Virii don't sleep!

((OOC: Guard "Reflects" damage, so it only does as much as the enemy's attack does. The 60 is the most damage it reflects, despite blocking all. SO it blocks one attack, and then reflects up to 60 of the attack's damage, or less if the attack doesn't deal that much))

Reacting just in time, Strouth throws up a shield just before the Shockwave hits. The Guard1 chip reflects the little shockwave back at the Metool. The thing jumps up in pain, but it's not dead yet.

It doesn't attack yet.

BATTLE SUMMARY:

ENEMIES:
MagneakerA: BURNT
MagneakerB: FALCONPUNCHED
BillyA: SHOTGUNN'D
BillyB: SHRAPNEL'D
BillyC: TASTE OF OWN MEDICINE'D
Metool: 30HP

ALLIES:
Strouth.EXE: 60HP {Metal Panel}

Terrain: 50% Normal, 50% Metal {All viruses are on Metal Panels}
(OOC: Ok, thanks, I wasn't sure)
"Alright, this is annoying, shall we get rid of this stupid thing?"
"Yep, have fun, just don't take it too far..."
Strouth only laughed at this.
"When have I ever taken it too far! Alright!
Strouth ran over to the metool, and released all the flames he could from the bracelets and brought half to his right foot and to his right hand. Upon reaching the metool, Strouth kicked it up into the air. He then spun into the air, flaming fist first, aiming straight for the Metool.
"SHORUYUKEN!!!!"

Recap:
1. Charging
2. Still charging
3. Kick to Shoruyuken Metool, (read: charge shot) (2*2*8=32 base dmg * 2 for metal panel=64)
Strouth successfully pulled off his aerial tricks and fired off his "Shoruyuken" at the Metool. The poor little critter hadn't had a chance, and was promptly burnt to a crisp.

--Victory--

Strouth: 60 HP

RewardData: 360 zenny

((You should include your current Zenny balance inside your signature. It's also requested that you don't put it inside of a tab, like the one you have your stats in, as a general rule to enforce honesty. [So people don't just change their zenny, and others won't notice, I guess]))
"And there it is!"
Ronike yawned really loud, seeming to attempt to get Strouth's attention...
"ALRIGHT!!! NEXT ROUND!!!!"
"Strouth... I'm tired... I'm ready to go back to bed now..."
"BRING ON THE VIRUSES!!!"
It was at this point that Ronike's massive facepalm occured.
"Huh, did you say something!
"You know, sometimes I think you don't even care about me..."
"Alright, last one, I promise!"
Ronike's head snaps up.
"YOU WERE LISTENING THE WHOLE... you know why I am even suprised... Alright, round 4, lets go I suppose..."
"WOO! ROUND 4!"
(Battle 4 please, we shall see how this goes...)
Srouth, pumped up for more battle, treks across the netscape, searching for more enemies to vanquish.
He soon comes across a checkerboard patterned field of Metal and Magnetic panels, he's standing on Metal at the moment.
Three Larks, and two Scarecrows loom in the distance, bringing their attention to the fire navi. Those fish look kind of menacing.

LarkA: 100 HP (Me)
ScarecrowA: 100 HP (Mag)
LarkB: 100 HP (Me)
ScarecrowB: 100 HP (Mag)
LarkC: 100 HP (Me)

Terrain: 50% Metal, 50% Magnetic (Checkerboard pattern)

Srouth.exe: 60 HP

-BATTLE 4-
-GO-
(OOC: Ok, I have a few questions before I get going on this one:
A: Can Viruses hit each other with attacks if I properly RP it? Or is that a no-no?
B: Magnetic panels: Do I lose 1 action every turn regardless, or only if I step on one, or only if I start a turn on one? And my sig's accuracy wouldn't be effected by it, right?
Alright, that should be it. Thanks for the patience.)
((OOC:
A: Depends on what you mean. If you mean something like, "Can I stand between my enemies and hope their attacks hit eachother?" Then yes, you can try, though it would have to be RPed relatively well. If you mean you Rping their attacks going by you towards other enemies, then no.
B: As for the Magnetic Panel's -1 action is for when you stand on it. However, you will be told you lose an action in the Modpost, and barring some special circumstances (Like, i don't know, maybe if you attempted to walk over a Magnetic panel and then walk back over it) the action will almost always be subtracted from the following turn. (almost like how stun works, except for different reasons, you see?) I hope this has answered all your questions.

