Navigation

    Rockman EXE: Rogue Network
    • Register
    • Login
    • Search
    • Categories
    • Recent
    • Tags
    • Popular
    • Users
    • Groups
    1. Home
    2. CecilBobo
    3. Posts
    • Profile
    • More
      • Continue chat with CecilBobo
      • Flag Profile
      • block_user
      • Following
      • Followers
      • Topics
      • Posts
      • Groups

    Posts made by CecilBobo

    RE: Fighting off Virii and boredom.
    As is the heavy traffic of the Net, it wasn't long beofre Jinnman ran into some bad apples. He halted in place, and assumed a fighting stance. "Jacob?" He asked, hoping he will be ready with Battle Chips. But Jinn's fears were unfounded, as Jacob slid into his chair, hearing his friend's cry for help. "Never fear, Jacob's here!" He annouced with a superhero's inflection.

    "Battle Routine, Set!"

    "Execute!"

    The human was deciding which chips to use, notiong the distance between his Navi and the virii. "Keep your distance, Jinn. These guys fire shockwaves, but they're slower than you." "EVERYTHING'S slower than me, Jacob." "Cannon, Shotgun, Slot in!"

    Jinn flew forward, loading the cannon shell into his morphed buster, gathering his aim at the closest Met. He shifted from the side to side in hopes to throw off the foe's accuracy. Pushed back by the recoil for firing the huge shot, the shell whizzed towards it's target, letting loose a small explosion on impact. As Jinnman caught his balance, his buster returned to normal, loaded with a plasma shotgun shell. Jinnman charged forward, flapping his butterfly wings furiously, zooming above another Met as he fired the Chip attack, showering it in energy.

    Landing again, Jinn turned in a 180, facing the third Met. He paced his breathing, his wings generating static force. When it reached it's peak, he yelled as the voltage moved to his buster. "Thunder Thorns!" Arcs of electricity fired from his buster, closing in on the third Met like a claw trap, hoping to broil the Virus. He laughed, remembring the rush of fighting Virii.

    Turn Summary-

    1- Cannon Towards Met A (40 Damage)

    2- Shotgun towards Met B (50 Damage, possible splash to Met C)

    3- Thunder Thorns towards Met C (70 Elec Damage)

    (It's good to be back!)
    posted in ACDC Net •
    Fighting off Virii and boredom.
    A beam of light landed in the Jack-In pad, as Jinnman took a few steps forward beforw flapping is butterfly wings and going itno a small hover. The navi sighed. It was like taking off your shoes after a long day. He proceeded to move forward, keeping his eye out for Virii to dispatch. His owner, on the other hand, was not as astute. Jacob had returned to the couch, playing his retro game. Jinnman sighed, knowing this was not the first time Jacob's attention failed. Jinnman continued to search.

    (I can has battle?)
    posted in ACDC Net •
    Cy-Sky Bound
    A dimly lit room. There's quite alot that can be gathered about someone's personality when you peer into a room. Dusty shelves mean that the owner is not very tidy, but the thin layer of dust proves he is not a neat freak. Waining food supplies show his sloth of going to the store, but inspires creativity with limited options. But where is this owner who keeps his home in such a state?

    On his couch playing video games. Jacob sits there with only the glow of his tv as the blips of his retro game mixed with the sound of crickets. He feels engrossed as a monk who has attained enlightenment. On the side table was his PET, but it did not contain his Navi counterpart, Jinnman. He was jacked into a small toy helicopter, bringing it to motion. He kept himself enterained by flying around the room, pestering his owner as pranksters as him do. As the copter came to a landing on Jacob's head, a loud buzz came from the tv, signifing that his last life was gone and his game was over.

    Jacob gave a sigh as he clicked on a lamp and turned off his tv. He pullged PET to the bottom of the copter, returning Jinnman to his home. The yellow clad Navi flashed on the screen, both giving a sigh of boredom. "Well, the night's still young. What do you want to do?" Jacob asked. After a few moments of thought, the Navi gave an anwser. "How about we check on the Net? I'm in dire need of some actual oppisition." Jacob flashed a smile as he brought the PET to his computer.

    "Jack in! Jinnman, Execute!"
    posted in ACDC Town •
    RE: Jinnman.EXE
    (No customization. It's just a standard buster.)
    posted in New Users/Rebirths •
    Jinnman.Exe
    Navi-

    Name: Jinnman.exe

    Gender: Male

    Element: Electric

    Type: Wind

    Appearence: He wears a small yellow and white turban, with some blonde bangs hanging out. He wears a yellow open vest, but no shirt underneath, in an attempt to show off his slightly muscular phyisique. He wears yellow parachute pants, with matching pointed yellow shoes. Another trait is a pair of butterfly wings that grant him slight hovering, but doesn't alter his power or speed too much.

