Battle Chips (List of Battle Chip effects can be found here)

Gun
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CannonDamage: 60 + Knockback
Accuracy: A
Description: A decent sized cannon with a single shot.
Duration: Once
Element: Null
Trader Rank: E
- 1200z
Hi-CannonDamage: 120 + Knockback
Accuracy: A
Description: A decent sized cannon with a single shot.
Duration: Once
Element: Null
Trader Rank: C
- 3200z
AirShot1Damage: 40 + Microburst
Accuracy: A
Description: A buster-like gun that shoots a bullet of compressed air, sending whatever it hits flying.
Duration: Once
Element: Null
Special: Wind Type: This chip counts as Wind Type for the purposes of Wind triggered effects, such as traps and terrain.
Trader Rank: D
- 1200z
AirShot2Damage: 80 + Microburst
Accuracy: A
Description: A buster-like gun that shoots a bullet of compressed air, sending whatever it hits flying.
Duration: Once
Element: Null
Special: Wind Type: This chip counts as Wind Type for the purposes of Wind triggered effects, such as traps and terrain.
Trader Rank: C
- 3000z
Vulcan1Damage: 10 + Spread 1 x 3 Shots
Accuracy: A
Description: Attacks with a 3-shot minigun.
Duration: Once
Element: Null
Trader Rank: E
- 800z
Vulcan2Damage: 10 + Spread 1 x 5 Shots
Accuracy: A
Description: Attacks with a 5-shot minigun.
Duration: Once
Element: Null
Trader Rank: C
- 3000z
ShotgunDamage: 50 + Spread 1
Accuracy: A
Description: A gun whose shot penetrates an enemy to hit another one directly behind it.
Duration: Once
Element: Null
Trader Rank: E
- 1300z
V-GunDamage: 80 + Spread 2
Accuracy: A
Description: A gun whose shot penetrates enemies to hit up to two other enemies behind and to the side of it, as if forming a V shape.
Duration: Once
Element: Null
Trader Rank: C
- 3900z
HeatShotDamage: 40 + Spread 1
Accuracy: A
Description: Shoots a fireball whose explosion penetrates an enemy to hit another one directly behind it.
Duration: Once
Element: Fire
Trader Rank: D
- 1300z
Heat-VDamage: 70 + Spread 2
Accuracy: A
Description: Shoots a fireball whose explosion penetrates enemies to hit up to two other enemies behind and to the side of it, as if forming a V shape.
Duration: Once
Element: Fire
Trader Rank: C
- 3900z
BubblerDamage: 40 + Spread 1
Accuracy: A
Description: Shoots a bubble blast whose explosion penetrates an enemy to hit another one directly behind it.
Duration: Once
Element: Aqua
Trader Rank: D
- 1300z
Bubble-VDamage: 70 + Spread 2
Accuracy: A
Description: Shoots a bubble blast whose explosion penetrates enemies to hit up to two other enemies behind and to the side of it, as if forming a V shape.
Duration: Once
Element: Aqua
Trader Rank: C
- 3900z
Spreader1Damage: 40 + Spread 8
Accuracy: A
Description: A gun whose shot explodes on impact to hit nearby enemies.
Duration: Once
Element: Null
Trader Rank: D
- 3000z
Spreader2Damage: 70 + Spread 8
Accuracy: A
Description: A gun whose shot explodes on impact to hit nearby enemies.
Duration: Once
Element: Null
Trader Rank: C
- 8200z
WideShot1Damage: 70 + Wide Attack
Accuracy: A
Description: Fires a wide wave of water that can hit up to three enemies, depending on circumstances.
Duration: Once
Element: Aqua
Special: Wide Attack: This attack hits a line of targets perpendicular to the direction the attack is launched in. Unless otherwise specified, a wide attack can hit up to 3 targets, max. Once a target is hit, the attack ends, thus all targets must be hit at roughly the same time.
Trader Rank: D
- 3000z
WideShot2Damage: 90 + Wide Attack
Accuracy: A
Description: Fires a wide wave of water that can hit up to three enemies, depending on circumstances.
Duration: Once
Element: Aqua
Special: Wide Attack: This attack hits a line of targets perpendicular to the direction the attack is launched in. Unless otherwise specified, a wide attack can hit up to 3 targets, max. Once a target is hit, the attack ends, thus all targets must be hit at roughly the same time.
Trader Rank: C
- 5700z
PhoenixShot1Damage: 70 + Wide Attack
Accuracy: A
Description: Fires a wide wave of fire resembling a phoenix that can hit up to three enemies, depending on circumstances.
Duration: Once
Element: Fire
Special: Wide Attack: This attack hits a line of targets perpendicular to the direction the attack is launched in. Unless otherwise specified, a wide attack can hit up to 3 targets, max. Once a target is hit, the attack ends, thus all targets must be hit at roughly the same time.
Trader Rank: D
- 3000z
PhoenixShot2Damage: 90 + Wide Attack
Accuracy: A
Description: Fires a wide wave of fire resembling a phoenix that can hit up to three enemies, depending on circumstances.
Duration: Once
Element: Fire
Special: Wide Attack: This attack hits a line of targets perpendicular to the direction the attack is launched in. Unless otherwise specified, a wide attack can hit up to 3 targets, max. Once a target is hit, the attack ends, thus all targets must be hit at roughly the same time.
Trader Rank: C
- 5700z
ZapRing1Damage: 40 + Stun 1
Accuracy: A
Description: Shoots electricity in a ring shape to stun an enemy in their tracks.
Duration: Once
Element: Elec
Trader Rank: D
- 1400z
ZapRing2Damage: 80 + Stun 1
Accuracy: A
Description: Shoots electricity in a ring shape to stun an enemy in their tracks.
Duration: Once
Element: Elec
Trader Rank: C
- 3300z
MarkCannon1Damage: 70 + Seeking + Lock-on
Accuracy: A
Description: A highly accurate cannon whose automatic aiming system locks onto heat signatures and fires.
Duration: Once
Element: Null
Special: Lock-on: Same effect as an automatic Take Aim.
Trader Rank: D
- 1700z
MarkCannon2Damage: 100 + Seeking + Lock-on
Accuracy: A
Description: A highly accurate cannon whose automatic aiming system locks onto heat signatures and fires.
Duration: Once
Element: Null
Special: Lock-on: Same effect as an automatic Take Aim.
