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    Kularian

    Kularian

    @Kularian

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    Vigil.exe - 620z - 15BF
    Alexander Voss & Vigil
    Vigil's Homepage
    Navi Name: Vigil.exe
    Level: 5
    Element & Subtype: Null | Summon (Masterwork, Mobilize)
    HP: 150
    Alexander Voss' Homepage
    Operator Name: Alexander Voss
    Items: N/A
    E-mail:
    Website:
    Attack:1
    Charge:1
    Rapid:1
    Buster Attack: 0
    Buster Upgrade: 0
    Speed: 1
    GMOs: 1
    Mini Energy: 4
    Untrap: 1

    -Bounty-
    NeoMetool: 4
    Battlechips
    Current Folder:
    CannonDamage: 60 + Knockback
    Accuracy: A
    Description: A decent sized cannon with a single shot.
    Duration: Once
    Element: Null
    Trader Rank: E
    : 60 + Knockback (Acc: A)
    ShotgunDamage: 50 + Spread 1
    Accuracy: A
    Description: A gun whose shot penetrates an enemy to hit another one directly behind it.
    Duration: Once
    Element: Null
    Trader Rank: E
    : 50 + Spread 1 (Acc: A) x2
    RageClaw1Damage: 40 + Slashing (Attack) OR 20 + Impacting (Throw)
    Accuracy: B / B then B
    Description: Creates an impressive bear claw. Can be used to slash or throw enemies or objects.
    Duration: Until Overridden/Broken. Breaks automatically after 6 uses.
    Element: Null
    Special: Throw: The wielder must first grab the target to be thrown, then the target is thrown in the direction/area indicated. A second check is made if against another object/enemy. Throw deals damage to both thrown object/enemy and the second object/enemy. Damage occurs at point of collision with the ground/wall/ceiling/etc. or an object/enemy, not during initial grab attempt. Objects deal their max HP in damage (instead of the chip's damage) if they hit an object/enemy, then break. If they miss, the object just takes the chip's damage. This chip has a variety of uses.
    Trader Rank: D
    : 40 + Slashing (Attack) OR 20 + Impacting (Throw) (Acc: B / B then B) x2
    BarrierProtection: Combined Damage up to 10HP
    Accuracy: S
    Description: Defensive field that prevents damage up to 10HP.
    Duration: Until Destroyed
    Element: Null
    Special: Status Guard: This chip blocks debuffs.
    Trader Rank: E
    : Protects: Combined Damage up to 10HP + Status (Acc: S)
    ShockWaveDamage: 40 + Line Attack + Ground Attack
    Accuracy: C
    Description: Sends a narrow, but long, shock wave rolling in front of an enemy. Slow, but difficult to jump over due to its length.
    Duration: Once
    Element: Null
    Trader Rank: E
    : 40 + Line Attack + Ground Attack (Acc: C)
    LilBombDamage: 80 + Blast 2
    Accuracy: C
    Description: Lobs a bomb that deals damage in a moderate range.
    Duration: Once
    Element: Null
    Trader Rank: D
    : 80 + Blast 2 (Acc: C)
    FireBurner1Damage: 50 + Line Attack(3)
    Accuracy: A
    Description: Looses a stream of fire that can penetrate enemies and keep going.
    Duration: Once
    Element: Fire
    Special: Line Attack(3): Attacks up to 3 targets in a straight line.
    Trader Rank: D
    : 50 + Line Attack(3) (Acc: A) x2
    Thunder1Damage: 40 + Stun 1 + Homing
    Accuracy: C
    Description: Shoots a slow moving ball of electricity that homes in on its target.
    Duration: Once
    Element: Elec
    Trader Rank: D
    : 40 + Stun 1 + Homing (Acc: C)
    ShieldGuardEffect: (1 Hit Shield) + (Reflect(40 + Piercing + Line Attack + Ground Attack) + Strengthen 40: On Hit)
    Accuracy: S
    Description: Description: Generates a 1-Hit Shield upon activation. When this shield blocks one hit from a non-Break attack, it responds with a shock wave, and some of the produced kinetic energy is bestowed onto the user.
    Duration: Until broken or overridden.
    Element: Null
    Special: Negated by Break. Ignores Impact.
    Special: Reflect: Damage returned is equal to the damage of the attack blocked or the damage cap listed, whichever comes first. Reflect is not subject to negation by Impact.
    Special: Status Guard: This chip blocks debuffs.
    Trader Rank: D
    : (1 Hit Shield) + (Reflect(40 + Piercing + Line Attack + Ground Attack) + Strengthen 40: On Hit) (Acc: S)
    Invis1Effect: Invisibility
    Accuracy: S
    Description: Grants the user invisibility. This reduces the chance of being hit by non-Seeking attacks by 50%, but the user will also be susceptible to Area of Effect attacks.
    Duration: One turn
    Element: Null
    Trader Rank: D
    : Invisibility + 1-Turn (Acc: S)
    AreaGrabEffect: Teleport + Accuracy UP
    Accuracy: S
    Description: Allows the user to teleport to any spot on the field, and raises the accuracy of the next attack by 1 Rank.
    Duration: Once
    Element: Null
    Special: Accuracy UP: This effect raises the accuracy of the next attack by 10%, and is stackable with all other Accuracy buffs. In the case of AreaGrab, this replaces Teleport's RP-based accuracy bonus.
    Trader Rank: D
    : Teleport + Accuracy UP (Acc: S)
    Recover30Recovery: 30 HP
    Accuracy: S
    Description: Heals 30 HP.
    Duration: Once
    Element: Null
    Trader Rank: D
    : Recover 30 HP (Acc: S)
    Unused:
    N/A
    Signature Attacks

