The Fishy and the virus seemed to be wholly ignoring Chrosa's presence as they continued to do battle, with the virus evading all of their fast dashes and the virus slicing them up in turn. However, not content to let the viruses do all his dirty work, Chrosa pulled up a Shotgun chip, and shot down one of the Fishy, deleting it where it stood. The Fishy viruses immediately turned over to his position, as well as the unknown virus. Chrosa had something else to further his goals, however, as he fired a ZapRing towards the target virus. Caught by surprise from a new target, the virus took the attack head-on, and fell towards the tracks limply. Chrosa had also modified the attack, and introduced a glitch into the virus, which inexplicably caused its black appearance to be blown away by a blindingly bright light.
At this moment, Chrosa could see the virus being an odd-looking teddy bear, its black fur and enormous claws glowing unnaturally from the glitch. Meanwhile, the transporter platform Chrosa had felt coming chose this time to enter the stage, just as the bear hit the tracks, and rammed directly into it! However, the transporter didn't seem to have slowed down too much from the impact, and seemed rather fine as it carried away Chrosa's target into the darkness, carrying its light with it.
... He would probably want it back.
-- Viruses --
Fishy A: DELETED
Fishy B: 50 HP (Flying, right of rail underside)
Fishy C: 50 HP (Flying, directly under rail)
Fishy D: 90 HP (Flying, directly above rail)
-- Unknown Entity --
Ravenous Teddy: 205 HP (Being carried away by the transporter!) (Stunned!) (Glitch: Bioluminescent)
-- Object --
Transporter Platform: 200 HP (Floating, speeding away on rails at reduced speed)
-- Unicorn Octopus --
Chrosa.EXE: 150 HP (Under the rails) (20 HP Casing)
-- Terrain --
30% Normal (Set of floating triple rails)
70% Missing (Everywhere else)
-- Glitches --
Bioluminescent: Target victim emits a very bright light from all parts of its body. Lasts until cured.
(Note: Defeating the Fishy here will count as the end of the battle and refresh your battlechips.)
The Server Server
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Chrosa felt the strong shake as the two huge bodies collided on eachother. However, movement didn't stop immediately then and there as he felt the train's momentum still going strong. He peeked over to the side to see the blindly bright beast, revealing itself as a plush teddy-bear, albeit huge and ferocious. The huge virus was still stuck to the coach and it wasn't going to stop for Chrosa.
"Hoh, what a hardy freight!" Chrosa exclaimed. He wasted no time as he got up from below the platforms and began to chase the runaway beast. He hopped repeatedly utilzing his hydrostatic tentacle muscles. Despite his escalating speed, he was still barely out of reach of the freight train and was trying to get hold of the backside of it. "Nothing can beat you in mobility, huh," Zed praised his Navi sincerely.
Chrosa smiled at his Operator despite breaking sweat, but his face shifted as he the wind rush behind him; the Fishies were hot on his trail. They weren't going to give in so easily before avenging their fellow comrade. Chrosa signaled at Zed what he was planning and his actions translated to a powerful Cannon materializing in his hand. Chrosa, who was still attempting to board the runaway vehicle, looked back for a split moment to launch his left arm towards the fleeting enemies. He was now locked on the enemies location and was bouncing facing back. One of the Fishies was out of bounds of his Chaining Chiasma so he delivered a powerful blow with the Cannon.
As the battle rages on, the Navi was at loss as he was blinded at the actions of the teddy. Though he wasn't too worried as the bear was in a similar situation as he was, being stunned and bulldozed ahead.
Summary:
[Ch1] Wait, I've a Ticket! // Movement (chase for the coach)
[Ch2] Mix and Match! // Sig [Chaining Chiasma] (Glitch * 2 Targets) > FishyB & FishyC
[Ch3] Too Close for Comfort! // Cannon (60,KB) > FishyD
"Hoh, what a hardy freight!" Chrosa exclaimed. He wasted no time as he got up from below the platforms and began to chase the runaway beast. He hopped repeatedly utilzing his hydrostatic tentacle muscles. Despite his escalating speed, he was still barely out of reach of the freight train and was trying to get hold of the backside of it. "Nothing can beat you in mobility, huh," Zed praised his Navi sincerely.
