Skies Over ElecNet

[I'll add it to the ChipFolder tab.]

Gazing contemptuously at the remains of his fallen enemies, Steelsky notices something; a white spark, a seed of lightning. He reaches out to grasp it and as his fingers make contact, he freezes and lines of code run across his eyes; the PET spits out a small chip, and the counter of Zenny on its display increases by 100.

Cool. Now I'm not flat broke.

Grumbling, Steel stalked toward the Square, still a distant goal.

Hint, hint.
Bump. Again.
((And cover your OOCness with Brackets please))

Steelsky finds more viruses.
Joy. :rolleyes:

CactyA: 70 HP
CactyB: 70 HP
CactyC: 70 HP
LarkA: 100 HP

Steelsky.exe: 100 HP
((Why is there no list of virus' stats? >>))

More viruses, Caleb.

How very...unexpected. The Lark appears to be Aqua; Thunder on its way.

Steelsky, a sanguine grin on his face, walks deliberately closer to the viruses, keeping his eye out for any sudden moves. Setting his sword to his dagger, he makes as if to strike a spark, but instead, a sphere of roiling ball lightning is struck, flying towards the solitary Lark. Abruptly picking up speed, he dashes around the lark and lines up a Shotgun shot as in his previous tactic, attempting to hit the closest Cacty. Backing off, he fires a Cannon at the unfortunate Cacty, and prepares to parry.

[
1. Thunder on Lark
2. Shotgun on Lark and CactyC
3. Cannon on said CactyC

Steelsky: 100
Lark: 100 (80+50 damage; deletion pending)
CactyC: 70 (50+40 damage; deletion pending)
Cacties A&B: 70
]
((Ok, this is not a mod post, but an advice post.

You do not need to keep track of your HP.
Your Swordplay is for MELEE attacks ONLY. The attacks you just used were all ranged attacks.

Your Turn Summary should be more like this.

Turn Summary
1. Thunder on Lark [40 Elec DMGx2 = 80 DMG]
2. Shotgun w/Splash at Lark and CactyC (((Remember to specify your target, don't say "closest" Cacty, or we might make it not be hit at all))) [50 DMG]
3. Cannon on CactyC [40 DMG]

We don't have virus stats because it would be considered metagaming.

Thank you for your cooperation.))
[I'll keep that in mind. Bump.]
((Apparently, you feel too lazy to edit your turn Summaries completely. <<;))
Larks are zapped, a Cactus is blasted, and viruses are defeated.
Other Cactys attack Steelsky.

CactyA: 70 HP
CactyB: 70 HP
CactyC: BOOM! HEADSHOT!
LarkA: ZAPPIFIED!

Steelsky.exe: 60 HP
Steel grimaces and picks cactus needles out of his leg.

Any ideas?

A few...get close in.

Steel dutifully rushes the remaining viruses and listens to Silver's calm speaking in his mind.

Not bad...I'm on it.

Steelsky unsheathes his dagger as he runs, and dodges around behind the Cacties, unleashing a vicious slash from the left-hand dagger and a brutal cleave from the sword to the nearest. Turning, his hand again morphs into a wicked claw, which he proceeds to use to as much effect as possible on the final virus.

((
1. Blade Horizon on CactyB [70 DMG; Deletion pending]
2. and 3. RageClaw swipes at CactyA [40 + 40; 80 DMG, deletion pending]

As the attacks were ALL melee... [Swordplay] free dodge.
))
They all die.

CactyA: DELETED
CactyB: DELETED
CactyC: BOOM! HEADSHOT!
LarkA: ZAPPIFIED!

Steelsky.exe: 60 HP

-VICTORY-
Get: 400z
Steelsky walks cheerfully through the Square door, a bit battered but none the worse for wear.

Where to, bossman?

You seem pretty happy. Anyway, I need to go to...ACDC Net and pick up some things.

Roger.


((To the ACDC chip shop! Thread ends?))