    Signature Attack Pool: 120/120


    Spying Eye | Object 10 HP | Take Aim Passive | 1 CD
    Glaring Eye | Object 6 HP | 38 Passive Damage (Null/Shot) | 3 CD
    Peaceful Eye | Object 4 HP | 14 Recovery Passive | 1 CD | 15 HP Sacrifice
    Craftsman | 1 Hit Shield | Sig Chill (1) | 1 CD | 15 HP Sacrifice
    Eyedrops | Status Cleanse (1) | 1 CD
    SoulCrosses
    Asymptote: 54 FXP
    NaviCust & Others
    Process Upgrades: 1
    HP Memory:
    NaviCust Expansions: N/A
    Speed Upgrades: 1
    NaviCust [30/40]
    Equipped: Undershirt, HP +50
    Unequipped:

    Verdant.exe - 0z - 0BF
    Iris Raine & Verdant
    Verdant's Homepage
    Navi Name: Verdant.exe
    Level: 0
    Element & Subtype: Wood | Guts (Resilient/Intimidation)
    HP: 100
    Iris Raine's Homepage
    Operator Name: Iris Raine
    Items: N/A
    E-mail:
    Website:
    Attack:1
    Charge:1
    Rapid:1
    Buster Attack: 0
    Buster Upgrade: 0
    Speed: 0
    GMOs: 0
    Mini Energy: 2
    Untrap: 0

