Getting the Bearings...

As the Spooky slowly dematerialized, Zombieman looked penisve. Slowly counting and recounting on his fingers, difficult when used to being able to count to ten, he came to a conclusion.

"I do believe, Archard, that we have fought every basic virus model in this Net. Have new viruses been designed lately? I recieve bulletins from Net officials, but havn't recieved any new viral data."

Archard's form just shrugged in his screen, preoccupied with transfering the new Battlechips and Zenny to Zombieman's PET. Zombieman, noticing his Operator as clueless as he, moved on, so as to test his hypothesis.
Well, all the viruses?
Why not try them ALL AT ONCE!

Canodumb: 50 HP
Shrubby: 50 HP
MetoolA: 40 HP
MetoolB: 40 HP
MetoolC: 40 HP
Spikey: 90 HP
Spooky: 50 HP
Seedbat: 50 HP

Zombieman: 100 HP

-BATTLE 7! FIGHT!-
Archard looked over the mass of viruses that patrolled infront of them. A Canodumb stood alert in the center of the mass, three metools prowling infront of the Shrubby beside it. On the edge of the pack, a Spiky stood alert, catching the distinct sent of rotting data, Zombieman. Two viruses fluttered through the air, barreling over each other in a mad dash for the Navi.

"You just had to say it didnt you, Old Man? Every virus. You know Murphy was listening! Play it cool, and be on the defensive. You can outlast all the viruses there. Im sending a Guard, Shotgun, an-"

A loud roar echoed around the pack. A wall of pellets meeting the two charging viruses halfway, causing the pair to tumble over each other, attempting to dodge the burst of force and shrapnel.

The rest of the pack swiveled on the spot, the Canodumb's targeting array flashed red and painted a crosshair over the breast of Zombieman's jacket. Just infront of the virus, three pickaxes hummed with power, ready to release a wave of concussive force as the Spiky's hackles raised, smoking billowing from its fur and snorts of fire bursting from it's nose.

"-or you can do that."

As Archard huffed in indignation, crossing his arms and settling back in his chair, swirling green data burst into being, forming a large log that careened toward the mass, the Canodumb and Spiky quivering in its menacing shadow.

Seeing the power leavied against him, Zombieman opened his buffer file. A shimmering shield of silver and green data formed in his intact hand, once complete, the Navi ducked behind the aegis, straining his torn ears to listen for the advance of the viruses.

_____
Overview

1) Shotgun to Seedbat splash to Spooky (50 DMG + Splash)
2) Ringlog1 to Spiky and Canodumb (50 DMG to two targets [Wood])
3) Guard1
((What the hell happened to our monotony break? Dammit PA.))

Seedbat, Spooky, boom, dead. The Spikey, being a crappily far distance away from the Cannondumb, doesn't get hit by the Ringlog, at all. The Cannondumb does though, and it dies. So much for that. The Spike suddenly goes super saiyan and blasts Zombieman with a fireball, but it gets reflected! Hm! I guess guarding works after all! <jazz hands>

Canodumb: DEAD
Shrubby: 50 HP
MetoolA: 40 HP
MetoolB: 40 HP
MetoolC: 40 HP
Spikey: 60 HP
Spooky: DEAD
Seedbat: DEAD

Zombieman: 100 HP
(Silly RS, battles after 9 are custom battles. Before that, you throw in strange stuf occassionally.
Also, post edited. It was a Guard1, not a dodge.)
A wave of blistering heat crashed against Zombieman's aegis, flames licking the edges of the shield before being reflected back by the smouldering dog. The programing spent, the shimmering shield sparkled, and evaportated into nothingness, leaving an indignant Zombieman.

"What kind of shield is this? here I was expecting more... umpfh in its defence."

Archard looked sheepish.

"I could of sworn I told you about that little part..."

Zombieman just glared at his operator, who only cracked an embarrased grin. Archard cleared his throat.

"Well, im sending out another Guard, along with a heatshot and and rageclaw. The Shrubby is weak to the heatshot, so it should take it out."

Out of his pocket, Zombieman pulled his favorite bright red shell. Grasping it tightly in a gummy palm, He flipped open the chamber to the shotgun that remained in his other, four and a half fingered palm. Jumping over a wave of force sent his way, he broke into a run, lurking at the edges of the remaining group, sliding to a halt where the steaming canine and bristling plant seemed offended at each other's closeness. Zombieman pulled the trigger.

Flames licked the pellets as the heatshot blasted into the air, creating a cone of deadly, smouldering, force. Hopeing to finish off the powerfully built wolf, the tip of the pipe in Zombieman's pale hand sparkled, red data formed his Rageclaw program. Immediately lancing the javelin forward, it warbled slightly in the air on route to the canine.