One Note, please place your Zenny balance in your forums signature.

Also, RS, his Navi's name is Strouth.))
(OOC: Yep, that'll do it, thanks. And sorry about the Zennys, I thought I did it, but apparently not... And yeah, Lux is right about the name, but I hadn't noticed due to skim reading...)
"...Hmm, water virii, this could be a problem..."
Strouth's already manic grin grew even more devilish.
"Yeah, but at least we have some electricity navis to go with it, eh?"
Ronike returned the smile
"You thinking what I'm thinking? Although it's chances aren't that great, it's better than nothing, we don't have many great chips for this..."
"Don't worry about it too much man, just send me the thunder chip, and I'll take care of the rest..."
"Alright, cannon chip, slotting in, you got it now..."
A giant, green gun materialized on Strouth's right arm, but he ignored it for the moment, and began jumping over very close to Scarecrow A, careful to jump only on the metal panels. He did this in a deliberate way, such that there was a direct line between the scarecrow, himself, and Lark A.
"Hey you! STUPID VIRUS!
He accentuated this point by shooting the cannon into its face, to which Ronike could not help but comment: "Ah, the master of subtlety at work...
Betcha can't hit me you dumb thing!
Accompanying his taunts, Strouth pulled his eyelid down and stuck his tongue out at the thing, hoping to enrage it even further...
Alright, now I just gotta time this jump dodge just right, so that it will aim on the current trajectory and hit the Lark behind me... Gotta time this perfectly... At least I'm far enough that when it shoots that lightening, I'll be able to react in time...

RECAP:
1. Tactical movement between Lark A and Scarecrow A, jump only on Metal
2. Cannon in Scarecrow A + taunts (40)
3. Dodge immediately after Scarecrow fires, with intention to make Scarecrow hit Lark behind me (? dmg * 2 for metal panel * 2 for element weakness)
Strouth nimbly hopped along the metal panels, careful to avoid the magnetic ones.

Upon lining himself up correctly, he found himself between the two enemies, as had been his goal. Turning to the Scarecrow and shooting at it, he proceeded to make tantalizing faces at it.

The Scarecrow (though which trigger set it off couldn't be determined) the channeled lightning down into itself. The Electrical bolt was channeled through the thing, recharging and revitalizing it, and then redirecting itself in Strouth's direction.

Luckily this had been the Navi's plan all along. After the bolt was fired at him, he jumped to the side. This action had 3 effects. First, it allowed him to avoid the attack. Second, it caused the attack to barrel right into the Lark that had been behind him, frying it up. The third effect was that Strouth, who had been so careful up until now, accidently landed his feet on the Magnet panel next to him as he jumped.

This pushed his feet out from under him, causing him to fall on his side and slide to his left, back onto a metal panel. As unfortunate as it may have seemed, it was actually a mixture of good and bad luck, as this also knocked him to the ground before a spray of water could smash into him. One of the Larks that he had so far not paid attention to had fired at him, and due to him tripping, the watery attack now soared over him, disintegrating in the distance.

As he looked back at it, he noted the other Lark getting back up and turning to it. Apparently he hadn't deleted it, and it looked rather angry.

BATTLE SUMMARY:
Enemies:
LarkA: 10 HP [On Metal]
ScarecrowA: 100 HP [On Magnet]
LarkB: 100 HP [On Metal]
ScarecrowB: 100 HP [On Magnet]
LarkC: 100 HP [On Metal]

Allies:
Strouth.exe: 60 HP [On Ground, 1 action lost this round]


