each side. The missiles move as if to pass the target, then suddenly turn towards each other in a pincer attack with the target between them.
Element: Elec
Possible Rewards (Per Virus): MagBolt2, MagnetMissile2 (Rare), Zenny
Virus Name: MagTecX
HP: 250
Primary Attack Damage/Effect: 60 Elec + Stun 1 + Magnetic Pull
Primary Attack Accuracy: B
Primary Attack Description: Pulls opponents towards them and hits with a magnet. Stuns.
Secondary Attack Damage/Effect: 30 Elec + Seeking + Pincer Attack x 2 Missiles
Secondary Attack Accuracy: C
Secondary Attack Description: Shoots two MagnetMissiles at a target; one from each side. The missiles move as if to pass the target, then suddenly turn towards each other in a pincer attack with the target between them.
Element: Elec
Possible Rewards (Per Virus): MagBolt3, MagnetMissile3 (Rare), Zenny
Special: Can use Invis1 once.
Virus Name: MagTecX EX
HP: 300
Primary Attack Damage/Effect: 70 Elec + Stun 1 + Magnetic Pull
Primary Attack Accuracy: B
Primary Attack Description: Pulls opponents towards them and hits with a magnet. Stuns.
Secondary Attack Damage/Effect: 35 Elec + Seeking + Pincer Attack x 2 Missiles
Secondary Attack Accuracy: C
Secondary Attack Description: Shoots two MagnetMissiles at a target; one from each side. The missiles move as if to pass the target, then suddenly turn towards each other in a pincer attack with the target between them.
Element: Elec
Possible Rewards (Per Virus): MagBolt3, MagnetMissile3 (Rare), Zenny
Special: Can use Invis1 once.
Virus Name: MagTect Omega
HP: 400
Primary Attack Damage/Effect: 100 Elec + Stun 1 + Magnetic Pull x 2 attacks
Primary Attack Accuracy: B
Primary Attack Description: Pulls opponents towards itself and hits with a double magnet combo. Stuns.
Secondary Attack Damage/Effect: 50 Elec + Seeking + Pincer Attack x 2 Missiles
Secondary Attack Accuracy: C
Secondary Attack Description: Shoots two MagnetMissiles at a target; one from each side. The missiles move as if to pass the target, then suddenly turn towards each other in a pincer attack with the target between them.
Element: Elec
Possible Rewards (Per Virus): MagBolt3, MagnetMissile3 (Rare) Zenny
Special: Can use Invis1 once. Can use Metal Stage once.
last edited by Bomber
--Moloko--
Notes: Moloko are simple... They charge at the enemy, and don't bother dodging the attacks of their target. Moloko are protected by a fleece that is essentially a regenerating defence. They avoid broken, missing, and liquid terrain types, but otherwise charge their enemies with supreme confidence in their invincibility.
Virus Name: Moloko
HP: 60
Attack Damage/Effect: 20 Null + Impact + Ground Attack
Attack Accuracy: C
Attack Description: Charges at Enemy. 'Nuff said.
Element: None
Possible Rewards (Per Virus): Mokorush1, Zenny
Special: 10 HP Fleece prevents damage. Fleece regens every turn. Slashing attacks deal double damage to the Fleece, and may break through to deal damage if it is destroyed.
Virus Name: Moloko EX
HP: 100
Attack Damage/Effect: 40 Null + Impact + Ground Attack
Attack Accuracy: C
Attack Description: Charges at Enemy.
Element: None
Possible Rewards (Per Virus): Mokorush1, Zenny
Special: 25 HP Fleece prevents damage. Fleece regens every turn. Slashing attacks deal double damage to the Fleece, and may break through to deal damage if it is destroyed.
Virus Name: Milko
HP: 140
Attack Damage/Effect: 60 Null + Impact + Ground Attack
Attack Accuracy: C
Attack Description: Charges at Enemy.
Element: None
Possible Rewards (Per Virus): Mokorush2, Zenny
Special: 40 HP Fleece prevents damage. Fleece regens every turn. Slashing attacks deal double damage to the Fleece, and may break through to deal damage if it is destroyed.
Virus Name: Milko EX
HP: 180
Attack Damage/Effect: 80 Null + Impact + Ground Attack
Attack Accuracy: C
Attack Description: Charges at Enemy.
