SP Mission: Bullet Train

Majinman paused at that last statement. What specifically was he trying to imply? Whatever it was, the fact was that she was proving a valuable ally, at least as far as he could tell. With that in mind, it would be counter-productive, not to mention rude to question and/or doubt her. He grinned, "No problems there. I already have a hard time taking my eye off her."

Wes sighed, "Not that I wasn't expecting a reply like that and I can see where you're coming from, at least on the issue of trusting her, your demeanor still manages to worry me. In any case, she strikes me more as a scientist than some sort of secret agent with a hidden agenda, so I'm willing to trust her as well. Plus, given our original mandate..." Wes trailed off. They still didn't know what specifically they were protecting and it was highly unlikely that they would be hired to protect someone who already had bodyguards. Of course, Majinman had said that they should try minimizing damage and causelties on this mission, so watching out for her fit into those parameters, "Well anyway, unless she attacks either you or the train itself, I'm willing to keep this team-up going. I'll keep an eye on her, just in case." From behind his PET screen, it would be hard to tell where he was looking. He could be suspicious without looking suspicious.

Majinman looked around. Nothing out of place... except that Photon was missing. There was also something bright on top of the train. Well that answered one question, but raised another. What was she doing up there? Majinman called out to the bodyguards, "Hey, everything okay on your end or you gonna need my help?"
((Banana... I mean, bump))
"Everything's fine," the black-armored navi said curtly, raising his rifle slightly and firing off a shot. Several more shots sounded from the other end of the car, barely audible over the roar of the train. The light from the front began to fade, then went out completely. Immediately after the last of the light went out, something slammed into the roof of the car, hard.

"Hey, we're still here! Can you fight it out when we're not in the way?" came a shout from what was probably the middle of the car. Someone near the back shouted a response, but it was impossible to make out.

The door from the car behind the one they were in slammed open, and a navi in standard NetPolice armor walked through. "May I have your attention," he shouted to the passengers who were steadily beginning to panic again. "Please remain in your seats. Only then can we guarantee your safety. We have the situation under control." As he finished, he looked directly at Majinman. "Sir, that applies to you too," he said.

"Tch, more of you," the black-armored navi grumbled from the front.
___

Summary
---Active Combatants---
Faceless Black-Armored Navi: 265 HP (Outside of car, firing at target on top)
Red-Armored Navi B: 280 HP (Outside of car, guarding engine door)
Photon: 440 HP (On top of car, near front?)

??? (x?) (On top of car, near back.)

Police Navi: 250 HP


---Inactive Combatants---
Red-Armored Navi A: 220 HP (In front of car, across the aisle)


Majinman: 200 HP (In middle of car, in aisle.)

Hunter Navis?: On top of car, in middle

Lone NormalNavi: 400+ HP?

---Terrain---
100% Normal (Terrain support inactive)

---Notes---
-Terrain support (Currently inactive): Terrain will shift to provide navis allied with Majinman an advantage. Does not work inside the train cars.

-Bystanders: There are currently 37 NormalNavi bystanders in the train car, each with 100 HP. Attacks will not hit them unless deliberately aimed at them or RPed poorly enough for a critical failure.

-Close Quarters: The inside of the train car is fairly small. All targets are in melee range unless on opposite sides of the car.
Majinman narrowed his eyes, his jaw hanging slightly open as he watched the bodyguard, "Really now? Well, whatever's going down, I suppose I'll trust your judgement. Just let me know if you do need help. After all, we are friends now. Accomplices? Allies? Yeah, that last one works the best," Majinman said.

"Just be careful. If they mess up, it'll cost us our pay. Though as long as no one reaches the front car, we should be fine. Right now, it seems like they're having a nice little shoot-out up there. The light is most likely Photon. I hope the fading doesn't mean that something happened to her," Wes said.

"Awww, our you getting attached to our new friend as well?" Majinman smirked. Before Wes could get in a retort, a new navi walked in. They listened to what he had to say, which caused Majinman to grin even wider, "This guy seems to be worried about my safety. Wes, what did the nice lady say before I boarded?"

"'You can board but please do not interfere', or something like that, if its the conversation I think you're referring to," Wes replied. Then, switching to a private channel, he continued, "Well, you have two options. You can comply and let him fight off as many of those heelnavis as he can before he falls or you can tell them off and risk a confretation."

"Tsk tsk. In this day and age, people need to work together. Besides, as I've already proven, you can't really judge people based on their appearance, not in this situation. It's best to keep him close for the moment," Majinman chided his netop. He switched off the private chat and began to speak out loud again, "I'm sorry, Officer, but I've been asked to do a favor here. I could not, in all good conscience, just take a seat and allow you to do all the grunt work. Of course, I would more than welcome any assistance you could survive. For starters, we could exchange information on what we know about the situation thus far."
The police navi stared at Majinman for a moment before recognizing him and saying "Oh. It's you." Apparently, it was the same Police navi that ENA had said those same words about not interfering to. "The situation has gone well beyond the scope of any civilian mission. You'd do best to stay out of this and let us handle it from here."

A voice came in over the police navi's radio. "What's your status?"

"I've got ENA's hireling here. Should I prevent him from interfering?"

A few seconds passed in silence before the voice on the other end spoke again. "No. At this point we can use all the help we can get. Just make sure he doesn't make things worse."

The police navi gave a sigh, apparently not liking the idea of being forced to work with civilians. "Understood, sir. If I may ask though, weren't you supposed to be up here first? What's taking so long?"

