Everything dies.
MetoolA: DELETED
MetoolB: DELETED
MetoolC: DELETED
Ookami: 140 HP
-VICTORY-
Get: 210z
Ookami's Training Session
last edited by
Kyo fixed the small debris disappear from the Mets with a bored look on is face.
"Maybe we should try somewhere else?"
"I must disagree, by staying here longer, we could get more essential chips and better challenge." Ookami replyed "I suggest we wait."
(Waiting for 2nd wave)
"Maybe we should try somewhere else?"
"I must disagree, by staying here longer, we could get more essential chips and better challenge." Ookami replyed "I suggest we wait."
(Waiting for 2nd wave)
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Virus Attack!
SpookyEXA: 50 HP
SpookyEXB: 50 HP
SpookyEXC: 50 HP
BeetankA: 50 HP
BeetankB: 50 HP
Terrain: 100% Normal
Ookami.exe: 140 HP
-READY?-
-BATTLE 2-
-ENGAGE!-
SpookyEXA: 50 HP
SpookyEXB: 50 HP
SpookyEXC: 50 HP
BeetankA: 50 HP
BeetankB: 50 HP
Terrain: 100% Normal
Ookami.exe: 140 HP
-READY?-
-BATTLE 2-
-ENGAGE!-
last edited by
"This time there's more, and they look better than the Mets" Said Ookami, analysing each one of them carefully. His right hand already pointed toward the first beetank, waiting for a battle chip.
"Maybe you'll like this one?" Kyo inserted the good old shotgun chip into the PeT while he prepared the second wave.
Ookami didn't wait for the virus to strike first, he thought about using the same tactic than last fight, but an idea occurred...
"Hmmm... Maybe... Sakura!"
With his left arm, he removed his scarf of data, and thrown it into the air. The scarf slowly changed into multiple petals dancing in the wind, multiplying themselves again and again and again... Until Ookami disappeared into the vast amount of sakura flowers.
"Thousand petal of a tree in bloom!" This was a beautiful scenery to see, but it was only starting.
Ookami used his power over the wind to control the second spooky, not only to move him in front of the bee tank, but turning him around so that he faced his comrades. The tactic there was to use the blindness at his advantage so that the spooky attack would harm his friends instead of him. At the same time, Ookami pointed his shotgun toward both Beetank and fired with a loud bang. Immediately after, he quickly dashed to the side so that the virus still thought that he was were he fired. The goal now was to reach their backs so that he could backstab them in the confusion.
"There you go Ookami!" Said Kyo, as he slotted the RageClaw chips, knowing the intentions of his trusty Navi. The rageclaw chip quickly got into form, but instead of transforming the navi arms, they transformed his foots instead.
Quietly, Ookami rushed toward the last spooky (The third one) and struck two fierce kicks, trying to delete the poor virus, and at the same time, throwing him into the rest of spooky.
(Ok, it might be hard to understand, so I'll give a bigger summary)
-SUMMARY-
1- Sakura- Thousand petals of a tree in bloom. (Blind opponents (Still not sure if it hit one ennemi or more, if not, blind the SpookyEx A.)
Free- Move spookyEx B In front of Spooky Ex A, and turn him around so that the blinded spooky attack his friend.
2- Shotgun at BeetankA - BeetankB (50dmg- spread)
3- Quick move around the enemies.
4- Rageclaw on SpookyEx C (40+20dmg) Try to throw SpookyEx C on SpookyEx B or A. (Can I do that?, I read that in the battlechips section)
"Maybe you'll like this one?" Kyo inserted the good old shotgun chip into the PeT while he prepared the second wave.
Ookami didn't wait for the virus to strike first, he thought about using the same tactic than last fight, but an idea occurred...
"Hmmm... Maybe... Sakura!"
With his left arm, he removed his scarf of data, and thrown it into the air. The scarf slowly changed into multiple petals dancing in the wind, multiplying themselves again and again and again... Until Ookami disappeared into the vast amount of sakura flowers.
"Thousand petal of a tree in bloom!" This was a beautiful scenery to see, but it was only starting.
Ookami used his power over the wind to control the second spooky, not only to move him in front of the bee tank, but turning him around so that he faced his comrades. The tactic there was to use the blindness at his advantage so that the spooky attack would harm his friends instead of him. At the same time, Ookami pointed his shotgun toward both Beetank and fired with a loud bang. Immediately after, he quickly dashed to the side so that the virus still thought that he was were he fired. The goal now was to reach their backs so that he could backstab them in the confusion.
