Sourcing Wild Game

Walking into the area from a nearby transfer pad, SliceMan looked at the decrepit-looking lemonade stand with the brown Prog floating behind it. Suspicion clouded his eyes as he looked around and hesitantly approached the stand. Was this really the place that Norton had told him to go to? "Um, excuse me, I'd like a list for... Normal Nets?" he said.
"Well howdy there, mister cutlery! You certainly look like you can handle whatever comes up! So, Normal net? Can do!" He said happily, the smile across his face all the more as he began to print out a sheet of paper for SliceMan. Sliding it over to the living cutlery and tipping his hat to him. "Just speak up to whatever catches yer fancy kiddo!"

Wonder (Wonder) WoodPowder1Damage: 60 + Medium Grass Terrain Change + Confusion + Cone Attack
Accuracy: C
Description: Blast up to 4 enemies with a cone of miasma breath. Changes terrain to Grass and causes confusion on contact.
Duration: Once
Element: Wood
Trader Rank: D

Momogra (Momogra) Mole1Effect: Conditional Burrow / Submerge
Accuracy: S
Description: Allows the user to hide underground or under a liquid surface when not executing an attack. User may heal, though. User may choose to attack as they exit the burrowed or submerged state if the situation allows.
Duration: 1 turn
Element: Null
Trader Rank: D

N.O-1 (N.O.) NOBeam1Damage: 200 + Beam Attack
Accuracy: A
Description: Shoots a powerful laser at an enemy, but only if there is an obstacle behind the user. Rare
Duration: Once
Element: Null
Special: Beam Attack: An unholy combination of Slashing, Break, Seeking, Impact, and Piercing.
Trader Rank: C
(Rare)
Powie (Powie) Quake1Damage: 100 + Impact + Medium Area Cracked Terrain
Accuracy: C
Description: Drops a ton on one enemy.
Duration: Once
Element: Null
Trader Rank: D

Cloudy (Cloudy) LilCloudDamage: 70 + Wide Attack + Drop Attack
Accuracy: C
Description: Cloud moves up and down three enemies, raining on them for two turns. Enemies can move out from under it if possible.
Duration: Two turns
Element: Aqua
Special: Drop Attack: This attack originates above the battlefield, and falls to the ground. It gains one rank of accuracy against High Altitude targets.
Trader Rank: D

Totem (Totem) Totem1HP: 100
Properties: Anchored, Element Shift
Object Damage: 100 + Impact
Damage Method: Telekinesis
Attack Damage: 100 Fire + Line Attack (3) / Healing 50
Accuracy: A / S
Description: Summons a Totem to breath fire and heal you. Attacks once per turn, and switches faces when hit.
Duration: 3 turns, or until destroyed.
Element: Fire / Wood
Special: Element Shift: This Object alternates between Fire element when Attacking and Wood element when Healing.
Trader Rank: D

Trumpy (Trumpy) FanfareHP: 50
Properties: Heavy
Object Damage: 50 + Impact
Damage Method: Throw, Telekinesis
Status Effect: Invincibility + To-All-Clause (Allies)
Accuracy: S
Description: Grants invincibility.
Duration: 1 turn or until destroyed.
Element: Null
Trader Rank: C
(Super Rare)
Kilby (Kilby) SideBamboo1Damage: 80 + Long Attack
Accuracy: B
Description: Summons a Kilby virus to the field that stabs the enemy from the side with a long lance, then silently vanishes. Can hit up to 2 targets.
Duration: Once
Element: Wood
Trader Rank: D

Pengi (Penguin) IceWave1Damage: 80 + Freeze
Accuracy: A
Description: Sends a wave of ice at one enemy
Duration: Once
Element: Aqua
Special: Ice Type: This chip counts as Ice Type for the purposes of potentially freezing targets on Aqua Element Terrain or environments, as applicable.
Trader Rank: D
, IceSlasher1Damage: 100 + Slashing
Accuracy: B
Description: Shoots a short ranged ice blade at an enemy.
Duration: Once
Element: Aqua
Special: Ice Type: This chip counts as Ice Type for the purposes of potentially freezing targets on Aqua Element Terrain or environments, as applicable.
Trader Rank: D
(Rare)
Whomper (Whomper) HeatBreath1Damage: 80 + Medium Lava Terrain Change + Cone Attack
Accuracy: C
Description: Blast up to 4 enemies with a cone of fiery breath. Changes terrain to Lava.
Duration: Once
Element: Fire
Trader Rank: D

WindBox (Wind & Fan) FanHP: 100
Properties: Anchored
Object Damage: 100 + Impact
Damage Method: Telekinesis
Status Effect: Fan Effect + To-All-Clause (Enemies)
Accuracy: S
Description: Creates a VacuumFan to pull enemies closer and reduce their evasion.
Duration: 3 turns or until destroyed.
Element: Null
Special: Wind Type: This chip counts as Wind Type for the purposes of Wind triggered effects, such as traps and terrain.
Trader Rank: D

