Commondragons OOC RP Stuff

Yeah :3

Void is posting characters for a challenge run.

Monster set is Monsters

Feature boss is Silver rathalos
ok, so from what I know, healing is a must, and I need to stop air or be able to fly...

plus kobo might pull off an actual D&D type dungeon on top of the network style...

plus I need 2 of my creatures that won't kill eachother right off the bat...

ummmm...right Cogjamer and demon vour.

cogjammer first

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NetNavi
Name: Cogjammer
Gender: Male
Element: Elec
Type: Break
Appearance: An extremely small gremlin, not unlike you'd see in the movie of the same name. Ah, genetic sunblock, yes. He has no problem with bright light whatever (ever).
Personality: Chaotic, trickster, leave it at that...
Custom Weapon: glitch — random effects happen, usually in a painful way for his opponents.
Signature Attack: 340/340 points, 20/100 max.

regen
passive
He naturally can cause enough glitches to rebuild.
effects list:
Regeneration Intensity: 1 Duration: 1 Total Cost: 20

Glitch: poltergeist
passive
He causes problems with gravity code, thus making things move around.
effects list:
Knockback Intensity: 2 Duration: 1 Total Cost: 20

Glitch: regen
passive
He naturally can eat enough code from nearby objects with out touching them.
effects list:
Drain Intensity: 1 Duration: 1 Total Cost: 20


Glitch: live wire
The floor glitches, causeing the target to get tangled in electric wires, causing minor damage
Hold Intensity: 1 Duration: 1 Total Cost: 50
elec Intensity: 30 Duration: 1 Total Cost: 30
Points spent=80
Cooldown=2

Glitch: Volt Punch
Charging his fist with a good sized amount of electricity, he gains the ability to punch through a good number of firewalls.
Impact Intensity: 1 Duration: 1 Total Cost: 20
elec Intensity: 60 Duration: 1 Total Cost:
Points spent=80
Cooldown=2

Glitch: Wild and crazy
The core programming of one object goes horribly wrong and causes random effects
Confusion Intensity: 1 Duration: 1 Total Cost: 80
Points spent=80
Cooldown=2

Glitch: Volt Bite
Charging his mouth with a good sized amount of electricity, he gains a re-volt-ing set of chompers.
elec Intensity: 40 Duration: 1 Total Cost:
Points spent=40
Cooldown=1



Everyone starts off with 0 zenny; 100 HP; a basic set of Battlechips consisting of a Cannon, a Shotgun, and Rageclaw; and a basic NaviCust pack consisting of an

Undershirt, Attack+1, Charge+1, Rapid+1, hp memory+2, speed+1

Chips(15): Guard1(reflect 60) * 2, Counter1(70 + Impact + Break), shotgun (50+ splash), TwinFang1(70*2), (5) cannon(40), MaruBlaster1(20 + Bug), Zapring1(40 + Stun 1 ), Thunder1(40 + Stun 1 + Homing), Powershot(50), (10) RingZap1(30)*2, Magbolt1(90+ Stun1), Rage Claw (40 + Slashing / 20 + Impacting), Northwind (Removes auras and barriers)

15 chips  = 3 levels
2 hp memories  = 2 levels
1 speed  = 1 level

total  = 7 level


and i'll post demon vour tomorrow, cause I'm tired
I see nothing wrong with your first set-up.

Hope to see your next.