Thelas's first custom Navi. [Busting Run]

As his battle routine ended, SliceMan.EXE raised his RageClaw in victory before morphing it back into his hand and continuing on.
"You know, Thelas, you got too excited there. It wouldn't do if someone was to see you like that. You need to keep yourself controlled."
"Sorry, SliceMan. I know I got really excited, but it's my first battle with you and we did just fine."
"Okay. Now, be careful. I'm going to go off and look for some more viruses for practice."

((BATTLE 2, IF YOU WOULD))

Edit: Aww, I just realized I didn't get a chip. Maybe next battle, I guess?
((Chips aren't always given out every battle. Plus, rewards depends on your RP quality along with Mod's discretion. So keep your heads up!))

SliceMan walked along until he felt an uneasy feeling from behind. As soon as he turned around, a stout metal barrel was looking straight at the navi! SliceMan immediately jumped away, only to realize that it was the Canodumbs! Get'em now before they get you!

CanodumbA: 50 HP
CanodumbB: 50 HP
CanodumbC: 50 HP
CanodumbD: 50 HP

Terrain: 100% Normal

Sliceman.exe: 100 HP

-BATTLE TWO, START!-
((I know they're not every battle, I was just hoping for a defensive chip since we don't start with any. But thanks for telling me about the RP quality requirement)).

"Four Canodumbs? What are we going to do here, Thelas? I don't particularily favour the idea of getting shot."
"Well, remember when I was looking for chips that I still had when I finally got you?"
"Yeah, what did you find?"
"You'll see. Battlechip ShotGun, Slot-In!"
"Have to line this up just right...."

SliceMan ran to an angle where one of the Canodumbs was directly in front of another, morphed his left arm into the shotgun, and fired it. He jumped towards the third Canodumb, expecting a Rageclaw from his operator, and that was what he recieved.
"Battlechip Rageclaw, Slot-In!"

SliceMan then sliced sideways at the vertical cannon, then jumped up, morphed his arm into a sword, and attempted to dug it into the final cannon.
((IF MY SIG DAMAGE OF 60 SWORD DOESN'T COUNT AS SLASHING FOR SWORDPLAY PURPOSES, STOP READING HERE (and it might be nice to tell me whether it did) AND JUMP TO MY ACTIONS LIST))
While trying to plunge down his sword, he pushed his other hand down onto the cannon to use it for momentum to get behind the one surviving cannon if all his attacks succeeded, or any of the remaining ones if he didn't.

ACTIONS LIST
---------------------
1) ShotGun to Canodumb A, spread to Canodumb B [50 + Spread1]
2) RageClaw to Canodumb C [40 + Slashing]
3) Signature Attack Jumping Slash [60 + Sword (and possibly Slashing)]
FREE (if my Sig was slashing damage)) Dodge
((Your signature does 60 slashing damage so you get the free dodge.))

With the Canodumb viruses being totally immobile, it was fairly easy for Sliceman to score a double hit with his Shotgun. Both viruses were deleted as he dove towards his second target. His horizontal slash left terrible scratchmarks on the cannon's frame but it was still intact. It fired but was dodged when Sliceman switched targets, taking out the fourth Cannon in the row with his signature Jumping Slash.



CanodumbA: DELETED
CanodumbB: DELETED
CanodumbC: 10 HP
CanodumbD: DELETED

Terrain: 100% Normal

Sliceman.exe: 100 HP
"Let's take out fire with fire. Battle-chip Cannon, Slot-In!"
Sliceman, without saying a word, morphed his left arm into a Cannon, shot it at the other cannon just in front of him, attempted to evade and fire back if somehow the immobile cannon had survived the attack, and then searched for any reward data he had received if the cannon was dead.

ACTIONS:
1) Cannon to CanodumbC
2) Dodge
3) Buster to CanodumbC if it survived (w/ Atk 2 and Rapid 2, I do 4 damage, right?)
((Bumping thread time))
((Your navi's name is Sliceman, not Slashman. Also, please try to RP with fewer instances of 'if' statements. They lower the quality of your RP.))

The last Canodumb fell to the quickfire draw of Sliceman's own Cannon attack.

CanodumbA: DELETED
CanodumbB: DELETED
CanodumbC: DELETED
CanodumbD: DELETED

Terrain: 100% Normal

Sliceman.exe: 100 HP

[Battle 2 - Victory!]

Get: 200z + Cannon battlechip
((Sorry, it was originally SlashMan, then I realized he was in EXE6. I'll get used to it soon))
"SliceMan?"
"Yes?"
"Why don't you go over to the square and we can look for a partner for tag team busting?"
"The square's pretty far, you know. I'll probably run into some viruses on the way there".
((REQUESTING BATTLE 3))
((How to bump a thread. Step 1. Press fast reply. Step 2. Attempt & fail at making joke. Step 3. Press Add Reply.))
((Wow, that guide was so useful... I really needed it to do this.))
*wump*
*wump*
*wump*
*wump*

The sound of approaching viruses alerted Sliceman to the viruses before they arrived. He turned to face the minor threat of a few Powie viruses. They didn't look very menacing, what with their thin frames and smiley faces but they were still viruses.