    -Bounty-
    N/A
    Battlechips
    Current Folder:
    CannonDamage: 60 + Knockback
    Accuracy: A
    Description: A decent sized cannon with a single shot.
    Duration: Once
    Element: Null
    Trader Rank: E
    : 60 + Knockback (Acc: A)
    ShotgunDamage: 50 + Spread 1
    Accuracy: A
    Description: A gun whose shot penetrates an enemy to hit another one directly behind it.
    Duration: Once
    Element: Null
    Trader Rank: E
    : 50 + Spread 1 (Acc: A)
    RageClaw1Damage: 40 + Slashing (Attack) OR 20 + Impacting (Throw)
    Accuracy: B / B then B
    Description: Creates an impressive bear claw. Can be used to slash or throw enemies or objects.
    Duration: Until Overridden/Broken. Breaks automatically after 6 uses.
    Element: Null
    Special: Throw: The wielder must first grab the target to be thrown, then the target is thrown in the direction/area indicated. A second check is made if against another object/enemy. Throw deals damage to both thrown object/enemy and the second object/enemy. Damage occurs at point of collision with the ground/wall/ceiling/etc. or an object/enemy, not during initial grab attempt. Objects deal their max HP in damage (instead of the chip's damage) if they hit an object/enemy, then break. If they miss, the object just takes the chip's damage. This chip has a variety of uses.
    Trader Rank: D
    : 40 + Slashing (Attack) OR 20 + Impacting (Throw) (Acc: B / B then B)
    RollingLog1Damage: 50 + Ground Attack + Wide Attack (2) + Double Attack
    Accuracy: C
    Description: Rolls a log at enemies. Can hit up to two enemies at once per log.
    Duration: Up to 2 uses before the end of the turn.
    Element: Wood
    Special: Double Attack: After spending an action to attack with this chip, you may choose to spend a second action and attack with it again before the end of the turn.
    Note: This chip used to be known as RingLog1
    Trader Rank: D
    : 50 + Ground Attack + Wide Attack (2) + Double Attack (Acc: C)
    Unused:
    N/A
    Signature Attacks

    Signature Attack Pool: 80/80


    Lifesteal | 20 Life Drain | 1 CD
    Verdant Step | Create Small Grass | 1 CD
    Effigy | Take Aim | 1-Hit Shield | 1 CD
    SoulCrosses
    N/A
    NaviCust & Others
    Process Upgrades: 0
    HP Memory:
    NaviCust Expansions: N/A
    Speed Upgrades: 0
    NaviCust [35/40]
    Equipped: Undershirt, SetMud
    Unequipped:

    Posts made by Kularian

    Retrieving Homework
    Verdant logged into the ACDC network, the grass and vine behemoth glancing around at the area around him. As he stood, around where his feet were, grasses began to briefly grow beneath him, but seemed transient, as if it were to fade away as soon as he took a step. And that was very likely.

    Verdant.exe: Tracking the files retrieved from "Iris' Cool Laptop"... Tracking the files retrieved fr-
    ...
    ...
    Verdant.exe: Files located. Beginning retrieval.


    Verdant began to shamble forward then, his footsteps thudding loudly on the ground as he came forward, tracking whatever program, or virus, had broken into Iris' laptop and taken her files.

    "Verdant make sure not to damage my test! I worked really hard on that!"

    Verdant.exe: Affirmative.

    ==

    Verdant.exe looking for his first battle!
    posted in ACDC Net •
    Make the Grade!
    "Where is it where is it where is it..."

    The sound of rapid mouse clicking and keyboard clacking was the only answer as the girl sat in front of her laptop at her desk, her hand moving constantly over it. "What the heck. I know I saved this...dang it," the girl said with a small sound of discontent. She slumped back in her check, before her eyes widened. "Verdant!" she called, heading back over to her purse, beginning to rifle through it.

    Verdant.exe: What can I do for you?

    The text-to-speech feature of the PET was something that had to be implemented, but the problem was that Verdant himself had no real speech function, which led to it coming across as something akin to robotic and strange. Even then, Verdant wouldn't use it unless it was just Iris around. Otherwise, he'd communicate with her simply via text.

    "Hey can you look through my laptop and see if you can find that take home test? I saved it on my laptop but it's not where I put it and I am freaking out." The girl seemed to be quite near hysterics at the moment.

    Verdant.exe: I see. Connect me and I will look.

    Iris nodded emphatically a few times before connecting the PET to her laptop, seeing if he could figure out what happened to it.

    Verdant.exe: It seems it was moved. Have you updated your firewall?

    Iris paused. "I think so? Someone here gave me a provisional license for a firewall for the college."