    Personality: He seems to have a flippant attitude towards enemies, seeing as Jacob is his Operator, victory is assured. He always seems to be too happy, with a grin almost glued to his face. His attacks and movements try to be as flashy as possible, as a way to impress his Operator and any teammates. His personal quote, "Any Navi can win with force, but a true hero wins with style!"

    Custom Weapon: None

    Signature Attack: Thunder Thorns- An attack that generates multiple lightning arcs that all converge on a foe of Jinnman's choosing. The attack alost seems as though lightning bolts are impaling the foe. (2 turn cooldown, 70 Elec Damage)
    posted in Navi Profiles •
    Jacob Transit
    Operator-

    Name: Jacob Transit

    Age: 19

    Gender: Male

    Appearance: The first thing you notice about him is his blonde hair, brushed back as though the wind had blown through it. The second thing you notice is the pair of antique avation goggles, a family heiroom passed down from generation to genereation. He wears a brown leather jacket, with a white t-shirt underneath. His regular pants tend to frayed and discolored, as this was his "Lucky Pants", a pair of pants that blew to him during a tornado, and have kept them ever since.

    Personality: Suffering from ADD most of his life, he seems bored most of the time, most activities losing his attention in a matter of minutes. The only two activites he devotes to are Virus busting with his Navi, Jinnman, and his dream to become a storm chaser someday, just like his father was. His family seems to be obsessed with the sky. His older brother a pilot, his mother a meteorligist, and his father a storm chaser, before his untimely death.

    PET Modifications: A propeller attached to the side, used as an small air conditioner.
    posted in Operator Profiles •
    RE: Jinnman.EXE
    (Edited.)
    posted in New Users/Rebirths •
    Jinnman.EXE
    Operator-

    Name: Jacob Transit

    Age: 19

    Gender: Male

    Appearance: The first thing you notice about him is his blonde hair, brushed back as though the wind had blown through it. The second thing you notice is the pair of antique avation goggles, a family heiroom passed down from generation to genereation. He wears a brown leather jacket, with a white t-shirt underneath. His regular pants tend to frayed and discolored, as this was his "Lucky Pants", a pair of pants that blew to him during a tornado, and have kept them ever since.

    Personality: Suffering from ADD most of his life, he seems bored most of the time, most activities losing his attention in a matter of minutes. The only two activites he devotes to are Virus busting with his Navi, Jinnman, and his dream to become a storm chaser someday, just like his father was. His family seems to be obsessed with the sky. His older brother a pilot, his mother a meteorligist, and his father a storm chaser, before his untimely death.

    PET Modifications: A propeller attached to the side, used as an small air conditioner.


    Navi-

    Name: Jinnman.exe

    Gender: Male

    Element: Electric

    Type: Wind

    Appearence: He wears a small yellow and white turban, with some blonde bangs hanging out. He wears a yellow open vest, but no shirt underneath, in an attempt to show off his slightly muscular phyisique. He wears yellow parachute pants, with matching pointed yellow shoes. Another trait is a pair of butterfly wings that grant him slight hovering, but doesn't alter his power or speed too much.

    Personality: He seems to have a flippant attitude towards enemies, seeing as Jacob is his Operator, victory is assured. He always seems to be too happy, with a grin almost glued to his face. His attacks and movements try to be as flashy as possible, as a way to impress his Operator and any teammates. His personal quote, "Any Navi can win with force, but a true hero wins with style!"

    Custom Weapon: None

    Signature Attack: Thunder Thorns- An attack that generates multiple lightning arcs that all converge on a foe of Jinnman's choosing. The attack alost seems as though lightning bolts are impaling the foe. (2 turn cooldown, 70 Elec Damage)

    (Is this good?)
    posted in New Users/Rebirths •
    I am back!
    Hello, everybody. Some of you may remember me, but I feel that I have not done enough to make myself known to the general public. But that's neither here nor there. I feel I must explain my extended AWOL, to help clear the air before my return.

    To put it simply, I had just went through a VERY rough period fo my life. It started in mid-march, When I heard the news that my grandfather, whom I looked so highly to, had passed away for natural causes. He was 78. I had to take a little time off to deal with the funeral and my internal grief. But I can easily say that was not the worst of it. About an hour after my family layed him to rest, I get a call from my girlfriend. Her sweet voice would definitely lift up my spirits.