Element: None
Possible Rewards (Per Virus): Mokorush2, Zenny
Special: 55 HP Fleece prevents damage. Fleece regens every turn. Slashing attacks deal double damage to the Fleece, and may break through to deal damage if it is destroyed.
Virus Name: Macko
HP: 220
Attack Damage/Effect: 100 Null + Impact + Ground Attack
Attack Accuracy: C
Attack Description: Charges at Enemy.
Element: None
Possible Rewards (Per Virus): Mokorush3, Zenny
Special: 70 HP Fleece prevents damage. Fleece regens every turn. Slashing attacks deal double damage to the Fleece, and may break through to deal damage if it is destroyed.
Virus Name: Macko EX
HP: 280
Attack Damage/Effect: 120 Null + Impact + Ground Attack
Attack Accuracy: C
Attack Description: Charges at Enemy.
Element: None
Possible Rewards (Per Virus): Mokorush3, Zenny
Special: 95 HP Fleece prevents damage. Fleece regens every turn. Slashing attacks deal double damage to the Fleece, and may break through to deal damage if it is destroyed.
Virus Name: Moloko Omega
HP: 360
Attack Damage/Effect: 160 Null + Impact + Ground Attack
Attack Accuracy: C
Attack Description: Charges at Enemy.
Element: None
Possible Rewards (Per Virus): Mokorush3, Zenny
Special: 125 HP Fleece prevents damage. Fleece regens every turn. Slashing attacks deal double damage to the Fleece, and may break through to deal damage if it is destroyed.
Notes: Moloko are simple... They charge at the enemy, and don't bother dodging the attacks of their target. Moloko are protected by a fleece that is essentially a regenerating defence. They avoid broken, missing, and liquid terrain types, but otherwise charge their enemies with supreme confidence in their invincibility.
Virus Name: Moloko
HP: 60
Attack Damage/Effect: 20 Null + Impact + Ground Attack
Attack Accuracy: C
Attack Description: Charges at Enemy. 'Nuff said.
Element: None
Possible Rewards (Per Virus): Mokorush1, Zenny
Special: 10 HP Fleece prevents damage. Fleece regens every turn. Slashing attacks deal double damage to the Fleece, and may break through to deal damage if it is destroyed.
Virus Name: Moloko EX
HP: 100
Attack Damage/Effect: 40 Null + Impact + Ground Attack
Attack Accuracy: C
Attack Description: Charges at Enemy.
Element: None
Possible Rewards (Per Virus): Mokorush1, Zenny
Special: 25 HP Fleece prevents damage. Fleece regens every turn. Slashing attacks deal double damage to the Fleece, and may break through to deal damage if it is destroyed.
Virus Name: Milko
HP: 140
Attack Damage/Effect: 60 Null + Impact + Ground Attack
Attack Accuracy: C
Attack Description: Charges at Enemy.
Element: None
Possible Rewards (Per Virus): Mokorush2, Zenny
Special: 40 HP Fleece prevents damage. Fleece regens every turn. Slashing attacks deal double damage to the Fleece, and may break through to deal damage if it is destroyed.
Virus Name: Milko EX
HP: 180
Attack Damage/Effect: 80 Null + Impact + Ground Attack
Attack Accuracy: C
Attack Description: Charges at Enemy.
Element: None
Possible Rewards (Per Virus): Mokorush2, Zenny
Special: 55 HP Fleece prevents damage. Fleece regens every turn. Slashing attacks deal double damage to the Fleece, and may break through to deal damage if it is destroyed.
Virus Name: Macko
HP: 220
Attack Damage/Effect: 100 Null + Impact + Ground Attack
Attack Accuracy: C
Attack Description: Charges at Enemy.
Element: None
Possible Rewards (Per Virus): Mokorush3, Zenny
Special: 70 HP Fleece prevents damage. Fleece regens every turn. Slashing attacks deal double damage to the Fleece, and may break through to deal damage if it is destroyed.
Virus Name: Macko EX
HP: 280
Attack Damage/Effect: 120 Null + Impact + Ground Attack
Attack Accuracy: C
Attack Description: Charges at Enemy.
