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    Posts made by Nigma

    RE: Game Console Fun!
    ((Apologies for the delay.. They are because of rather boring issues.))

    Nocebo looked up after landing with one knee and hand touching the ground.

    "It`s not impossible!"

    Nocebo`s face displayed another grin again as he stood up.
    His left arm slowly starting to glow brighter once more.

    - "Don't get ahead of yourself!" Nigma said with a slightly annoyed tone.

    "Ooh i wont, in this situation it is impossible to do so even! I already won!"

    Nocebo dashed at the remaining spooky with his rageclaw out.
    He passed the spooky with great speed and then turned around with his left arm aimed at the spooky`s back.

    Summary

    Used up:
    Cannon Battlechip
    Shotgun Battlechip
    RageClaw Battlechip [1/6]

    Reusable:
    FlashVoid Cannon

    Action:
    1# Attack remaining Spooky with Rageclaw
    2# Attack remaining Spooky with Flashvoid Cannon if 1# misses
    3# If Spooky is alive, return to center of Magnet tiles. If Spooky is deleted, awesome victory dance
    posted in Yoka Net •
    RE: Game Console Fun!
    ((Alright many unknowns for me here, no idea what context to use a Set X panel in so i just browsed a few threads hope this is alright. Also I'm not sure about the movement and such so i have explained what i wanted to do as much as possible in the summary.))

    "Blasted!" Nodebo yelled while wiping off his face.

    - "What was that? Is everything alright?" Said Nigma.

    "N..Nothing really, I ehm, I just tripped that's all, silly me!"

    Nocebo grabbed the rageclaw and put it on his right hand.

    He lowers his left hand to the floor and a small silver pellet drops from his barrel.

    The pellet started to spark and buzz violently.

    A smirk appeared again on Nocebo`s face (at least whats visible of it).

    The pellet collapsed on itself releasing a shock wave of electricity, turning the surrounding panels to magnet panels.

    Nocebo kneeled down to tense up, then dashed off straight toward SpookyB.

    He took a swing with the rageclaw at SpookyB.


    Summary

    Used up:
    Cannon Battlechip
    Shotgun Battlechip

    Cooldown:
    FlashVoid Cannon, 1 Turn

    Actions:
    1# Use Set Magnet
    2# Attack SpookyB with Rageclaw
    3# Move back to the center of the magnet panels. Or if i can do that without using an action reserved for dodging?
    posted in Yoka Net •
    RE: Game Console Fun!
    (( Bump? ))
    posted in Yoka Net •
    RE: Birthdays!
    God damnit, another one? (jk)

    Congrats Twi!
    posted in General-la-de-da •
    RE: Game Console Fun!
    (( Going off of what i have seen other people do, hope its halfway decent))

    An ambush! At this sort of place, how low! Nocebo mumbles.

    - These wont be any problem i see? Nigma asked with a bored sounding voice.

    No not at all. I wont even need anything special. Watch me!

    Nocebo activates his implant and his left arm starts emitting bright green sparks after which his Flashvoid Cannon has appeared.

    Using his visor he double checks them and confirms their location. He crouches down while aming the first Spooky. Takes a deep breath and takes the shot, and in one smooth motion continues to turn and stand up at the same time. Taking a shot at the others Spooky`s aswell!

    Eventhough he has a big visor, from the smirk on his face alone you could tell he was enjoying this. (maybe a bit too much)

    :: Actions ::

    Use Cannon battlechip -- 40 Null Damage on SpookyA
    Use Shotgun battlechip -- 30 Null Damage on SpookyB
    Use Flashvoid Cannon Burst Shot -- 30 Null Damage on SpookyC
    posted in Yoka Net •
    RE: Vacuum discussions!
    Ah yea thats when they fill it with steam and then pour cold water on the outside right?

    I saw something similar aswell.

    The potential power of a vacuum is awesome but im really interested in its bouyance aswell.

