Tatianna and PurgeMan's Homepage

The churning of heavy devices in the far corner of this massive, open arena-like homepage belie the cuteness of the real world owner, but accurately portray the brutality of the navi who calls this place home. A Mr. Prog, clad in knight's armor, stands at either jack-in side, whether it be by the in-port from Tatianna's gaming PC, or the end to AC/DC Net. A bulletin, from the PC end, stands on the far western side closest to the Jack-Out panel for Tatianna. A Security Cube guards the entrance and exit to the net, reforming after every use. The white panels and blue energy underneath can be attributed to the main attraction closest to the Net entrance, which so happens to be a massive, pyramid shaped object, constantly feeding what appear to be virus gore replicated from the trophy wall (see below) into the extractor at the bottom, which grinds them up from a series of conveyor belt panels. Virus Power, which is used to help keep the firewalls active.

Within the bulletin, one can find a great many things, diary entries are not one of them, however, but relics of other Navis that have come and gone. Leaving their mark with things like 'GG' and 'Nice NetBattle'. They're years old, and none new have been written yet. (This segment will update when/if others join the elusive ranks of PurgeMan and Tatianna's friends). It remains empty, and sad almost. The Mr. Prog might remark with things like "VERILY, THIS SPACE T'WAS ONCE THE MIGHTY RANKS OF GREAT WARRIORS. T'IS SAD NOW."

Next to the Virus Grinder lays a large tablet-like dictionary, which records PurgeMan's current 'recovery' process, and seems to be encrypted with several layers of salting in Base64, the password box is 96 characters long, but when opened, contains all information on PurgeMan. Most data is available for public viewing as far as progression and recovery efforts. Under it, a circular pod, likely a navi-stasis device.

Finally, adorning the walls around the enclosed network space, is a large trophy case, divided into sections for each type of virus that can be found in every location available to the average citizen of any sovereign nation on the planet. It was once filled, given the impressions and custom shapes for each trophy, but now remains hollow. (This shall be updated as PurgeMan deletes more unique virus types). For now, it contains a few bear claws, Met helmets and masks, and the upper half of a Bunny Head. Each is cleaned, purged of infectious or regenerative data, and displayed proudly.

A chip trade board remains open, but no slots have bee filled yet.

There are ports for 12 Homepage links. None of them are in use, yet.
CURRENT SUBCHIPS - MiniEnrgy x2

CURRENT FOLDER -7/30
CannonDamage: 60 + Knockback
Accuracy: A
Description: A decent sized cannon with a single shot.
Duration: Once
Element: Null
Trader Rank: E
: 60 + Knockback (Acc: A)
ShotgunDamage: 50 + Spread 1
Accuracy: A
Description: A gun whose shot penetrates an enemy to hit another one directly behind it.
Duration: Once
Element: Null
Trader Rank: E
: 50 + Spread 1 (Acc: A)
RageClaw1Damage: 40 + Slashing (Attack) OR 20 + Impacting (Throw)
Accuracy: B / B then B
Description: Creates an impressive bear claw. Can be used to slash or throw enemies or objects.
Duration: Until Overridden/Broken. Breaks automatically after 6 uses.
Element: Null
Special: Throw: The wielder must first grab the target to be thrown, then the target is thrown in the direction/area indicated. A second check is made if against another object/enemy. Throw deals damage to both thrown object/enemy and the second object/enemy. Damage occurs at point of collision with the ground/wall/ceiling/etc. or an object/enemy, not during initial grab attempt. Objects deal their max HP in damage (instead of the chip's damage) if they hit an object/enemy, then break. If they miss, the object just takes the chip's damage. This chip has a variety of uses.
Trader Rank: D
: 40 + Slashing (Attack) OR 20 + Impacting (Throw) (Acc: B / B then B)
ShockWaveDamage: 40 + Line Attack + Ground Attack
Accuracy: C
Description: Sends a narrow, but long, shock wave rolling in front of an enemy. Slow, but difficult to jump over due to its length.
Duration: Once
Element: Null
Trader Rank: E
: 40 + Line Attack + Ground Attack (Acc: C)
TriArrowDamage: 10 x 3 shots x 3 targets
Accuracy: B
Description: Launches volleys of three steel needles at up to three targets.
Duration: Once
Element: Null
Trader Rank: D
: 10 x 3 shots x 3 targets (Acc: B)
HeatShotDamage: 40 + Spread 1
Accuracy: A
Description: Shoots a fireball whose explosion penetrates an enemy to hit another one directly behind it.
Duration: Once
Element: Fire
Trader Rank: D
: 40 + Spread 1 (Acc: A)
ShieldGuardEffect: (1 Hit Shield) + (Reflect(40 + Piercing + Line Attack + Ground Attack) + Strengthen 40: On Hit)
Accuracy: S
Description: Description: Generates a 1-Hit Shield upon activation. When this shield blocks one hit from a non-Break attack, it responds with a shock wave, and some of the produced kinetic energy is bestowed onto the user.
Duration: Until broken or overridden.
Element: Null
Special: Negated by Break. Ignores Impact.
Special: Reflect: Damage returned is equal to the damage of the attack blocked or the damage cap listed, whichever comes first. Reflect is not subject to negation by Impact.
Special: Status Guard: This chip blocks debuffs.
Trader Rank: D
: (1 Hit Shield) + (Reflect(40 + Piercing + Line Attack + Ground Attack) + Strengthen 40: On Hit) (Acc: S)