Chrosa smiled at his Operator despite breaking sweat, but his face shifted as he the wind rush behind him; the Fishies were hot on his trail. They weren't going to give in so easily before avenging their fellow comrade. Chrosa signaled at Zed what he was planning and his actions translated to a powerful Cannon materializing in his hand. Chrosa, who was still attempting to board the runaway vehicle, looked back for a split moment to launch his left arm towards the fleeting enemies. He was now locked on the enemies location and was bouncing facing back. One of the Fishies was out of bounds of his Chaining Chiasma so he delivered a powerful blow with the Cannon.
As the battle rages on, the Navi was at loss as he was blinded at the actions of the teddy. Though he wasn't too worried as the bear was in a similar situation as he was, being stunned and bulldozed ahead.
Summary:
[Ch1] Wait, I've a Ticket! // Movement (chase for the coach)
[Ch2] Mix and Match! // Sig [Chaining Chiasma] (Glitch * 2 Targets) > FishyB & FishyC
[Ch3] Too Close for Comfort! // Cannon (60,KB) > FishyD
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Finding that he was about to lose his mark, Chrosa immediately whipped himself over on top of the tracks and began to chase after the runaway beast. He managed to get close to the rear, when the teddy bear virus recovered from its brief paralysis, and immediately mounted the speeding transporter platform. It then started to throw its fuzzy claws around menacingly at the chasing octopus, but he managed to keep a safe distance as he tried to catch up.
Meanwhile, the Fishy weren't about to be left behind either, as they zoomed past Chrosa, barely missing him by mere inches. Unfortunately, their high speed meant that he couldn't quite nail them with his sticky arms. However, the Cannon that he materialized a moment later did find its mark, visibly damaging one of them. They didn't seem to give up the chase, however, as they trailed Chrosa just slightly to his sides, as he continued to run on the tracks. The cart was very close, and he could grab onto it if he was inclined to, but with the bear swinging its huge paws at him, that might incur a slight consequence.
-- Viruses --
Fishy A: DELETED
Fishy B: 50 HP (Flying, left of rail)
Fishy C: 50 HP (Flying, left of rail)
Fishy D: 30 HP (Flying, right of rail)
-- Unknown Entity --
Ravenous Teddy: 205 HP (On top of transporter) (Glitch: Bioluminescent)
-- Object --
Transporter Platform: 200 HP (Floating, speeding away on rails at reduced speed) (In melee range)
-- Unicorn Octopus --
Chrosa.EXE: 150 HP (On rails) (♫ Running in the 90s) (20 HP Casing)
-- Terrain --
30% Normal (Set of floating triple rails)
70% Missing (Everywhere else)
-- Glitches --
Bioluminescent: Target victim emits a very bright light from all parts of its body. Lasts until cured.
(Note: Defeating the Fishy here will count as the end of the battle and refresh your battlechips.)
Meanwhile, the Fishy weren't about to be left behind either, as they zoomed past Chrosa, barely missing him by mere inches. Unfortunately, their high speed meant that he couldn't quite nail them with his sticky arms. However, the Cannon that he materialized a moment later did find its mark, visibly damaging one of them. They didn't seem to give up the chase, however, as they trailed Chrosa just slightly to his sides, as he continued to run on the tracks. The cart was very close, and he could grab onto it if he was inclined to, but with the bear swinging its huge paws at him, that might incur a slight consequence.
-- Viruses --
Fishy A: DELETED
Fishy B: 50 HP (Flying, left of rail)
Fishy C: 50 HP (Flying, left of rail)
Fishy D: 30 HP (Flying, right of rail)
-- Unknown Entity --
Ravenous Teddy: 205 HP (On top of transporter) (Glitch: Bioluminescent)
-- Object --
Transporter Platform: 200 HP (Floating, speeding away on rails at reduced speed) (In melee range)
-- Unicorn Octopus --
Chrosa.EXE: 150 HP (On rails) (♫ Running in the 90s) (20 HP Casing)
-- Terrain --
30% Normal (Set of floating triple rails)
70% Missing (Everywhere else)
-- Glitches --
Bioluminescent: Target victim emits a very bright light from all parts of its body. Lasts until cured.
