Each player will represent the leader of a given squad.
Battles will be played on tactical maps, and players will be granted a turn every day. If they do not take their turn it is lost. If I do not respond that day, then they will be unsure of the results of their actions. Each player will be required to post an updated tactical map at the end of their turn, and events occur in the order of posting.
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Players may choose to be enemies or allies, and a number of factions will be present. More on the world setting and game mechanics shortly.