Wes' Homepage
last edited by
Explanation: This homepage is to be used as a meeting spot for Requiem. Thus, if you have membership with the group, assume you have the security code. If you're not, then keep your butt out.
last edited by
Items: Wes's PET
Squalo's Tooth
Sub Chips: MiniEnergyPack [x4]
EnergyPack [x2]
Escape [x2]
Squalo's Tooth
Quote ()
Majinman's Upgrades:
Upgrades: HP Memory[x5]
Navi Cust Expansion [x8]
PowerUp: 6
Process Upgrade [x27]
Speed Upgrade [x3]
.GMO [x3]
Sub Chips: MiniEnergyPack [x4]
EnergyPack [x2]
Escape [x2]
last edited by
Wes's Chips:
Markcannon1 [x2]- 70+Seeking+lock on (A)
AirStorm- 50x3 splittable, sucks (B )
Dash- 90+Impact, up to 5 (C )
BigHammer1-160+Break+Impact (B )
Guard2 [x2]-reflects up to 120 (S)
Quake1- 100+impact (C )
Bugbomb- 0 + Glitch + Plague + Blast 3 ©
CyberRoar- stuns or makes two enemies flee (S)
Areagrab- warps navi (S)
Recovery30- Recovers 30 HP (S)
Recovery80- Recovers 80 HP (S)
Firehit1- 60 Heat (A)
Flameline1- 70 Heat, up to three (B )
Pheonixshot1-70 Heat+wide attack (A)
LavaCannon1- 90(+40 w/Lava Panel) Fire (B )
Aquaneedle1- 20x3 Aqua (B )
MistConv- 100 Aqua (B )
Ice Seed-10 or medium area of ice terrein (S)
Bubstar1- 20x3 Aqua, can trap, not stackable (D)
Wideshot1-60 Aqua+wide attack (A)
Aquasword- 80+slashing Aqua can hit up to 3, breaks after 3 swings (B )
Magbolt2-110 Elec+stun (B )
Elecreel1- 80 Elec (D-Air/B-Ground)
Magbomb1- 30 Elec+blast2+stun1 (D)
Bamboosword- 80 Wood+slashing+wide attack (B )
SideBamboo1- 80 Wood+piercing, up to two enemies (B )
RiskyHoney1- Counters for 5x10 Homing Wood (A)
GrassZone- Turns large area around user to Grass (S)
Total: 30
Left Over Chips:
Airshot1- 20+strong knockback
Powerbolt- 70
Pulsar1
Yo-yo1-40 HP, hits 40x2-3
Twinfang1 [x2]-70, up to two targets
EnergyBomb- 40x3 (C )
Countbomb1-50 Hp, 100 after 2 turns
MiniBomb[x2]- 60
RageClaw [x2]- 40+slashing or 20+impact, breaks after 15 swings
Heatshot [x3]- 40 Heat+spread1
Bubbler- 50 Aqua+spread1
Aquaknife- 60 Aqua, 6 swings
Thunder-40+stun+homing
Elec Zapring1-40 Elec+stun
Magbomb1
Guard1-reflects up to 60
Recovery10 [x2]- Recovers 10 HP
Cactball1- 20x1-3 Wood
Ringlog1-50 Wood
Boomerrang1
Spice1
Machinesword
Total: 27
Grand Total: 57
Markcannon1 [x2]- 70+Seeking+lock on (A)
AirStorm- 50x3 splittable, sucks (B )
Dash- 90+Impact, up to 5 (C )
BigHammer1-160+Break+Impact (B )
Guard2 [x2]-reflects up to 120 (S)
Quake1- 100+impact (C )
Bugbomb- 0 + Glitch + Plague + Blast 3 ©
CyberRoar- stuns or makes two enemies flee (S)
Areagrab- warps navi (S)
Recovery30- Recovers 30 HP (S)
Recovery80- Recovers 80 HP (S)
Firehit1- 60 Heat (A)
Flameline1- 70 Heat, up to three (B )
Pheonixshot1-70 Heat+wide attack (A)
LavaCannon1- 90(+40 w/Lava Panel) Fire (B )
Aquaneedle1- 20x3 Aqua (B )
MistConv- 100 Aqua (B )
Ice Seed-10 or medium area of ice terrein (S)
Bubstar1- 20x3 Aqua, can trap, not stackable (D)
Wideshot1-60 Aqua+wide attack (A)
Aquasword- 80+slashing Aqua can hit up to 3, breaks after 3 swings (B )
Magbolt2-110 Elec+stun (B )
Elecreel1- 80 Elec (D-Air/B-Ground)
Magbomb1- 30 Elec+blast2+stun1 (D)
Bamboosword- 80 Wood+slashing+wide attack (B )
SideBamboo1- 80 Wood+piercing, up to two enemies (B )
RiskyHoney1- Counters for 5x10 Homing Wood (A)
GrassZone- Turns large area around user to Grass (S)
Total: 30
Left Over Chips:
Airshot1- 20+strong knockback
Powerbolt- 70
Pulsar1
Yo-yo1-40 HP, hits 40x2-3
Twinfang1 [x2]-70, up to two targets
EnergyBomb- 40x3 (C )
Countbomb1-50 Hp, 100 after 2 turns
MiniBomb[x2]- 60
RageClaw [x2]- 40+slashing or 20+impact, breaks after 15 swings
Heatshot [x3]- 40 Heat+spread1
Bubbler- 50 Aqua+spread1
Aquaknife- 60 Aqua, 6 swings
Thunder-40+stun+homing
Elec Zapring1-40 Elec+stun
Magbomb1
Guard1-reflects up to 60
Recovery10 [x2]- Recovers 10 HP
Cactball1- 20x1-3 Wood
Ringlog1-50 Wood
Boomerrang1
Spice1
Machinesword
Total: 27
Grand Total: 57
last edited by
Quote ()
Mar 18 2007:
Junior descended into the homepage. It was exactly as he remembered it, though now the atomsphere seemed so lonely. The pale green grass and dead tree made it feel like a grave yard, which was quite appropriate. He walked over to a large tombstone, with a hammer engraved into it, "Hey, mom. Sorry, things might get a bit busy here in the future. Please don't let it bother you." He glanced to the spot beside the grave. With a flick of his hand, the ground opened up. He then pulled out the extra pair of shades he had gotten earlier and tossed them into the hole, then covered it up again. He closed his eyes, summoning a tombstone there as well, an outline of a person on the front, "Well, at least she won't be here alone anymore. Now, its time I made my preparations."
He reached back, gathering up his long locks of hair and he then restrained them behind his skull. Shaking his head, one blonde lock fell out of place and hung before his face. He tapped his glasses and the dark tint began to fade, until they were transparent and his lgith blue eyes shown forth underneath. Both his gloves and boots shortened in length, now going back to only the wrists and ankles respectively. He held his hands out, each reaching towards one of the graves and the symbols on each of them appeared on the back of the hand outstretched towards it. The outlines on his body suit shifted a bit and his emblem altered. The human outline in the center remained the same, but the background changed to a light blue and sparkles dotted the symbol. A thin chain materialized around his wrist, a small metal hammer attached to it.
He looked his new appearance over. His upgrade was complete. With a sigh, he looked back at the graves, "Well, I'll be back later, with friends. Right now, I'm off." He then dashed off for the Sharo net