    Verdant.exe: It seems that was faulty software. Many of your files were taken to ACDC.

    Iris sat up a little straighter. "Wait. What? What?. Are you freaking kidding me?"

    Verdant.exe: I am not freaking kidding you. Shall I retrieve them?

    "Uhhhh yeah! Verdant.exe, transmit! Let's get back my homework!"

    --

    Verdant.exe Jacking in to ACDC Net
    posted in Dentech University •
    RE: EyeCDC...just forget it
    As per usual, Vigil's attacks had gone off without a hitch. Her bomb had not only decimated the two behind her, but additionally, had managed to snag the other Powie as well who had thought to attack her. What a foolish creature. Her plan had succeeded better than she could have hoped, and the shotgunfire was about to pretty much end this little duel of hers with these viruses, and she almost felt bad for picking on them like she was.

    Of course, then her hubris caught up with her. She had been dedicating far too much of her Sight on her opponents and none on the terrain itself, causing a misstep as her foot stepped onto some Cracked panels, and that caused her whole plan to fall apart. As soon as her balance started to fail, the woman had still attempted for her shotgun, hoping that she'd have enough aim to manage it...but she did not. With only a single eye about, she didn't have the efficacy to put together something that would end this battle.

    INstead, she tripped, her shot went awry, and then she found herself being surrounded by electrical attacks from the Bunny, and then the slight seize of her body from that ring caused the Powie to land a hit, dropping her down a bit into the now-broken panels.

    Beneath, the woman exhaled slowly. "Alexander, why did I make that mistake?"

    "Arrogance, probably. It happens. Here, I'll give you what you need to finish this, here and now."

    She couldn't help a smirk cross her face as her NetOP saw through the situation with relative ease. Perhaps she should listen to him more, instead of going off on her own to do her own thing. "Very well. I see what we're doing here. I'll be done in a moment, my dear~" the woman called out, though despite the happy words, there was a certain edge of her own frustrations as she spoke them.

    Nonetheless, Vigil glanced upward, seeing the Powie still floating above where she was. She gave a small smirk then as she connected back to her Spying Eye, getting a feel for the battleground before she activated the AreaGrab chip. As she did, the woman simply dissolved into the same inky blackness that she often did, sinking down into the ground. Back above, on the Normal Panels, Vigil's darkness shot up from the ground, forming into a version of her, grinning wickedly as the FireBurner chip was set into her Eye, causing the iris to flare red as the flames poured out of it, aiming to incinerate them both.

    As she did so, she felt a familiar touch as she utilized one of Asymptote's gifted Chips to her, and for a moment, she could feel the presence of her friend, before it was gone, her body revitalized even as she readied the final chip...only to feel her body stiffen slightly, locking up. "Alexander," she called, sounding a bit vexed.

    "I didn't factor in the residual Stun. I guess we're both at fault," he spoke clearly, and Vigil grunted. She felt better, but she didn't quite have the power she'd needed to finish off them both...presuming that her unexpected assault had succeeded.

    ===

    ACTIONS


    Action 1: AreaGrabEffect: Teleport + Accuracy UP
    Accuracy: S
    Description: Allows the user to teleport to any spot on the field, and raises the accuracy of the next attack by 1 Rank.
    Duration: Once
    Element: Null
    Special: Accuracy UP: This effect raises the accuracy of the next attack by 10%, and is stackable with all other Accuracy buffs. In the case of AreaGrab, this replaces Teleport's RP-based accuracy bonus.
    Trader Rank: D
    : Teleport + Accuracy UP (Acc: S) to just behind Bunny, lining it up again with the PowieB
    Action 2: FireBurner1Damage: 50 + Line Attack(3)
    Accuracy: A
    Description: Looses a stream of fire that can penetrate enemies and keep going.
    Duration: Once
    Element: Fire
    Special: Line Attack(3): Attacks up to 3 targets in a straight line.
    Trader Rank: D
    : 50 + Line Attack(3) (Acc: A) @ Bunny/PowieB | Take Aim bonus from Spying Eye Applied! | Accuracy bonus from AreaGrab applied!
    Action 3: Recover30Recovery: 30 HP
    Accuracy: S
    Description: Heals 30 HP.
    Duration: Once
    Element: Null
    Trader Rank: D
    : Recover 30 HP (Acc: S)
    Action 4: Lost from Stun