Element: None
Possible Rewards (Per Virus): Mokorush3, Zenny
Special: 95 HP Fleece prevents damage. Fleece regens every turn. Slashing attacks deal double damage to the Fleece, and may break through to deal damage if it is destroyed.
Virus Name: Moloko Omega
HP: 360
Attack Damage/Effect: 160 Null + Impact + Ground Attack
Attack Accuracy: C
Attack Description: Charges at Enemy.
Element: None
Possible Rewards (Per Virus): Mokorush3, Zenny
Special: 125 HP Fleece prevents damage. Fleece regens every turn. Slashing attacks deal double damage to the Fleece, and may break through to deal damage if it is destroyed.
last edited by Bomber
--Spidy--
Notes: Spider viruses attack by setting webs on panels, objects, and other handy surfaces. The webs may even be strung between surfaces, such as blocking doorways. Anything that touches the webs triggers them detaching from whatever surface they were attached to and wrapping around the target. The webs cause a slow effect, as well as dealing damage for every action the target uses to dodge the following turn unless the webs are burned off, cut off, or removed by some other means. Status cure will not remove the webs, or the slow effect they generate. Spiders do not attack directly, and they may lay one panel's worth of webbing each turn for every action they possess. They may lay webs while moving. Spiders are immune to the effects of ANY WhiteWeb attacks, be they generated by Spider viruses or from battlechips.
Webbing causes the target to become weak to fire, thus the next fire attack will deal double damage if the webs have not been removed first.
Virus Name: Spidy
HP: 80
Attack Damage/Effect: 20 Wood + Slow (Web) / 5 Wood (Dodge w/ Web)
Attack Accuracy: C / S
Attack Description: Teleport to enemy and creates spider webs
Element: Wood
Possible Rewards (Per Virus): WhiteWeb1, Zenny
Special: Webs cause damage when player dodges.
Virus Name: SpidyEX
HP: 110
Attack Damage/Effect: 30 Wood + Slow (Web) / 10 Wood (Dodge w/ Web)
Attack Accuracy: C / S
Attack Description: Teleport to enemy and creates spider webs
Element: Wood
Possible Rewards (Per Virus): WhiteWeb1, Zenny
Special: Webs cause damage when player dodges.
Virus Name: Webby
HP: 140
Attack Damage/Effect: 40 Wood + Slow (Web) / 15 Wood (Dodge w/ Web)
Attack Accuracy: C / S
Attack Description: Teleport to enemy and creates spider webs
Element: Wood
Possible Rewards (Per Virus): WhiteWeb2, Zenny
Special: Webs cause damage when player dodges.
Virus Name: WebbyEX
HP: 180
Attack Damage/Effect: 50 Wood + Slow (Web) / 20 Wood (Dodge w/ Web)
Attack Accuracy: C / S
Attack Description: Teleport to enemy and creates spider webs
Element: Wood
Possible Rewards (Per Virus): WhiteWeb2, Zenny
Special: Webs cause damage when player dodges.
Virus Name: Arachy
HP: 220
Attack Damage/Effect: 60 Wood + Slow (Web) / 25 Wood (Dodge w/ Web)
Attack Accuracy: C / S
Attack Description: Teleport to enemy and creates spider webs
Element: Wood
Possible Rewards (Per Virus): WhiteWeb3, Zenny
Special: Webs cause damage when player dodges.
Virus Name: ArachyEX
HP: 280
Attack Damage/Effect: 70 Wood + Slow (Web) / 30 Wood (Dodge w/ Web)
Attack Accuracy: C / S
Attack Description: Teleport to enemy and creates spider webs
Element: Wood
Possible Rewards (Per Virus): WhiteWeb3, Zenny
Special: Webs cause damage when player dodges.
Virus Name: Spider Omega
HP: 340
Attack Damage/Effect: 90 Wood + Slow (Web) / 40 Wood (Dodge w/ Web)
Attack Accuracy: C / S
Attack Description: Teleport to enemy and creates spider webs
Element: Wood
Possible Rewards (Per Virus): WhiteWeb3, Zenny
Special: Webs cause damage when player dodges.
Special: Can use Invis on self once.