    Also this thread wont die this easy.. i want other peoples thoughts/opinions aswell Dx

    Just because we know what physics "should" make it do doesnt mean it actually will do that.. Glass is actually liquid and Blood can turn solid when impacted..
    posted in General-la-de-da •
    RE: Birthdays!
    Dont know ya but happy birthday PA :rolleyes:
    posted in General-la-de-da •
    Game Console Fun!
    (( Previously ))

    A shadow appears slowly, letting off sparks as it rises.

    Underneath a dark cloaked navi appears.

    After the shadow disappears Nocebo stretches for a moment and start to stroll.

    Looking as if in deep thoughts but actually cautiously observing his surroundings he moves on.

    (( Requesting Encounter? ))
    posted in Yoka Net •
    Checking in
    (( The Characters ))

    Finally we made it! - Nigma said as he lazily stepped through the door of the Inn.

    - Ooh common, it wasn't that hard on you now was it? said a sarcastic voice coming from Nigma's backpack.

    Maybe not for you but i am the one carrying the supplies and you as well! Don't forget that! Nigma said slightly annoyed.

    - Yea yea, lets go rent a room so you can stop complaining..

    Nigma ignored it and walked to the front desk, after some checking around and bothering the receptionist he decided to get the cheapest room.

    Awesome! Lets make the best of it! Nigma said while putting on a weak smile.

    They go to their room and put all their stuff down.

    Well with that done.. I think you can do some stuff now as well right? Where do you wanna get jacked in? Nigma said sounding tired.

    - Set up the game console and i will be alright, I`m still unfamiliar with the new area`s and appliances Said the backpack voice.

    Is that fear i hear in your voice? Nigma said sarcastically.

    - No.. That is called caution.. Now hurry up!

    Nigma ruffles in the backpack some and gets the console. Hooks it up to the TV and checks if it works.

    Great all set.

    - Yea, i know we just got here, but i cant wait to get out of here!

    Nigma grabs the backpack and pulls out a stunning metallic black palmtop PET with a neon green _|_ on the back and the letters "Nocebo" below it.

    Alright, Nocebo.exe jack in!

    ((Jacked In))
    posted in Yoka •
    Vacuum discussions!
    Now some of you might find this a really silly subject, however i find it quite facinating to debate these kind of things and thus place it in the General area, if it gets out of hand i wont mind it being moved to the span can. I would prefer if we can keep this above the level of spam.

    This is pretty much theoretical but here goes:
    Imagine a regular inflated party balloon, ignore the material it is made off.
    Now if we exchange the air inside with a vacuum while maintaining the shape. (filling it with a vacuum)
    Would that balloon rise, because it weighs less than the surrounding air.
    Or do nothing since there is absolutly no force pushing it upward.

    Then as a side track, if it does rise, think it would have much lifting power?
    Revolutionize the aviation?

    I myself think it would do nothing.
    posted in General-la-de-da •
    Nocebo.exe
    NetNavi
    Name: Nocebo.EXE

    Gender: Male

    Element: Elec

    Subtype: Shadow

    Appearance: Nocebo is a short and slender but fast navi, around five and a half feet, he has a green neon _|_ visor in front of his face. He has a utility belt with the _|_ as belt buckle. A long black mantle with the _|_ on the back as well and a pair of soft, almost fluffy, black thin boots.

    Personality: He`s mostly silent and does not like groups of people. Like Nigma he is rather lazy than active and know somewhat about human behavior so he at least knows how to act around them. He is rather fascinated by battle and is addicted to dodging more then actually defeating his enemies. He loves bragging about his dodges to People and Navi`s considered friends. Hates to be pushed/forced into doing thing.

    Custom Weapon: Flashvoid Implant, Allows the buster to change into the Flashvoid blade for melee attacks and Flashvoid Cannon for ranged attacks.



    Signature Attacks:
    Flashvoid Cannon Burst Shot: Active
    Description: Uses the Flashvoid Cannon to fire a short burst of rounds.
    FX:Null Element Attribute Shot Type Attack for 30 damage.
    CD:1
    Notes:30 DMG = 30/60 SigPoints

    Flashvoid Cannon Void Shot: Active
    Description: Fires a special Void round that will suck the enemy closer.
    FX: Same Element Attribute Shot Type Attack for 20 damage. + Pull
    CD:1
    Notes: 20 DMG + Pull(10) = 30/60 SigPoints.