    She had called to tell me she was dumping me for another man.

    Yes, she was the queen of awkward moments, and this would be her crowning moment. But during the funeral, I was strangly calm. Maybe it was the despair, maybe I knew our relationship was slipping. Either way, I just wished her the best and fell into a bigger slump.

    A week later, I was ready to return to work, but that morning, I recieved a phone call from my boss, who was also a good friend. She had called to let me know she she closed down the office and was filing for bankruptsy. But that was no suprise, as she had let me know that profits were slipping more and more about twice a week. It was no fault of the employees, it was a lack of customers.

    So that all happened within a short amount of time, so you would understand that I wasn't in the mood to come here to play. But by now I have gotten my life in order. I have a new job, and there are no new problems on the horizon. So I figured I would come back to here as of today.

    But there will be a few changes. Mostly, I will no longer be using Myrmidionman. I know now that he is about as creative as a baked potato. We already have many warrior types, and they are more inventive than mine. (Militiaman comes to mind...) So I will be making a new navi from scratch. And I hope to make a bigger splash roleplaying wise.

    So in conclusion, I just hope I am welcome back here.
    posted in Welcome Center •
    RE: Enthusisatic Training
    Myr coughed up some smoke as he sizzled a little bit. "I can... keep fighting!" Cecil gritted his teeth knowing there was no options. Bushido Blast wasn't availble, no more Chips, and low health.

    "Myr, can you still use Rage Claw?" Myr held up his morphed fist, nodding. "Then just hold off until Bushido Blast is ready again." Myr shuffled to his feet, lunging upward and sending flesh-data rending swips of his claw. "I can't... give up! I won't give up!" He gave one last slap to send the cube to ground level.

    Turn Summary-

    1,2,3- Rage Claw (40 Damage)

    (Sorry for the long lull, Comp problems.)
    posted in SciLab Net •
    RE: Enthusisatic Training
    Myr's options were limited now, and everyone around knew it. "Want Rageclaw?" Cecil asked. Myr sighed in defeat. "Yeah, sure." Myr yelled in a slight twinge in pain as his right arm shifted it's form into a claw of great beast, fur sticking out of the armor plates, and flexing his temparory talons. This was his last chip, so he had to make it last.

    Myr lunged forth, thanking it's creator that the Double Cubes only hover a little bit. He raked across the Blue cube, hoping to tear off a good piece of it. Turning around and facing them again, He jumped into the air, giving an uppercut as he jumped into the sky, and coming down giving it a one-two punch. Myr tried as hard as possible to dodge the Red cubes' attack. He has to outlast them.

    Turn Summary-

    1, 2, 3- Rage Claw towards Double Cube A (40 damage each.)
    posted in SciLab Net •
    RE: Enthusisatic Training
    Coughing was heard as Myr flipped onto his back. The blast seemed to cause a huge crack in the breastplate, giving him a lot of grief. "Okay, blue side heals, red side harms. Twice as aggravating at half the cost." Myr shuffled to his feet, seeing he was pushed back by the WindBoxes again.

    "Shotgun! Markcannon! Slot in! We're already low on chips, and we need to make RageClaw last as long as possible. PLEASE don't waste them." Cecil implied, with his Navi rolling his eyes in reply. Myr did find a break, though. Now that the middle box was out, there is a gap between the other two. He took this good fortune, running in the weakened zephyr generated. He aimed his buster at the right Windbox, thinking that the Shotgun will finish it off. He aimed at an angle, accounting for the wind, and fired hot plasma buckshot at it.

    For the left one, only grazed by the boomerang, Myr didn't think too hard about his plan of attack. The targeting visor covered his eyes again and his arm generated the sleek cannon. This was an extremely smart gun, so it could probably take into account what you had for breakfast last week, never mind enviromental conditions.
    He was confidant that he could find his mark, he aimed the cannon, and fired! That should leave the Double Cubes remaining if all went well. Now he had to figure how to dodge that blast from the red side...

    Turn Summary-

    1- Shotgun towards Windbox C (50 damage, possible splash to Windbox A)

    2- MarkCannon towards Windbox A (70 damage, high accuracy)

    3- Dodge

    posted in SciLab Net •
    RE: Enthusisatic Training
    There is nothing worse when your path in life is blocked off by a dead end, even worse is when it's an artifical dead end, brought by a row of fans and a row of conflicting colors above it. "I think I reached some sort of A/C vent. I guess I'll turn around..." Myr said, reporting his progress. As he turned around to go back the way he came, the fans came to life, quickly growing from a gentle breeze to a strong gust, Myr struggling to keep his ground.

