Lancer.exeHP: 120
Level: 2
Attack: 1
Charge: 1
Rapid: 1
Battlechips
Cannon: 40 + Knockback
RageClaw1: 40 + Slashing (Attack) OR 20 + Impacting (Throw)
Shotgun: 50 + Spread 1
ZapRing1: 40 + 5 Same element + Stun 1
Guard1: (1 Hit Shield) + (Reflect(up to 60 + Piercing + Line Attack): On Hit)
Recov10: Heal 10 HP
HeatShot: 40 + Spread 1
IceBall1: 120 + Break + Ice Panel Change
Subchips: MiniEnergy x2
Crosses: None
Upgrades: HP Mem x1, PU x2
Navi Customizer: Undershirt, SetSea
Navicust Points available: 15/40
Signature Attacks (140/140)
Lancet:
20 damage Drain, Pull, Break, Null element (70 points); 2 TCD
A line of orbs erupts in a straight line from Lancer's Storm Lance, striking at an opponent before returning to Lancer himself for some recovery while simultaneously tugging the enemy closer.
Jump:
Movement, Take Aim then 40 Elec damage (70 points); 2 TCD
Utilizing the peculiar leg strength and jumping ability distinctive to dragon knights, Lancer takes a leap high into the air, following it up with his own little touch after picking his drop point carefully. Forcefully he comes down trailing bolts of lightning through his Storm Lance, and in turn bringing it down surprisingly quickly upon his target.