    SubChips:
    2x MiniEnergyPack

    Chips:
    Cannon
    Shotgun
    Rageclaw

    NaviCustomizer: 25/40
    Undershirt (-10)
    Set Magnet (-15)
    posted in Navi Profiles •
    Nigma
    Operator
    Name: Nigma

    Age: 23

    Gender: Male

    Appearance: Nigma is a tall, round man. He has well-trimmed well-kept black hair as well as a shin bright orange bandanna. He wears a really over-sized long sleeved white shirt and survival pants with an astonishing amount of pockets on it. He also owns a black and white camouflaged backpack which he carries around by the handle more than on his back. He has a belt stuffed with (useless) gadgets, among which some are, a knife, a compass, a multi-tool and duct-tape. His eyes are deep dark brown and slowly darkening with age. He isn't fast or athletic at all but that is (somewhat) compensated by his intelligence, stamina and understanding of humans and nature.

    Personality: Nigma is a very unsocial, egotistical man. He is often fascinated by other humans doing mundane tasks but gets bored soon after once he figures out their pattern. He is generally evil spirited "just to see what happens next" and out of refusal to do anything that too many others do. Despite all of this he knows how to behave and act to not get in trouble. He is a very logical thinker and likes to over think something and get it perfect the first time.

    PET Modifications: It's shiny metallic black with a neon green _|_ on the back. It is shaped like a palmtop and fits into a special part of his backpack for storage.
    posted in Operator Profiles •
    My Forum Signature
    Greetings!

    I just finished my signature and got a few compliments. It`s very much all just HTML combined with Drakim`s tab system. I will post the code to my signature below but the code itself is not everything you need, you need to modify it before it works 100%.