"I've got another one back here. Can't tell who it is, but they just took out three HeelNavis in one shot then attacked me." A small explosion sounded through the radio, followed by a tremor running through the terrain. "Listen, once you've cleaned up up there, get back here immediately. Understood?"

"Yes sir," the police navi said. He turned back to Majinman. "Commander Tarkel is willing to accept your help, so I guess I have little choice. You want to know about the situation? It's an absolute nightmare is what it is. At least two HeelNavi gangs, virus summoners, a lunatic shooting up the place, Netmafia, whoever those hunters on the roof are, and whoever the commander just got attacked by. Our only saving grace is that they're all fighting each other, but at this rate they'll tear the entire train apart."

At the back of the car, the black armored and one of the red-armored navis had also climbed up to the top, leaving only the other red-armored navi guarding the door. Though it was difficult to tell from the middle of the car, he appeared to be focusing his gaze down the middle of the car, at Majinman and the police navi. Meanwhile, a flash of light preceded another small explosion toward the front of the car's roof. A couple seconds of sustained buster fire followed, and ended with the dull thud of one navi falling toward the middle. Outside the window, a navi-shaped shadow could be seen dropping down from the roof for a brief moment.

"If you have any questions, or any information to give me, say it quickly. Every second counts."

Summary
---Active Combatants---
Faceless Black-Armored Navi: 225 HP (On top of car, near front?)
Red-Armored Navi A: 160 HP (On top of car, near front?)
Red-Armored Navi B: 280 HP (Outside of car, guarding engine door)
Photon: 400 HP (On top of car, near front?)

Hunter Navis?: On top of car, in middle

??? (x?) (On top of car, near back.)

Police Navi: 250 HP (Right in front of Majinman)


---Inactive Combatants---

Majinman: 200 HP (In middle of car, in aisle.)

Lone NormalNavi: 400+ HP?

---Terrain---
100% Normal (Terrain support inactive)

---Notes---
-Terrain support (Currently inactive): Terrain will shift to provide navis allied with Majinman an advantage. Does not work inside the train cars.

-Bystanders: There are currently 37 NormalNavi bystanders in the train car, each with 100 HP. Attacks will not hit them unless deliberately aimed at them or RPed poorly enough for a critical failure.

-Close Quarters: The inside of the train car is fairly small. All targets are in melee range unless on opposite sides of the car.
"Hmmm... If his assailant is a woman, its probably that Sagon chick again. If that's the case, so much for trying to get her to help us. Anyway, Wes, you have any questions? I have a few in mind, but I'll let you start out," Majinman said.

"All right, here goes," Wes took a breath and put communications back to normal, so that the officer could here him, "First off, are any of the groups you listed working together or is this just anarchy? Second, do you happen to know what they're after? We weren't told what we were hired to protect, so I prefer you don't tell us anything specific, but it would be helpful to at least know if their goal is hijacking, rioting, kidnapping, assassination, or a specific item."

While Wes asked, Majinman took a moment to check in with his other allies, "You sure you guys are okay? I can take those folks on the roof out, if you need some help," he called to the armored navi still in the car.
The police navi sighed. "I wish they were working together. Then they wouldn't have turned the entire damn train into a shootout before we could do anything. No, it's just anarchy as far as we can tell. As for what they're after, we're here because we were tipped off that the NetMafia planned to raid the train and steal some important SciLab data. Other than them, though, we have no idea." As he spoke, he kept glancing toward the front of the car, at the remaining bodyguard navi.

When Majinman mentioned the 'folks on the roof', however, he took a step back and raised his buster. "We're the ones on the roof," he said. "Are you NetMafia? What are you really after here?"

"So much for not drawing suspicion," the red-armored navi muttered, pointing his own weapon at the police navi. It looked like the car was about to become a battleground again.

Summary
---Active Combatants---
Faceless Black-Armored Navi: 205 HP (On top of car, near front?)
Red-Armored Navi A: 100 HP (On top of car, near front?)
Red-Armored Navi B: 280 HP (Outside of car, guarding engine door)
Photon: 360 HP (On top of car, near front?)

Hunter Navis?: On top of car, in middle

Police Navi(s)? (x?) (On top of car, near back.)

Police Navi: 250 HP (Right in front of Majinman)


---Inactive Combatants---

Majinman: 200 HP (In middle of car, in aisle.)

Lone NormalNavi: 400+ HP?

---Terrain---
100% Normal (Terrain support inactive)

---Notes---
-Terrain support (Currently inactive): Terrain will shift to provide navis allied with Majinman an advantage. Does not work inside the train cars.

-Bystanders: There are currently 37 NormalNavi bystanders in the train car, each with 100 HP. Attacks will not hit them unless deliberately aimed at them or RPed poorly enough for a critical failure.

-Close Quarters: The inside of the train car is fairly small. All targets are in melee range unless on opposite sides of the car.
Well crap. It was anarchy on the train and because that wasn't bad enough, suddenly there was anarchy in his lap. Though this was surprising. Wasn't it those pansy hunters on the roof? When the the NP take their place? And how was it that Photon was now an enemy? She was too cute to be evil. Wes, on the otherhand, just sighed. He knew he should have asked the NP navi if he had ever heard of Photon, but he didn't want to upset his navi.