(Note: Defeating the Fishy here will count as the end of the battle and refresh your battlechips.)
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Chrosa had continued to jump backwards towards the freight train, barely parrying from the enemy attacks. As his foes make a move to his sides, he returns to hop facing forward to board the inching train. Unfortunately his actions were impeded as a pair of bear's claws were inviting him to become an expensive yet sloppy sashimi.
"Urk, this battle is turning out to become a one-way trip to a back alley sushi stop, ho. I'd say it's time for another brain session Zed."
"I'm thinking!" Zed blurted out. He selects his two remaining chips that will be Chrosa's ticket out of this mess. One was a Shockwave, which was useless for the type of enemy and arena his Navi was situated in. The other being a RageClaw, a powerful weapon that will send its user into ravaging spree which usually makes them ignorant of their own wellbeing. Zed had no choice and quickly readies Chrosa with the chip. "Here, have this one for size!" Zed beamed with courage.
"Good one Zed, my boy." Chrosa praises and readies his weapon. As the claws are equipped unto Chrosa's hands, his humorous personality dissapears and his instinctual feelings surface. He stops chasing after the cargo and freezing abruptly, leaving himself helpless against the surrounding Fishies. As he felt the coursing wind come towards him, he surprises his nearest foe with a quick slash, a fatal one if it were to hit. He continues to haphazardly strike another foe and before they get away, takes hold of his previous target and throws it towards the slowest incoming enemy. He hadn't done it on purpose, but the Navi had imbued a glitching effect into his throw, and seeing that it he will throw towards another enemy, will infect them with the same strand of glitch effect.
Chrosa was struck with invigorating savagery as he dealt the consecutive blows. Meanwhile, the train was left to chug along the tracks as Chrosa was locked in the heat of the battle, bringing along the feral teddy.
Summary:
[Ch1] Have You Heard... // RageClaw (Slashing) ((5 Uses)) > FishyD
[Ch2] ...About Our Lord and Saviour... // RageClaw (Slashing) ((4 Uses)) > FishyC
[Ch3*] ... RageClaw!? // RageClaw (Throw) ((3 Uses)) + Ability:Hack (Glitch) > FishyC to FishyB
"Urk, this battle is turning out to become a one-way trip to a back alley sushi stop, ho. I'd say it's time for another brain session Zed."
"I'm thinking!" Zed blurted out. He selects his two remaining chips that will be Chrosa's ticket out of this mess. One was a Shockwave, which was useless for the type of enemy and arena his Navi was situated in. The other being a RageClaw, a powerful weapon that will send its user into ravaging spree which usually makes them ignorant of their own wellbeing. Zed had no choice and quickly readies Chrosa with the chip. "Here, have this one for size!" Zed beamed with courage.
"Good one Zed, my boy." Chrosa praises and readies his weapon. As the claws are equipped unto Chrosa's hands, his humorous personality dissapears and his instinctual feelings surface. He stops chasing after the cargo and freezing abruptly, leaving himself helpless against the surrounding Fishies. As he felt the coursing wind come towards him, he surprises his nearest foe with a quick slash, a fatal one if it were to hit. He continues to haphazardly strike another foe and before they get away, takes hold of his previous target and throws it towards the slowest incoming enemy. He hadn't done it on purpose, but the Navi had imbued a glitching effect into his throw, and seeing that it he will throw towards another enemy, will infect them with the same strand of glitch effect.
Chrosa was struck with invigorating savagery as he dealt the consecutive blows. Meanwhile, the train was left to chug along the tracks as Chrosa was locked in the heat of the battle, bringing along the feral teddy.
Summary:
[Ch1] Have You Heard... // RageClaw (Slashing) ((5 Uses)) > FishyD
[Ch2] ...About Our Lord and Saviour... // RageClaw (Slashing) ((4 Uses)) > FishyC
[Ch3*] ... RageClaw!? // RageClaw (Throw) ((3 Uses)) + Ability:Hack (Glitch) > FishyC to FishyB
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With Zed's brain session ending up in a rather simple solution, Chrosa carried out his operator's wishes as he hacked and clawed away at the Fishy for the moment, letting the bear virus speed off. It gave Chrosa a warm farewell, however, with a rake of its huge claws, tearing apart his protective sweater. Fortunately for Chrosa, he managed to fight off the Fishy, that were more than eager to attempt ramming him off the tracks. As he smacked away one of the Fishy, it was imbued with a data randomization effect, causing it to spawn... another Fishy? Or perhaps not. Chrosa saw the second Fishy phase in and out of view, so it could be some kind of after-image.