    <table width="700" height="100" valign="top" frame="box" style="font-size:12px">
    <tr>
     <td width="150" valign="top"><font size="3"><b><a target="_blank" href="http://z10.invisionfree.com/RockmanChaosNetwork/index.php?showforum=3"><img src="<insertlink>" alt="Operator"></a></b></font><br />Operator<br />
      <font color="#9900EE" style="text-decoration:underline;"><b>Zenny:</b></font> 0<br />
      <a href="javascript: togglebar('Nigma_Op_PersonalInfo'); void(0);"><font color="#9900EE"><b>Personal Info:</b></font></a><br />
      <a href="javascript: togglebar('Nigma_Op_Belongings'); void(0);"><font color="#9900EE"><b>Belongings:</b></font></a>  
     </td>
     <td width="160" valign="top"><font size="3"><b><a target="_blank" href="http://z10.invisionfree.com/RockmanChaosNetwork/index.php?showforum=5"><img src="<insertlink>" alt="NetNavi"></a></b></font><br />NetNavi<br />
      <a href="javascript: togglebar('Nigma_Navi_StatusInfo'); void(0);"><font color="#009922"><b>Navi Status:</b></font></a><br />
      <a href="javascript: togglebar('Nigma_Navi_CombatInfo'); void(0);"><font color="#FF0000"><b>Navi Combat:</b></font></a><br />
      <a href="javascript: togglebar('Nigma_Navi_DetailingInfo'); void(0);"><font color="#00AAFF"><b>Navi Detailing:</b></font></a>
     </td>
     <td width="140" style="border-style:dashed;border-width:1">
      <div id="DivArea1" style="position:relative;top:0;left:0;width:130;height:90;overflow:auto;">
       <div id="Nigma_Op_PersonalInfo" class="signaturetab" style="position:absolute;left:0;top:0">
        <a href="javascript: togglebar('Nigma_Op_PersonalInfo'); void(0);"><font color="#FF0000;" size="-4">Close</font></a><br /><br />
        <a href="javascript: togglebar('Nigma_Op_ID'); void(0);"><b>Operator ID:</b></a>
       </div>
       <div id="Nigma_Op_Belongings" class="signaturetab" style="position:absolute;left:0;top:0">
        <a href="javascript: togglebar('Nigma_Op_Belongings'); void(0);"><font color="#FF0000;" size="-4">Close</font></a><br /><br />
        <a href="javascript: togglebar('Nigma_Op_KeyItems'); void(0);"><b>Key Items:</b></a><br />
        <a href="javascript: togglebar('Nigma_Op_Subchips'); void(0);"><b>Subchips:</b></a>
       </div>
       <div id="Nigma_Navi_StatusInfo" class="signaturetab" style="position:absolute;left:0;top:0">
        <a href="javascript: togglebar('Nigma_Navi_StatusInfo'); void(0);"><font color="#FF0000;" size="-4">Close</font></a><br /><br />
        <a href="javascript: togglebar('Nigma_Navi_Status'); void(0);"><b>Status:</b></a>
       </div>
       <div id="Nigma_Navi_CombatInfo" class="signaturetab" style="position:absolute;left:0;top:0">
        <a href="javascript: togglebar('Nigma_Navi_CombatInfo'); void(0);"><font color="#FF0000;" size="-4">Close</font></a><br /><br />
        <a href="javascript: togglebar('Nigma_Navi_Stats'); void(0);"><b>Stats:</b></a><br />
        <a href="javascript: togglebar('Nigma_Navi_Support'); void(0);"><b>Support:</b></a><br />
        <a href="javascript: togglebar('Nigma_Navi_Upgrades'); void(0);"><b>Upgrades:</b></a><br />
        <a href="javascript: togglebar('Nigma_Navi_Battlechips'); void(0);"><b>Battlechips:</b></a><br />
        <a href="javascript: togglebar('Nigma_Navi_Buster'); void(0);"><b>Buster:</b></a><br />
        <a href="javascript: togglebar('Nigma_Navi_Signature'); void(0);"><b>Sig Attacks:</b></a><br />
        <a href="javascript: togglebar('Nigma_Navi_Folder'); void(0);"><b>Folder:</b></a> (0/30)
       </div>
       <div id="Nigma_Navi_DetailingInfo" class="signaturetab" style="position:absolute;left:0;top:0">
        <a href="javascript: togglebar('Nigma_Navi_DetailingInfo'); void(0);"><font color="#FF0000;" size="-4">Close</font></a><br /><br />
        <a href="javascript: togglebar('Nigma_Navi_Cust'); void(0);"><b>NaviCust:</b></a> (25/40)<br />
        <a href="javascript: togglebar('Nigma_Navi_GMO'); void(0);"><b>GMO:</b></a>
       </div>
      </div>
     </td>
     <td width="350" style="border-style:dashed;border-width:1">