Majinman held out a flattened palm at each of the navis, though he refrained from stepping directly between them, "Whoa, whoa, whoa, hold it, fellas. Do we really need another shoot out on train? I'm here for vague reasons, the police are here for peace keeping and.... possibly also vague reasons, and you folks are here for reasons that are even more unclear. So why don't you call Photon and your other buddies down here and we at least clear things up before things get all crazy, possibly over a misunderstanding?" Majinman glanced back and forth at each of them, very carefully. Since he still didn't know what he was guarding specifically, it would be best if he kept destruction to a minimum, though he got the impression that pacifism wouldn't be an option much longer.

Wes raised an eyebrow, but Majinman gave a slight shake of the head in response. So he didn't want chips just yet. Probably trying to avoid antaganizing either side. That was fine, but soon it would be out of his hands. A fight in the train... a fight on top of a train... there were a lot of interesting possibilities. He almost wanted his navi's negotiations to fail.
The red-armored navi did as requested, but wasn't gone long before he had his answers. "Photon says not a chance in hell. Not quite on those exact words. ...actually, those were Dimmu's words. She still refuses." And what a great way to start off negotiations that was, with one side refusing to come down and negotiate.

The police navi gave a similar response. "I have to agree. I'm not going to have them back down here in a car full of civilians for negotiations that are doomed to fail. And if we're going to be talking at all I sure as hell won't be the one doing it. I don't trust NetMafia goons to say a damn word."

Two refusals, and the Police Navi's words clearly set off the red-armored navi, as he raised his buster again. "What a coincidence. I don't like hearing you either," he growled. The police navi shifted his buster from Majinman to the red-armored navi in response. Meanwhile, the normal navi Majinman had spoken with earlier waved him over.

"If I may make a suggestion," he said in a hushed voice. "The NetPolice force's second-in-command is much more reasonable than this guy. He goes by 48 and he should be on the roof now, if you wanted to try appealing to him."
___

Summary
---Active Combatants---
Dimmu: 205 HP (On top of car, near front?)
Mafia Navi A: 100 HP (On top of car, near front?)
Mafia Navi B: 280 HP (Outside of car, guarding engine door)
Photon: 360 HP (On top of car, near front?)

Hunter Navis?: On top of car, in middle

Police Navi(s)? (x?) (On top of car, near back.)
-48: ??? (On top of car, near back)

Police Navi: 250 HP (Right in front of Majinman)


---Inactive Combatants---

Majinman: 200 HP (In middle of car, in aisle.)

Lone NormalNavi: 400+ HP?

---Terrain---
100% Normal (Terrain support inactive)

---Notes---
-Terrain support (Currently inactive): Terrain will shift to provide navis allied with Majinman an advantage. Does not work inside the train cars.

-Bystanders: There are currently 37 NormalNavi bystanders in the train car, each with 100 HP. Attacks will not hit them unless deliberately aimed at them or RPed poorly enough for a critical failure.

-Close Quarters: The inside of the train car is fairly small. All targets are in melee range unless on opposite sides of the car.
Majinman froze as the loyalties of his new friends were revealed. Well crap. This can't be good, "If you think about it, we were the only ones that we know of that were hired to be here. The NP are aware but were not officially requested. The NM could be here under similar circumstances or could just be passengers who got spooked by the appearance of their opposing faction," Wes said, contridicting Majinamn's intial line of thought. Wes sighed as he continued, "While I can't believe I'm saying this, I think you should put a little faith in these guys and wait for evidence before passing judgement. I'm Netopian, so the whole 'innocent until proven guilty' thing."

Majinman slowly shook his head. However, there was one thing that was still bothering him. How the heck did that NormalNavi know so darn much? Knowing about a terrorist was one thing, but knowing which officer was specifically here and where he was currently located was a bit much. He was either a spy, an uncover cop, a psychic, or some combination of the aforementioned. Either way, he had something to go on now, so why not get to it? He could only hope that he wasn't being taken for a trip.

He took a deep breath, "Hold on for a bit, you two. We have terrorists on board and so far, no one has been able to tell me what their agenda is. I really think we should prioritize taking down the rogue agents before you guys start up a turf war. I heading up there to try and sort things out, so for the moment, keep pointing those things at each other but please don't fire. This really isn't the place."

He headed towards the back door of the car, hoping that neither would shoot, especially not him in the back. As he passed, he glanced at the Normalnavi with the corner of his eye. If he wasn't setting him up, he could prove a really good friend to have. He passed through the door, glancing up at the edge of the roof. Making a cone with his hands in front of his mouth, he tried to yell above the roar of the train, "Excuse me, I'm looking for a 48. My name is Majinman and I was hired to handle any situations that would arise on the trip. I was kind of hoping to talk to you before anyone else got blown up."
"Hold your fire."

A navi walked to the back of the car to peer over the edge in response to Majinman's request. It was another navi in standard Netpolice armor, painted a dark green instead of the orange-brown of his companions. One of his eyes appeared to be made of glass or something similar, and his other kept drifting toward the front of the car to keep track of his adversaries. One one hand, a wrist blade retracted into its sheath, but the other still held a riot shield, facing toward the front of the car.

"Any situations?" the navi asked. "SciLab's either putting a lot of trust in you or has no grasp of what's going on here. I certainly wouldn't have expected a single navi to try to handle every group represented here."

He sighed, then dropped down at the edge of the roof and slid off to land in front of Majinman. "Don't get me wrong, kid, I'd like to solve this without blowing anyone up, too. It's been a bit difficult so far, though, especially with Tarkel's preferred method of dealing with problems being to throw firepower at it until it goes away.

"That said, if you can get them to back down and find out what they're here for, I think we can work something out. We've certainly got enough problems here without Mafia involvement, so I'd be happy to have one less thing to worry about."