-- Viruses --
Fishy A: DELETED
Fishy B: 30 HP (Flying, right of rail) (Glitch: Multi-Fish Drifting)
Fishy C: DELETED
Fishy D: DELETED
-- Unknown Entity --
Ravenous Teddy: 205 HP (On top of transporter, 1 movement away) (Glitch: Bioluminescent)
-- Object --
Transporter Platform: 200 HP (Floating, speeding away on rails at reduced speed) (1 movement away)
-- Unicorn Octopus --
Chrosa.EXE: 150 HP (On rails) (Casing Destroyed!)
-- Terrain --
30% Normal (Set of floating triple rails)
70% Missing (Everywhere else)
-- Glitches --
Multi-Fish Drifting: Target victim gains a passive Decoy to its side every other turn. Lasts until end of battle or cured.
Bioluminescent: Target victim emits a very bright light from all parts of its body. Lasts until cured.
(Note: Defeating the Fishy here will count as the end of the battle and refresh your battlechips.)
-- Viruses --
Fishy A: DELETED
Fishy B: 30 HP (Flying, right of rail) (Glitch: Multi-Fish Drifting)
Fishy C: DELETED
Fishy D: DELETED
-- Unknown Entity --
Ravenous Teddy: 205 HP (On top of transporter, 1 movement away) (Glitch: Bioluminescent)
-- Object --
Transporter Platform: 200 HP (Floating, speeding away on rails at reduced speed) (1 movement away)
-- Unicorn Octopus --
Chrosa.EXE: 150 HP (On rails) (Casing Destroyed!)
-- Terrain --
30% Normal (Set of floating triple rails)
70% Missing (Everywhere else)
-- Glitches --
Multi-Fish Drifting: Target victim gains a passive Decoy to its side every other turn. Lasts until end of battle or cured.
Bioluminescent: Target victim emits a very bright light from all parts of its body. Lasts until cured.
(Note: Defeating the Fishy here will count as the end of the battle and refresh your battlechips.)
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The corrupted dust of it's fallen ally leaves a strange after-image beside the Fishy's body. Although it being a shoddy decoy, Chrosa still wavered to deal the final blow. So, the Navi examined his enemy closely to seek out the façade. After seeing through the Fishy's trickery, he relentlessly slashed one more time to finish the job.
"OK, you can stop the acting. It's almost concerningly real," Zed voiced out, creeped by his Navi ferver.
Chrosa awoke from his instinctive killings and shook his head briefly. "Ah, but only the best acting will do, no?" Chrosa bluffed. He was almost in trance of the RageClaw. It was good timing that his Operator commented. "I think it's best if we move on." Chrosa agrees to Zed's advice. The octopus Navi sees the fading flicker and hops towards it along the traintracks once again to catch his bounty. Hopefully with a full set of chips.
Summary:
[Ch1] This Rage Is A Bit Distracting! // Take Aim
[Ch2] Ending It With Fisticuffs! //RageClaw (Slashing) > FishyB
[Ch3] Returning to the 90's! //Movement (towards the cargo)
"OK, you can stop the acting. It's almost concerningly real," Zed voiced out, creeped by his Navi ferver.
Chrosa awoke from his instinctive killings and shook his head briefly. "Ah, but only the best acting will do, no?" Chrosa bluffed. He was almost in trance of the RageClaw. It was good timing that his Operator commented. "I think it's best if we move on." Chrosa agrees to Zed's advice. The octopus Navi sees the fading flicker and hops towards it along the traintracks once again to catch his bounty. Hopefully with a full set of chips.