Trader Rank: C
- 3000z
ClusterShot1Damage: 10 x 4 Shots + Variable Targeting
Accuracy: B
Description: Launches a volley of four plasma spheres at targets designated by the user.
Duration: Once
Element: Elec
Special: Variable Targeting: Allows the user to select a target for each individual hit of an attack. This means they may strike the same target multiple times, multiple different targets, or a mix of the two as they wish.
Trader Rank: D
- 1200z
ClusterShot2Damage: 10 x 8 Shots + Variable Targeting
Accuracy: B
Description: Launches a volley of eight plasma spheres at targets designated by the user.
Duration: Once
Element: Elec
Special: Variable Targeting: Allows the user to select a target for each individual hit of an attack. This means they may strike the same target multiple times, multiple different targets, or a mix of the two as they wish.
Trader Rank: C
- 3400z
FireBurner1Damage: 50 + Line Attack(3)
Accuracy: A
Description: Looses a stream of fire that can penetrate enemies and keep going.
Duration: Once
Element: Fire
Special: Line Attack(3): Attacks up to 3 targets in a straight line.
Trader Rank: D
- 2000z
FireBurner2Damage: 90 + Line Attack(3)
Accuracy: A
Description: Looses a stream of fire that can penetrate enemies and keep going.
Duration: Once
Element: Fire
Special: Line Attack(3): Attacks up to 3 targets in a straight line.
Trader Rank: C
- 5400z
MaruBlaster1Damage: 60 + Glitch
Accuracy: B (Special)
Description: A taser shot that bugs the enemy's coding.
Duration: Once
Element: Elec
Special: If the user used a Melee or Sword chip immediately prior to MaruBlaster, this attack's accuracy is raised to A.
Trader Rank: D
- 1400z
MaruBlaster2Damage: 100 + Glitch
Accuracy: B (Special)
Description: A taser shot that bugs the enemy's coding.
Duration: Once
Element: Elec
Special: If the user used a Melee or Sword chip immediately prior to MaruBlaster, this attack's accuracy is raised to A.
Trader Rank: C
- 3300z
RollArrow1Damage: 40 + Chip Break
Accuracy: B
Description: Launches an arrow tipped with a pink heart. If a virus is hit, they lose the ability to attack once. If a Navi is hit, they lose their first selected chip for that turn.
Duration: Once
Element: Null
Trader Rank: D
- 1200z
RollArrow2Damage: 80 + Chip Break
Accuracy: B
Description: Launches an arrow tipped with a pink heart. If a virus is hit, they lose the ability to attack once. If a Navi is hit, they lose their first selected chip for that turn.
Duration: Once
Element: Null
Trader Rank: C
- 3000z

Sword
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SwordDamage: 80 + Slashing
Accuracy: B
Description: Creates a sword made of solidified energy, with a very short blade. Hits one target per slash
Duration: Until Overridden/Broken. Breaks automatically after 6 swings.
Element: Null
Trader Rank: D
- 1800z
WideSwordDamage: 80 + Slashing + Wide Attack
Accuracy: B
Description: Creates a sword made of solidified energy, with a thick blade perfect for wide slashes. Can hit up to 3 targets per slash with good RP.
Duration: Until Overridden/Broken. Breaks automatically after 3 swings.
Element: Null
Trader Rank: C
- 3600z
RageClaw1Damage: 40 + Slashing (Attack) OR 20 + Impacting (Throw)
Accuracy: B / B then B
Description: Creates an impressive bear claw. Can be used to slash or throw enemies or objects.
Duration: Until Overridden/Broken. Breaks automatically after 6 uses.
Element: Null
Special: Throw: The wielder must first grab the target to be thrown, then the target is thrown in the direction/area indicated. A second check is made if against another object/enemy. Throw deals damage to both thrown object/enemy and the second object/enemy. Damage occurs at point of collision with the ground/wall/ceiling/etc. or an object/enemy, not during initial grab attempt. Objects deal their max HP in damage (instead of the chip's damage) if they hit an object/enemy, then break. If they miss, the object just takes the chip's damage. This chip has a variety of uses.
Trader Rank: D
- 1200z
RageClaw2Damage: 70 + Slashing (Attack) OR 35 + Impacting (Throw)
Accuracy: B / B then B
Description: Creates an impressive bear claw. Can be used to slash or throw enemies or objects.
Duration: Until Overridden/Broken. Breaks automatically after 6 uses.
Element: Null
Special: Throw: The wielder must first grab the target to be thrown, then the target is thrown in the direction/area indicated. A second check is made if against another object/enemy. Throw deals damage to both thrown object/enemy and the second object/enemy. Damage occurs at point of collision with the ground/wall/ceiling/etc. or an object/enemy, not during initial grab attempt. Objects deal their max HP in damage (instead of the chip's damage) if they hit an object/enemy, then break. If they miss, the object just takes the chip's damage. This chip has a variety of uses.
Trader Rank: C
- 3000z
FireKnifeDamage: 60 + Slashing
Accuracy: B
Description: Creates a sword imbued with flame energy, with a blade comparible to a large knife. Hits one target per slash.
Duration: Until Overridden/Broken. Breaks automatically after 6 swings.
Element: Fire
Trader Rank: D
- 1800z
FireSwordDamage: 80 + Slashing + Wide Attack
Accuracy: B
Description: Creates a sword imbued with flame energy, and capable of effective wide slashes. Can hit up to 3 targets per slash with good RP.
Duration: Until Overridden/Broken. Breaks automatically after 3 swings.
Element: Fire
Trader Rank: C
- 5400z
AquaKnifeDamage: 60 + Slashing
Accuracy: B
Description: Creates a sword imbued with water energy, with a blade comparible to a large knife. Hits one target per slash.
Duration: Until Overridden/Broken. Breaks automatically after 6 swings.
Element: Aqua
Trader Rank: D
- 1800z
AquaSwordDamage: 80 + Slashing + Wide Attack
Accuracy: B
Description: Creates a sword imbued with water energy, and capable of effective wide slashes. Can hit up to 3 targets per slash with good RP.
Duration: Until Overridden/Broken. Breaks automatically after 3 swings.
Element: Aqua
Trader Rank: C
- 5400z
ElecKnifeDamage: 60 + Slashing
Accuracy: B
Description: Creates a sword made of electrical energy, with a blade comparible to a large knife. Hits one target per slash.
Duration: Until Overridden/Broken. Breaks automatically after 6 swings.