Summary
---Active Combatants---
Dimmu: 205 HP (On top of car, near front?)
Mafia Navi A: 100 HP (On top of car, near front?)
Mafia Navi B: 280 HP (Outside of car, guarding engine door)
Photon: 360 HP (On top of car, near front?)

Hunter Navis?: On top of car, in middle

Police Navis x2: 250 HP each (On top of car, near back.)

Police Navi: 250 HP (Inside car, near middle)


---Inactive Combatants---

Majinman: 200 HP (Outside of car, at back)

48: 375 HP (Right in front of Majinman)

Lone NormalNavi: 400+ HP?

---Terrain---
-Inside car-
100% Normal

-On top of car-
-50% Metal (Roof of car. Terrain support active.)
-50% Missing (Beyond the roof)

---Notes---
-Terrain support (Active on roof only): Terrain will shift to provide navis allied with Majinman an advantage. Does not work inside the train cars.

-Bystanders: There are currently 37 NormalNavi bystanders in the train car, each with 100 HP. Attacks will not hit them unless deliberately aimed at them or RPed poorly enough for a critical failure.

-Close Quarters: The inside of the train car is fairly small. All targets are in melee range unless on opposite sides of the car.
"Well, to be fair, I don't think my employer could have ever expected something on this scale. The guy who normally takes this job went missing so I was hired to set in for him. They weren't even sure if they really needed a replacement, I was brought on just in case," Majinman sighed, "Regardless, I was under the impression that I was mainly to protect some sort of data, which, according to your underling, could very well be what these Net Mafia members are here for. When I met with them earlier, I was under the impression that they were merely using the train for transportation with the muscle being there to protect the fair lady. If what he said is true, though, that makes them very much my concern, so I'm hoping to get to the bottom of this," Majinman put a hand under his chin as he thought about it. Before, they hadn't shown any signs of being up to something, they only sprang into action as a countermeasure. Either things had gone to hell before they had had a chance to put their plan into motion or somewhere along the line the information the Net Police had be thrown off track. It certainly was possible, given that ENA had mentioned the two groups getting into battle but treating it more like a children's squabble disrupting business than an actual concern. Either way, he'd better try uniting these two groups now and then worry about the particulars after the threat of terrorists ripping the train apart had been taken care of.

Majinman nodded to 48, "I do appreciate you giving me a crack at this. The fact that you're more concerned with securing the situation than some stupid turf war shows that you have a good sense of priorities. From what you've told me, I better try to wrap this up before your commanding officer shows up and says otherwise," Majinman leapt to the roof, using his Omnishoes to assure that he wouldn't fall short of the mark. As he touched down, he took a quick look around, making a note of everyone on top. He stood up and slowly began to move forward, waving both hands at Photon and then keeping them in the air to remain non-threatening.

"These two don't normally get along. If things go to hell, I'm ready to send you support," Wes said. He leafed through his folder, picking out a defense, support and finally an attack chip, keeping them on hand and ready to slot in.

"Fine, but you wait for me to say go. No force unless we have to. I'm no slouch when it comes to dodging," Majinman whispered back. He really had to contemplate the irony of a Shadow type being a negotiator and drawing all this attention to himself.

"Okay, everybody, let's just cool down. Miss Photon, as you can see, I'm walking over towards you very slowly. My netop has been instructed not to send chips unless I say so, so until you hear me say otherwise, you can expect no hostile actions from me. Now then, there's a lot of crazy stuff happening right now and no one seems to know what's going out. I just want to talk to you, find where you stand, and see if we can't work out some sort of truce for all of us here, at least until we take care of the real bad guys. Are you willing to discuss this with me?" Majinman asked. He really had to hope that they wouldn't just unload upon him. Given that he was representing Scilabs' interest, he shouldn't have to worry about the NP shooting him in the back, at least. And if Photon and her men were to fire on him, well, he'd just have to use the agility of the Omnishoes to avoid their shots. In this situation, his ability of flight gave him the advantage. While everyone else had to watch their footing, he only had to worry about not going to high to scrape the roof of a tunnel. No, what he was worried about was others showing up before they figured this out and complicating things furthur.
"Just to protect her?" 48 said as Majinman made for the roof. "That's laughable. That woman's a lot more than she appears to be."

The roof, Majinman noted, was now marked with several burns from weapons fire, as well as a large indentation right in front of him where someone had apparently been slammed into it. The damaged weapons and armor of the two police navis on the roof suggested that, while they were at full health now, that had not been the case until right before Majinman had spoken with 48. Farther down, three of the original six hunter navis, including their leader, remained on the roof making themselves as close to non-targets between the two rival factions as they could manage. Beyond that, near the back of the car, the black and red-armored navis that had climbed to the roof to back Photon up stood flanking her. Meanwhile, Photon appeared to be dismissing a much larger exoskeleton, as at the moment Majinman jumped up to the roof large metal plates fell to the roof and disappeared, and Photon's body began glowing with a white light, though nowhere near as brightly as he had seen from inside the train. Two translucent rings that had been barely visible but easily missed before now clearly circled the middle of her body, sporting a shifting wave pattern and constantly shifting between all colors of the spectrum.

Above him, Majinman could see beyond the edges of the tunnel to the space beyond, lit up by many other tunnels running in all directions, illuminated by gold lights running along the edges. They all appeared to have data, navis, or other, smaller transports running through them. At the center of the network of tunnels rose a massive mechanical tower with a segmented plate exterior. From between these plates shone a brilliant emerald light that appeared to pulsate just slightly.