"There you go Ookami!" Said Kyo, as he slotted the RageClaw chips, knowing the intentions of his trusty Navi. The rageclaw chip quickly got into form, but instead of transforming the navi arms, they transformed his foots instead.
Quietly, Ookami rushed toward the last spooky (The third one) and struck two fierce kicks, trying to delete the poor virus, and at the same time, throwing him into the rest of spooky.
(Ok, it might be hard to understand, so I'll give a bigger summary)
-SUMMARY-
1- Sakura- Thousand petals of a tree in bloom. (Blind opponents (Still not sure if it hit one ennemi or more, if not, blind the SpookyEx A.)
Free- Move spookyEx B In front of Spooky Ex A, and turn him around so that the blinded spooky attack his friend.
2- Shotgun at BeetankA - BeetankB (50dmg- spread)
3- Quick move around the enemies.
4- Rageclaw on SpookyEx C (40+20dmg) Try to throw SpookyEx C on SpookyEx B or A. (Can I do that?, I read that in the battlechips section)
last edited by
(Rageclaw throwing only does 20, no original 40 added. 20 to two, or 40 to one is the gist of the effect. Also,k yes, the blind is only to one enemy, with the effect itself being 60 points, all you have at the moment.)
Ookami successfully blinds an enemy, and puts its ally directly in front of it, who gets a licking. Figuratively and literally. The Beetank is first to fall soon afterwards. And then, grabbing the ethereal fabric of the spooky, Ookami let loose with a throw at its blinded ally, ending with a rather comical look on the face of the confused SpookyEXB caused by its ally flying into another. The remaining Beetank is the only enemy left to fire, and does so, thankfully missing the valiant warrior.
SpookyEXA: 30 HP
SpookyEXB: 35 HP
SpookyEXC: 30 HP
BeetankA: DELETED
BeetankB: 50 HP
Terrain: 100% Normal
Ookami.exe: 140 HP
Ookami successfully blinds an enemy, and puts its ally directly in front of it, who gets a licking. Figuratively and literally. The Beetank is first to fall soon afterwards. And then, grabbing the ethereal fabric of the spooky, Ookami let loose with a throw at its blinded ally, ending with a rather comical look on the face of the confused SpookyEXB caused by its ally flying into another. The remaining Beetank is the only enemy left to fire, and does so, thankfully missing the valiant warrior.
SpookyEXA: 30 HP
SpookyEXB: 35 HP
SpookyEXC: 30 HP
BeetankA: DELETED
BeetankB: 50 HP
Terrain: 100% Normal
Ookami.exe: 140 HP
last edited by
"Good, it worked! Keep it up Ookami!"
Ookami didn't let the spooky recover from the confusion as get quickly dashed up the spookys, using the wind to boost his speed up. He then slammed a fierce rageclaw kick unto the spookyA, back flipped over it as he gave a nice dropkick at the other spooky. The enemies was close now thought, the beetank was in range while Ookami left arm rapidly switched into a cannon.
Just before he shoot, Ookami jumped in the air, about 1 foot from the ground, to give him a small boost toward the spooky3.
*Boom*, the boost propelled him just enough to gave him time to turn around and give to the last spooky a nice roundhouse kick to the face.
"Whew, that was quite a bit of action on my part there." said the quite exhausted Ookami. "It has been a while since I've moved this much, perhaps I am getting rusty?"
-SUMMARY-
Free- Use wind to quickly dash up to SpookyExA
1- Slam a Rageclaw Kick to SpookyExA (40dmg)
2- Rageclaw Dropkick on SpookyExB (40dmg)
3- Cannon at Beetank (40dmg)
4- Roundhouse rageclaw kick on SpookyExC (40dmg)
EDIT: Argh, I realized that my post was god-moding. If I need to make any adjustements, please let me know and I will do so.
Ookami didn't let the spooky recover from the confusion as get quickly dashed up the spookys, using the wind to boost his speed up. He then slammed a fierce rageclaw kick unto the spookyA, back flipped over it as he gave a nice dropkick at the other spooky. The enemies was close now thought, the beetank was in range while Ookami left arm rapidly switched into a cannon.
Just before he shoot, Ookami jumped in the air, about 1 foot from the ground, to give him a small boost toward the spooky3.
*Boom*, the boost propelled him just enough to gave him time to turn around and give to the last spooky a nice roundhouse kick to the face.
