Been Thinking...

Eon tried to do this kind of like real-time battling in one of my IPC Missions on the old board.
Result.
MemberA
Mod
MemberB
Mod
B
Mod
A
Mod
etc.

Kind of like Twi's modding of the Drakkas battle, but with a mod after each user.
I also have NO idea how this helps, at all.
I can say with some large degree of certainty that the initial concept of the turn splice was proposed by myself a ways back on RECN. The original intention wasn't to allow the curious player to observe and conserve actions, but to allow the occasional pair of out-of-context buddies to plausibly execute pre-meditated, [in-context] tactics requiring two parties. As you mentioned, it does also allow for impromptu teamwork, which in my experience is uncommon.

In a nutshell, the keyword is chronology. The splice allowed the pair of navis to co-operate simultaneously in the chronology, rather then the later poster's actions being after the preceding post. This breaking of actions isn't meant to denote that a passing of time has taken place.

Since then, it's been used by the occasional chap to sate their curiosity in the middle of a turn, as you acknowledged Tom, and thus far its been harmless.

That said, giving virii turn splices is redundant and would over complicate moderation of battles because the moderators essentially have free reign over the chronology, already. To elaborate, the mods are already able to make Virii X, on the enemy phase, attack between the cannon and sword actions that Navi Y made on his phase. Thus, the point of enemy turn splice is rendered moot.
Hmm, that's true as well. The Mod does designate when the enemy acts. Just because the users post in a certain order doesn't mean it's going to happen that way, the enemy forces often interupt and strike before hand. That's all very true. I suppose what I'm looking for is more of a... hmm... what's the best way to put this?

I suppose something that best reflects how the battle goes. The RP form we have here is wonderful, but it's so... vague? Uncertain, there we are. Everything has to be so uncertain for things to go through.

Not that this moderation would help much. Bah... You're right, at any rate.

Well, all that leaves me is to speak out about chip prices then. I had another idea to work with, but it's since left my head. How frustrating!
Hmm. Tom -does- offer an interesting solution to fix the fact that it's so hard to play without godmoding at least a little.

Looking at this, I actually wouldn't mind implementing it. It makes everything feel very... different, even if it does increase Mod load. Not like we have a shortage of Mods.
Coolies. Mind if I ask something else now?

Double Crosses. No, not stabbing someone in the back, simultaneously using 2 crosses at once. Can it be done? Seems interesting to me.
Team battles take long enough without having the mod have to splice a turn as well. Just as I can have a person's chain of attacks be interrupted, a team combo can be negated by an enemy doing something unexpected.

As for the duel Cross thing, nope. Was thinking of making a sig attack like that, though.
To be honest, using two crosses at once seems silly to me. That's simply powering on too much of a good thing for the sake of a new thrill... I mean, the whole point of using any soul at all is the bond it represents between your Navi and another. What does it say about the system when your Navi is able to conjure up two of his most inspiring friends at once and manage the power? Doesn't it lose a bit of its meaning there?

I dunno, this is just something that seems like DarkSoulcrosses in MMBN5 to me. There isn't anything to really justify their being around other than people who want to go crazy on their effects.
My brother, recently, was complaining about how hard it is to get a Cross, and I agree with him.

Are our Cross requirements even fully updated?
Well, that's the point, isn't it? It's supposed to be tough, otherwise there could be a bunch of n00bs running around asking "HAYWANACRSOSKTKXBAI!!!"

Well, I exaggerated a bit there, but the rules seem fine to me. Then again, I'm not sure anyone's gonna try putting up with Phoenix for that long.

On another note, you have a brother on this board?
*Cough*Theo*Cough*


In a way, I agree with him. I've seen some pretty long, awesome RPing only amount to a level one Cross.