As Majinman reached the indentation in the roof, Photon stopped him. "Don't come any closer. We can talk from here," she said, clearly audible despite the roar of the train. Her voice was much more forceful than before, though it still held much the same quality. "And you lot," she gestured to the hunter navis. "Get out of the way. You're embarassing yourselves."

The hunters did as they were told, pulling open the door of the train car from the top and dropping back in. Once they were out of the way, Photon listened to Majinman. Once he finished talking, she took a deep breath, then answered, "Yes, I'm willing to discuss it, but make it quick. I expect we'll only have a few minutes before more trouble shows up, and I don't trust your NetPolice friends to wait forever."
___

Summary
---Inactive Combatants---
Dimmu: 205 HP (On top of car, near front?)
Mafia Navi A: 100 HP (On top of car, near front?)
Mafia Navi B: 280 HP (Outside of car, guarding engine door)
Photon: 360 HP (On top of car, near front?)

Hunter Navi Leader: 280 HP, retreated
Hunter Navis x2: 100 HP each, retreated
Hunter Navis x3: MIA

Police Navi A: 250 HP each (On top of car, near back.)
Police Navi B: 250 HP each (On top of car, near back.)
Police Navi C: 250 HP (Inside car, near back)
48: 375 HP (Outside of car, at back)

Lone NormalNavi: 400+ HP? (Inside car?)

Majinman: 200 HP (On top of car, near back)


---Terrain---
-Inside car-
100% Normal

-On top of car-
-50% Metal (Roof of car. Terrain support active.)
-50% Missing (Beyond the roof)

---Notes---
-Terrain support (Active on roof only): Terrain will shift to provide navis allied with Majinman an advantage. Does not work inside the train cars.

-Bystanders: There are currently 37 NormalNavi bystanders in the train car, each with 100 HP. Attacks will not hit them unless deliberately aimed at them or RPed poorly enough for a critical failure.

-Close Quarters: The inside of the train car is fairly small. All targets are in melee range unless on opposite sides of the car.
"Yeah, time is certainly of the essence," Majinman said, stopping in his tracks. Okay, what was the first order is business? Probably to discuss what they wanted here. No use trying to convince everyone to play nice and then find out later that their goal is to blow the place up, "So, first thing's first, what is your purpose here? I'm here just to make sure that the train makes it from point A to point B. The guy who normally takes the job went missing so I was just randomly brought on to take his place. The NP are here because they heard about some of your guys being spotted in the area but they were not officially requested by Scilabs. And how about you folks? Nothing nefarious, I hope?" Best not to mention that one of the main concerns Scilabs had mentioned to him was data transporting which might or might not be the reason that they were here. Best not mention something that could break down negotiations just as they had begun. Plus, by appearing ignorant, it would make it easier to keep an eye on them without them thinking they needed to keep an eye on him.
Photon sighed. "Seems like thanks to your NetPolice friends you're already on to us, so there's not much point in hiding it. You said earlier you were hired in case something happened on here, and I have a pretty good idea of why. This train has little trouble making it from 'point A to point B', as you say, even if a fight does break out. No doubt they want you to protect a data package being transported."

She paused, as though allowing Majinman to confirm or deny this, but soon continued whether he did or not. "Recently, our family's leader, Altair, reached an agreement with the staff by which we could analyze this data in a controlled environment. One where their Guard Navis could vaporize us if we did anything untoward." She added the last sentence somewhat bitterly. "But after an incident in Sharo two days later, they backed out of the deal and are being indecisive about continued negotiations. We're here to force a settlement. I'm sure you already understand what that means."

Another explosion rocked the train, this one visible from the vantage point of the roof as plumes of smoke rose from the last car. A voice came through on the radios of the NetPolice officers, including 48, who had returned to the roof.

"I'm going to have to fall back. Expect company very soon; I'm probably going to be followed." It was the same voice that had been on the radio of the Police Navi inside the train car, the one he had called Tarkel.

Meanwhile, Photon continued her story. "Not that it matters now. With everything else going on on this train, that has become nearly impossible."

"And how do we know you can't simply steal this data package and make off with it in the middle of the confusion?" 48 asked.

"For all I know, it's already gone. One of the groups on this train can summon viruses at will into a protected area outside of normal netspace. Who's to say they can't get inside the engine without anyone noticing?"
___

Summary
---Inactive Combatants---
Dimmu: 205 HP (On top of car, near front)
Mafia Navi A: 100 HP (On top of car, near front)
Mafia Navi B: 280 HP (Outside of car, guarding engine door)
Photon: 360 HP (On top of car, near front)

Hunter Navi Leader: 280 HP, retreated
Hunter Navis x2: 100 HP each, retreated
Hunter Navis x3: MIA

Police Navi A: 250 HP each (On top of car, near back.)
Police Navi B: 250 HP each (On top of car, near back.)
Police Navi C: 250 HP (Inside car, near back)
48: 375 HP (On top of car, at back)

Lone NormalNavi: 400+ HP? (Inside car?)

Majinman: 200 HP (On top of car, near back)


---Terrain---
-Inside car-
100% Normal

-On top of car-
-50% Metal (Roof of car. Terrain support active.)
-50% Missing (Beyond the roof)

---Notes---
-Terrain support (Active on roof only): Terrain will shift to provide navis allied with Majinman an advantage. Does not work inside the train cars.