"Whew, that was quite a bit of action on my part there." said the quite exhausted Ookami. "It has been a while since I've moved this much, perhaps I am getting rusty?"
-SUMMARY-
Free- Use wind to quickly dash up to SpookyExA
1- Slam a Rageclaw Kick to SpookyExA (40dmg)
2- Rageclaw Dropkick on SpookyExB (40dmg)
3- Cannon at Beetank (40dmg)
4- Roundhouse rageclaw kick on SpookyExC (40dmg)
EDIT: Argh, I realized that my post was god-moding. If I need to make any adjustements, please let me know and I will do so.
last edited by
((Eh, it'd be too much of a pain to post telling you to switch it up, then make you post again to tell me it was fixed, then finally mod it. In the future avoid auto-hitting but this one time it should be fine, just to avoid cluttering the thread with OOC posts.))
The first Spooky takes the hit and goes down, although the second, not liking being stared at, jumps to the side, out of the way. The Beetank takes the blast of the cannon and the last target takes a kick the the face and perishes. Unfortunately, Ookami kind of let himself open giving the previously assaulted spirit the perfect opportunity to lick him across the face.
SpookyEXA: DELETED!
SpookyEXB: 35 HP
SpookyEXC: DELETED!
BeetankA: DELETED
BeetankB: 10 HP
Terrain: 100% Normal
Ookami.exe: 110 HP
The first Spooky takes the hit and goes down, although the second, not liking being stared at, jumps to the side, out of the way. The Beetank takes the blast of the cannon and the last target takes a kick the the face and perishes. Unfortunately, Ookami kind of let himself open giving the previously assaulted spirit the perfect opportunity to lick him across the face.
SpookyEXA: DELETED!
SpookyEXB: 35 HP
SpookyEXC: DELETED!
BeetankA: DELETED
BeetankB: 10 HP
Terrain: 100% Normal
Ookami.exe: 110 HP
last edited by
(30dmg a lick?)
"Don't let your guard down now Ookami! There are still two viruses left!"
Ookami knew that, he has been careless. Next time, he won't do the same mistake. His gentle smile disappeared to give place to a serious look. Even if the fight was almost finished, being careless now would only hurt more.
At this distance...
Wind appeared under the Spooky, levitating him just a little to move him around and behind the Beetank, Ookami then dashed toward the Beetank, dodging any incoming blow. At the last second, he jumped over it and swiped at the last Spooky, turning and crouching around at the same time to face the back of the tank.
"Now, I think it's time we finish this."
Back flipping on himself, the rageclaw chip in quite a bad shape, he used one last kick to try and finish off the beetank. The rageclaw disengaged right after (I know I can use them more but oh well.), Ookami legs switching shape to return to their original form.
-SUMMARY-
Free- Use wind to move the spooky behind the beetank.
1- Dodge and jump over the beetank.
2- Rageclaw kick on SpookyEXB (40dmg)
3- Rageclaw kick on BeetankB (40dmg)
4- Dodge
"Don't let your guard down now Ookami! There are still two viruses left!"
Ookami knew that, he has been careless. Next time, he won't do the same mistake. His gentle smile disappeared to give place to a serious look. Even if the fight was almost finished, being careless now would only hurt more.
At this distance...
Wind appeared under the Spooky, levitating him just a little to move him around and behind the Beetank, Ookami then dashed toward the Beetank, dodging any incoming blow. At the last second, he jumped over it and swiped at the last Spooky, turning and crouching around at the same time to face the back of the tank.
"Now, I think it's time we finish this."
Back flipping on himself, the rageclaw chip in quite a bad shape, he used one last kick to try and finish off the beetank. The rageclaw disengaged right after (I know I can use them more but oh well.), Ookami legs switching shape to return to their original form.
-SUMMARY-
Free- Use wind to move the spooky behind the beetank.
1- Dodge and jump over the beetank.
2- Rageclaw kick on SpookyEXB (40dmg)
3- Rageclaw kick on BeetankB (40dmg)
4- Dodge
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Winnar is j00.
SpookyEXA: DELETED!
SpookyEXB: DELETED
SpookyEXC: DELETED!
BeetankA: DELETED
BeetankB: DELETED
Terrain: 100% Normal
Ookami.exe: 110 HP
-VICTORY-
Get: 350z
SpookyEXA: DELETED!
SpookyEXB: DELETED
SpookyEXC: DELETED!
BeetankA: DELETED
BeetankB: DELETED
Terrain: 100% Normal
Ookami.exe: 110 HP
-VICTORY-
Get: 350z