    ALLIED INFORMATION


    Vigil.exe: 150/150 - Normal Panels | Roughly 7 o'clock from MD
    Spying Eye: 35/35 - Normal Panels | Right side of field, facing Left

    SIGNATURE COOLDOWNS


    Spying Eye - 0

    CHIPS USED
    ShotgunDamage: 50 + Spread 1
    Accuracy: A
    Description: A gun whose shot penetrates an enemy to hit another one directly behind it.
    Duration: Once
    Element: Null
    Trader Rank: E
    : 50 + Spread 1 (Acc: A) | x1 Used
    LilBombDamage: 80 + Blast 2
    Accuracy: C
    Description: Lobs a bomb that deals damage in a moderate range.
    Duration: Once
    Element: Null
    Trader Rank: D
    : 80 + Blast 2 (Acc: C) | x1 Used
    AreaGrabEffect: Teleport + Accuracy UP
    Accuracy: S
    Description: Allows the user to teleport to any spot on the field, and raises the accuracy of the next attack by 1 Rank.
    Duration: Once
    Element: Null
    Special: Accuracy UP: This effect raises the accuracy of the next attack by 10%, and is stackable with all other Accuracy buffs. In the case of AreaGrab, this replaces Teleport's RP-based accuracy bonus.
    Trader Rank: D
    : Teleport + Accuracy UP (Acc: S) | x1 Used
    Recover30Recovery: 30 HP
    Accuracy: S
    Description: Heals 30 HP.
    Duration: Once
    Element: Null
    Trader Rank: D
    : Recover 30 HP (Acc: S) | x1 Used
    FireBurner1Damage: 50 + Line Attack(3)
    Accuracy: A
    Description: Looses a stream of fire that can penetrate enemies and keep going.
    Duration: Once
    Element: Fire
    Special: Line Attack(3): Attacks up to 3 targets in a straight line.
    Trader Rank: D
    : 50 + Line Attack(3) (Acc: A) | x1 Used

    posted in ACDC Net •
    RE: EyeCDC...just forget it
    Ah...it was good to be back here, even if she had only been gone for but a moment. She didn't have the ability, of course, to simply eliminate all of these in a single attack, but at the same time, she did feel excitement at seeing so many here all at once. The very idea of it was exciting and alluring to her, being able to enter into combat with so many adversaries at the same time. A faint giggle elicited from her lips as she surveyed the area, able to see the vague shapes from those surrounding her, before the woman gave a small sound of excitement.

    "I think it is time to play, my dears..." she spoke, the woman's body readying itself for combat. Her initial though twas to simply hurl the Lilbomb out into the arena, decimating the group that had all gathered around the Mystery Data...but perhaps she should keep that safe for herself? It was a difficult thing to consider, but she supposed that, for the moment, she would simply avoid destroying it if she didn't have to. But if worse came to worse, she would absolutely sacrifice it for herself.

    But from her time with Asymptote, she knew just how annoying the Bunnies could be. There were a number of problems to solve and not all that much time to solve them. First and foremost, she would need to see, and then from there, she'd determine her best course of action. Extending her hand out to the right, her data formed into a glowing sphere at first before it consolidated down into what looked like a closed eye...before it opened widely, blinking twice before looking at its mistress and giving a small nod, beginning to grow as it made its way over to the right side of the arena, looking in on everything.