-Bystanders: There are currently 37 NormalNavi bystanders in the train car, each with 100 HP. Attacks will not hit them unless deliberately aimed at them or RPed poorly enough for a critical failure.

-Close Quarters: The inside of the train car is fairly small. All targets are in melee range unless on opposite sides of the car.
Majinman placed a hand under his chin, nodding as he took in all the facts, "I see, I see... I think we can swing this. They kicked you out because they thought you might be the ones who took out the regular guard. And as long as no one hears says anything, my employers don't know that you've come here to take the data package for negotiating purposes or otherwise. If you help us protect the train from here on out, you might be able to save the data you're worried about and find out who took the guard in Sharo. If you claim your prescence here was merely to accomplish these ends, you should win back Scilabs' trust," he looked from Photon back to 48, "So, what do the two of you say? The NM helps take out the bad guys and the NP put in a good word with Scilabs for them? We can unite a large chunk of the forces right here and now if you agree." Majinman winced at the explosion. And as soon as this was out of the way, they'd need a hastily constructed plan to deal with the situation, if they could figure out exactly what the situation was.
"That's ridiculous. The 'regular guard' was never taken out. In fact, I'm pretty sure he's-"

The black-armored navi interrupted. "That's enough. Why are we even doing this?"

Photon gave a glance back at him, then back toward the NetPolice officers before answering. "Because you've already started a fight that we don't have the firepower to finish, Dimmu. If you hadn't decided to just start shooting the moment they got accusatory, I could've had them thinking we were just here as passengers."

"That wouldn't work and you know it."

Photon sighed, stepping away from Dimmu and toward Majinman and the NetPolice. "Perhaps not," she said quietly, "But it would have bought us time until their commander got here at least." She addressed Majinman next, speaking in a normal tone again. "In truth, Altair does have some interest in that incident, but we were not involved. I'll accept your terms." She shifted her gaze to 48. "Is that acceptable?"

"On the condition that one of us be allowed to monitor you and your men for the remainder of the trip," 48 answered, earning a dirty look from the red-armored navi still on the roof. "Please understand. I want to trust you for now, but the Techari family as a whole is nothing if not good liars."

"So be it."

Summary
---Inactive Combatants---
Dimmu: 205 HP (On top of car, near front)
Mafia Navi A: 100 HP (On top of car, near front)
Mafia Navi B: 280 HP (Outside of car, guarding engine door)
Photon: 360 HP (On top of car, near front)

Hunter Navi Leader: 280 HP, retreated
Hunter Navis x2: 100 HP each, retreated
Hunter Navis x3: MIA

Police Navi A: 250 HP each (On top of car, near back.)
Police Navi B: 250 HP each (On top of car, near back.)
Police Navi C: 250 HP (Inside car, near back)
48: 375 HP (On top of car, at back)

Lone NormalNavi: 400+ HP? (Inside car?)

Majinman: 200 HP (On top of car, near back)


---Terrain---
-Inside car-
100% Normal

-On top of car-
-50% Metal (Roof of car. Terrain support active.)
-50% Missing (Beyond the roof)

---Notes---
-Terrain support (Active on roof only): Terrain will shift to provide navis allied with Majinman an advantage. Does not work inside the train cars.

-Bystanders: There are currently 37 NormalNavi bystanders in the train car, each with 100 HP. Attacks will not hit them unless deliberately aimed at them or RPed poorly enough for a critical failure.

-Close Quarters: The inside of the train car is fairly small. All targets are in melee range unless on opposite sides of the car.
Majinman scratched his chin. Even though things were going well, or as well as the given situation could allow, some of the things that 48 had said about Photon and her people didn't leave him feeling as confident as he would have liked. Now what was he had been told in the past? Always trust a pretty face or never trust a pretty face? Or that someone was more than just a pretty face? Why didn't he have more experience with pretty faces to go off of?

Breaking out of his circular thought patterns and doubt, Majinman took a deep breath and addressed his new peers, "Okay, now that that's out of the way, at least for the moment, we better get into position. It seems that police reenforcements should arrive soon, followed closely by the baddies," he raised an eyebrow at 48, giving him a moment to either confirm or denounce his assumptions before continuing, "Either way, they can come at us by the roof-top or through the cars below. Assuming that they can't move all that easily up here because of the wind, the below route seems much more likely. As such, I'd suggest stationing maybe three of us up here. I have abilities that will make combat up here much easier for me than probably any of you or them, so unless someone has a problem with it, I'll remain topside. I'll hang above the doorway for the car and try to launch a sneak attack when the enemies pass. Hopefully not only will that allow us to get some easy damage in, but draw some of them up here as well, to divide their forces. I'd suggest keeping one NP officer with radio with me so that we can tell when it's the rest of their people passing through we don't end up ambushing the wrong people. As for the other, so that we can keep in touch with everyone and because you seem big on keeping an eye on each other, I'd suggest one of your people," Majinman nodded to Photon, "Given that we won't have the cover that the inside of the car can provide, it'd be best if those placed up here with me were those good in a straight up fight as opposed to those who are better with working with terrein."

"Actually, I believe that we'll be provided with terrein support up here," Wes interjected. He'd yet to see it in action, so he wasn't sure what all it'd entail, but he figured it'd be worth mentioning, "I imagine that it'll just be the floor that's affected and not actual objects, but if one of them get terrein bonuses, it's something worth considering."