Notes: Spider viruses attack by setting webs on panels, objects, and other handy surfaces. The webs may even be strung between surfaces, such as blocking doorways. Anything that touches the webs triggers them detaching from whatever surface they were attached to and wrapping around the target. The webs cause a slow effect, as well as dealing damage for every action the target uses to dodge the following turn unless the webs are burned off, cut off, or removed by some other means. Status cure will not remove the webs, or the slow effect they generate. Spiders do not attack directly, and they may lay one panel's worth of webbing each turn for every action they possess. They may lay webs while moving. Spiders are immune to the effects of ANY WhiteWeb attacks, be they generated by Spider viruses or from battlechips.
Webbing causes the target to become weak to fire, thus the next fire attack will deal double damage if the webs have not been removed first.
Virus Name: Spidy
HP: 80
Attack Damage/Effect: 20 Wood + Slow (Web) / 5 Wood (Dodge w/ Web)
Attack Accuracy: C / S
Attack Description: Teleport to enemy and creates spider webs
Element: Wood
Possible Rewards (Per Virus): WhiteWeb1, Zenny
Special: Webs cause damage when player dodges.
Virus Name: SpidyEX
HP: 110
Attack Damage/Effect: 30 Wood + Slow (Web) / 10 Wood (Dodge w/ Web)
Attack Accuracy: C / S
Attack Description: Teleport to enemy and creates spider webs
Element: Wood
Possible Rewards (Per Virus): WhiteWeb1, Zenny
Special: Webs cause damage when player dodges.
Virus Name: Webby
HP: 140
Attack Damage/Effect: 40 Wood + Slow (Web) / 15 Wood (Dodge w/ Web)
Attack Accuracy: C / S
Attack Description: Teleport to enemy and creates spider webs
Element: Wood
Possible Rewards (Per Virus): WhiteWeb2, Zenny
Special: Webs cause damage when player dodges.
Virus Name: WebbyEX
HP: 180
Attack Damage/Effect: 50 Wood + Slow (Web) / 20 Wood (Dodge w/ Web)
Attack Accuracy: C / S
Attack Description: Teleport to enemy and creates spider webs
Element: Wood
Possible Rewards (Per Virus): WhiteWeb2, Zenny
Special: Webs cause damage when player dodges.
Virus Name: Arachy
HP: 220
Attack Damage/Effect: 60 Wood + Slow (Web) / 25 Wood (Dodge w/ Web)
Attack Accuracy: C / S
Attack Description: Teleport to enemy and creates spider webs
Element: Wood
Possible Rewards (Per Virus): WhiteWeb3, Zenny
Special: Webs cause damage when player dodges.
Virus Name: ArachyEX
HP: 280
Attack Damage/Effect: 70 Wood + Slow (Web) / 30 Wood (Dodge w/ Web)
Attack Accuracy: C / S
Attack Description: Teleport to enemy and creates spider webs
Element: Wood
Possible Rewards (Per Virus): WhiteWeb3, Zenny
Special: Webs cause damage when player dodges.
Virus Name: Spider Omega
HP: 340
Attack Damage/Effect: 90 Wood + Slow (Web) / 40 Wood (Dodge w/ Web)
Attack Accuracy: C / S
Attack Description: Teleport to enemy and creates spider webs
Element: Wood
Possible Rewards (Per Virus): WhiteWeb3, Zenny
Special: Webs cause damage when player dodges.
Special: Can use Invis on self once.
last edited by Bomber
--Volgear--
Notes: This virus family is positively deadly when fighting on Furnace Terrain, to the point where the players are at a severe disadvantage. Unless you just have it in for the player, try not to combine the two very often.
I'm serious about this. -- Pally
Virus Name: Volgear
HP: 80
Primary Attack Damage/Effect: 15 Fire + Wide Attack + Ground Attack
Primary Attack Accuracy: B
Primary Attack Description: Fries enemy with a firewall that bursts suddenly from the ground.
Secondary Attack Damage/Effect: 20 Fire + Group Attack + Ground Attack
Secondary Attack Accuracy: D
Secondary Attack Description: Fries the enemy with a marching line of fire pillars.
