Trace and Triggerman

Name: "Trace" (Alias: Whitewasher, among others)
Age: 48
Gender: Male

Appearence: Approximately 6'1", with a medium muscular build. Exceptionally athletic in relation to his advanced age. Wears a full length, olive grey trenchcoat which is typically fully buttoned. Beneath it, he wears a dark blue pin striped suit that is perusually not visible. Sometimes seen wearing a matching grey fedora. His hair is straight, dark chestnut and medium length. However, amongst it are clearly visible grey strands, indicative of his advanced age. Perpetually bears stubble, peppered with tones of greys in another tribute to his aging. In recent years, he has ocassionally let his beard go.

Personality: Maintains an incredibly anonymous identity, both online and off. A firm believer in the mantra that the ends justifies the means, and is prone to take the most efficient route to achieving his goals. His work in espionage has bestowed upon him an array of qualities over the years; among them are a photographic memory, meticulous attention to details, as well as a photographic memory. Constantly maintains an imperturbable facade even under enormous pressure. While he is aware of and confident in the scope of his abilities, he has with age come to know that he is human and fallible. Disillusioned from religion and radical idealism. His desire to survive has continually proven to be motivation enough not to falter in his work. A chain smoker who has made repeated failed attempts at quitting; he has begun to feel the culmination of years of the habit, in addition to his age.

PET Modifications: Dark crimson, encased in a black leather grip.



Navi: Triggerman.EXE
Operator: "Trace"
Gender: Male
Type: Normal
Subtype: Cursor

Appearence: Approximately 6 feet on net scale. Sports a tattered tan brown serape (mexican blanket) worn in a poncho fashion. It covers his arms and torso down to well past knee level. In the occasion that the serape is brushed behind him, Triggerman is revealed to have a tanned leather vest against a grey shirt. His gun belt and holster are only visible when the serape's cloth is moved aside, and it is outfitted with bullets around the waist of his loose-fitting black leather duster pants. On Triggerman's right wrist is a gunbrace, barely visible beneath the aforementioned poncho. Wears dark brown boots with five-pointed star spurs. Features a dirt brown wide brimmed western-esque hat, tilted such that it covers most of the navi's upper face, including any semblance of his eyes. Typically, only his lower nose down is visible, with features human in appearance. His chin has a faint 5 o' clock shadow. Occasionally seen with a piece of wheat in the corner of his mouth.

Personality: Chillingly reserved under most circumstances, until conflict arises. Extremely stoic, and often cynical during situations of even dire gravity. He conveys an almost morbid sense of humour that accompanies his operator's. Has little patience for niceties, and less for lies. Single mindedly devoted to the objectives dictated to him.

Custom Weapon: .45 (Forty-five)- a heavy bore revolver in the clear likeness of the .45 Colt Single-Action, the most profilic gun of the Wild West. Must be reloaded every 6 shots. Reloading is done in context and requires no actions. Generic bullet data is removed from beneath Triggerman's poncho, and can then be overwritten by slotted chips.

Other: Guard chips may be assimilated into Triggerman's poncho rather than producing the standard yellow shield. When non-gun-type chip data is slotted, it is stored beneath the serape until used.

Signature Attacks:

The Good- Triggerman's presence in battle is never alone; he is always accompanied by the Western Wind, the presence of which incites a gentle disturbance in the atmosphere. Triggerman exhibits a masterful companionship with the gale, and is able to command it with scarcely a thought. With this relationship, the gale bestows upon the slinger a certain grace; as a wraith, he is able to move along with the wind's motion.

-Passively active, inciting a gentle gale to constantly accompany Triggerman during battle (fluff)
-Triggerman may at any turn use actions to command the Western Wind to achieve non-damaging in context effects (cannot remove aura/barriers)
-Triggerman's cursor-type poor dodging is compensated for
-When the wind is commanded a task, Triggerman gains wind-esque grace for that turn
(Cooldown not applicable. And two guesses what my 1.5's will be named. :P)

.GMO Files:

Spectre.GMO-

Designed by Trace to inspire fear or confusion in enemies, as well as for operations requiring discretion, Spectre.GMO is a visual manifestation of Triggerman's very present phantasmic qualities.
Any semblance of Triggerman's body becomes apparently non-present; what remains is his poncho, far more tattered and greyed than previously, as well as his hat, which also clearly shows signs of wear. Both of them float in such a manner to suggest being worn by an invisible entity. The two drifting articles of clothing are accompanied by Triggerman's now scratched Six-Shooter, held by an ethereal hand.
Triggerman moves by drifting silently. His gunshots also adopt an unworldly echo. Noticeably, the already stoic navi adopts an almost mute nature.

Legacy items: Speed Upgrade, Process Upgrades 1.5 and 2.0.
Passive Sig... wait, it seems as if you're a wannabe Wind-Subtype.
... Can't find anything really abusable.

Tentatively Approved.

GET: Newbie Chip Pack: Cannon x1, Shotgun x1, RageClaw x1
GET: Newbie NaviCust Pack: Undershirt, Attack +1, Rapid +1, Charge +1

You know the drill.