Summary:
[Ch1] This Rage Is A Bit Distracting! // Take Aim
[Ch2] Ending It With Fisticuffs! //RageClaw (Slashing) > FishyB
[Ch3] Returning to the 90's! //Movement (towards the cargo)
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Seeing through the Fishy's decoy afterimage was mostly trivial, as Chrosa clawed it down, and all the viruses disintegrated into reward data. The one he had most recently deleted transformed itself into battlechip data, which transferred itself to Zed's PET as Chrosa continued the chase. The bear virus saw his approach, and appeared to crouch on the platform, growling slightly while eyeing him with its blood red eyes. Suddenly, its growling was interrupted, as the platform took a sharp turn upwards. It appeared that the tracks were now at an extreme 80 degree incline, and Chrosa would have to climb quickly to catch up!
-- Viruses --
Fishy A: DELETED
Fishy B: DELETED
Fishy C: DELETED
Fishy D: DELETED
-- Unknown Entity --
Ravenous Teddy: 205 HP (On top of transporter, 1 movement away) (Glitch: Bioluminescent)
-- Object --
Transporter Platform: 200 HP (Floating, speeding upwards on rails at reduced speed) (1 movement away)
-- Unicorn Octopus --
Chrosa.EXE: 150 HP (On rails) (♫ Running in the 90s) (Chips Refreshed!)
-- Terrain --
30% Normal (Set of floating triple rails)
70% Missing (Everywhere else)
-- Glitches --
Bioluminescent: Target victim emits a very bright light from all parts of its body. Lasts until cured.
// Battle 2 Part A, Victory!!
Rewards: DashAttack1Damage: 90 + Impact + LineAttack(5) + Movement
Accuracy: C
Description: The user charges forward at a great speed to ram a line of enemies. Hits a maximum of 5 enemies before the momentum is lost.
Duration: Once
Element: Null
Special: Direction of travel may be altered with chip, terrain, and sig use.
Trader Rank: D, 270z
-- Viruses --
Fishy A: DELETED
Fishy B: DELETED
Fishy C: DELETED
Fishy D: DELETED
-- Unknown Entity --
Ravenous Teddy: 205 HP (On top of transporter, 1 movement away) (Glitch: Bioluminescent)
-- Object --
Transporter Platform: 200 HP (Floating, speeding upwards on rails at reduced speed) (1 movement away)
-- Unicorn Octopus --
Chrosa.EXE: 150 HP (On rails) (♫ Running in the 90s) (Chips Refreshed!)
-- Terrain --
30% Normal (Set of floating triple rails)
70% Missing (Everywhere else)
-- Glitches --
Bioluminescent: Target victim emits a very bright light from all parts of its body. Lasts until cured.
// Battle 2 Part A, Victory!!
Rewards: DashAttack1Damage: 90 + Impact + LineAttack(5) + Movement
Accuracy: C
Description: The user charges forward at a great speed to ram a line of enemies. Hits a maximum of 5 enemies before the momentum is lost.
Duration: Once
Element: Null
Special: Direction of travel may be altered with chip, terrain, and sig use.
Trader Rank: D, 270z
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Chrosa was in for a difficult time as the tilted tracks made the playing field a bit complicated, especially when it will be on such a small cargo train. But as usual, the navi had a plan. His replenished arsenal allowed him to do some certain feats that he was about to do.
"Zed, how about we try out our new tools?" the octopus navi raised a brow curiously. "Well, do you know how to use the DashAttack?" The Navi shrugs, disappointingly. "You need to learn from other outlets besides your 'experience' runs like I dunno, books?" Zed was annoyed by his Navi's ambitious yet naive dogma. "Perhaps, but the description says it all and what I need to do now is a test run. Literally, ho."
The butler picked up the DashAttack and received a short explanation from Zed to make the best out of it as Zed payed attention to his chips classes. Thus, with his master's guidance, Chrosa equipped the mini-virus and recoiled his torso before zooming straight at the beast. He predicted that since the train is inclined, it will be hard for the ravenous teddy to stand upright. That however won't be a problem for the octopus Navi, reaching the train and latching immediately onto it. He made an effort to strike the bear yet simultaneously prevented from overextending to grapple train's roof.
Although Chrosa was at an advantage, he still felt the overwhelming presence of his colossal foe. The giant teddy took most of the space of the cargo. He first instinctively circled away to the front from the bear's claws to avoid any potential slashes. At that moment, both Operator and Navi's minds were synced as they thought of the same action.