      <div id="DivArea2" style="position:relative;top:0;left:0;width:340;height:90;overflow:auto;">
       <div id="Nigma_Op_ID" class="signaturetab" style="position:absolute;left:0;top:0">
        <a href="javascript: togglebar('Nigma_Op_ID'); void(0);"><font color="#FF0000;" size="-4">Close</font></a><br /><br />
        Comming Soon!
       </div>
       <div id="Nigma_Op_KeyItems" class="signaturetab" style="position:absolute;left:0;top:0">
        <a href="javascript: togglebar('Nigma_Op_KeyItems'); void(0);"><font color="#FF0000;" size="-4">Close</font></a><br /><br />
        Nigma`s PET
       </div>
       <div id="Nigma_Op_Subchips" class="signaturetab" style="position:absolute;left:0;top:0">
        <a href="javascript: togglebar('Nigma_Op_Subchips'); void(0);"><font color="#FF0000;" size="-4">Close</font></a><br /><br />
        MiniEnergy x2
       </div>
       <div id="Nigma_Navi_Status" class="signaturetab" style="position:absolute;left:0;top:0">
        <a href="javascript: togglebar('Nigma_Navi_Status'); void(0);"><font color="#FF0000;" size="-4">Close</font></a><br /><br />
        Level: 1<br />Health: 100/100<br />Element: Elec<br />Type: Shadow
       </div>
       <div id="Nigma_Navi_Stats" class="signaturetab" style="position:absolute;left:0;top:0">
        <a href="javascript: togglebar('Nigma_Navi_Stats'); void(0);"><font color="#FF0000;" size="-4">Close</font></a><br /><br />
        Attack - 1<br />Charge - 1<br />Rapid - 1<br />Speed - 1
       </div>
       <div id="Nigma_Navi_Support" class="signaturetab" style="position:absolute;left:0;top:0">
        <a href="javascript: togglebar('Nigma_Navi_Support'); void(0);"><font color="#FF0000;" size="-4">Close</font></a><br /><br />
        None
       </div>
       <div id="Nigma_Navi_Upgrades" class="signaturetab" style="position:absolute;left:0;top:0">
        <a href="javascript: togglebar('Nigma_Navi_Upgrades'); void(0);"><font color="#FF0000;" size="-4">Close</font></a><br /><br />
        None
       </div>
       <div id="Nigma_Navi_Battlechips" class="signaturetab" style="position:absolute;left:0;top:0">
        <a href="javascript: togglebar('Nigma_Navi_Battlechips'); void(0);"><font color="#FF0000;" size="-4">Close</font></a><br /><br />
        Cannon<br />Shotgun<br/ >Rageclaw
       </div>
       <div id="Nigma_Navi_Buster" class="signaturetab" style="position:absolute;left:0;top:0">
        <a href="javascript: togglebar('Nigma_Navi_Buster'); void(0);"><font color="#FF0000;" size="-4">Close</font></a><br /><br />
        Normal Attack: No Element - 2 Damage<br />Charge Attack: Elec Element - 8 Damage
       </div>
       <div id="Nigma_Navi_Signature" class="signaturetab" style="position:absolute;left:0;top:0">
        <a href="javascript: togglebar('Nigma_Navi_Signature'); void(0);"><font color="#FF0000;" size="-4">Close</font></a><br /><br />
        <b>Flashvoid Cannon Burst Shot</b><br />Cooldown: 1<br />Damage: 30<br />Elementh: Null<br />Description: Uses the Flashvoid Cannon to shoot a short burst of rounds at a single target.<br /><br /><b>Flashvoid Cannon Void Shot</b><br />Cooldown: 1<br />Damage: 20<br />Elementh: Elec<br />Effect: Pull<br />Description: Uses the Flashvoid Cannon to shoot a void shot at a single target, Drawing the enemy closer.
       </div>
       <div id="Nigma_Navi_Folder" class="signaturetab" style="position:absolute;left:0;top:0">
        <a href="javascript: togglebar('Nigma_Navi_Folder'); void(0);"><font color="#FF0000;" size="-4">Close</font></a><br /><br />
        None
       </div>
       <div id="Nigma_Navi_Cust" class="signaturetab" style="position:absolute;left:0;top:0">
        <a href="javascript: togglebar('Nigma_Navi_Cust'); void(0);"><font color="#FF0000;" size="-4">Close</font></a><br /><br />
        Undershirt (10)<br />Set Magnet (15)
       </div>
       <div id="Nigma_Navi_GMO" class="signaturetab" style="position:absolute;left:0;top:0">
        <a href="javascript: togglebar('Nigma_Navi_GMO'); void(0);"><font color="#FF0000;" size="-4">Close</font></a><br /><br />
        None
       </div>
      </div>
     </td>
    </tr>
    </table>