Element: Elec
Trader Rank: D
- 1800z
ElecSwordDamage: 80 + Slashing + Wide Attack
Accuracy: B
Description: Creates a sword made of electrical energy, and capable of effective wide slashes. Can hit up to 3 targets per slash with good RP.
Duration: Until Overridden/Broken. Breaks automatically after 3 swings.
Element: Elec
Trader Rank: C
- 5400z
BambooKnifeDamage: 60 + Slashing
Accuracy: B
Description: Creates a sword made of solid wood, with a blade comparible to a large knife. Hits one target per slash.
Duration: Until Overridden/Broken. Breaks automatically after 6 swings.
Element: Wood
Trader Rank: D
- 1800z
BambooSwordDamage: 80 + Slashing + Wide Attack
Accuracy: B
Description: Creates a sword made of solid wood, and capable of effective wide slashes. Can hit up to 3 targets per slash with good RP.
Duration: Until Overridden/Broken. Breaks automatically after 3 swings.
Element: Wood
Trader Rank: C
- 5400z
Kunai1Damage: 30 + Slashing x 3 Kunai + Variable Targeting
Accuracy: B
Description: Summons 3 Kunai to throw at selected targets.
Duration: Once.
Element: Null
Special: Variable Targeting: Allows the user to select a target for each individual hit of an attack. This means they may strike the same target multiple times, multiple different targets, or a mix of the two as they wish.
Trader Rank: D
- 1500z
Kunai2Damage: 30 + Slashing x 4 Kunai + Variable Targeting
Accuracy: B
Description: Summons 4 Kunai to throw at selected targets.
Duration: Once.
Element: Null
Special: Variable Targeting: Allows the user to select a target for each individual hit of an attack. This means they may strike the same target multiple times, multiple different targets, or a mix of the two as they wish.
Trader Rank: C
- 3200z

Melee
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GutPunchDamage: 70 + Impact + Knockback
Accuracy: A
Description: Creates a large fist for the user to punch with. Anything it hits is knocked back a sizable distance, even objects.
Duration: Until Overridden/Broken. Breaks automatically after 6 swings.
Element: Null
Trader Rank: D
- 2100z
GutStraightDamage: 100 + Impact + Knockback + Long Attack
Accuracy: B
Description: Creates a large fist for the user to punch with. Anything it hits is knocked back a sizable distance, even objects. The user can sacrifice an action before a use to hit two enemies with a single swing.
Duration: Until Overridden/Broken. Breaks automatically after 3 swings.
Element: Null
Trader Rank: C
- 3300z
ColdPunchDamage: 70 + Impact + Knockback
Accuracy: B
Description: Creates a large icy fist for the user to punch with. Anything it hits is knocked back a sizable distance, even objects.
Duration: Until Overridden/Broken. Breaks after 6 swings.
Element: Aqua
Special: Ice Type: This chip counts as Ice Type for the purposes of potentially freezing targets on Aqua Element Terrain or environments, as applicable.
Trader Rank: D
- 2300z
IcePunchDamage: 110 + Impact + Knockback
Accuracy: B
Description: Creates a large icy fist for the user to punch with that fires off like a rocket at the enemy. Anything it hits is knocked back a sizable distance, even objects.
Duration: Until Overridden/Broken. Breaks after 3 swings.
Element: Aqua
Special: Ice Type: This chip counts as Ice Type for the purposes of potentially freezing targets on Aqua Element Terrain or environments, as applicable.
Trader Rank: C
- 3200z
DashAttack1Damage: 90 + Impact + LineAttack(5) + Movement
Accuracy: C
Description: The user charges forward at a great speed to ram a line of enemies. Hits a maximum of 5 enemies before the momentum is lost.
Duration: Once
Element: Null
Special: Direction of travel may be altered with chip, terrain, and sig use.
Trader Rank: D
- 3600z
DashAttack2Damage: 120 + Impact + LineAttack(5) + Movement
Accuracy: C
Description: The user charges forward at a great speed to ram a line of enemies. Hits a maximum of 5 enemies before the momentum is lost.
Duration: Once
Element: Null
Special: Direction of travel may be altered with chip, terrain, and sig use.
Trader Rank: C
- 7100z
FireHit1Damage: 60 + Impact + Double Attack
Accuracy: A
Description: Throws a blazing punch from a distance, Hadoken style.
Duration: Up to 2 uses before the end of the turn
Element: Fire
Special: Double Attack: After spending an action to attack with this chip, you may choose to spend a second action and attack with it again before the end of the turn.
Trader Rank: D
- 1800z
FireHit2Damage: 90 + Impact + Double Attack
Accuracy: A
Description: Throws a blazing punch from a distance, Hadoken style.
Duration: Up to 2 uses before the end of the turn
Element: Fire
Special: Double Attack: After spending an action to attack with this chip, you may choose to spend a second action and attack with it again before the end of the turn.
Trader Rank: C
- 3600z
MagBolt1Damage: 90 + Stun + Magnetic Pull
Accuracy: B
Description: Uses an electromagnet to pull the target into range, then stuns them with a close range electrical shock.
Duration: Once
Element: Elec
Special: Magnetic Pull: A stronger version of the Pull effect that either pulls the target towards you, or you towards the target over a greater distance than normal.
Trader Rank: D
- 2400z
MagBolt2Damage: 110 + Stun + Magnetic Pull
Accuracy: B
Description: Uses an electromagnet to pull the target into range, then stuns them with a close range electrical shock.
Duration: Once
Element: Elec
Special: Magnetic Pull: A stronger version of the Pull effect that either pulls the target towards you, or you towards the target over a greater distance than normal.
Trader Rank: C
- 4200z
RingZap1Damage: 30
Accuracy: B
Description: Two sparks spin around the user, which damages anything foolish enough to draw near.
Duration: One turn
Element: Elec
Special: Damages anyone that gets within melee range of the user, regardless of why they're that close.
Special: This chip automatically attacks every action, starting with the action the user first uses it.
Trader Rank: D
- 3600z
RingZap2Damage: 40
Accuracy: B
Description: Two sparks spin around the user, which damages anything foolish enough to draw near.
Duration: One turn
Element: Elec
Special: Damages anyone that gets within melee range of the user, regardless of why they're that close.
Special: This chip automatically attacks every action, starting with the action the user first uses it.
Trader Rank: C
- 6300z
MudFlop1Damage: 60 + Impact + Slow + Medium Mud Terrain
Accuracy: B
Description: The user strikes at a target with their whole body, blasting them with mud.