Digging into his buffer program, he searched for another weapon, finding only the Guard Battlechip, Zombieman ducked behind his silver and green shield. Sighing slightly, he leaned his bent back on the wall, digging a small silver flask from what may have been his pelvic bone, he took a deep drink.

Archard's face sunk into his hand.

_____
Overview

1) Heatshot to Shrubby, Splash to Spiky (40 DMG [Fire] + Splash)
2) Rageclaw to Spiky (40 DMG)
3) Guard1
Shrubbies and Metools are torched, the Spikey wasn't close enough to the bush.
Spikey is then duly whacked with one Rageclaw, blargle.

Canodumb: DEAD
Shrubby: DEAD
MetoolA: DEAD
MetoolB: 40 HP
MetoolC: 40 HP
Spikey: 20 HP
Spooky: DEAD
Seedbat: DEAD

Zombieman: 100 HP
Zombieman scanned the hazy battlefield before him. His bright orange targeting screen traced circles around the offending viruses. Three forms slinked toward him in the eveloping dust. A reticule blinked into existance, swirling around the small Metool that brandished it's pickaxe wildly. The screen's color faded into a bloodthirty red as Zombieman restablished his footing, and posting his Cannon upon his silver shield, spit a shrieking missle at the startled virus.

"Alright Zombieman! Use the cover created by the explosion to find the Rageclaw. The Spiky seemed to be limping pretty bad, so, with some luck, you can finish him off. Just be careful of the Metools that might still be lurking about. Watch your back Old Man."

Leaving his protective barrier wedged into the ground, Zombieman lept forward, racing toward the steaming spiky and where his makeshift polearm would lay. Waving his hand infront of his face to clear some of the swirling dust, Zombieman grabbed ahold of the pipe that stuck out from where it was launched, he spinned it twice in his palm, before bringing it viciously down upon the wolf that snorted two bright plumes of fire in suprise.

The swing gave him the momentum to spin fully around, and staring down the metool that had crept behind him, again launched the pipe into the air, the warped metal spiraled wildly, and before Zombieman could assess the damage, lost his footing, his kneecap spinning to a halt a few meters away from his now crouched form.

Cursing, Zombieman rolled to his right, exstinquishing the small flame that burned a hole in his pink "Meat is Murder" shirt. With the missing bone is his pale palm, he popped the kneecap back with an unplesent squeltching noise, and scanned the field for the Metool.

"Im fairly certain I saw this in a movie once, right before the dashing hero was attacked by an abomination to nature. Just why am I getting that feeling, Archard?"

"Probably because your such a drama queen, just keep an eye out, eh?"

Zombieman then rolled that eye.

_____
Overview

1) Cannon to Metool B (40 DMG)
2) Rageclaw to Spiky (40 DMG)
3) Rageclaw to Metool C (40 DMG)
REJOICE! THEY DIE!

Canodumb: DEAD
Shrubby: DEAD
MetoolA: DEAD
MetoolB: DEAD
MetoolC: OMGWTFPWNT
Spikey: BLARGLE
Spooky: DEAD
Seedbat: DEAD

Zombieman: 100 HP

-VICTORY-
Get: 400z
As Zombieman's PET was flooded with newly earned Zenny, Zombieman questioned his operator.

"Archard, just how long do we plan on remaining here? We have been hunting viruses for several hours now."

"Well Old Man, how are you feeling? Up for some more? I figured you would be eager to regain some of your former abilities."

Zombieman chuckled.

"Haha, always. Fighting for yourself is definately more work than I remember."

A puzzled expression slid across Archard's face.

"What do you mean by that?"

Zombieman, instead of answering, busied himself with continuing down the path, ignoring his operator as the floating holographic screen chased after him.
Suddenly, Viruses! Hundreds of... wait, the hell? One enemy? Uh... what's a lone metool doing out here?
Oh, wait. There. On the horizon. It's...
OHSHI-
The horde is back. And looking for vengance. Thank god they only sent an envoy, this time. But still, he looks PISSED. Maybe one of the viruses you deleted was his brother, or something.
At least his HP is the same as a normal metool. But... something's up. This seems WAY too easy.

Metool Envoy: 40 HP

Zombieman: 100 HP

Terrain: A single hole is behind the metool, its circular depths fading to black before the bottom can be seen. The distant sound of water from within it can be heard. (Percentages: 5% Hole, 95% Normal terrain)

-BATTLE 8! FIGHT!-
Archard glanced curiously at Zombieman, the faraway look in the his eye relayed the intense thoughts of the Navi. The lone metool stood before him, managing a rather imperious stance for such a short creature. a thunderous beat echoed through their skulls, ringing their ears as the horde stomped in time with each other. Pickaxes held evenly, the light of the net glinting off their vicious points.

