Yeah :3
Void is posting characters for a challenge run.
Monster set is Monsters
Feature boss is Silver rathalos
Commondragons OOC RP Stuff
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ok, so from what I know, healing is a must, and I need to stop air or be able to fly...
plus kobo might pull off an actual D&D type dungeon on top of the network style...
plus I need 2 of my creatures that won't kill eachother right off the bat...
ummmm...right Cogjamer and demon vour.
cogjammer first
and i'll post demon vour tomorrow, cause I'm tired
plus kobo might pull off an actual D&D type dungeon on top of the network style...
plus I need 2 of my creatures that won't kill eachother right off the bat...
ummmm...right Cogjamer and demon vour.
cogjammer first
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NetNavi
Name: Cogjammer
Gender: Male
Element: Elec
Type: Break
Appearance: An extremely small gremlin, not unlike you'd see in the movie of the same name. Ah, genetic sunblock, yes. He has no problem with bright light whatever (ever).
Personality: Chaotic, trickster, leave it at that...
Custom Weapon: glitch — random effects happen, usually in a painful way for his opponents.
Signature Attack: 340/340 points, 20/100 max.
regen
passive
He naturally can cause enough glitches to rebuild.
effects list:
Regeneration Intensity: 1 Duration: 1 Total Cost: 20
Glitch: poltergeist
passive
He causes problems with gravity code, thus making things move around.
effects list:
Knockback Intensity: 2 Duration: 1 Total Cost: 20
Glitch: regen
passive
He naturally can eat enough code from nearby objects with out touching them.
effects list:
Drain Intensity: 1 Duration: 1 Total Cost: 20
Glitch: live wire
The floor glitches, causeing the target to get tangled in electric wires, causing minor damage
Hold Intensity: 1 Duration: 1 Total Cost: 50
elec Intensity: 30 Duration: 1 Total Cost: 30
Points spent=80
Cooldown=2
Glitch: Volt Punch
Charging his fist with a good sized amount of electricity, he gains the ability to punch through a good number of firewalls.
Impact Intensity: 1 Duration: 1 Total Cost: 20
elec Intensity: 60 Duration: 1 Total Cost:
Points spent=80
Cooldown=2
Glitch: Wild and crazy
The core programming of one object goes horribly wrong and causes random effects
Confusion Intensity: 1 Duration: 1 Total Cost: 80
Points spent=80
Cooldown=2
Glitch: Volt Bite
Charging his mouth with a good sized amount of electricity, he gains a re-volt-ing set of chompers.
elec Intensity: 40 Duration: 1 Total Cost:
Points spent=40
Cooldown=1
Everyone starts off with 0 zenny; 100 HP; a basic set of Battlechips consisting of a Cannon, a Shotgun, and Rageclaw; and a basic NaviCust pack consisting of an
Undershirt, Attack+1, Charge+1, Rapid+1, hp memory+2, speed+1
Chips(15): Guard1(reflect 60) * 2, Counter1(70 + Impact + Break), shotgun (50+ splash), TwinFang1(70*2), (5) cannon(40), MaruBlaster1(20 + Bug), Zapring1(40 + Stun 1 ), Thunder1(40 + Stun 1 + Homing), Powershot(50), (10) RingZap1(30)*2, Magbolt1(90+ Stun1), Rage Claw (40 + Slashing / 20 + Impacting), Northwind (Removes auras and barriers)
15 chips = 3 levels
2 hp memories = 2 levels
1 speed = 1 level
total = 7 level
and i'll post demon vour tomorrow, cause I'm tired