NO EXTRA CHIPS
NO CROSSES
NO SUPPORT PROGRAMS

If one were to access the public files on the server on the far side near the grinder, and attempt to view PurgeMan's current process to recovery, they'd be greeted with this screen.

-==RECOVERY PROCESS 3/7 ==-
-==LIBERATOR - RECOVERED==-
-==RAPTURE - RECOVERED==-
-==ZEALOTRY - RECOVERED==-
-==ERROR - MEMBER 'EXPULSION' NOT FOUND==-
-==ERROR - MEMBER 'PUNISHMENT' NOT FOUND==-
-==ERROR - MEMBER 'DRAGON' NOT FOUND==-
-==ERROR - MEMBER 'RIGHTEOUS' NOT FOUND==-



After a bit to read over each name was finished, a prompt to run secondary diagnostics or to close the window out would be presented. Selecting the diagnostic without PurgeMan present displays the error -

-==INITIALIZING DIAGNOSTIC ROUTINE==-
-==SEARCHING==-
-==SEARCHING==-
-==SEARCHING==-
-==ERROR: PURGEMAN.EXE NOT PRESENT==-
-==CLOSING DIAGNOSTIC ROUTINE==-



Clicking on any of the available entries in the databank for recovery would display the following information...

Current Signature pool - 120/120
Current Active skills - 3
Current Passive skills - 0
Current Recovered skills - 3
Current Unrecovered skills - 4
Displaying demos and public information of available PurgeMan weaponry and tools.

Liberator
Name: Expunge
Effects: (8 Fire Damage) x 5 Hits. Shot Type.
Cooldown: 1 Turn Cooldown
Run_Demo?
Upon running the demo, the video shows PurgeMan opening fire on a target, five shots dealing fire damage displayed with 8s. 40 in total.

Rapture
Name: Panel Termination
Effects: 40 Fire Damage. Ground Type
Cooldown: 1 Turn Cooldown
Run_Demo?
Upon running the demo, the video shows PurgeMan raising his fist high and clasping it, consuming an entire panel in a pillar of searing heat. The targets he laid down pop violently, scattering junk data across the testing area.

Zealotry
Name: Bulwark of Faith
Effects: 2-Hit shield
Cooldown: 1 Turn CD
Run_Demo?
Upon running the demo, the video shows PurgeMan taking two hits with his shield against a dummy program intended to test the Bulwark. The first hit causes the shield to burn up, and the second reduces it to ash.