Element: Fire
Possible Rewards (Per Virus): Flameline1, FireTower1, Zenny
Virus Name: VolgearEX
HP: 120
Primary Attack Damage/Effect: 30 Fire + Wide Attack + Ground Attack
Primary Attack Accuracy: B
Primary Attack Description: Fries enemy with a firewall that bursts suddenly from the ground.
Secondary Attack Damage/Effect: 40 Fire + Group Attack + Ground Attack
Secondary Attack Accuracy: D
Secondary Attack Description: Fries the enemy with a marching line of fire pillars.
Element: Fire
Possible Rewards (Per Virus): Flameline1, FireTower1, Zenny
Virus Name: Vulgear
HP: 160
Primary Attack Damage/Effect: 45 Fire + Wide Attack + Ground Attack
Primary Attack Accuracy: B
Primary Attack Description: Fries enemy with a firewall that bursts suddenly from the ground.
Secondary Attack Damage/Effect: 60 Fire + Group Attack + Ground Attack
Secondary Attack Accuracy: D
Secondary Attack Description: Fries the enemy with a marching line of fire pillars.
Element: Fire
Possible Rewards (Per Virus): Flameline2, FireTower2, Zenny
Virus Name: VulgearEX
HP: 200
Primary Attack Damage/Effect: 60 Fire + Wide Attack + Ground Attack
Primary Attack Accuracy: B
Primary Attack Description: Fries enemy with a firewall that bursts suddenly from the ground.
Secondary Attack Damage/Effect: 80 Fire + Group Attack + Ground Attack
Secondary Attack Accuracy: D
Secondary Attack Description: Fries the enemy with a marching line of fire pillars.
Element: Fire
Possible Rewards (Per Virus): Flameline2, FireTower2, Zenny
Virus Name: Valgear
HP: 260
Primary Attack Damage/Effect: 75 Fire + Wide Attack + Ground Attack
Primary Attack Accuracy: B
Primary Attack Description: Fries enemy with a firewall that bursts suddenly from the ground.
Secondary Attack Damage/Effect: 100 Fire + Group Attack + Ground Attack
Secondary Attack Accuracy: D
Secondary Attack Description: Fries the enemy with a marching line of fire pillars.
Element: Fire
Possible Rewards (Per Virus): Flameline3, FireTower3, Zenny
Virus Name: ValgearEX
HP: 320
Primary Attack Damage/Effect: 90 Fire + Wide Attack + Ground Attack
Primary Attack Accuracy: B
Primary Attack Description: Fries enemy with a firewall that bursts suddenly from the ground.
Secondary Attack Damage/Effect: 120 Fire + Group Attack + Ground Attack
Secondary Attack Accuracy: D
Secondary Attack Description: Fries the enemy with a marching line of fire pillars.
Element: Fire
Possible Rewards (Per Virus): Flameline3, FireTower3, Zenny
Virus Name: Volgear Omega
HP: 420
Primary Attack Damage/Effect: 120 Fire + Wide Attack + Ground Attack
Primary Attack Accuracy: B
Primary Attack Description: Fries enemy with a firewall that bursts suddenly from the ground.
Secondary Attack Damage/Effect: 160 Fire + Group Attack + Ground Attack
Secondary Attack Accuracy: D
Secondary Attack Description: Fries the enemy with a marching line of fire pillars.
Element: Fire
Possible Rewards (Per Virus): Flameline3, FireTower3, Zenny
Special: Can use Anti-Aqua once.
Notes: This virus family is positively deadly when fighting on Furnace Terrain, to the point where the players are at a severe disadvantage. Unless you just have it in for the player, try not to combine the two very often.
I'm serious about this. -- Pally
Virus Name: Volgear
HP: 80
Primary Attack Damage/Effect: 15 Fire + Wide Attack + Ground Attack
Primary Attack Accuracy: B
Primary Attack Description: Fries enemy with a firewall that bursts suddenly from the ground.
Secondary Attack Damage/Effect: 20 Fire + Group Attack + Ground Attack
Secondary Attack Accuracy: D
Secondary Attack Description: Fries the enemy with a marching line of fire pillars.
Element: Fire
Possible Rewards (Per Virus): Flameline1, FireTower1, Zenny
Virus Name: VolgearEX
HP: 120
Primary Attack Damage/Effect: 30 Fire + Wide Attack + Ground Attack
Primary Attack Accuracy: B
Primary Attack Description: Fries enemy with a firewall that bursts suddenly from the ground.