    There is the pretty version, now what you need to do to make it work in your signature is the following:

    Edit it to fit your data (obviously)
    Next you have to reduce it to 1 line of code.
    For some reason the forum reads every <br /> and normal Return you write so it would give you alot of useless whitespace.
    Just put everything directly behind eachother without actualy removing any code and it should work!

    Since i love doing this stuff i wont mind help you or even doing it for you completly, i just need to know what information to put in.

    Take care,
    Nigma
    posted in Suggestions and Questions •
    RE: Greetings!
    Thanks! ^^

    Signature is fixed now.

    Also forgot to mention this will be the first time i ever do anything RP so please keep supporting me like you have done up to now :rolleyes:
    posted in Welcome Center •
    RE: Greetings!
    Edit: Found the cause of the whitespace, working on the signature.

    Sorry for the inconvenience.
    posted in Welcome Center •
    Greetings!
    Greetings future friends!

    I`m Marco aka Nigma. Currently residing in the Netherlands with my girlfriend.
    I have been around a while now mostly in the chat and playing with some of you on RO.
    I just finished registering on here though so i though it was time i did some proper introductions aswell =)

    So, nice to meet you all ^^
    posted in Welcome Center •
    Nigma and Nocebo.exe
    (Used this as a template but all data here is my own creation.)

    Operator
    Name: Nigma

    Age: 23

    Gender: Male

    Appearance: Nigma is a tall, round man. He has well-trimmed well-kept black hair as well as a shin bright orange bandanna. He wears a really over-sized long sleeved white shirt and survival pants with an astonishing amount of pockets on it. He also owns a black and white camouflaged backpack which he carries around by the handle more than on his back. He has a belt stuffed with (useless) gadgets, among which some are, a knife, a compass, a multi-tool and duct-tape. His eyes are deep dark brown and slowly darkening with age. He isn't fast or athletic at all but that is (somewhat) compensated by his intelligence, stamina and understanding of humans and nature.

    Personality: Nigma is a very unsocial, egotistical man. He is often fascinated by other humans doing mundane tasks but gets bored soon after once he figures out their pattern. He is generally evil spirited "just to see what happens next" and out of refusal to do anything that too many others do. Despite all of this he knows how to behave and act to not get in trouble. He is a very logical thinker and likes to over think something and get it perfect the first time.

    PET Modifications: It's shiny metallic black with a neon green _|_ on the back. It is shaped like a palmtop and fits into a special part of his backpack for storage.


    NetNavi
    Name: Nocebo.EXE

    Gender: Male

    Element: Elec

    Subtype: Shadow

    Appearance: Nocebo is a short and slender but fast navi, around five and a half feet, he has a green neon _|_ visor in front of his face. He has a utility belt with the _|_ as belt buckle. A long black mantle with the _|_ on the back as well and a pair of soft, almost fluffy, black thin boots.

    Personality: He`s mostly silent and does not like groups of people. Like Nigma he is rather lazy than active and know somewhat about human behavior so he at least knows how to act around them. He is rather fascinated by battle and is addicted to dodging more then actually defeating his enemies. He loves bragging about his dodges to People and Navi`s considered friends. Hates to be pushed/forced into doing thing.

    Custom Weapon: Flashvoid Implant, Allows the buster to change into the Flashvoid blade for melee attacks and Flashvoid Cannon for ranged attacks.



    Signature Attacks:
    Flashvoid Cannon Burst Shot: Active
    Description: Uses the Flashvoid Cannon to fire a short burst of rounds.
    FX:Null Element Attribute Shot Type Attack for 30 damage.
    CD:1
    Notes:30 DMG = 30/60 SigPoints

    Flashvoid Cannon Void Shot: Active
    Description: Fires a special Void round that will suck the enemy closer.
    FX: Same Element Attribute Shot Type Attack for 20 damage. + Pull
    CD:1
    Notes: 20 DMG + Pull(10) = 30/60 SigPoints.

    SubChips:
    2x MiniEnergyPack

    Chips:
    Cannon
    Shotgun
    Rageclaw

    NaviCustomizer: 25/40
    Undershirt (-10)
    Set Magnet (-15)


    Edit1: Turned Flashvoid Cannon Burst Shot into a 1 projectile attack to avoid confusion.
    Edit2: Replaced Dodge Sig attack and added cool downs. Turned Flashvoid Cannon Burst Shot to Null Element
    posted in New Users/Rebirths •
    RE: Will 2012 really occur?
    Yup the world will end...
    Just like it was once flat, the center of the universe and also like the millenium bug that wiped everything in 2000!

    posted in Spam Can •