Duration: Once
Element: Wood
Trader Rank: D
- 2200z
MudFlop2Damage: 100 + Impact + Blind + Medium Mud Terrain
Accuracy: B
Description: The user strikes at a target with their whole body, blasting them with a thick tar-like substance.
Duration: Once
Element: Wood
Trader Rank: C
- 5000z
PileDriver1Damage: 40 x 2 Melee Attack + Impact + Break + Knockback + Piledriver
Accuracy: B
Description: The Navi summons a rapidly pumping jackhammer that occupies one of their appendages. Bearing down on an immobile target will deal greater damage.
Duration: Once
Element: Null
Special: Piledriver: If the first hit connects with Knockback and the second hit also connects, the second hit deals double damage.
Trader Rank: D
- 2200z
PileDriver2Damage: 60 x 2 Melee Attack + Impact + Break + Knockback + Piledriver
Accuracy: B
Description: The Navi summons a rapidly pumping jackhammer that occupies one of their appendages. Bearing down on an immobile target will deal greater damage.
Duration: Once
Element: Null
Special: Piledriver: If the first hit connects with Knockback and the second hit also connects, the second hit deals double damage.
Trader Rank: C
- 4200z
Pillow1Damage: 30 + Sleep
Accuracy: B
Description: A fluffy pillow that will make anyone drowsy when it hits.
Duration: Until Overridden/Broken. Breaks after 3 swings.
Element: Null
Trader Rank: D
- 1300z
Pillow2Damage: 60 + Sleep
Accuracy: B
Description: A fluffy pillow that will make anyone drowsy when it hits.
Duration: Until Overridden/Broken. Breaks after 3 swings.
Element: Null
Trader Rank: C
- 3000z
HammerDamage: 100 + Break
Accuracy: C
Description: Creates a powerful hammer with a large head for the user to swing and smash at will.
Duration: Until broken. Breaks automatically after 3 Swings.
Element: Null
Trader Rank: C
- 3000z
WindRacketDamage: 100 + Northwind (On-Hit Only) + Microburst (On-Hit Only) + Gust + Wide Attack
Accuracy: A
Description: Description: Creates a fan to smack enemies with the power of wind. Destroys barriers and auras and sends enemies flying on contact, or just to manipulate their position. Hits up to 3 enemies with good RP.
Duration: Once
Element: Null
Special: Wind Type: This chip counts as Wind Type for the purposes of Wind triggered effects, such as traps and terrain.
Trader Rank: C
- 4000z

Ground
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ShockWaveDamage: 40 + Line Attack + Ground Attack
Accuracy: C
Description: Sends a narrow, but long, shock wave rolling in front of an enemy. Slow, but difficult to jump over due to its length.
Duration: Once
Element: Null
Trader Rank: E
- 1000z
SonicWaveDamage: 80 + Line Attack + Ground Attack
Accuracy: C
Description: Sends a narrow, but long, shock wave rolling in front of an enemy. Slow, but difficult to jump over due to its length.
Duration: Once
Element: Null
Trader Rank: C
- 3600z
Ratton1Damage: 40 + Blast1 + Ground Attack + Homing
Accuracy: C
Description: Sends a rat shaped homing bomb scurrying after an enemy. Will attack again on the following turn if it misses once.
Duration: Once
Element: Null
Special: Can be intercepted and destroyed by a break attack.
Trader Rank: D
- 800z
Ratton2Damage: 80 + Blast1 + Ground Attack + Homing
Accuracy: C
Description: Sends a rat shaped homing bomb scurrying after an enemy. Will attack again on the following turn if it misses once.
Duration: Once
Element: Null
Special: Can be intercepted and destroyed by a break attack.
Trader Rank: C
- 3000z
FlameLine1Damage: 70 + Ground Attack + Wide Attack
Accuracy: B
Description: A wall of fire erupts from the ground, burning up to 3 targets.
Duration: Once
Element: Fire
Trader Rank: D
- 2800z
FlameLine2Damage: 120 + Ground Attack + Wide Attack
Accuracy: B
Description: A wall of fire erupts from the ground, burning up to 3 targets.
Duration: Once
Element: Fire
Trader Rank: C
- 7200z
WaterLine1Damage: 80 + Ground Attack + Wide Attack
Accuracy: B
Description: A wall of water gushes from the ground, drowning up to 3 targets.
Duration: Once
Element: Aqua
Trader Rank: D
- 3200z
WaterLine2Damage: 130 + Ground Attack + Wide Attack
Accuracy: B
Description: A wall of water gushes from the ground, drowning up to 3 targets.
Duration: Once
Element: Aqua
Trader Rank: C
- 7800z
CactusBall1Damage: 30 x 4 Hits + Ground Attack
Accuracy: C
Description: Rolls a spiked ball at an enemy, but if it ceases hitting its target, it will harmlessly roll off into the distance.
Duration: Once
Element: Wood
Special: Attacks the same target up to four times, but the attack will end immediately if it misses at any point.
Trader Rank: D
- 500z
CactusBall2Damage: 40 x 4 Hits + Ground Attack
Accuracy: C
Description: Rolls a spiked ball at an enemy, but if it ceases hitting its target, it will harmlessly roll off into the distance.
Duration: Once
Element: Wood
Special: Attacks the same target up to four times, but the attack will end immediately if it misses at any point.
Trader Rank: C
- 3000z
RollingLog1Damage: 50 + Ground Attack + Wide Attack (2) + Double Attack
Accuracy: C
Description: Rolls a log at enemies. Can hit up to two enemies at once per log.
Duration: Up to 2 uses before the end of the turn.
Element: Wood
Special: Double Attack: After spending an action to attack with this chip, you may choose to spend a second action and attack with it again before the end of the turn.
Note: This chip used to be known as RingLog1
Trader Rank: D
- 1600z
RollingLog2Damage: 70 + Ground Attack + Wide Attack (2) + Double Attack
Accuracy: C
Description: Rolls a log at enemies. Can hit up to two enemies at once per log.
Duration: Up to 2 uses before the end of the turn.
Element: Wood
Special: Double Attack: After spending an action to attack with this chip, you may choose to spend a second action and attack with it again before the end of the turn.
Note: This chip used to be known as RingLog2
Trader Rank: C
- 3300z

Bomb
---------
MiniBombDamage: 90 + Blast1
Accuracy: C
Description: A Multi-use bomb.
