With his systems locked again, in addition to his main NaviCust program being rendered useless, Mach snarled in frustration as he lay in the snow. His legs showed significant damage from the awkward fall; even if he could get back to his feet, it appeared unwise to do so with crumpled legs. Mazer wasn't as visibly frustrated, but he too was starting to get flustered by the foe's annoyingly consistent locking down of his Navi's critical systems. Before the Navi even asked, he saw what might be a temporary preventative measure loaded to his "magazine" as his debug systems coursed through his body to free up his combat suite.
Mach immediately activated the chip as soon as it was successfully uploaded; he didn't want to get instantly declawed again. His focus then shifted to cracking the proverbial nut that was his enemy. It showed the capability of making its hull harder than stone, and even utilizing a shadowy, phasic defense he'd seen only on rare occasion. It was apparent he had to pick his attacks carefully; its defenses were too varied to simply power through, he had to respond to each play with a perfect counter.
With a silent command, the slightly damaged FighterPlane changed course and began to set up a strafing run on the colossus. He didn't want to waste chips yet, but the small aircraft's twin guns could be enough to prompt the quasi-centaur to show its first hand. The FighterPlane leveled its stubby, angular wings out, then opened up with its machine guns. Small white puffs of smoke spewed from the barrels and were quickly left trailing behind the aircraft as it fired a volley of over a dozen small-caliber rounds towards the enemy's large body, but careful to not strike its chess piece ally that teetered precariously on its back.
Mach tried to attentively observe the mechanical program's reaction to the attack while Shrike struggled with all of its might with its twin leg-mounted engines burning bright. The SP tried to lift and/or drag its master in a zig-zagging path away from the unnamed foe in an attempt to put a more comfortable amount of distance between the two whilst trying to avoid the temporarily blinded beast's ballistic response.
His limbs likely struck all manner of debris as he was dragged along, but the unintentional silver lining of having all "prosthetic" limbs meant he didn't feel any real pain. Additionally, he activated his sole recovery program in an attempt to buy himself some more time by restoring his armor and energy to near 100%. He felt he'd likely not get another chance to use it again, so now was as good as any. His armor was quickly and briefly flooded with restorative energy, which "bled" into his limbs to hammer out the dents and snap them back into their proper places.
ACTIONS: Passive Haste, Accuracy Enhancement, Status Cure, Dodge x2, Decoy x2
-Status Cure: Freeze-
M1. ElecAura2Protection: Any Non-Wood attack lower than 80 HP
Accuracy: S
Description: Negates any Non-Wood attack less than 80HP
Duration: Three turns, or until destroyed
Element: Elec
Special: Status Guard: This chip blocks debuffs.
Trader Rank: B: MachMan
- AirRaid2HP: 100
Properties: Normal, Omnishoes, Mobile
Object Damage: 50 + Impact
Damage Method: Telekinesis
Gun Attack Damage: 10 x 15 Shots
Accuracy: A
Description: Summons a fighter plane to strafe your enemies.
Duration: 3 turns or Until destroyed
Element: Null
Trader Rank: C: Attack [No Designate Registering]-
S1. Feint
M2. Auto-Injectors: MachMan (Heal 135 + 5TCD)
M1. ElecAura2Protection: Any Non-Wood attack lower than 80 HP
Accuracy: S
Description: Negates any Non-Wood attack less than 80HP
Duration: Three turns, or until destroyed
Element: Elec
Special: Status Guard: This chip blocks debuffs.
Trader Rank: B: MachMan
- AirRaid2HP: 100
Properties: Normal, Omnishoes, Mobile
Object Damage: 50 + Impact
Damage Method: Telekinesis
Gun Attack Damage: 10 x 15 Shots
Accuracy: A
Description: Summons a fighter plane to strafe your enemies.
Duration: 3 turns or Until destroyed
Element: Null
Trader Rank: C: Attack [No Designate Registering]-
S1. Feint
M2. Auto-Injectors: MachMan (Heal 135 + 5TCD)