Name: Binary.EXE
Gender: N/A
Element: Normal
Type: Normal

Appearance:




Very simple in design, yet incredibly versatile. Binary's entire body is composed of an unbelievably flexable data material, white and translucent in colour, that can flex and stretch and morph as much as it wants, not unlike a jellyfish. 3d, black ones and zeros float around freely inside him. He normally stands a bit taller than a standard NormalNavi. His arms are normally very slender in appearance, but could be a female's or a male's. His chest is no deciding factor, for it contains neither female nor male features. He has no emblem. His head in helmetlike in shape, and again, could be either gender. His lower torso is the oddest part of him. Instead of legs, his upper torso just continues and connects with the floor. Where he connects with the floor, he looks a bit as if he'd been 'splooged' against, and gotten stuck. He can move, however, by transforming his lower torso into something moveable and going his way. However, though he can transform into any shape, he'll still retain the same body colour and transleucentness.

Personality: Either were little, or none at all. He speaks in a loud, robotic monotone because Chris programmed him to help him with work, paperwork, memory storage, and scheduling, and thought that a minimal speech program would be both suitable and wouldn't take up valuable memory space. He obeys noone but Chris and anyone Chris tells him to. As he is an Executive's Navi, he is used to giving orders and commanding other Navis.

Custom Weapon: As almost all of Binary's body is composed of variables, he can morph himself into almost whatever he wishes. His charged attack is of the same nature.

Signature Attacks:

Current Pool: 420.
Current Cap: 140
Remaining Pool: 0


Level 0: External Memory Program (EMP for short)
Type of Sig: Active
Points used: 60/420
CD: 2 turns
Nerfs: None

Effects: Makes a 'pool' of 60 extra damage points. Any amount of this pool can be added to any attack used in this turn.

After years of upgrading Binary, Chris eventually learned code for code what a Navi Customizer Attack+1 upgrade looked like in data form. After much trials and errors, he successfully made a program that was six times the power of a single Attack+1, could be used on battlechip programs as well as buster programs, and could split the power between multiple attacks at once. However, the program is very unstable, and once used burns out and requires at most a few minutes to cool down.


Level 1: Streamlined...
Type of Sig: Passive
Points used: 40/420
CD: N/A
Nerfs: None

Effects: Adds 'Take Aim' to one attack per turn.

As Chris relies on Binary to lighten his monstrous workload at SciLabs, he installed a portable search engine into the Navi. While normally this program is just used to find this URL or that image, once Chris and Binary became a full-fledged Navi/Operator team, Chris modified the search engine to serve a combat purpose. Binary can search a virus' basic lines of code, and use the engine as a sort of makeshift homing device. As the search engine is so incredibly small in filesize, it doesn't burn out like a normal Process Upgrade, and Binary can use it almost constantly without having to worry about it malfunctioning.


Level 2: Substitute File
Type of Sig: Active
Points used: 60/420
CD: 2 turns
Nerfs: Sacrifice x1 (-15 HP/use)

Effects: Shadow Status for the turn.

The white liquidlike substance that Binary is composed of can not actually move on it's own. What makes Binary able to move are the black ones and zeroes that float around in his body, keeping him active. Should the digits be removed, Binary would be completely immobile.

However, Chris saw this vital weakness, and saw to it that if for some reason the digits were removed from Binary's body, they would be able to control the white shell from a distance. However, he can't do this for long, as even if used for a while, it creates a tremendous strain on the shell and damages it slightly. Thus, Binary only uses it sparingly, if the damage the strain causes him is less than what a foe would be about to do.


Level 3: Firewall
Type of Sig: Active
Points used: 60/420
CD: 2 turns
Nerfs: None

Effects: Stonebody for the turn.

Knowing that the Shadow Status that Substitute File could be pierced through by some kinds of attacks, Chris wisely created another program that could make Binary ignore to the best of his abilities those specific types of attacks.

The effects of the program are as such. Like when Binary uses his innate Untapped Power, the amount of digits he carries with him is multiplied. However, unlike Untapped Power, instead of the digits appearing on the inside of the white shell, the digits appear on the outside of the shell. Plus, the number of digits is drastically increased, to the point where the entire body is covered in a mass of ones and zeroes in this pattern, only much smaller and more densely compacted. However, like all Stonebodies, Binary has incredibly restricted movement when like this, but at least it serves it's purpose.


Level 4: Data Absorption
Type of Sig: Active
Points used: 60/420
CD: 2 turns
Nerfs: None

Effects: 30 Lifedrain, splittable amongst at most 6 targets

Binary was already capable of morphing any part of his body prior to receiving this upgrade; this just makes use of his abilities. Simply put, Binary morphs his arms into a multitude of tentacles and punctures his target or targets with them. Then, the tentacles in essence become data vaccuums, sucking data out of their targets and transferring it to Binary, who converts it into stamina and HP. However, Binary's systems can only convert so much foreign data, so he has to rest awhile and wait for his systems to refresh.


Level 5: Energy Harvest
Type of Sig: Passive
Points used: 80/420
CD: N/A
Nerfs: None

Effects: Regenerate 5 HP for every action.

After some trial and error over the years, Chris successfully devised a system to harvest the Net equivilant of kinetic energy and utilize it for other means, like rebuilding something. He implemented this system in Binary, allowing the Navi to utilize the energy he produces from making any sort of movement (such as making a tentacle, lifting an arm, throwing his head, etc) to power his digits in such a fashion that they will be able to self-replicate, thus making his Shell regenerate over time.


Level 6: Inject Code: FORTRAN
Type of Sig: Active
Points used: 140/420
CD: 4 turns
Nerfs: None

Effects: 100 Damage, Break, Impact

Chris loves code in all it's forms, be it the new, smooth-operating codes that people use today, or even the clunky old forms that bugged up 24/7 and couldn't do jack. An example of the latter is the original FORTRAN, assumed by many to be the first-ever form of binary coding. After a day of fooling around with old codes, Chris was struck with the brilliant idea of injecting Binary with samples of various forms of old binary and seeing what happened. FORTRAN is the first sample he's tried.

As FORTRAN and the homebrewed form of code Chris used to make Binary are so radically different in the way they operate, Binary's body's natural reaction is to eject the intruding code as quickly as possible. When tinkered around with and placed in a combat program, this becomes an asset. The basic gist is that Binary gathers a large amount of ancient data that really shouldn't be fooling around in the modern Net in his body, then concentrates it and forcefully ejects it at high speeds.