Duration: Once
Element: Null
Trader Rank: E
- 1200z
LilBombDamage: 80 + Blast 2
Accuracy: C
Description: Lobs a bomb that deals damage in a moderate range.
Duration: Once
Element: Null
Trader Rank: D
- 2400z
CrossBombDamage: 100 + Blast 3
Accuracy: C
Description: Lobs a bomb that deals damage in a large range.
Duration: Once
Element: Null
Trader Rank: C
- 6800z
EnergyBombDamage: 40 x 3 + Blast1
Accuracy: C
Description: A powerful bomb that hits three times.
Duration: Once
Element: Null
Trader Rank: D
- 1800z
MegaEnergyBombDamage: 60 x 3 + Blast1
Accuracy: C
Description: A powerful bomb that hits three times
Duration: Once
Element: Null
Trader Rank: C
- 3800z
DoubleBombDamage: 30 + Blast 2 x 2 Bombs
Accuracy: C
Description: Throws two bombs with a wide range blast at an enemy.
Duration: Once
Element: Null
Trader Rank: D
- 1700z
TripleBombDamage: 30 + Blast 2 x 3 Bombs
Accuracy: C
Description: Throws three bombs with a wide range blast at an enemy.
Duration: Once
Element: Null
Trader Rank: C
- 4200z
WreckerDamage: 80 + Break + Panel Break
Accuracy: C
Description: A bomb that breaks the ground it lands on
Duration: Once
Element: Null
Trader Rank: D
- 1300z
CannonBallDamage: 150 + Break + Panel Break
Accuracy: C
Description: A bomb that breaks the ground it lands on
Duration: Once
Element: Null
Trader Rank: C
- 3600z
IceBall1Damage: 120 + Break + Small Ice Terrain Change
Accuracy: C
Description: A bomb that changes the ground it lands on to Ice
Duration: Once
Element: Aqua
Special: Ice Type: This chip counts as Ice Type for the purposes of potentially freezing targets on Aqua Element Terrain or environments, as applicable.
Trader Rank: D
- 2500z
IceBall2Damage: 160 + Break + Small Ice Terrain Change
Accuracy: C
Description: A bomb that changes the ground it lands on to Ice
Duration: Once
Element: Aqua
Special: Ice Type: This chip counts as Ice Type for the purposes of potentially freezing targets on Aqua Element Terrain or environments, as applicable.
Trader Rank: C
- 5100z
LavaBall1Damage: 120 + Break + Small Lava Terrain Change
Accuracy: C
Description: A bomb that changes the ground it lands on to Lava
Duration: Once
Element: Fire
Trader Rank: D
- 2500z
LavaBall2Damage: 160 + Break + Small Lava Terrain Change
Accuracy: C
Description: A bomb that changes the ground it lands on to Lava
Duration: Once
Element: Fire
Trader Rank: C
- 5100z
PoisonBall1Damage: 50 + Break + Small Poison Terrain Change + Poison(10)
Accuracy: C
Description: A bomb that poisons all it touches, including the ground and other Navis.
Duration: Once
Element: Null
Special: Poison(10): Deals 10 poison damage per action to the victim starting the turn after this attack hits. This effect stacks with other timed damage effects, including other Poison effects. Can be cured with Status Cure.
Trader Rank: D
- 2300z
PoisonBall2Damage: 100 + Break + Small Poison Terrain Change + Poison(15)
Accuracy: C
Description: A bomb that poisons all it touches, including the ground and other Navis.
Duration: Once
Element: Null
Special: Poison(15): Deals 15 poison damage per action to the victim starting the turn after this attack hits. This effect stacks with other timed damage effects, including other Poison effects. Can be cured with Status Cure.
Trader Rank: C
- 4600z
Quake1Damage: 100 + Impact + Medium Area Cracked Terrain
Accuracy: C
Description: Drops a ton on one enemy.
Duration: Once
Element: Null
Trader Rank: D
- 2200z
Quake2Damage: 150 + Impact + Medium Area Cracked Terrain
Accuracy: C
Description: Drops a ton on one enemy.
Duration: Once
Element: Null
Trader Rank: C
- 4400z
FireBomb1Damage: 60 + Burn(10) + Blast2
Accuracy: C
Description: A bomb that bursts into intense flames on impact.
Duration: Once
Element: Fire
Special: Burn(10): Deals 10 Fire damage per action to the victim starting the turn after this attack hits. This effect stacks with other timed damage effects, including other Burn effects. Can be cured with Status Cure.
Trader Rank: D
- 2600z
FireBomb2Damage: 90 + Burn(10) + Blast2
Accuracy: C
Description: A bomb that bursts into intense flames on impact.
Duration: Once
Element: Fire
Special: Burn(10): Deals 10 Fire damage per action to the victim starting the turn after this attack hits. This effect stacks with other timed damage effects, including other Burn effects. Can be cured with Status Cure.
Trader Rank: C
- 5300z

Terrain
----------
LavaSeedDamage: 10 + Small Lava Terrain Change / Medium Lava Terrain Change
Accuracy: A
Description: Lob a seed that create a medium Lava area. Only a small area if it hits an opponent.
Duration: Once
Element: Fire
Trader Rank: E
- 2000z
CoalSeedDamage: 10 + Small Coal Terrain Change / Medium Coal Terrain Change
Accuracy: A
Description: Lob a seed that create a medium Coal area. Only a small area if it hits an opponent.
Duration: Once
Element: Fire
Trader Rank: E
- 2000z
FurnaceSeedDamage: 10 + Small Furnace Terrain Change / Medium Furnace Terrain Change
Accuracy: A
Description: Lob a seed that create a medium Furnace area. Only a small area if it hits an opponent.
Duration: Once
Element: Fire
Trader Rank: E
- 2000z
SeaSeedDamage: 10 + Small Sea Terrain Change / Medium Sea Terrain Change
Accuracy: A
Description: Lob a seed that create a medium Sea area. Only a small area if it hits an opponent.
Duration: Once
Element: Aqua
Special: Creates Onsen terrain instead of Sea if used in YokaNet.
Trader Rank: E
- 2000z
IceSeedDamage: 10 + Small Sea Terrain Change / Medium Sea Terrain Change
Accuracy: A
Description: Lob a seed that create a medium Ice area. Only a small area if it hits an opponent.