PowieA: 60 HP
PowieB: 60 HP
PowieC: 60 HP
PowieD: 60 HP

Terrain: 100% Normal

Sliceman.exe: 100 HP

[Battle 3 - Begin!]
"Viruses! Four of them. And none of our chips will delete them in one hit. We'll have to be careful this time."
"BattleChip RageClaw, Slot-In!"
"Wait... I think I can use this to pick a virus up and toss it into the next one. Let's give it a try."
And true to his word, SliceMan tossed the PowieA towards the PowieB, because while they seem light, if they can turn into giant weights, they must be pretty heavy and would therefore hit pretty hard. He then followed through by trying to slice through the two now-adjacent viruses before preparing to flee when he saw the shadows the surviving Powies would inevitably become.

---
ACTIONS LIST:
1) RageClaw to PowieA, throw to PowieB. [20 + Impacting to each]
2) RageClaw to PowieA. [40 + Slashing]
3) RageClaw to PowieB. [40 + Slashing]
FREE) Dodge. (swordplay)
Sliceman tried his best to throw, bitchslap, or toss the first virus into the other, but failed as they kept bouncing out of his reach. Frustrated, the sword navi kept to slicing them to bits with his best efforts. One of the remaining ones hopped high into the air and crashed down as a heavy weight, but SliceMan used his swordsman-like reflexes to avoid the attack. There were some cracks where the Powie's attack impacted, so Sliceman might wanna be a bit more careful about his footing.

PowieA: 20 HP
PowieB: 20 HP
PowieC: 60 HP
PowieD: 60 HP

Terrain: 99% Normal, 1% Cracked

Sliceman.exe: 100 HP [Rageclaw: 3 uses left]
Sliceman looked at the cracks from the Powie's attacks... "Ouch... Don't want to fall in through those!"
"Let's just keep it going."
SliceMan and Thelas made a slight change of plan, though: Jumping off, SliceMan slashed towards the third virus. He landed and started running towards the fourth one, which he also attempted to cut into bits with his claw. However, once this was done, after attempting to look for the Powie's shadows, he fired... "BattleChip Shotgun, Slot-In!" a ShotGun towards the first two Powies to try and take them out.

ACTIONS LIST:
1) RageClaw PowieC (40 Slashing)
2) RageClaw PowieD (40 Slashing)
FREE) Dodge
3) ShotGun PowieA (Spread PowieB) [50+Spread1]
Sliceman raked his way through two more of the Powies before switching tactics and unloading a Shotgun round at one of the viruses, deleting it instantly. However, the erratic movement patterns of the Powies made it practically impossible to line up two targets in his sights, leaving three still very much alive. One of the Powies tried to land on Sliceman again but it missed and only cracked another panel.

PowieA: 20 HP
PowieB: DELETED
PowieC: 20 HP
PowieD: 20 HP

Terrain: 98% Normal, 2% Cracked

Sliceman.exe: 100 HP [Rageclaw: 1 use left]
"This one will be close. Let's keep going."
Sliceman jumped back to the Powie that he missed with the Shotgun and tried to slice it through with his rageclaw, which soon broke.
"BattleChip Cannon, Slot-In!"
He transformed both his arms into cannons and shot them in turn at the surviving foes.
If any survived, he braced for impact knowing he wouldn't have time to dodge.
ACTIONS LIST
1) RageClaw to PowieA [40+Slashing]
2) Cannon to PowieC [40+Knockback]
3) Cannon to PowieD [40+Knockback]
((Please try to RP with more descriptions and longer posts. You can read the posts made by the other users to get an idea of how to do this. Thanks.))

Sliceman's final Rageclaw swipe deleted one Powie before it could escape him but one of the others had soared up into the air during his attack. While the navi changed his arms into Cannons, the Powie decended from overhead and crashed down on top of Sliceman. Surprisingly the impact hurt much less than he expected and he quickly shrugged it off, deleting the final two Powies with his Cannons.

PowieA: DELETED
PowieB: DELETED
PowieC: DELETED
PowieD: DELETED

Terrain: 98% Normal, 2% Cracked

Sliceman.exe: 90 HP

[Battle 3 - Victory!]

Get: 300z
"That was really close! We used all our chips and the RageClaw even broke! We'll need to be more careful from more on, SliceMan."
"Yes, I'm sorry. I'll work on accuracy later. For now, let's keep heading towards the square."
((REQUESTING BATTLE 4)
Sliceman entered a hot area of the ACDC net, and came across a cluster of fire element viruses. Two Spikeys and two OldStoves huddled together. They spotted him as he approached and turned to face him. The OldStoves didn't look very fast but the Spikeys certainly looked light on their feet.

SpikeyA: 90 HP
SpikeyB: 90 HP
OldStoveA: 50 HP
OldStoveB: 50 HP

Terrain: 100% Normal

Sliceman.exe: 90 HP

[Battle 3 - Begin!]
"Firey foes, huh? Too bad we don't have any aqua-element chips. We'll want some for when we get a chance. Let's try to take out the stoves first. Slow and none too steady wins the race... to being deleted!"
"*groan* Just send me chips."
"Gotcha. BattleChip RageClaw, Slot-In!"
Another claw appeared on Sliceman's left arm, and he jumped into the fray, swinging towards the first oldstove. He bounced over to the other one and sliced in its direction, hoping for two succesful hits. After attempting to jump over the red fire from the blue dinosaurs, he tried to toss the worn-out appliances into each other and hopefully give them their funeral.

ACTION LIST!
1) RageClaw to OldStoveA [40+Slashing]
2) RageClaw to OldStoveB [40+Slashing]
FREE) Dodge (from ability)
3) RageClaw to OldStoveB/A [20+Impacting each]