    As soon as she had the extra sight in place, the woman spun, rising her hands up into the air as she did so, fading into the inky darkness as she fell into the pupil of the eye beneath her. As she did so, a slash appeared on the ground to roughly ten o'clock from her position, if the Mystery Data were the twelve o'clock mark. The cut in the ground opened as another eye symbol, and she simply rose up out of it then, twirling once more to let her dress flare a bit as her ally on the right analyzed the battle layout. As she came up, it was clear that she was holding something, and the reasons for the spinning became obvious as she turned, hurling an eye with what looked like an LED timer for an iris that slowly counted down as it arced through the air, aiming to land behind the Melody and the NeoMetool in an attempt to extinguish them both, analyzed for the exact spot to aim by her seeing eye on the right.

    And then her hand extended, the eye appearing in her palm as she downloaded the shotgun chip data from Alexander, the man working in tandem with her without needing to really communicate, seeing where she was going and knowing what she would need. In that, the pupil formed a figure eight, and Alexander watched as the female navi unleashed a blast of hailfire directly at the PowieB, and the Bunny behind it at the angle she'd arrived at. "Battle Routine, set. Execute," the woman whispered with a fanged grin as the energy burst out at the two viruses, hopefully missing the mystery data.

    ===

    ACTIONS


    Action 1: Spying Eye
    Free: Move to Right Side of Battlefield, Facing Left
    Free: Add 25 HP to Spying Eye
    Action 2: Feint to the Upper-Left (Lining up Bunny with Powie B)
    Action 3: LilBombDamage: 80 + Blast 2
    Accuracy: C
    Description: Lobs a bomb that deals damage in a moderate range.
    Duration: Once
    Element: Null
    Trader Rank: D
    : 80 + Blast 2 (Acc: C) @ Melody/Neometool | Take Aim bonus from Spying Eye Applied!
    Action 4: ShotgunDamage: 50 + Spread 1
    Accuracy: A
    Description: A gun whose shot penetrates an enemy to hit another one directly behind it.
    Duration: Once
    Element: Null
    Trader Rank: E
    : 50 + Spread 1 (Acc: A) @ Bunny/PowieB

    ALLIED INFORMATION


    Vigil.exe: 150/150 - Normal Panels | Roughly 7 o'clock from MD
    Spying Eye: 35/35 - Normal Panels | Right side of field, facing Left

    SIGNATURE COOLDOWNS


    Spying Eye - 1

    CHIPS USED
    ShotgunDamage: 50 + Spread 1
    Accuracy: A
    Description: A gun whose shot penetrates an enemy to hit another one directly behind it.
    Duration: Once
    Element: Null
    Trader Rank: E
    : 50 + Spread 1 (Acc: A) | x1 Used
    LilBombDamage: 80 + Blast 2
    Accuracy: C
    Description: Lobs a bomb that deals damage in a moderate range.
    Duration: Once
    Element: Null
    Trader Rank: D
    : 80 + Blast 2 (Acc: C) | x1 Used

    posted in ACDC Net •
    Verdant.exe
    Name: Verdant
    Gender: N/A (Male Pronouns)
    Element: Wood
    Subtype: Guts
    Appearance: A shambling mass of leaves and vines, Verdant is a monstrous navi with a frightening appearance. While he generally has four stocky limbs, there is also a good chance that he might have more than this, or sometimes less, depending on his terrain. While he doesn't have anything that would resemble eyes, he can still see rather easily, picking up on the area around him. A crown of mushrooms adorn his head and what seems to be jagged pieces of wood make up the monstrous maw. Despite his mouth, however, Verdant doesn't appear to be able to speak. The various parts of vines and leaves upon Verdant are often moving, always seeking out light sources, and due to that, his footsteps tend to leave behind a rather odd pattern, given that very rarely are two steps from him exactly the same.

    Personality: Despite his large size, Verdant isn't exactly violent, and can often be seen simply standing amidst nature. Very often just standing and admiring them. He possesses no capacity for speech, and instead different fragrances tend to flow off of him depending on his mood (sweet for happy, bitter for angry, etc) as his primary form of communication. He can additionally communicate through text, but seems to only do so with Iris.