Secondary Attack Damage/Effect: 40 Fire + Group Attack + Ground Attack
Secondary Attack Accuracy: D
Secondary Attack Description: Fries the enemy with a marching line of fire pillars.
Element: Fire
Possible Rewards (Per Virus): Flameline1, FireTower1, Zenny
Virus Name: Vulgear
HP: 160
Primary Attack Damage/Effect: 45 Fire + Wide Attack + Ground Attack
Primary Attack Accuracy: B
Primary Attack Description: Fries enemy with a firewall that bursts suddenly from the ground.
Secondary Attack Damage/Effect: 60 Fire + Group Attack + Ground Attack
Secondary Attack Accuracy: D
Secondary Attack Description: Fries the enemy with a marching line of fire pillars.
Element: Fire
Possible Rewards (Per Virus): Flameline2, FireTower2, Zenny
Virus Name: VulgearEX
HP: 200
Primary Attack Damage/Effect: 60 Fire + Wide Attack + Ground Attack
Primary Attack Accuracy: B
Primary Attack Description: Fries enemy with a firewall that bursts suddenly from the ground.
Secondary Attack Damage/Effect: 80 Fire + Group Attack + Ground Attack
Secondary Attack Accuracy: D
Secondary Attack Description: Fries the enemy with a marching line of fire pillars.
Element: Fire
Possible Rewards (Per Virus): Flameline2, FireTower2, Zenny
Virus Name: Valgear
HP: 260
Primary Attack Damage/Effect: 75 Fire + Wide Attack + Ground Attack
Primary Attack Accuracy: B
Primary Attack Description: Fries enemy with a firewall that bursts suddenly from the ground.
Secondary Attack Damage/Effect: 100 Fire + Group Attack + Ground Attack
Secondary Attack Accuracy: D
Secondary Attack Description: Fries the enemy with a marching line of fire pillars.
Element: Fire
Possible Rewards (Per Virus): Flameline3, FireTower3, Zenny
Virus Name: ValgearEX
HP: 320
Primary Attack Damage/Effect: 90 Fire + Wide Attack + Ground Attack
Primary Attack Accuracy: B
Primary Attack Description: Fries enemy with a firewall that bursts suddenly from the ground.
Secondary Attack Damage/Effect: 120 Fire + Group Attack + Ground Attack
Secondary Attack Accuracy: D
Secondary Attack Description: Fries the enemy with a marching line of fire pillars.
Element: Fire
Possible Rewards (Per Virus): Flameline3, FireTower3, Zenny
Virus Name: Volgear Omega
HP: 420
Primary Attack Damage/Effect: 120 Fire + Wide Attack + Ground Attack
Primary Attack Accuracy: B
Primary Attack Description: Fries enemy with a firewall that bursts suddenly from the ground.
Secondary Attack Damage/Effect: 160 Fire + Group Attack + Ground Attack
Secondary Attack Accuracy: D
Secondary Attack Description: Fries the enemy with a marching line of fire pillars.
Element: Fire
Possible Rewards (Per Virus): Flameline3, FireTower3, Zenny
Special: Can use Anti-Aqua once.
last edited by Bomber
--Raingear--
Notes: This virus family is positively deadly when fighting on Ice Terrain, to the point where the players are at a severe disadvantage. Unless you just have it in for the player, try not to combine the two very often.
I'm serious about this. -- Pally
Virus Name: Raingear
HP: 80
Primary Attack Damage/Effect: 15 Aqua + Wide Attack + Ground Attack
Primary Attack Accuracy: B
Primary Attack Description: Blasts enemy with a geyser that bursts suddenly from the ground.
Secondary Attack Damage/Effect: 20 Aqua + Group Attack + Ground Attack
Secondary Attack Accuracy: D
Secondary Attack Description: Blasts the enemy with a marching line of geysers.
Element: Aqua
Possible Rewards (Per Virus): Waterline1, AquaTower1, Zenny
Special: This virus' attacks will freeze the target solid on ice terrain.
