Joseph Magnus/Morcuma.exe

Operator:
Name: Joseph Magnus
Age: 19
Gender: Male
Appearance: 5'10", mixblood (Asian/Caucasian), green eyes, dark chocolate-colored hair that curls at the edges.

He wears heat-sensitive contacts that shift color at different temperatures.

Often wears business casual attire, with a black blazer layered over. Old habits are hard to break, after all.

Personality: A frigid exterior acts as Joseph's defense against the world that keeps ripping his dreams and comfort zones apart. A young computer prodigy, he joined the MicroHard team at the age of 16 and brought to fruitation the M.I.N.D. project (Multi-Identity-Navi-Design), a Navi type that would able to handle multiple processes at once. However, with NanoPengi's buyout of MicroHard, Joseph was dismissed--and without funding. Angry at the forces that had led him to this, he unleashed his prototype upon NanoPengi's opening of Yoka--but was thwarted by a coalition of vigilante Navis. He still hasn't forgotten nor forgiven them... but their images have long faded from his mind.
PET Modifications: None.

Navi:
Name: Morcuma.EXE
Gender: Male
Type: N/A
Appearance: People keep expecting Morcuma to come to pieces. I mean, he looks more like a pile of parts lumped together than a full Navi. But that's their opinion--In reality, Morcuma is a polished machine. His body is composed entirely of colored blocks, linked together by thin but strong limbs. The blocks aren't cubical--they're all different shapes and sizes. Some are elongated, some are stubby--but they are all strangely similar...

Head: Looks really small for Morcuma's size--also the only part of him that's not blocky. Slanted white eyes top a strangely handsome face that's set in a rounded black helmet. The helmet has two wing-like appendages on the sides.

Torso: Composed of 3 blocks, a long yellow block serving as the chest/shoulders and a purple block serving as the pelvis sandwiching a central white block.

Arms: 1 block for each arm. Colors are Red (right), and Blue (left)
Legs: 1 block for each leg. Colors are Green (right), and Orange (left)
Feet: 1 block for each foot. Colors are both Teal.

Custom Weapon: Arm Cannon. Each arm houses a small turret that extends out when in combat.
Rapid attack: Point. Shoot.
Charged attack: Builds up energy, unleashes in a large blast.
Signature Attacks: Fake-out:

After charging up a Charged Attack, Morcuma does a strange maneuver where he converts his arm back into a fist. With nowhere to go, the gathered energy propels Morcuma's forearm from his arm, firing it like a rocket into the opponent and blasting it back, then slowly returning to Morcuma.

Mechanics:
--Used on a Charged Attack. Adds +20 and knockback onto Charged Attack.
--Fired Arm arm takes a turn to return. Meanwhile, Morcuma cannot use buster attacks on fired arm. Chips can still be loaded there, tho... (RP purposes only)
----IE, if he fires on turn 1, the arm returns on turn 2, he can attack with it again on turn 3.
--Can be used on both arms, leaving Morcuma... with pretty much nothing except for chip attacks from the arms. XD

Vouchers: Speed and Sword, Heatshot, Bubbler Chips (4800 zenny).
It's a Tetras block!

Erhem.

Approved.

Starter pack get and all that.