CanDevil (CanDevil) Candle1HP: 100
Properties: Anchored, HeatBody
Object Damage: 100 Fire + Impact
Damage Method: Telekinesis
Healing Effect: Regen 5 + To-All-Clause (Allies)
Accuracy: S
Description: Creates a healing candle in your area.
Duration: 3 turns or until destroyed.
Element: Fire
Special: HeatBody: Immune to Fire damage.
Trader Rank: D
, FireArm1Damage: 20 x 3 hits + Fighter Range
Accuracy: B
Description: Unleashes a long lasting flamethrower with decent range.
Duration: Once
Element: Fire
Trader Rank: D
"Ah, um, thank you..." he muttered, picking up the list and scanning it for anything that stuck out to him. Unfortunately, the only real meat source on the list was the Penguin virus, and he didn't really like the idea of wandering into the freezer that was Sharo Net, at least for the moment. On the other hand, another virus stuck out to him as interesting. Perhaps he could use it as a portable grill of some sort.

"I-I'll take the Totem, then, I think?"
"Totems eh? Be careful in that sweltering hellhole! Who knows what kinda things will pop up to fry ya to a crisp!" He happily chirped up as he printed out a sheet with the rewards on it.

Found Areas: Yumland, Netfrica

2 kills: 480z
5 kills: Totem1HP: 100
Properties: Anchored, Element Shift
Object Damage: 100 + Impact
Damage Method: Telekinesis
Attack Damage: 100 Fire + Line Attack (3) / Healing 50
Accuracy: A / S
Description: Summons a Totem to breath fire and heal you. Attacks once per turn, and switches faces when hit.
Duration: 3 turns, or until destroyed.
Element: Fire / Wood
Special: Element Shift: This Object alternates between Fire element when Attacking and Wood element when Healing.
Trader Rank: D
OR 1200z
10 kills: 1920z
15 kills: 2880z
20 kills: Totem2HP: 100
Properties: Anchored, Element Shift
Object Damage: 100 + Impact
Damage Method: Telekinesis
Attack Damage: 140 Fire + Line Attack (3) / Healing 70
Accuracy: A / S
Description: Summons a Totem to breath fire and heal you. Attacks once per turn, and switches faces when hit.
Duration: 3 turns, or until destroyed.
Element: Fire / Wood
Special: Element Shift: This Object alternates between Fire element when Attacking and Wood element when Healing.
Trader Rank: C
OR Totem1HP: 100
Properties: Anchored, Element Shift
Object Damage: 100 + Impact
Damage Method: Telekinesis
Attack Damage: 100 Fire + Line Attack (3) / Healing 50
Accuracy: A / S
Description: Summons a Totem to breath fire and heal you. Attacks once per turn, and switches faces when hit.
Duration: 3 turns, or until destroyed.
Element: Fire / Wood
Special: Element Shift: This Object alternates between Fire element when Attacking and Wood element when Healing.
Trader Rank: D
+3600z OR 4800z
30 kills: 6000z
50 kills: Totem2HP: 100
Properties: Anchored, Element Shift
Object Damage: 100 + Impact
Damage Method: Telekinesis
Attack Damage: 140 Fire + Line Attack (3) / Healing 70
Accuracy: A / S
Description: Summons a Totem to breath fire and heal you. Attacks once per turn, and switches faces when hit.
Duration: 3 turns, or until destroyed.
Element: Fire / Wood
Special: Element Shift: This Object alternates between Fire element when Attacking and Wood element when Healing.
Trader Rank: C
+3600z OR Totem1HP: 100
Properties: Anchored, Element Shift
Object Damage: 100 + Impact
Damage Method: Telekinesis
Attack Damage: 100 Fire + Line Attack (3) / Healing 50
Accuracy: A / S
Description: Summons a Totem to breath fire and heal you. Attacks once per turn, and switches faces when hit.
Duration: 3 turns, or until destroyed.
Element: Fire / Wood
Special: Element Shift: This Object alternates between Fire element when Attacking and Wood element when Healing.
Trader Rank: D
+4800z OR 8400z

"Get all that kiddo? Get on out there and kill all them varmints!" The cheerful program shouted enthusiastically at SliceMan. "And yea, you'll get everything on the list if you get in yer fifty kills. Just gotta tell me what ya want at the 5, 20 and 50 kill marks."
"A-All right! Thank you very much!" he said, bowing as he took the sheet and ran off into the transfer pad.
Wandering into the little secluded area once again, SliceMan looked around, looking rather clueless, before remembering that he had destroyed a couple of the requested viruses earlier. Approaching the decrepit-looking stall, he cleared his throat. "Hello? I'd like to claim for two of the Totems I deleted recently," the Navi said.
"Alright partner, here is your zenny." Wrangler said as he deposited the money on the table in a small pouch. Then took the bounty flyer from SliceMan.

GET: 480z
LOSE: Totem Bounty
"Thank you!" said SliceMan.

"Slice, we're up. Service is starting soon," grunted Norton through a voice link. "R-Right away!" the knife Navi blurted out, as he disappeared in a flash of light, logging out for the day.

[Z > 2790, Bounty > 0.]
[Log Out.]