Virus Name: Raingear EX
HP: 120
Primary Attack Damage/Effect: 30 Aqua + Wide Attack + Ground Attack
Primary Attack Accuracy: B
Primary Attack Description: Blasts enemy with a geyser that bursts suddenly from the ground.
Secondary Attack Damage/Effect: 40 Aqua + Group Attack + Ground Attack
Secondary Attack Accuracy: D
Secondary Attack Description: Blasts the enemy with a marching line of geysers.
Element: Aqua
Possible Rewards (Per Virus): Waterline1, AquaTower1, Zenny
Special: This virus' attacks will freeze the target solid on ice terrain.
Virus Name: Aquagear
HP: 160
Primary Attack Damage/Effect: 45 Aqua + Wide Attack + Ground Attack
Primary Attack Accuracy: B
Primary Attack Description: Blasts enemy with a geyser that bursts suddenly from the ground.
Secondary Attack Damage/Effect: 60 Aqua + Group Attack + Ground Attack
Secondary Attack Accuracy: D
Secondary Attack Description: Blasts the enemy with a marching line of geysers.
Element: Aqua
Possible Rewards (Per Virus): Waterline2, AquaTower2, Zenny
Special: This virus' attacks will freeze the target solid on ice terrain.
Virus Name: Aquagear EX
HP: 200
Primary Attack Damage/Effect: 60 Aqua + Wide Attack + Ground Attack
Primary Attack Accuracy: B
Primary Attack Description: Blasts enemy with a geyser that bursts suddenly from the ground.
Secondary Attack Damage/Effect: 80 Aqua + Group Attack + Ground Attack
Secondary Attack Accuracy: D
Secondary Attack Description: Blasts the enemy with a marching line of geysers.
Element: Aqua
Possible Rewards (Per Virus): Waterline2, AquaTower2, Zenny
Special: This virus' attacks will freeze the target solid on ice terrain.
Virus Name: Wavegear
HP: 260
Primary Attack Damage/Effect: 75 Aqua + Wide Attack + Ground Attack
Primary Attack Accuracy: B
Primary Attack Description: Blasts enemy with a geyser that bursts suddenly from the ground.
Secondary Attack Damage/Effect: 100 Aqua + Group Attack + Ground Attack
Secondary Attack Accuracy: D
Secondary Attack Description: Blasts the enemy with a marching line of geysers.
Element: Aqua
Possible Rewards (Per Virus): Waterline3, AquaTower3, Zenny
Special: This virus' attacks will freeze the target solid on ice terrain.
Virus Name: Wavegear EX
HP: 320
Primary Attack Damage/Effect: 90 Aqua + Wide Attack + Ground Attack
Primary Attack Accuracy: B
Primary Attack Description: Blasts enemy with a geyser that bursts suddenly from the ground.
Secondary Attack Damage/Effect: 120 Aqua + Group Attack + Ground Attack
Secondary Attack Accuracy: D
Secondary Attack Description: Blasts the enemy with a marching line of geysers.
Element: Aqua
Possible Rewards (Per Virus): Waterline3, AquaTower3, Zenny
Special: This virus' attacks will freeze the target solid on ice terrain.
Virus Name: Raingear Omega
HP: 420
Primary Attack Damage/Effect: 120 Aqua + Wide Attack + Ground Attack
Primary Attack Accuracy: B
Primary Attack Description: Blasts enemy with a geyser that bursts suddenly from the ground.
Secondary Attack Damage/Effect: 160 Aqua + Group Attack + Ground Attack
Secondary Attack Accuracy: D
Secondary Attack Description: Blasts the enemy with a marching line of geysers.
Element: Aqua
Possible Rewards (Per Virus): Waterline3, AquaTower3, Zenny
Special: This virus' attacks will freeze the target solid on ice terrain.
Special: Can use Anti-Fire once.
Notes: This virus family is positively deadly when fighting on Ice Terrain, to the point where the players are at a severe disadvantage. Unless you just have it in for the player, try not to combine the two very often.
I'm serious about this. -- Pally
Virus Name: Raingear
HP: 80
Primary Attack Damage/Effect: 15 Aqua + Wide Attack + Ground Attack
Primary Attack Accuracy: B
Primary Attack Description: Blasts enemy with a geyser that bursts suddenly from the ground.