Duration: Once
Element: Aqua
Trader Rank: E
- 2000z
SnowSeedDamage: 10 + Small Snow Terrain Change / Medium Snow Terrain Change
Accuracy: A
Description: Lob a seed that create a medium Snow area. Only a small area if it hits an opponent.
Duration: Once
Element: Aqua
Trader Rank: E
- 2000z
MetalSeedDamage: 10 + Small Metal Terrain Change / Medium Metal Terrain Change
Accuracy: A
Description: Lob a seed that create a medium Metal area. Only a small area if it hits an opponent.
Duration: Once
Element: Elec
Trader Rank: E
- 2000z
MagnetSeedDamage: 10 + Small Magnet Terrain Change / Medium Magnet Terrain Change
Accuracy: A
Description: Lob a seed that create a medium Magnet area. Only a small area if it hits an opponent.
Duration: Once
Element: Elec
Trader Rank: E
- 2000z
SolarSeedDamage: 10 + Small Solar Terrain Change / Medium Solar Terrain Change
Accuracy: A
Description: Lob a seed that create a medium Solar area. Only a small area if it hits an opponent.
Duration: Once
Element: Elec
Trader Rank: E
- 2000z
GrassSeedDamage: 10 + Small Grass Terrain Change / Medium Grass Terrain Change
Accuracy: A
Description: Lob a seed that create a medium Grass area. Only a small area if it hits an opponent.
Duration: Once
Element: Wood
Trader Rank: E
- 2000z
SoilSeedDamage: 10 + Small Soil Terrain Change / Medium Soil Terrain Change
Accuracy: A
Description: Lob a seed that create a medium Soil area. Only a small area if it hits an opponent.
Duration: Once
Element: Wood
Trader Rank: E
- 2000z
MudSeedDamage: 10 + Small Mud Terrain Change / Medium Mud Terrain Change
Accuracy: A
Description: Lob a seed that create a medium Mud area. Only a small area if it hits an opponent.
Duration: Once
Element: Wood
Trader Rank: E
- 2000z
SandSeedDamage: 10 + Small Sand Terrain Change / Medium Sand Terrain Change
Accuracy: A
Description: Lob a seed that create a medium Sand area. Only a small area if it hits an opponent.
Duration: Once
Element: Null
Trader Rank: E
- 2000z
SandRingEffect: Small Quicksand Terrain Change
Accuracy: S
Description: Creates a small patch of QuickSand panels.
Duration: Once
Element: Null
Trader Rank: D
- 2000z
GlassSeedDamage: 10 + Small Glass Terrain Change / Medium Glass Terrain Change
Accuracy: A
Description: Lob a seed that create a medium Glass area. Only a small area if it hits an opponent.
Duration: Once
Element: Null
Trader Rank: E
- 2000z
ComingRoadEffect: Medium ComingRoad Terrain Change
Accuracy: S
Description: Creates a line of special panels from the user forward that cause all who step on them to move uncontrollably forward until they either step off or reach the end. Counts as a Medium terrain change.
Duration: Once
Element: Null
Trader Rank: D
- 2000z
GoingRoadEffect: Medium GoingRoad Terrain Change
Accuracy: S
Description: Creates a line of special panels from the user forward that cause all who step on them to move uncontrollably backward until they either step off or reach the end. Counts as a Medium terrain change.
Duration: Once
Element: Null
Trader Rank: D
- 2000z
LavaZoneEffect: Large Lava Terrain Change
Accuracy: S
Description: Creates a large zone of Lava Terrain, centered on you.
Duration: Once
Element: Fire
Trader Rank: D
- 3000z
CoalZoneEffect: Large Coal Terrain Change
Accuracy: S
Description: Creates a large zone of Coal Terrain, centered on you.
Duration: Once
Element: Fire
Trader Rank: D
- 3000z
FurnaceZoneEffect: Large Furnace Terrain Change
Accuracy: S
Description: Creates a large zone of Furnace Terrain, centered on you.
Duration: Once
Element: Fire
Trader Rank: D
- 3000z
SeaZoneEffect: Large Sea Terrain Change
Accuracy: S
Description: Creates a large zone of Sea Terrain, centered on you.
Duration: Once
Element: Aqua
Special: Creates Onsen terrain instead of Sea if used in YokaNet.
Trader Rank: D
- 3000z
IceZoneEffect: Large Ice Terrain Change
Accuracy: S
Description: Creates a large zone of Ice Terrain, centered on you.
Duration: Once
Element: Aqua
Trader Rank: D
- 3000z
SnowZoneEffect: Large Snow Terrain Change
Accuracy: S
Description: Creates a large zone of Snow Terrain, centered on you.
Duration: Once
Element: Aqua
Trader Rank: D
- 3000z
MetalZoneEffect: Large Metal Terrain Change
Accuracy: S
Description: Creates a large zone of Metal Terrain, centered on you.
Duration: Once
Element: Elec
Trader Rank: D
- 3000z
MagnetZoneEffect: Large Magnet Terrain Change
Accuracy: S
Description: Creates a large zone of Magnetic Terrain, centered on you.
Duration: Once
Element: Elec
Trader Rank: D
- 3000z
SolarZoneEffect: Large Solar Terrain Change
Accuracy: S
Description: Creates a large zone of Solar Terrain, centered on you.
Duration: Once
Element: Elec
Trader Rank: D
- 3000z
GrassZoneEffect: Large Grass Terrain Change
Accuracy: S
Description: Creates a large zone of Grass Terrain, centered on you.
Duration: Once
Element: Wood
Trader Rank: D
- 3000z
SoilZoneEffect: Large Soil Terrain Change
Accuracy: S
Description: Creates a large zone of Soil Terrain, centered on you.
Duration: Once
Element: Wood
Trader Rank: D
- 3000z
MudZoneEffect: Large Mud Terrain Change
Accuracy: S
Description: Creates a large zone of Mud Terrain, centered on you.
Duration: Once
Element: Wood
Trader Rank: D
- 3000z
SandZoneEffect: Large Sand Terrain Change
Accuracy: S
Description: Creates a large zone of Sand Terrain, centered on you.
Duration: Once
Element: Null
Trader Rank: D
- 3000z
GlassZoneEffect: Large Glass Terrain Change
Accuracy: S
Description: Creates a large zone of Glass Terrain, centered on you.
Duration: Once
Element: Null
Trader Rank: D
- 3000z
PanelReturnEffect: Large Normal Terrain Change
Accuracy: S
Description: Creates a large zone of Normal Terrain, centered on you.