    He does seem to have a preference for turning non-forested areas into such, however, which can often put him at odds with those who wish to keep it the way it is. He's been escorted out of a few establishments for growing shrubberies within a building.

    Custom Weapon: The long vines snap out from Verdant near-instantly, striking his targets from afar.

    Signature Attack(s):

    Name: Lifesteal
    Description: Natural energies gather in one of Verdant's vines as he lashes it outward, the resulting connection sapping his enemy's strength!
    Effects: 20 Life drain | Wood Element
    Cooldown: 1 Turn
    Points Used: 40

    Name: Verdant Step
    Description: Where Verdant goes, grass follows.
    Effects: Create Small Area Grass effect
    Cooldown: 1 Turn
    Points Used: 10

    Name: Effigy
    Description: Verdant's wooden parts form into a stylized effigy of one of his opponents, protecting him and creating a focus for his attacks.
    Effects: Take Aim on 1 Action | 1-Hit Shield
    Cooldown: 1 Turn
    Points Used: 30

    Starting Kit:

    -0 zenny.
    -2 MiniEnergy Subchips.
    -100 HP
    -3 Actions
    -1/1/1 Buster Stats
    -Cannon, a Shotgun, Rageclaw1, RollingLog1
    -80 Signature Points
    -40 NaviCust Points: Undershirt, SetMud
    posted in Navi Profiles •
    Iris Raine
    Name: Iris Raine

    Age: 19

    Gender: Female

    Appearance: The first thing that one often notices with Iris is just how happy she seems to be. A smile often adorns her face, and the blue eyes, the same as her mother's, seem to almost dance when that happiness rolls through her. Her dark hair is somewhat long, coming to her her mid-back, though she very rarely does much with it, letting it flow freely. On rare occasion, she has a blue ribbon that her mother used to wear in her hair, which she will use to tie it.

    Her body itself is rather firm and athletic, built from years of swimming. Like her mother, she lacks curves, for the most part, with only a small swell of her breast and slight hips. Still, that doesn't stop her from her femininity. A sundress, though black, rests on her shoulders and comes down, tightening a bit at her waist before flaring out, the fabric ending at her knees. The skirt itself holds a laced bottom, giving her an almost gothic sort of outfit.

    However, her hands, up to her elbows, and feet, up to her knees, are covered by gloves and boots of a bright blue, mostly to offset the black. In addition, a sash of similar color adorns her waist, tied into a small bow at her back.

    Personality: Enthusiastic and cheerful, she acts much like how she did in her early teenage years, being full of energy and excitable, if not a little flirty at times as well. She finds that life is far too short to keep herself hidden away and has decided to just go for everything that's out there, alongside Verdant, who is mostly her constant companion.

    Originally her father's, who works for a company that does what amounts to landscaping on the Net, they were eventually given newer models. Verdant (who had then simply been known as V-304) was 'rescued' by Iris and installed onto her PET. Lacking the understanding of technical know-how to make him less monstrous, she instead very much enjoys the beast, finding his silence comforting.

    PET Modifications: Very basic, with only a few stickers placed along the outside.
    posted in Operator Profiles •
    EyeCDC...just forget it
    ((Coming from here))

    In the network, a line began to draw itself across the flooring. Roughly a meter in length, the line came to a halt upon reaching its maximum size. And then, with a sudden and almost violent motion, the line split, forming the eyelids of a singular eye symbol, opening up wide upon the ground. The pupil began to shift and bubble, and before long, from the inky darkness rose a singular form. It rose to the full height of the woman that was known as Vigil, the Mistress of Eyes.

    Or at least, that's what she'd like to be known as. Her fingers drew up her entire form, starting at her hips, up over her abdomen and then breasts before rising up into the air in an approximation of a stretch. "What fun...I haven't been able to delete a virus since yesterday," the woman cooed, before glancing back behind her, despite not being able to See. "Alexander dear, are you there?"