Secondary Attack Damage/Effect: 20 Aqua + Group Attack + Ground Attack
Secondary Attack Accuracy: D
Secondary Attack Description: Blasts the enemy with a marching line of geysers.
Element: Aqua
Possible Rewards (Per Virus): Waterline1, AquaTower1, Zenny
Special: This virus' attacks will freeze the target solid on ice terrain.
Virus Name: Raingear EX
HP: 120
Primary Attack Damage/Effect: 30 Aqua + Wide Attack + Ground Attack
Primary Attack Accuracy: B
Primary Attack Description: Blasts enemy with a geyser that bursts suddenly from the ground.
Secondary Attack Damage/Effect: 40 Aqua + Group Attack + Ground Attack
Secondary Attack Accuracy: D
Secondary Attack Description: Blasts the enemy with a marching line of geysers.
Element: Aqua
Possible Rewards (Per Virus): Waterline1, AquaTower1, Zenny
Special: This virus' attacks will freeze the target solid on ice terrain.
Virus Name: Aquagear
HP: 160
Primary Attack Damage/Effect: 45 Aqua + Wide Attack + Ground Attack
Primary Attack Accuracy: B
Primary Attack Description: Blasts enemy with a geyser that bursts suddenly from the ground.
Secondary Attack Damage/Effect: 60 Aqua + Group Attack + Ground Attack
Secondary Attack Accuracy: D
Secondary Attack Description: Blasts the enemy with a marching line of geysers.
Element: Aqua
Possible Rewards (Per Virus): Waterline2, AquaTower2, Zenny
Special: This virus' attacks will freeze the target solid on ice terrain.
Virus Name: Aquagear EX
HP: 200
Primary Attack Damage/Effect: 60 Aqua + Wide Attack + Ground Attack
Primary Attack Accuracy: B
Primary Attack Description: Blasts enemy with a geyser that bursts suddenly from the ground.
Secondary Attack Damage/Effect: 80 Aqua + Group Attack + Ground Attack
Secondary Attack Accuracy: D
Secondary Attack Description: Blasts the enemy with a marching line of geysers.
Element: Aqua
Possible Rewards (Per Virus): Waterline2, AquaTower2, Zenny
Special: This virus' attacks will freeze the target solid on ice terrain.
Virus Name: Wavegear
HP: 260
Primary Attack Damage/Effect: 75 Aqua + Wide Attack + Ground Attack
Primary Attack Accuracy: B
Primary Attack Description: Blasts enemy with a geyser that bursts suddenly from the ground.
Secondary Attack Damage/Effect: 100 Aqua + Group Attack + Ground Attack
Secondary Attack Accuracy: D
Secondary Attack Description: Blasts the enemy with a marching line of geysers.
Element: Aqua
Possible Rewards (Per Virus): Waterline3, AquaTower3, Zenny
Special: This virus' attacks will freeze the target solid on ice terrain.
Virus Name: Wavegear EX
HP: 320
Primary Attack Damage/Effect: 90 Aqua + Wide Attack + Ground Attack
Primary Attack Accuracy: B
Primary Attack Description: Blasts enemy with a geyser that bursts suddenly from the ground.
Secondary Attack Damage/Effect: 120 Aqua + Group Attack + Ground Attack
Secondary Attack Accuracy: D
Secondary Attack Description: Blasts the enemy with a marching line of geysers.
Element: Aqua
Possible Rewards (Per Virus): Waterline3, AquaTower3, Zenny
Special: This virus' attacks will freeze the target solid on ice terrain.
Virus Name: Raingear Omega
HP: 420
Primary Attack Damage/Effect: 120 Aqua + Wide Attack + Ground Attack
Primary Attack Accuracy: B
Primary Attack Description: Blasts enemy with a geyser that bursts suddenly from the ground.
Secondary Attack Damage/Effect: 160 Aqua + Group Attack + Ground Attack
Secondary Attack Accuracy: D
Secondary Attack Description: Blasts the enemy with a marching line of geysers.
Element: Aqua
Possible Rewards (Per Virus): Waterline3, AquaTower3, Zenny
Special: This virus' attacks will freeze the target solid on ice terrain.
Special: Can use Anti-Fire once.