Terrain: 50% Metal, 50% Magnetic (Checkerboard pattern)
(OOC: Don't want to irritate you, but how could 90 damage possibly have been done, when the damage should have been multiplied by 4 due to elemental weakness and panel bonus? I apologize if this sounds disrespectful or what not, I just don't know how else to say it. Maybe I'm missing something, but I just want to be sure quickly... And I need to think a little bit more about how to handle this...)
((OOC: It doesn't actually double damage, it adds 100% damage. So being weak to ELEC added 30 dmg, and being on Metal added 30 dmg. No need to feel bad about not knowing that, since it is somewhat obscure information. And don't worry, I don't feel disrespected, I'd ask questions too if I was confused. Thank you for being so polite, though.))
Strouth slowly got up...
"GOD!!! I hate magnetic panels so...
He just noticed the water shot quickly receding into the distance
"On second thought, I did that totally on purpose!"
"Yeah right... Well anyways, we need to figure out a way out of this, and we can't afford to get hit once either... I'm going to send you a shotgun chip, use it wisely...
Once more, Strouth's hand retracted into his "sleeve".
"Alright, I know how to use this kinda stuff!
Strouth quickly jumped high and backwards careful to keep an eye on all the viruses, but the lark he had fired at before.
"Alright, keep an eye on those viruses. If they fire anything off at you, shoot that shotgun at that lark we tricked last time so you get..."
"I KNOW I KNOW!!! So I can use the momentum to get out of the way of the shot!"
"Ok, Ok, chill out... Also, try to wait until a virus is near that Lark so that you get the bonus damage, and also try to land on a metal panel for godsake..."
"HEY! IT'S HARD!!! Imagine trying to play DDR while being shot at! ON HEAVY!!!"

RECAP:
1. Get up
2. Tactical action away + dodge
3. Shotgun shot at LarkA (50 damage +splash dmg if possible), use of shot momentum to dodge.
Srouth quickly got off the magnetic panels, avoiding an incoming wave of water. Aiming his Shotgun as best as possible, the fire navi grunted as he sent a billion bullets at the Lark, deleting it, and damaging the Scarecrow nearby. The recoil landed him on a Metal panel, luckily as a bolt of lightning seared past his previous location.

Enemies:
LarkA: DELETED
ScarecrowA: 50 HP [On Magnet]
LarkB: 100 HP [On Metal]
ScarecrowB: 100 HP [On Magnet]
LarkC: 100 HP [On Metal]

Allies:
Strouth.exe: 60 HP [Metal]


Terrain: 50% Metal, 50% Magnetic (Checkerboard pattern)
"...wow that actually worked"

Hey! This is me we are talking about! Why are you so suprised?!"
Ronike smiled.

"See, I hear you yelling at me, and yet you still have that ridiculous smile on your face..."

"And now you are making fun of me! Sometimes I wonder why I put up with you!

"Maybe cause I'm about to send you some chips to help you take out these virii? Thunder and guard, slotting in... You know what to do...

Ronike's arms once again morphed into a billy's electrodes, and a giant yellow shield formed on his back. The shield was in fact so big, it covered the entire Navi!

"Lets see you deal with this, you stupid fish... thing!

"Excellent distractive technique... they'll be too busy rolling their eyes to dodge...

Strouth ignored the taunt and quickly crashed the metal rods together, creating the electric ball which sped off towards Lark C. Strouth himself quickly made his way over to the other Lark, careful to avoid magnetic panels. His arms morphed back on the way, and they quickly began to spout fire like a sailor spouts expletives. The flames morphed into giant, blades as Strouth made his move, careful to keep an eye on the giant fish virus so he would know where it would be. As he approached the virii, he lept up slightly, so that he was aerial, and wouldn't step on the magnetic panels as he struck the fish virus. There was a flash of light, and four slashing sounds were heard, and when the light faded, Strouth was on the other side of the Lark virus, on a metal panel. He quickly swiveled on the ball of his foot, took the shield off his back, got down on one knee, and prepared for an attack from one of the remaining virii.

Recap:
1. Thunder 1 at Lark C (60 base dmg +60 for elemental weakness + 60 for panel bonus)
2. Dual Flame Sword sig attack at Lark B (50 dmg + 50 dmg for panel bonus)
3. Guard1 at first attack
((Not that it matters in this instant, Thunder1 only does 40 Elec damage. It also has the effects Stun and Homing.))

The electric ball rolls its way over the the lark and fries it. Strouth himself then makes his way over the the remaining Lark and cuts it down with a special technique. Then, one of the Scarecrows turn to him and fire a bolt of electricity at him, which at the same time, heals itself. This recovery is short lived, though. The attack is charged up by the floor beneath Strouth and the damage is reflected back upon the virus.

