The force of the cannon shot bowled the little critter clear off its perch, to disintegrate into junk data in the sand below, though when she collected her spoils and inspected the aftermath, Feint would discover that one of the bunnies, at least, had left behind something a little bit more usable.
-=Zen Garden Enthusiasts=-
BunnyA: DELETED
BunnyB: DELETED
Spooky: DELETED
-=Recently Released=-
Feint.Exe: 140Hp [Sand][Cover]
-=Terrain=-
40% Sand [A roughly square Zen garden, dotted with rocks]
60% Normal [Everywhere else]
Notes: even while in the sand area, perching on top of any of the rocks is treated as being on normal terrain instead.
-=Objects=-
Rock Shapes A-D: 20Hp Each, scattered through the zen garden.
Rock Shape E: DELETED
-=Battle 1, Victory!=-
Rewards: 200
Quote (ZapRing1)
Damage: 40 + Stun 1
Accuracy: A
Description: Shoots electricity in a ring shape to stun an enemy in their tracks.
Duration: Once
Element: Elec
((Didn't matter this time, but bear in mind that Take Aim cannot be used to push accuracy above 'A' - It can push things to A, but no higher. Feint's cursor bonus can push an A to an A+, and certain other effects can do so as well, but basic Take Aim, as an action, is limited to a cap of 'plain' A. In real terms I'm just mentioning this to save you wasted actions in the future; as a cursor, there's no benefit to using aim on things that are already an A))