"Chrosa, use this Cannon to knockback that bear off the coach!" Chrosa nodded strongly and pointed the materializing cannon towards the bear's... derrière. He pulled the trigger and the flash made the Navi recoil from the bright light. Not that he was willing to look anyway.
Summary:
[Ch1] I Must Achieve Haste! // DashAttack1 (90-C) [LineAtk+Impct+Move] > Ravenous Teddy
[Ch2] Dangerous Bear Rug! // Dodge (parry left and right)
[Ch3] Suppository Bombardment! // Cannon (60-A) [KB] > Ravenous Teddy
"Zed, how about we try out our new tools?" the octopus navi raised a brow curiously. "Well, do you know how to use the DashAttack?" The Navi shrugs, disappointingly. "You need to learn from other outlets besides your 'experience' runs like I dunno, books?" Zed was annoyed by his Navi's ambitious yet naive dogma. "Perhaps, but the description says it all and what I need to do now is a test run. Literally, ho."
The butler picked up the DashAttack and received a short explanation from Zed to make the best out of it as Zed payed attention to his chips classes. Thus, with his master's guidance, Chrosa equipped the mini-virus and recoiled his torso before zooming straight at the beast. He predicted that since the train is inclined, it will be hard for the ravenous teddy to stand upright. That however won't be a problem for the octopus Navi, reaching the train and latching immediately onto it. He made an effort to strike the bear yet simultaneously prevented from overextending to grapple train's roof.
Although Chrosa was at an advantage, he still felt the overwhelming presence of his colossal foe. The giant teddy took most of the space of the cargo. He first instinctively circled away to the front from the bear's claws to avoid any potential slashes. At that moment, both Operator and Navi's minds were synced as they thought of the same action.
"Chrosa, use this Cannon to knockback that bear off the coach!" Chrosa nodded strongly and pointed the materializing cannon towards the bear's... derrière. He pulled the trigger and the flash made the Navi recoil from the bright light. Not that he was willing to look anyway.
Summary:
[Ch1] I Must Achieve Haste! // DashAttack1 (90-C) [LineAtk+Impct+Move] > Ravenous Teddy
[Ch2] Dangerous Bear Rug! // Dodge (parry left and right)
[Ch3] Suppository Bombardment! // Cannon (60-A) [KB] > Ravenous Teddy
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With the newly acquired Fishy virus equipped onto himself, Chrosa made quick work of the distance that had been between him and the runaway virus, managing to strike at its rear. Its claws were quick to respond to him, slashing away at his tentacles that were hanging onto the rapidly moving platform. (-40) Fortunately, he managed to avoid some of them, and brought out a cannon towards the bear's rear end. With such a small space, it wasn't exactly difficult to nail the virus off the platform, sending it plummeting off down the shaft. It managed to cling onto the wall with its claws, however, preventing its untimely demise. In addition, another problem presented itself, as without the heavy bear, the platform started immediately speeding up to leave the bear virus behind, but with Chrosa still on it!
-- Unknown Entity --
Ravenous Teddy: 55 HP (Hanging onto the vertical shaft wall, 1 movement down) (Glitch: Bioluminescent)
-- Object --
Transporter Platform: 110 HP (Floating, speeding upwards on rails)
-- Unicorn Octopus --
Chrosa.EXE: 110 HP (Hanging onto the platform)
-- Terrain --
30% Normal (Set of floating triple rails)
70% Missing (Everywhere else)
-- Glitches --
Bioluminescent: Target victim emits a very bright light from all parts of its body. Lasts until cured.
-- Unknown Entity --
Ravenous Teddy: 55 HP (Hanging onto the vertical shaft wall, 1 movement down) (Glitch: Bioluminescent)
-- Object --
Transporter Platform: 110 HP (Floating, speeding upwards on rails)
-- Unicorn Octopus --
Chrosa.EXE: 110 HP (Hanging onto the platform)
-- Terrain --
30% Normal (Set of floating triple rails)
70% Missing (Everywhere else)
-- Glitches --
Bioluminescent: Target victim emits a very bright light from all parts of its body. Lasts until cured.
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Zed gasped at the dismembered tentacles but Chrosa just shrugged them off like it was nothing. "Don't worry about me, I'm fine. I'm in no pain thanks to that wonderful +50HP." His Operator was relieved "You gotta admit, that was pretty grizzly." Zed bantered. They both chuckled amicably at the joke.