"Good point. I was looking at it as them not having the seats to duck into for cover, but if someone can use the floor to turn the tides... Well, anyway, they're your people so it's your decision," Majinman said. Besides, he was the only one who didn't have someone directly under their command, so it'd be best if he didn't get too bossy. He needed to keep suggesting things rather than command them, "Which brings me to my next point. Those inside the car, could hide in the seats and unload on the enemies as they pass on their way through the car. I'd place two people in the back, to keep an eye on the engine car, as well as appear to be open to attack. That could give the enemies a false sense of security to make it easier to ambush them, then once they trap has been sprung, they can duck just outside the door and concentrate fully on that first car," Majinman paused. While it wasn't as complicated as a Scooby Doo plan, he thought it would get the job done, or at least provide them with enough room to improvise. The question was, would they go for it? "Well, that's my plan, if I didn't use up too much time talking? Anyone else have something better, cause my back-up is just hitting them as hard as I can until there's no one left to pound."

"One thing," Wes raised his hand, though it wasn't all that visible on the screen, "Photon mentioned that some might have the ability to warp. I could see this causing two problems. First and foremost, they could get what we're defending without us even knowing. Second, any ambushes you set up could be ruined by enemies popping up right in front of you. Photon, you're the expert here. Is there any way to track these things? And is there anyway to tell that the package is still there other than opening it up and seeing something that we're probably not supposed to?"
"Not without getting inside the engine, no," Photon said. "They can't leave until we're back in normal netspace, though. If someone does get in, we have until then to find out. As for tracking them...it's not perfect, but my operator can handle that. I'll have to stay up here, though, or else there's too much interference."

"I'll stay up here as well, then." 48 turned to the remaining NetPolice navis. "The rest of you, move all the civilians toward the front of the car and tell them to take cover. I don't want any of them harmed here."

"Yes sir," they said in unison, jumping off the edge of the roof and setting to work. Photon, meanwhile, addressed her 'bodyguards'.

"Dimmu, I want you to keep guarding the door, in case anyone gets past our 'friends'. You two, I want you to wok with them, and please don't do anything stupid." The mafia navis were silent, but acknowleged their orders and returned to the train car as well. Meanwhile, one car back, a single HeelNavi poked his head out over the roof, setting his sights on the three remaining navis.

As if answering how the HeelNavi had shown up before Tarkel, 48's radio crackled to life again. "48, what's your status?"

"We've made a temporary truce with the NetMafia until the situation is under control, Commander. We're setting up defenses at the front of the train with SciLab's hireling."

A burst of static sounded through the radio, followed by the words "Are you out of your mind, soldier?"

48 sighed. "With all due respect, Commander, we need all the help we can get. Neither one of us can afford to keep fighting and bring the situation back under control." The radio was silent for several seconds before he added "I've taken measures to ensure they can't cause more trouble."

More silence followed, before Tarkel answered. "I'll trust your judgment on this for now. Not that I can do much about it anyway. The way up there's blocked. I seem to have lost my attacker, though, so I'm going to lay low for the moment."

"Just who are we dealing with, Commander?"

"Other than the heelnavi gangs and some terrorist that should have been deleted years ago? It would be best if I give you all the data I collected on the big ones." A download appeared on Wes's PET. Once opened, visual and HP data was shown for five different navis.

First, one of the virus summoning navis that had started off the whole incident. Three smaller figures rotated around the image of the summoner, depicting viruses that it had presumably summoned in encounters Tarkel or other netpolice officers had witnessed. The debris-ringed Big Bang virus was among them, as well as a PulseBulb and a Satellite. The heavily armed fire virus that the summoner Majinman encountered had called forth just before being deleted, however, was conspicuously absent. Labels around the picture stated that the navis themselves had very few combat capabilities of their own, not to mention a measly 150 HP.

Next, a black-armored HeelNavi, presumably the leader of one of the gangs. Data readouts depected the navi as having 600 HP, but otherwise not actually being much more capable than the grunts they had fought so far.

Third was the navi the normalnavi had identified as Sagon. Tarkel had gone so far as to label that the weapon she carried was, in fact, supposed to be a gun of some sort and that she was capable of both fire and electricity attacks, but said nothing of her attitude or implacability.

Fourth, however, was another female navi, and one Majinman had yet to see. The image depicted her with a pale blue body and hair, or perhaps that was just an effect of the shell that surrounded her. She was curled into a fetal position and encased in a transparent blue cocoon, depicted as being lodged into the space between two train cars to prevent passage. No data was given about her capabilities, other than that nothing any combatants had done had managed to move her, or even give the appearance of lasting damage. A note at the bottom read "connection to summoners?", but supplied no further information.

The final image was of terrible quality and obscured by static, but if Majinman looked closely he could make out two details of the navi depicted: maroon armor and a faceless helmet.

Before any mention could be made of this, though, a small group of HeelNavis climbed to the top of the train as well to join the first one, setting their sights on the four navis remaining. Behind them, another of the virus summoners did the same, summoning a pair of Satellite viruses. Gunshots sounded from the car below, indicating that the fighting had begun again down there as well.

"You've got incoming," Tarkel said, though it wasn't clear whether he was stating the obvious or there were, in fact, about to be even more navis approaching. "And 48. Don't hesitate to shoot Boson the moment they do anything suspicious. I don't want to lose you too because you were too trusting."

Seconds later, another figure darted past them, visibly only for a second as a silhouette before taking up a position on top of the engine and disappearing again.

The hologram of ENA flickered for a second on top of the car, then disappeared again as well. The roof under them began to glow with simulated heat.