Duration: Once
Element: Null
Trader Rank: D
- 3000z
CrackOutEffect: Small Broken Terrain Change
Accuracy: S
Description: Breaks through one small area anywhere on the battlefield, disregarding anything currently standing on the area.
Duration: Once
Element: Null
Special: If someone or something is on a panel affected by this chip, that panel is instantly broken, instead of cracked.
Trader Rank: D
- 1000z
DoubleCrackEffect: Small Broken Terrain Change x2 Targets
Accuracy: S
Description: Breaks through two small areas anywhere on the battlefield, disregarding anything currently standing on the area.
Duration: Once
Element: Null
Special: If someone or something is on a panel affected by this chip, that panel is instantly broken, instead of cracked, and they fall in.
Trader Rank: C
- 3000z

Buster
----------
BusterUpStatus: +1 Selected Buster Stat
Accuracy: S
Description: Adds 1 to the selected Buster Stat until end of battle. Cannot exceed 10/5/5.
Duration: Until end of battle.
Element: Null
Trader Rank: D
- 2500z
BusterBoosterStatus: +1 ALL Buster Stats
Accuracy: S
Description: Adds 1 to ALL Buster Stats until end of battle. Cannot exceed 10/5/5. Rare
Duration: Until end of battle.
Element: Null
Trader Rank: B
- 7500z
3-WayEffect: Splits buster shot in 3
Accuracy: S
Description: Allows the user to attack three different enemies with their buster attack at once. Does not work on Charged Shots.
Duration: 6 uses
Element: Null
Special: Overrides buster. Disables Charged Shot.
Trader Rank: C
- 3000z
BusterSwordEffect: Adds +40 Null and Slashing to your Buster Shot Attack.
Accuracy: Buster Accuracy = B
Description: Your Custom Weapon vanishes, and is replaced with a Buster Sword. Your buster returns to normal when the chip effect ends.
Duration: Number of Uses equal to double your Rapid stat. Cannot be Broken.
Element: Null
Special: Overrides Buster. Disables Charged Shot.
Trader Rank: D
- 3000z
BusterPunchEffect: Adds +30 Null, Impacting, and Knockback to your Buster Shot Attack.
Accuracy: Buster Accuracy = B
Description: Your Custom Weapon vanishes, and is replaced with a Buster Punch. Your buster returns to normal when the chip effect ends.
Duration: Number of Uses equal to double your Rapid stat. Cannot be Broken.
Element: Null
Special: Overrides Buster. Disables Charged Shot.
Trader Rank: D
- 3200z
BusterBombEffect: Adds +30 Null and Blast1 to your Buster Shot Attack.
Accuracy: Buster Accuracy = C
Description: Your Custom Weapon vanishes, and is replaced with the ability to generate and throw Buster Bombs. Your buster returns to normal when the chip effect ends.
Duration: Number of Uses equal to double your Rapid stat. Cannot be Broken.
Element: Null
Special: Overrides Buster. Disables Charged Shot.
Trader Rank: D
- 3000z
CannonModeEffect: Adds +20 Null and Knockback to your Buster Shot Attack.
Accuracy: Buster Accuracy = A
Description: Your Custom Weapon vanishes, and is replaced with a Cannon. Your buster returns to normal when the chip effect ends.
Duration: Number of Uses equal to double your Rapid stat. Cannot be Broken.
Element: Null
Special: Overrides Buster. Disables Charged Shot.
Trader Rank: D
- 3000z
BallModeEffect: Adds +50 Null and Break to your Buster Shot Attack.
Accuracy: Buster Accuracy = D
Description: Your Custom Weapon vanishes, and is replaced with the ability to generate and throw CannonBalls. Your buster returns to normal when the chip effect ends.
Duration: Number of Uses equal to double your Rapid stat. Cannot be Broken.
Element: Null
Special: Overrides Buster. Disables Charged Shot.
Trader Rank: D
- 3100z
SwordModeEffect: Adds Slashing and Long Attack to your Buster Shot Attack.
Accuracy: Buster Accuracy = B
Description: Your Custom Weapon vanishes, and is replaced with a LongSword. Your buster returns to normal when the chip effect ends.
Duration: Number of Uses equal to double your Rapid stat. Cannot be Broken.
Element: Null
Special: Overrides Buster. Disables Charged Shot.
Trader Rank: D
2700z
TrainArrow1Effect: Adds +30 Aqua to Buster Shot Attack
Accuracy: Buster Accuracy = A
Description: Allows the user to fire Aqua Spears from buster.
Duration: 6 Uses.
Element: Aqua
Special: Overrides Buster. Disables Charged Shot.
Trader Rank: D
- 2300z
TrainArrow2Effect: Adds +40 Aqua to Buster Shot Attack
Accuracy: Buster Accuracy = A
Description: Allows the user to fire Aqua Spears from buster.
Duration: 6 Uses.
Element: Aqua
Special: Overrides Buster. Disables Charged Shot.
Trader Rank: C
- 3000z
Plasma1Effect: Adds +20 Elec and Impacting to Buster Shot Attack
Accuracy: Buster Accuracy = B
Description: Allows the user to strike with electrically charged punches from buster.
Duration: 6 Uses.
Element: Elec
Special: Overrides Buster. Disables Charged Shot.
Trader Rank: D
- 1600z
Plasma2Effect: Adds +30 Elec and Impacting to Buster Shot Attack
Accuracy: Buster Accuracy = B
Description: Allows the user to strike with electrically charged punches from buster.
Duration: 6 Uses.
Element: Elec
Special: Overrides Buster. Disables Charged Shot.
Trader Rank: C
- 3000z
HotBody1Effect: Adds +20 Fire and Nova3 to Charged Buster Attack
Accuracy: Buster Accuracy = C
Description: Blasts the surrounding area with a nova-like explosion from your Charged Buster attacks.
Duration: 6 Uses.
Element: Fire
Special: Overrides Buster. Disables Buster Shot.
Trader Rank: D
- 4000z
HotBody2Effect: Adds +40 Fire and Nova3 to Charged Buster Attack
Accuracy: Buster Accuracy = C
Description: Blasts the surrounding area with a nova-like explosion from your Charged Buster attacks.
Duration: 6 Uses.
Element: Fire
Special: Overrides Buster. Disables Buster Shot.