    It didn't help that the dual-color blocks lifted off from the ground either. This wasn't a wall, it was a group of Virii!

    "Battle Routine, set!"

    "Execute!"

    "The HP are very high, but the Windboxes can't actually attack. We're just gonna have to take them out first, otherwise it's too distracting to attack with. Cannon and Boomerang, Slot in!" Cecil had to send chips that could fight these tempests. Myr had took the armed cannon in hand, continuing to slide from the wind. He took aim at the rightmost box, needing to weaken to prevent the next attack from coming back at his face. He jumped back from the recoil as he fired, aiming for the eye of the twister, hoping to nail a bullseye.

    He switched to the Boomerang, using it tips to dig into the earth and drag himself closer to get a better shot. As Myr nearly tripped and fell, he held fast. The wind stream should have weakened by the cannon shell to it's middle. Myr yelled as he tossed the heavy weapon forward, hoping to toss it in an arc to take on all three at once. He was losing ground again, charging up his buster. Even a tornado can't stop what was coming. "Suck on this debris! BUSHIDO BLAST!" The middle WindBox was the target of this attack, hoping to take out another. Myr looked to the sky at the two floating cubes, morbid curisoity coming over him about what they can do.

    Turn Summary-

    1- Cannon towards Windbox A (40 Damage)

    2- Boomerang towards Windboxes A, B, C (60 Damage each)

    3- Bushido Blast towards Windbox B (70 Damage)
    posted in SciLab Net •
    RE: Enthusisatic Training
    "The coach should have taught them the most important lesson of all..." Myr chortled as he left his calling card-knife on the ground. Cecil already rolled his eye at his Navi's eventual pun. "Just don't, and let's move on." It was nice to take control of the situation as they went on.

    (Battle 4!)
    posted in SciLab Net •
    RE: Enthusisatic Training
    (Whoopsydoodle. I fixed it.)

    It seemed that Myr wasn't so rusty after all! Now he only had one more left to face, but only had one move left that could take him out here and now. Myr steadied his breathing. The buster started to glow white, filling with energy, watching the Champu dissapear as it zoomed forward. But this time, Myr decided to literatly beat him to the punch!

    "Taste my steel! BUSHIDO BLAST!" The rain of metal and spewed forth would give the Champu a hard, if not impossible time to dodge.

    Turn Summary-

    1- Bushido Blast towards Champu C (70 damage)

    2,3- Dodge
    posted in SciLab Net •
    RE: Enthusisatic Training
    A weird sight came into the duo's point of view. It seemed to be a series of Champu's, all punching the cliffside. It seemed they've managed to put a dent into it, revealing that they've been at it for quite a while. Behind them was an Elecogre, grunting at regular intervals. From this data, Myr gathered it was a training exersize of some sort. Myr revealed himself from the side, the Virii all noticing him and jumping into a battle stance. "Looks like it's time for a 'trial by fire'." Cecil sighed. "I really hope they delete you for that horrible pun. Anyway..."

    "Battle routine, set!"

    "Execute!"

    "Yeah... After my last encounter, I've decided to not like these ogres. And the Champu are cool looking, but not something I would like to meet in a dark alley. What can do with these, Cec?" It didn't take long for the gears of war to click together. "Markcannon to knock out one of the Champus. Once they know you mean buisness, they'll come enforce, leaving their coach to take a Boomerang to the face." He gave Myr his tools. "And as you said yourself, don't take the Champus lightly. Their speed is atrocious."

    Myr armed his newest weapon from the Markcannons in his previous battle. A targeting screen appeared around his left eye as he lifted up a large gun, simular to the Cannon chip, but a lot sleeker. In a split-second he locked onto the boxing-virus furthest from the cliff, a beeping sound as the reticle surrounding the virus as Myr fired off his shot to snipe one of them. Responding to the shot, the Champu's advanced!

    Myr had fought enough of them in the past to establish a pattern, but seeing it's been such a long time, it was kind of a leap of faith. He changed out his weapon, the curved blade emeging in it's holder. Myr gave a leap backwards, hoping it was the moment they chose to give a mean right hook. He responds in kind with a underhanded toss into the sky, letting the boomerang grind along the ground in a Wheel of Death(tm). He hoped to connect with another Champu and most of all, the Elecogre, taking advantage of Electric-types weakness to Wood attacks. Myr's arm resumed his normal shape and took up a Boxer's defensive stance, hoping to beat them at their own game.

