Another random question
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DENPA HENKAN! HOSHIKAWA SUBARU! ON-AIR!
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It's 200 years in the future from the Rockman.EXE series. And you defeat viruses by going onto the Wave Roads through some awesome form of Crossfusion called Denpa Henkan (or Raido Wave Conversion in English). The main character turns, not suprisingly, into Rockman, hero of the electromagnetic world!
...
It's 200 years in the future from the Rockman.EXE series. And you defeat viruses by going onto the Wave Roads through some awesome form of Crossfusion called Denpa Henkan (or Raido Wave Conversion in English). The main character turns, not suprisingly, into Rockman, hero of the electromagnetic world!
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Quote (KyuubiForte)
From anyones opinion is it going to be better than the original battle network
While I haven't played it myself, I'll give you a hint to my prediction: the bosses aren't based on original Megaman material anymore.
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Heh. I wonder, Megaman is going out in all directions within games now. Futuristic, in several ways, digitally, racing, soccer...you name it.
I wonder how far apart they can get. Will there be a point where two concepts are so different nobody would ever link them?
I wonder how far apart they can get. Will there be a point where two concepts are so different nobody would ever link them?
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I've seen the spritesheets for the game. Forte is nowhere to be seen, but Lucian and that other kid from Lunar Knights are, for some reason. There are also mugshots of EXE-style Rockman, which adds to the mystery somewhat.
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Lastnight i saw some screen shoots of Megaman Star Force: Leo and the camera veiw is like behind your back. But I also found out that there three different versions one is Fire Leo next is Ice pegasus and last is Green Dragon
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Technically they're all the same game.
You just get a different "Beastout" in each one.
And you can only move left and right, but now you don't have to go up friggin' close to own the enemy with your sword, it's a bloody auto-target! XD
You just get a different "Beastout" in each one.
And you can only move left and right, but now you don't have to go up friggin' close to own the enemy with your sword, it's a bloody auto-target! XD
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Yeah. I'm pretty sure we discussed this in the old forum, as a note.
And for the battle system... from what I've heard, it's going to be free movement in a 3x5 panel area. The bosses are going to be OMGWTFHAX in some of their attacks, is my prediction. Because what game is complete without enemies with nigh-undodgeable attacks?
And as for the whole Forte not being in this game idea...
Well, that would be a step in the "less related to the original megaman" idea by Heat. But I'm taking it to be that this will be, more or less, COMPLETELY original in the character aspects. Ie. New badass superenemy.
And for the battle system... from what I've heard, it's going to be free movement in a 3x5 panel area. The bosses are going to be OMGWTFHAX in some of their attacks, is my prediction. Because what game is complete without enemies with nigh-undodgeable attacks?
And as for the whole Forte not being in this game idea...
Well, that would be a step in the "less related to the original megaman" idea by Heat. But I'm taking it to be that this will be, more or less, COMPLETELY original in the character aspects. Ie. New badass superenemy.