Summary
---On top of cars---
Photon: 360 HP
48: 375 HP
Majinman: 200 HP

HeelNaviEXA: 300 HP (One car down)
HeelNaviEXB: 300 HP (One car down)
HeelNaviEXC: 300 HP (One car down)
HeelNaviV2A: 450 HP (One car down)
HeelNaviV2B: 450 HP (One car down)

Virus Summoner: 150 HP (Two cars down)
SatelliteA: 100 HP (Two cars down)
SatelliteB: 100 HP (Two cars down)

???: ??? (On top of engine?)

--Inside car--
Dimmu: 205 HP
Mafia Navi A: 100 HP
Mafia Navi B: 280 HP

Police Navi A: 250 HP each
Police Navi B: 250 HP each
Police Navi C: 250 HP

Unknown opponents: ???

Lone NormalNavi: 400+ HP? (Inside car?)

---Terrain---
-Inside car-
100% Normal

-Front car-
-50% Furnace (Roof of car. Terrain support active.)
-50% Missing (Beyond the roof)

-Other cars (each)-
-50% Metal (Roof of car)
-50% Missing (Beyond the roof)

---Notes---
-Terrain support (Active on roof only): Terrain will shift to provide navis allied with Majinman an advantage. Does not work inside the train cars.
OOC
Oh my god that took forever. Let me know if I missed anything or anything doesn't make sense. I did this in pieces over the course of a few days, so it's entirely possible.
Wes looked over the list. The virus summoner he was familiar with and would be trouble, but anything able to summon reinforcements would have to be. The second image of the black navi didn't worry him. With only 600 HP and his navi with two people backing him up, this guy would have to bring plenty of flunkies to even be considered a subboss. Sagon seemed... crazy. With the information given on her, it looked like there would be no way to convince her to stand down. It'd be lucky if someone else dealt with her before she made her way back. The fourth... looked harmless, which worried him. With these kinds of stakes, you don't bring along dead weight, so the sleepy looking appearance was probably just a ploy to get them to lower their guard. Of course, she wasn't near their position as far as he could tell, so the task of first engagement would probably fall to someone else. He would wait for more information regarding before worrying about it. As for the last one... maroon armor? Did he know someone like that or had someone mentioned someone similar not too long ago? He had the feeling that he might at least know him by reputation, but the identity wasn't forthcoming. He could just be mixing up colors.

Wes shook the thoughts from his head. While he had been pondering over all this, the enemy had appeared. It was a good thing he wasn't the one directly fighting. Majinman, on the other hand, stood with a large grin on his face, ready to go.

"Alright, someone finally steps forward," Majinman slammed a fist into an open palm, "I am really looking forward to seeing how this team-up plays out," he glanced to the side as ENA's form flashed for a second, followed by the floor getting hot. This was promising. Another thing in their favor was air flow. Since they were firing furthur back the train, their attacks would be accelerated, while their opponents should face a great deal of resistence as they tried to send their attacks forward. As long as they held this position, they should also hold total advantage.

"Hey, Wes, start me off with a Magbomb," Majinman mumbled low enough that the wind would probably prevent his instructions from being heard. With a nod, Wes complied and a sphere formed in Majinman's hand. Since the air current was in their favor, this would only require a light throw, rather than the usual large parabola that was normally required. Trying to line himself up with the center of the enemy group, Majinman gave the ball a small toss and let the train's momentum take it. If he could manage to snare a few of his opponents in the bomb's static field, they would be completely as his mercy. The thought made him smile as he gave out furthur instructions, "Okay, the pokers and the wings."

"Really? That all?" Wes asked as he selected this chips and inserted them in his PET.

"More or less. I'll at least take it slow to start out so that I can get a sense of my allies' abilities before going all out," Majinman replied. Then he focused. Concentrating on the spot beside the group, he summoned up a slew of bamboo lances, aimed at going through the one navi on the end before going on to prick his neighbor. He followed up by sprouting a flaming wing on each shoulder. He flapped them forward once, sending a fiery spectre in the shape of a bird flying forward towards the enemy gang.

Majinman reached up and plucked the earrings forth, expanding them to about the size of hoolahoops. He paused for a brief second to listen to them hum as they began to spin before chucking them at the trailing car. They swung to the side, aiming to slice through the two navis on the end. As they reached the back of the car, they twirled around, now coming at two of the central enemies from behind before finding their way back into Majinman's hands. After reverting in size, he replaced them to his earlobes. He then took a moment to summon his wisps to mingle within the group to provide extra targets before fading back into the steam.

He glanced at his two allies to get a feel for their fighting styles before asking a question of their unseen supporter, "Say, ENA, any chance you could change our opponents' terrain as well, if we asked really, really nicely?" As he awaited his answer, he turned his attention back to the enemies, ready to sidestep anything they might fling his way.

((1.) Magbomb1, 30 Elec+blast2+stun1 (D), HeelnaviEXB, HeelnaviEXC, HeelnaviV2A
2.) SideBamboo1, 80 Wood+piercing, up to two enemies (B ), HeelnaviEXB, HeelnaviEXA
3.) Pheonixshot1, 70+15 Fire+wide attack (A), HeelnaviEXB, HeelnaviEXC, HeelnaviV2A
4.) Ifrit Enchanted Rings, 60 Fire/Slashing, HeelnaviEXA, HeelnaviEXB, HeelnaviEXC, HeelnaviV2A
*Will O'Wisp Entourage, Decoy x2
5.) Dodge
6.) Dodge))