"Well, Zombieman, you really do know how to pick your fights."

Zombieman turned to face his operator. No emotion broke through stare. Eventually, a slightly hopeless look shone through the Navi's pale eye.

"Well old man, we probably best choose our next actions carefully. Chancing the pickaxes and resolve of that horde would be madness."

Sighing, Zombieman stared toward the artifical sky of the Net. Feeling for something in his leather pocket, he muttered something underneath his breath in an unknown language

"Yurgs Trahumea"

An insane grin broke across Zombieman's face.

"Madness? They threaten us with damage and deletion? Oh I've chosen my actions carefully Archard....

THIS. IS. ACDC!"


Zombieman's combat boot put a very impressive tread mark on the Helmet of the metool. The force of the blow knocking the virus backward, stumbling toward the hole. A vicious gleam sparked in Zombieman's eye as the envoy stumbled closer and closer to the pit's unfathomable depths...


_____
Overview

1) Debate
2) Threat
3) Rageclaw throw Metool Envoy into Pit (20 DMG)
(My god, this thread is win.)

Falling into the depths of the hole, the metool only sees Zombieman as it plummets to its death.
Er... that may have not been the best choice. Unspoken rules about not killing the messenger, and all that?
Well, whatever the rules were, apparently Z-Man had just broken them. A swarm of metools descends upon him, broken up into small groups of hive-HP enemies.

Metool Envoy: LEONIDAS'D
MiniMetHordeA: 120 HP
MiniMetHordeB: 120 HP
MiniMetHordeC: 120 HP

Zombieman: 100 HP

Terrain: A single hole is in front of Zombieman, its circular depths fading to black before the bottom can be seen. The distant sound of water from within it can be heard. (Percentages: 5% Hole, 95% Normal terrain)

((RS: Fixed for character Accuracy))
(PA: Fixed for character name spelling. Silly RS. XD)
The thunderous charge of the Metool Horde shook the ground underneath Zombieman's combat boots. Vitrual pebbles shifted and danced upon the ground, disturbed from their rest by the pound of Metool feet. Zombieman squinted as a series of Metools broke into a run, shattering through the ranks to form three distinct troop blocks. The Larger mass of the horde rumbled to a stop as the three smaller blocks carefully stepped forward, fanning out to incircle Zombieman with their mass.

"This time, you probably really should be on the defensive, thats quite a few Metools out there, and you did just slaughter a whole bunch before that. They look pissed. Im sending you a Ringlog, Guard, and the Rageclaw. Bide your time and pick shots where you can. We'll move to a better position of my mark. We got this."

Archard's voice floated over to where Zombieman stood. After a few moments of concentration, Zombieman dug deep into his buffer system, quietly reminding himself to fix a glitch in the system, He activated His Guard and Rageclaw. The air warped, buckling under the pressure of new data, it gave way to the shining shield on Zombieman's arm that burst into being with a rainbow of streaming data.

Zombieman clashed his Rageclaw spear and silver shield together, and with a taunt of challenge, the Navi carefully stepped around the Hole. Rolling death swirled into being, the green tornado of data condensing and solidifying. The log swept the battlefield rolling over rocks and bouncing off Metool helms. Unable to discern if the log had actually penetrated the metal, Zombieman was interrupted by Archard's voice.

"Mark!"

Zombieman broke into a run, flanking a large group of Metools as they reformed their ranks. is red lance flashed, spiraling in the air as it arced into the mass before him. He grasped his sheild tightly, feeling the cool surface of the curved material. He positioned his combat boots, settleing them deep in the virtual dirt, and scratched an irritating itch in his ear. Shoving the offending ear into his jacket pocket, he made himself aware of the Metools that moved around him, preparing to deflect and cover from the tsunami of force that surely awaited him.

_____
Overview

1) Ringlog1 to MiniMetHordeA splash to MiniMetHordeB (50 DMG + Splash [Wood])
2) Rageclaw to MiniMetHordeA (40 DMG)
3) Guard1 (60 DMG reflect)
(Mods, not locked. *sigh*)

The ringlog connecting with the first group, the second group is too far away to be hit. The rageclaw tears into the first group some more, however, and the third group, angry because of their not being "threatening" enough to attack throw a trio of shockwaves at Zombieman. The first reflects, but the other two connect. (10 Reflected)(10)(10)

Metool Envoy: LEONIDAS'D
MiniMetHordeA: 30 HP
MiniMetHordeB: 120 HP
MiniMetHordeC: 110 HP

Zombieman: 80 HP