Ok, then. Demon or Twi come here, I summon you!! xD
Anyways. If needed I will change the first. If the panels are being changed for gotten rid of, then most of my sig attacks are going to change.
IMO, if you are going to let people have the legacy items, they should be able to use them now. Makes sence to me.
Are you changing the advatanges and disadvantages of the elements? If so I want to wait on the approval of this guy because I might see a better advantage in another element, or wish to rethink his fighting style and sig layouts.
-Rinku
Adam and ???.EXE
last edited by
We're editing Panels/Elements, yes.
That's partly the reason we're holding back on Legacy Signatures, as well. But the main reason is that we're trying to keep Legacy Stuff from making THAT much of a difference early on. So Level restrictions still apply.
That's partly the reason we're holding back on Legacy Signatures, as well. But the main reason is that we're trying to keep Legacy Stuff from making THAT much of a difference early on. So Level restrictions still apply.
last edited by
Ok then. Hold back on this reg approval until I see the new stats and rules for elements and panels.
last edited by
That... could be a problem..... we're almost debating removing panels completly... elemental rules are also going slower than planned. Thus, I think it best for you to request the ability to freely change your signature attacks when the new rules come out and deal with what ya got for now.
last edited by
I don't mind waiting, I would rather get it all settled now. Plus, when the new elements come out, I might not even want fire! I think it best that I wait and see what happens. Take as long as you must to make the system work.
Also, what is condistored flying for a Wind type? My Navi, right now, will almost always hover about 6 inches or so from the ground. If that is flying then I need to make an edit so I don't get stunned just from a normal attack.
Also, what is condistored flying for a Wind type? My Navi, right now, will almost always hover about 6 inches or so from the ground. If that is flying then I need to make an edit so I don't get stunned just from a normal attack.
last edited by
is he .... able to dodge things at fast speeds? or is it like, "oh hey I dunna have legs so I can hover like professor xavier in this really crappy wheelchair that can really only go as fast as my legs can"
last edited by
He has legs, but instead of walking he just hovers. He moves around at the speeds a wind navi would use when fighting in battle. He can dodge when going as fast spped, just like Ookami. If needed, I will drop him to the ground and have him run in battle, when he acutally needs to dodge.
last edited by
the whole moves around as fast as a wind navi.. yea that classify's as wind navi.
Moving him down to his feet to dodge even though he hovers and moves like wind navi requires a IC reason.... which would be difficult to manage so I figure it's best to go with It's a wind type decision.
Also, a normal attack really doesn't send a wind navi down to the ground. Harsh attacks like say 50-90 damage would of course send ANYTHING down to the ground K?
Moving him down to his feet to dodge even though he hovers and moves like wind navi requires a IC reason.... which would be difficult to manage so I figure it's best to go with It's a wind type decision.
Also, a normal attack really doesn't send a wind navi down to the ground. Harsh attacks like say 50-90 damage would of course send ANYTHING down to the ground K?
last edited by
True true. Ok That mean I am going to have to edit him some. Bah. I will work on it later. Only editing because I like the way that Ookami could run at the wind Navi speeds, but not be stunned from it because he was always on the ground. Thanks!