But Chrosa had no time to continue with chit-chats. The transporter floated upwards away from his target. Without much planning he jumped off of the vehicle and was free-falling down. Fortunately, he didn't fall far from the tracks and the inclined pathway meet with the Navi's body, where he then slided against the surface.
"This is troublesome. I can't see the enemy's position," Chrosa complained. Zed though knew the right action and loaded a ZapRing and a Shotgun for the Navi. Seeing his options, the butler knew what he was getting himself into. He faced towards the walls and estimated the foe's position from the fall earlier and shot out the whizzing ring. Then, he carefully waited for the ring's reaction to its surroundings and shot a loaded slug. "Nice one Chrosa, knew you'd get it."
Summary:
[Ch1] Electric Slide! // Movement (slide down the tracks)
[Ch2] Shock &... //Zapring > Ravenous Teddy
[Ch3] ...Awe! // Shotgun > Ravenous Teddy
But Chrosa had no time to continue with chit-chats. The transporter floated upwards away from his target. Without much planning he jumped off of the vehicle and was free-falling down. Fortunately, he didn't fall far from the tracks and the inclined pathway meet with the Navi's body, where he then slided against the surface.
"This is troublesome. I can't see the enemy's position," Chrosa complained. Zed though knew the right action and loaded a ZapRing and a Shotgun for the Navi. Seeing his options, the butler knew what he was getting himself into. He faced towards the walls and estimated the foe's position from the fall earlier and shot out the whizzing ring. Then, he carefully waited for the ring's reaction to its surroundings and shot a loaded slug. "Nice one Chrosa, knew you'd get it."
Summary:
[Ch1] Electric Slide! // Movement (slide down the tracks)
[Ch2] Shock &... //Zapring > Ravenous Teddy
[Ch3] ...Awe! // Shotgun > Ravenous Teddy
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Laughing off the tentacles, Chrosa found himself speeding away from his mark. Not wanting to leave it behind, he performed his best skateboarder impression and leapt off the platform, sliding down it rapidly before releasing a quick double-shot of a ZapRing band and a Shotgun shell towards the bear. It leapt towards him in the middle of its attack, only to realize its mistake mid-leap, taking the brunt of the attack head-on. The force of the attacks was enough to delete it, as it let out a howl before dissipating into thin air as junk data. Now with his mission complete, he only had to decide whether he wanted to land a sick trick off of the rails, or simply fall into the deep, with the angle change in the rails approaching rapidly.
-- Unknown Entity --
Ravenous Teddy: DELETED
-- Unicorn Octopus --
Chrosa.EXE: 110 HP (Sliding down the rails)
-- Terrain --
30% Normal (Set of floating triple rails)
70% Missing (Everywhere else)
-- Battle 2, Part B, Victory!! --
Rewards: 1200z
-- Mission Clear! --
-- Unknown Entity --
Ravenous Teddy: DELETED
-- Unicorn Octopus --
Chrosa.EXE: 110 HP (Sliding down the rails)
-- Terrain --
30% Normal (Set of floating triple rails)
70% Missing (Everywhere else)
-- Battle 2, Part B, Victory!! --
Rewards: 1200z
-- Mission Clear! --
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"Woohoo, we did it," Zed relaxing his tense body after the heated battle. He slouches back at the seat but was once again interrupted by someone. His main dish had finally been served, along with a appealing dessert. The waiter apologizes for the long wait Zed was too focused in Netbattling to care about his tummy.
Meanwhile, Chrosa slipped off the angled tracks at high velocities and was going to feel the brunt of the force. The Navi declares in the pitch darkness. "And here is my attempt to impress the youngsters. Rapid Ollie Retreat!" He turns into a blue blur before jacking out.
[JACK OUT to PET --> ACDC Town]
Meanwhile, Chrosa slipped off the angled tracks at high velocities and was going to feel the brunt of the force. The Navi declares in the pitch darkness. "And here is my attempt to impress the youngsters. Rapid Ollie Retreat!" He turns into a blue blur before jacking out.
[JACK OUT to PET --> ACDC Town]