    "I'm here. Sorry, Travis sent me an email."

    "One that I don't get to read? For shame, keeping secrets. What a naughty boy you are. I can punish you later, if you'd like."

    "Stop. It's not anything important, really. I'll fill you in as we go. Let's see what we can find."

    "Haha, very well. I believe that bounty is still active as well...I wonder if we can find some NeoMetools to shred. I do like being rewarded for my work, after all," Vigil cackled, sashaying her hips as she made her way forward further into the Net.

    --

    Outside, Alexander frowned as he read the email for perhaps the fifth time.

    Hey dude,

    After seeing how Vigil was doing with that Asymptote guy and being all weird like she was, I figure I should probably tell you that I didn't make her. A hacker friend of mine from the Undernet owed me a favor and...that's kinda where she came from. I don't know all the weird shit that she's got in her, and I don't even know where she's from. You might wanna check that out at some point to get more info.

    Trav


    Alexander exhaled, rubbing his hand over his face. The Undernet wasn't exactly an easy place to get to...he'd need to start pushing Vigil harder. Because he was curious. Now he just needed to find a way there.

    ---

    Vigil requesting Battle 1! Neo-Metool Bounty active!
    posted in ACDC Net •
    ScEYE Lab
    ((KEEPING THIS HERE I WILL NOT FORGET THIS PUN))
    posted in SciLab Net •
    A New Day, a New Network
    Alexander yawned as he woke up, the boy looking less-than-enthused about being awake at the current moment. Seeming to remember something, he reached over to his desk, fishing around on the top of it for a moment before a thermos greeted his hand. With a small sound of what sounded like thanks to some otherworldly power, he undid the top and began to let the coffee splash down his throat.

    -

    A full thermos of coffee later, the boy felt wired and ready to go. "Vigil. You awake?"

    "Awake and ready to go, darling, the woman's voice came up from the device, and Alexander nodded.

    "How are the new upgrades treating you. You get any chance to destroy some viruses last night?"

    There was a sound from the PET that sounded like a huff of dissatisfaction. "Of course not. You would expect me to battle without my NetOP? For shame, Alexander. For shame."

    Alexander exhaled, pinching the bridge of his nose. Thankfully, it was a weekend, and as such, he needn't really worry about doing too much at the moment. He'd have homework to do later, but that was later. Right now, he needed to make sure what Vigil had installed in her was going to work. "Fine, fine. I'll take you on a test drive. Probably nothing too dangerous, in case things don't quite work out."

    "Are you taking me to the phone system again?" The woman's voice sounded a little...bored, at that. He supposed that made sense, really. The last time that they'd been there nothing of any real excitement had happened. "I would much prefer to bust viruses with Asymptote, you know."

    "I asked Joseph earlier, and they're busy on some kind of expedition. He said he'd pass me the details later on. Anyway, no. But I'd rather not get into anything too rough, so we're going to stick to ACDC." He moved the PET to plug into his computer, then, and Vigil gave a small laugh.

    "I see, I see. I suppose that would be doable, yes. I'd be interested to see what happens there."

    "Good. All right, Vigil. Jack in. Head to the ACDC Net."

    As Vigil spoke, giving some lewd comment that Alexander cut off immediately, he paused as he noted an email to his private server, one that Vigil didn't have access to. The mail client had left the mail just outside and Alexander had the mail programs within retrieve it. It was from Travis and it was entitled 'So about Vigil...' He frowned...he didn't like this.

    --

    Changing Vigil's Active to Masterwork

    --

    (Moving to Here))
    posted in ACDC Town •
    RE: Inside the shop
    Alexander nodded to the man, stifling a slight yawn as the man got the merchandise as requested. The boy paid for the items, noting that he still had some Zeni left over. "Let's grab a coffee on the way back home," he commented quietly, trying not to yawn again before thanking Suitachi and then making his way out.

    ((Continued here))
    posted in Navi Shop •