Exploding whales, LOL

Virus: Waelb0mb/2/3
Element: Fire
HP: 100/150/200
Appearance: a small, floating blue/yellow/red whale.
Attacks:
Inflation (passive) when hit by a chip attack, the Waelbomb may inflate.
Fire breath - depends on level of inflation.
#Normal size: 10/15/20 damage non-elemental attack similar to Kirby's exhale
#Size 2: 20/25/30 damage fire-elemental fireball, returns to normal size
#Size 3: 30/40/50 damage fire-elemental flamethrower attack, back to size 2
#Size 4: 50/60/70 damage fire-elemental widespread breath attack, back to size 3
Explode - 100/120/150 damage, kills Waelbomb. Chance increases with size. If inflated to size 4 and would inflate further, 100% chance.


Chip: WhaleBomb/2/3
Element:Fire
Effect: creates a fake Waelb0mb in front of user. Lasts 1 turn. All attacks besides water will be blocked, and will inflate waelb0mb. At the end of turn, heals user for 25%/50%/75% of the damage it took. However, if hit by water-element attack or explodes due to taking 100/150/200 damage, it is destroyed.
We already have the Fire/Aqua/ElecBalloon series chips, and this is basically a watered down version of the same. Still, good thought, and considering it was original and still resembled one of the canon viruses, awesome job getting into the minds of the developers.
Oh...
Any chance I can edit how the chip works?
*Shrug*
Don't know.
Maybe it heals the user, instead of damaging the enemies?
Okay, edited. How's this?
Sounds good, but you might want to edit the virus name, attack, and chip name to compensate.

...

Actually, maybe not the names. Healing bombs would be okay, wouldn't they?
This thing's already got my vote.

Why? Who wouldn't want a freaking exploding whale?