    Turn Summary

    1- MarkCannon 1 towards Champu A (70 damage)

    2- Boomerang towards Champu B and Elecogre (60 damage towards Champu B and 120 damage to Elecogre due to weakness)

    3- Dodge
    posted in SciLab Net •
    RE: Enthusisatic Training
    Myr kicked away some debris as it faded. From a small distance away, he could hear the cheering of the few Navis freed from their soapy prison. He responded with just a small wave from behind, leaving another calling card knife on the ground, and went on his way.

    "We're already moving in the world it seems..." Myr told his partner.

    (Battle 3!)
    posted in SciLab Net •
    RE: Enthusisatic Training
    It only took a few more seconds before the remaining bubbles faded away. "That's one danger down. But we're not out of the woods yet! How about a good finisher, Cecil?" His operator nodded. "Would a RageClaw do?" He said, both knowing that would be the best chip for the job. Cecil slotted in the chip as Myr moved in a forward zig-zag pattern to throw off the MarkCannon's targeting.

    He jumped into the air as the arm surged with primal data, morphing into the beast claw, and coming down on it with force. Myr grunted as threw his weight behind his claw strike, hoping to rend it into scrap. "This... battle... is... finished!" Myr shouted, giving one last blow.

    Turn Summary

    1-3: Rage Claw towards Markcannon B (40 damage)
    posted in SciLab Net •
    RE: Enthusisatic Training
    As Myr continued to get his fighting skills back up to snuff after such a long "retirement", He harked back to all the virii he defeated to get stronger and better. He knew that nothing can really suprise him at this point. Well, at least until he started to float off a little bit. "What the?"

    Cecil came back to his PET, already vigorusly into one of his favorite books, "The Enclyopedia of Virii, Volume 2." "Well, if I didn't know better, i'd say you were trapped in a bubble." Myr was already struggling to bust out as he saw that a few bystanders suffered the same problem. "Thanks, Detective. I never would've figured that out!" Myr's sarcasm was turned up today. Myr fired a single knife, lodging in the bubble before letting out a nice pop, dropping Myr a foot or two.

    A little bit off into the distance, he saw the culprit. A Starfish Virus. Two, actually, and a few Markcannons playing target practice with the bubbles. I didn't take long to reailize the caught Navi's were in danger. "Cecil!"

    "Battle Routine, set!"

    "Execute!"

    "The bubbles are gonna be a little bit hard to get past. If it could stop a buster shot, it could stop a Cannon or Shotgun cold. And Melee attacks would NOT be wise. So our options are limited... I got it! Boomerang! Slot in!" Myr's arm generated a large bladed boomerang. "...So what you're saying the Bommerang can stop them? I like that!" Myr reared back, taking aim. Both Starfish would be a little difficult to target. But a Starfish and a MarkCannon behind it would be a better plan of attack. Myr launched with a whirl, slicing bubbles and air in his path, angled to strike his two targets with some luck. But his attention changed to the second Starfish. His buster started to glow as it over-charged for his special attack. "The bubbles may stop ONE bullet... But I can't stop a thousand! The Hail of Shrapnal! BUSHIDO BLAST!" Energy knive flew in a shotgun pattern, striking a wide area in order to eliminate the bubbles, then deliver it's payload to the Starfish with it's exquisite force!

    "Myr, take a breather. And for goodness sakes, dodge the bubbles at any cost! If you're trapped again, it makes you a sitting duck for the Cannons." Myr nodded.

    Turn Summary-

    1- Boomerang towards Starfish A and MarkCannon A (60 Wood Damage to each)

    2- Bushido Blast towards Starfish B (70 Damage)

    3- Dodge!
    posted in SciLab Net •
    RE: Enthusisatic Training
    Myr started whistling as he spotted Battle Chip data from the scraps of Virii. "Looks like they left a little parting gift. Get a blank Chip ready." Cec nodded.

    As the data was transfered, Myr got an idea. He shot a knife from his buster and lodged it into the ground. Failing to find paper, he resorted to a small part of his underrobe, and with a stored marker, wrapped a message around the blade.

    "'Virii deleted by Myrmidionman.' Nice. Ready for another?" They both knew the anwser.

    (Battle 2!)
    posted in SciLab Net •