Enemies:
LarkA: DELETED
ScarecrowA: 40 HP [On Magnet]
LarkB: DELETED!
ScarecrowB: 100 HP [On Magnet]
LarkC: DELETED!

Allies:
Strouth.exe: 60 HP


Terrain:5% Normal 45% Metal, 50% Magnetic (Checkerboard pattern)
"Alright, now the bad part is over, we just take our time, and this will be over, no problem... I'm sending a rageclaw your way, be patient with it, don't overeach this close to the finish line...

Strouth's right hand grew to epic proportions, sprouted hair and claws, to resemble a giant bear paw.

"You know, it always feels weird to lose a finger like that... but whose complaining?! It's such a fun chip! And fine, I won't over do it...

Strouth made his way over to the damaged scarecrow carefully, but quickly, dodging all the magnetic panels on the way. He needed to get their before the virus got to heal itself with lightening. Upon reaching the virus, he brought the claw around, aiming to take off the things head.

Well, I would be, except virus pieces don't detach, they disintegrate, and only when the whole thing disintegrate, so I guess I'm just going for a head...melee attack thingy! Yeah!

Anyways... upon achieving this, Strouth keeps a close eye on the other Scarecrow, preparing to dodge an incoming attack by leaping to a nearby safe non magnetic panel.

Recap:
1. Tactical movement to Scarecrow A: fast and off magnets
2. Rageclaw Scarecrow A (40dmg)
3. Dodge
Srouth works his way to the Scarecrow and slashes at it, deleting it.
Its ally, seeing the fire navi make his way toward the scarecrow, blasts Srouth with a bolt of lightning.
AS the Scarecrow is deleted....
Srouth gets attacked by a lightning bolt.
He cheeses.
and uh... nearly gets hit?
With quick reactions, the netnavi bridges under the lightning bolt, electricity searing across his chest. So he had some giant-ass electric burn across his chest.
Then he fell back on a Magnetic panel. Darn.

Enemies:
LarkA: DELETED
ScarecrowA: DELETED
LarkB: DELETED!
ScarecrowB: 100 HP [On Magnet]
LarkC: DELETED!

Allies:
Strouth.exe: 45 HP [Magnet, -1 Action] [Rageclaw]


Terrain:5% Normal 45% Metal, 50% Magnetic (Checkerboard pattern)
Strouth quickly got up, and though he was still stuck with that smile, you could tell from his eyes that he was not happy. Not. One. Bit. So he grabbed a nearby kitchen... whoops, got a little carried away there...

"Alright, that's it, this thing is DEAD!"

Strouth unleashed some flames, but before he could continue, Ronike cut in.

"Calm down Strouth, be smart about this... Any damage you deal to it now, it will just heal back when it gets struck by lightening... so calm down, get out of the way of any of its attacks, and just wait a turn, so we can kill it in one shot..."

"GRR!!! FINE!! You ARE right I suppose... just like usual... *sigh* alright, hit me with your best shot, you stupid crow bait!

Recap:
1. Get up and Dark Knight reference, cause I felt like it
2. Charge
3. Dodge
Srouth taunts, the Scarecrow fires, the flaming swordsman loses his focus while dodging so his charging doesn't carry over.

Enemies:
LarkA: DELETED
ScarecrowA: DELETED
LarkB: DELETED!
ScarecrowB: 100 HP (Magnet)
LarkC: DELETED!

Allies:
Strouth.exe: 45 HP (Metal) [Rageclaw]


Terrain:5% Normal 45% Metal, 50% Magnetic (Checkerboard pattern)
(OOC: Sorry, I know this is gonna suck, but I have 5 minutes to make this post, and then get to class)
"Alright, you, my electrically inclined not-friend, are now THROUGH!"
Strouth moves over to the Scarecrow and swipes his rageclaw in a open paw upercut, aiming to throw the virus into the air. He then jumps into the air, above the virus supposed position and brings the rageclaw down onto to knock it back to earth. He quickly unleashes all the flames he possibly can, forms them into his signature swords, and quickly drives them down onto the virus, aiming to cleave it straight into two, burning pieces.
"What, now great aether references?"
"No time, the author needs to get to class...

RECAP:
1. Rageclaw ScarecrowB (40 dmg)
2. Rageclaw Scarecrow B (40 dmg)
3. Sig attack Scarecrow B (50 dmg)