NetNavi of Stephen Pale

Name: Jayge.Exe

Gender: Male

Element: Normal

Subtype: Speed

Jayge's design is based on an old, almost outdated NetNavi, which at first resembled little more than a technological skeleton with clunky forearms and lower legs, and an optical visor covering it's face. Stephen updated Jayge's appearance during times of boredom, while strengthening his inner architecture with more modern updates, which has resulted in the NetNavi being clothed from neck to foot in white, loose cloth, with his lower legs, forearms and chest covered in thick black armour, with small gemlike decorations. This armour can open up in segments, revealing a small number of little boosters. When using these, Jayge is capable of far greater speed and agility than normal, however the effort required to both use and control this extra thrust will tire him quickly (Afterburner ability).
Stephen also gave his Navi a face, basing the features on his own, but giving him long, straight black hair (a style he'd like to take up for himself one day) which the Navi 'ties' back into a tail that reaches his lower back.
As a token of his laziness, Stephen deigned not to remove an older feature of his original Navi, an optical visor that runs from ear to ear and will flip up from covering both of Jayge's eyes to a resting position on his forehead. This has very little of an actual effect on the Navi, but it does mean that as his visual abilities were never really updated as much as they should have been. Jayge's vision is slightly impaired while this visor is lifted. To be exact, objects more than twenty feet or so away from him appear as somewhat blurry, and he cannot distinguish the colour pink from orange, and blue from dark green, due to an unknown error in his older coding. These impairments, short of the colour-blindness, are removed while the visor is down and active.
The only other 'unaltered' details with Jayge's appearance is the scarlet belt he wears, which runs into a long, flowing tail of fabric at his left side. The only reason this is still in place is because Stephen likes the way it's outdated animation cycles cause it to lag behind by a few frames as Jayge moves, which causes an interesting visual effect.

Personality: Jayge most usually reacts to his Operator's apparent apathy with direct concern, if not flat out irritation. He doesn't like Stephen's lacklustre attitude towards everything, and will often be the first to say such. Besides this, he is as loyal as could be asked for, and a level of understanding between the two is easily apparent. Jayge enjoys a good challenge, and will not hesitate to dirty his hands in a difficult task when he deems it important, however there are times when he can appear to be as easygoing as his Operator, which of course he denies thoroughly.

Custom Weapon: Splinter Pulse.
A slightly blocky, long barrelled modification of the standard buster. Or rather, a far older version of the buster with a few tweaks. It fires slender, needle-like rounds with a tapering point at a slower velocity than would be considered standard, but the bolts are far longer, can be controlled to some small degree in mid-flight, and can be held in place at the muzzle for a few seconds to act as a blade of sorts.
The Splinter pulse also operates on an almost archaic salvo system, with volleys of ten rounds generated and stored at a time within the buster's structure. This system only remains in place due to the Operator's laziness. Each salvo requires a short amount of time (one action) to generate, but the buster can be double loaded, causing it to fire two shots at once for a single salvo. This effect requires a few moments to prepare (again, one action), and will cause the weapon to overheat if not used sparingly. It requires two actions time for both cooldown and reloading after this effect is used.

Signature Attack: Splinter Fault. (10dmg Null x5 + Shot + Multi-hit + Break + Impact + Charge time x1)(cost:90 (60+30 nerf))(3TCD)

Description: Jayge.EXE first double loads his buster, then further compresses the rounds into far more powerful shots. This both halves the size of the salvo and the size of the bolts themselves, but makes the individual bolts hit harder than ever, and strong enough to bypass most defences. The buster is thrown into overheat for one turn immediately after the use of this attack.