Zanallen Espial's Homepage
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Folder Total: 30/30
Chip Total: 34
Unused Total: 4
Gun Chips: (9)
Shotgun(x1) 50 DMG/Spread to two targets
Vulcan2(x1) 5x10 DMG/Spread to two targets
Heatshot(x2) 40 Fire DMG/Spread to two targets
PhoenixShot(x2) 70 Fire DMG/Three targets
Bubbler(x2) 50 Aqua DMG/Spread to two targets
Thunder2(x1) 80 Electric DMG/Stun/Homing to one target
Melee Chips: (2)
BigHammer(x1) 160 DMG/Breaking/Single Target
GutStraight(x1) 100 DMG/Impact/Knockback/Piercing/Single target/One action charge for two targets/Breaks after 8 swings
Sword Chips: (5)
WideSword(x1) 80 DMG/Three targets/Breaks after 6 swings
Aquaknife(x1) 60 DMG/Single Target/Breaks after
RageClaw(x1) 40 DMG/Single target, 20 DMG/Two targets
FireSword(x1) 80 DMG/Slashing/Three Targets/Breaks after 6 swings
Kunai1(x1) 30x3/Slashing/Single Target/Single Use
Ground Chips: (4)
Flameline1(x2) 70 Fire DMG/Three targets
RingLog(x1) 50 Wood DMG/Spread to two targets
Cactiball(x1) 3x20 Wood DMG/Single target
Defense/Recovery Chips: (4)
Recover30(x1) 30 Heal/Self or single target
Guard1(x3) Blocks/Repels/Max 60 DMG/Self or single target
Bomb Chips: (1)
CornShot1(x1) 50 DMG to up to two targets.
Support Chips: (1)
AreaGrab(x1) Teleport/Dodge/Accuracy+/Self
Object Chips: (1)
Needler1(x1) HP: 60/Properties: FloatShoes, Mobile/Object Damage: 60 Null + Impact + Break/Damage Method: Ramming attack, Telekinesis, Throw/Attack Damage: 30 Null x 3 Targets/Duration: Until destroyed
Other Chips: (3)
IceWave1(x1) 80 Water DMG/Single target
DBLBeam(x2) 40 DMG/All targets or 30 Heal/All allies/Mod choice
Unused Chips: (4)
Recover10(x1) 10 Heal/Self or single target
Cannon(x1) 40 DMG/Single target
Vulcan1(x1) 3x10 DMG/Spread to two targets
Sword(x1) 80 DMG/Single target/Multiple use/Breaks after 18 swings
Chip Total: 34
Unused Total: 4
Gun Chips: (9)
Shotgun(x1) 50 DMG/Spread to two targets
Vulcan2(x1) 5x10 DMG/Spread to two targets
Heatshot(x2) 40 Fire DMG/Spread to two targets
PhoenixShot(x2) 70 Fire DMG/Three targets
Bubbler(x2) 50 Aqua DMG/Spread to two targets
Thunder2(x1) 80 Electric DMG/Stun/Homing to one target
Melee Chips: (2)
BigHammer(x1) 160 DMG/Breaking/Single Target
GutStraight(x1) 100 DMG/Impact/Knockback/Piercing/Single target/One action charge for two targets/Breaks after 8 swings
Sword Chips: (5)
WideSword(x1) 80 DMG/Three targets/Breaks after 6 swings
Aquaknife(x1) 60 DMG/Single Target/Breaks after
RageClaw(x1) 40 DMG/Single target, 20 DMG/Two targets
FireSword(x1) 80 DMG/Slashing/Three Targets/Breaks after 6 swings
Kunai1(x1) 30x3/Slashing/Single Target/Single Use
Ground Chips: (4)
Flameline1(x2) 70 Fire DMG/Three targets
RingLog(x1) 50 Wood DMG/Spread to two targets
Cactiball(x1) 3x20 Wood DMG/Single target
Defense/Recovery Chips: (4)
Recover30(x1) 30 Heal/Self or single target
Guard1(x3) Blocks/Repels/Max 60 DMG/Self or single target
Bomb Chips: (1)
CornShot1(x1) 50 DMG to up to two targets.
Support Chips: (1)
AreaGrab(x1) Teleport/Dodge/Accuracy+/Self
Object Chips: (1)
Needler1(x1) HP: 60/Properties: FloatShoes, Mobile/Object Damage: 60 Null + Impact + Break/Damage Method: Ramming attack, Telekinesis, Throw/Attack Damage: 30 Null x 3 Targets/Duration: Until destroyed
Other Chips: (3)
IceWave1(x1) 80 Water DMG/Single target
DBLBeam(x2) 40 DMG/All targets or 30 Heal/All allies/Mod choice
Unused Chips: (4)
Recover10(x1) 10 Heal/Self or single target
Cannon(x1) 40 DMG/Single target
Vulcan1(x1) 3x10 DMG/Spread to two targets
Sword(x1) 80 DMG/Single target/Multiple use/Breaks after 18 swings