Trader Rank: C
- 8100z

Support
------------
Attack+10Status: Attack UP 10, Stackable
Accuracy: S
Description: Adds 10 Damage to all hits of a selected attack chip, before any external environment-related or target-related damage modifiers apply.
Duration: Once
Element: Null
Trader Rank: D
- 1000z
Attack+20Status: Attack UP 20, Stackable
Accuracy: S
Description: Adds 20 Damage to all hits of a selected attack chip, before any external environment-related or target-related damage modifiers apply.
Duration: Once
Element: Null
Trader Rank: C
- 4000z
Fire+20Status: Fire Element UP 20, Stackable
Accuracy: S
Description: Adds 20 Damage to all hits of a Fire Element attack chip, before any external environment-related or target-related damage modifiers apply.
Duration: Once
Element: Fire
Trader Rank: D
- 3000z
Fire+30Status: Fire Element UP 30, Stackable
Accuracy: S
Description: Adds 30 Damage to all hits of a Fire Element attack chip, before any external environment-related or target-related damage modifiers apply.
Duration: Once
Element: Fire
Trader Rank: C
- 6000z
Aqua+20Status: Aqua Element UP 20, Stackable
Accuracy: S
Description: Adds 20 Damage to all hits of an Aqua Element attack chip, before any external environment-related or target-related damage modifiers apply.
Duration: Once
Element: Aqua
Trader Rank: D
- 3000z
Aqua+30Status: Aqua Element UP 30, Stackable
Accuracy: S
Description: Adds 30 Damage to all hits of an Aqua Element attack chip, before any external environment-related or target-related damage modifiers apply.
Duration: Once
Element: Aqua
Trader Rank: C
- 6000z
Elec+20Status: Elec Element UP 20, Stackable
Accuracy: S
Description: Adds 20 Damage to all hits of an Elec Element attack chip, before any external environment-related or target-related damage modifiers apply.
Duration: Once
Element: Elec
Trader Rank: D
- 3000z
Elec+30Status: Elec Element UP 30, Stackable
Accuracy: S
Description: Adds 30 Damage to all hits of an Elec Element attack chip, before any external environment-related or target-related damage modifiers apply.
Duration: Once
Element: Elec
Trader Rank: C
- 6000z
Wood+20Status: Wood Element UP 20, Stackable
Accuracy: S
Description: Adds 20 Damage to all hits of a Wood Element attack chip, before any external environment-related or target-related damage modifiers apply.
Duration: Once
Element: Wood
Trader Rank: D
- 3000z
Wood+30Status: Wood Element UP 30, Stackable
Accuracy: S
Description: Adds 30 Damage to all hits of a Wood Element attack chip, before any external environment-related or target-related damage modifiers apply.
Duration: Once
Element: Wood
Trader Rank: C
- 6000z
ColorPointStatus: Attack +10 / Enemy Accuracy +1 (Max 3)
Accuracy: S / S
Description: Adds 10 Damage to all hits of a selected attack chip per rank of accuracy granted to all opponents, before any external environment-related or target-related damage modifiers apply. Opponents retain their rank boosts until they are all expended or the battle ends. 1 Accuracy Rank Boost is used per enemy attack.
Duration: Once
Element: Null
Trader Rank: D
- 7500z
InterruptEffect: Add Silence 1
Accuracy: S
Description: Grants one damaging chip attack the ability to silence on-hit.
Duration: Once
Element: Null
Trader Rank: C
- 3000z
LifeSyncEffect: Status Synch
Accuracy: S
Description: Acquires all defenses, buffs, debuffs, and defensive equipment (except SPs) currently applied to a chosen enemy. Overrides all defenses, buffs, debuffs, and defensive equipment applied to the user prior to this chip's use. SPs are not lost, but are immediately unequipped.
Duration: Once
Element: Null
Special: When designating targets, this effect ignores all defenses except Shadow, and nullifies Invis. Damage dealt by this effect ignores all defenses, period, but does not harm the defenses themselves.
Trader Rank: C
- 7500z
PanelGrabEffect: Accuracy Enhancement
Accuracy: S
Description: Increases the accuracy of all other attacks this turn by 1 Rank.
Duration: Until end of turn.
Element: Null
Trader Rank: D
- 1000z
AreaGrabEffect: Teleport + Accuracy UP
Accuracy: S
Description: Allows the user to teleport to any spot on the field, and raises the accuracy of the next attack by 1 Rank.
Duration: Once
Element: Null
Special: Accuracy UP: This effect raises the accuracy of the next attack by 10%, and is stackable with all other Accuracy buffs. In the case of AreaGrab, this replaces Teleport's RP-based accuracy bonus.
Trader Rank: D
- 3500z
BugFixEffect: Bug Fix
Accuracy: S
Description: Removes all glitches from self.
Duration: Once
Element: Null
Trader Rank: C
- 3000z
DoubleJumpEffect: Double Jump
Accuracy: S
Description: Grants the user the ability to perform a mid-air jump as a free action after making an initial jump. Making an initial jump is required to activate the effect, and the effect can only trigger once at a time while in the air. The user must land and make another jump in order to use the effect again. A double jump counts as a Movement and a Dodge at the same time.
Duration: 6 Uses or until end of battle.
Element: Null
Note: The user may change direction when making the second jump. This includes towards the ground. This chip also works in conjunction with Airstep, taking off with OmniShoes, or usage of the DropDown battlechip. The user may also use the double jump effect after being sent flying by an attack, be it from the enemy, an ally, or themselves.
Trader Rank: D
- 1200z
CyberRoarEffect: Fear + ConeAttack
Accuracy: S
Description: Instill fear with a savage roar.
Duration: Once
Element: Null
Special: Fear: Targets affected by this suffer from Freeze and gain Haste1.
Trader Rank: C
- 3000z

Recovery
--------------
Recover10Recovery: 10 HP
Accuracy: S
Description: Heals 10 HP.
Duration: Once
Element: Null
Trader Rank: E
- 500z
Recover30Recovery: 30 HP
Accuracy: S
Description: Heals 30 HP.
Duration: Once
Element: Null
Trader Rank: D
- 1700z
Recover50Recovery: 50 HP
Accuracy: S
Description: Heals 50 HP.
Duration: Once
Element: Null
Trader Rank: D
- 3000z
Recover80Recovery: 80 HP
Accuracy: S
Description: Heals 80 HP.
Duration: Once
Element: Null
Trader Rank: C
- 5200z
Recover120Recovery: 120 HP
Accuracy: S
Description: Heals 120 HP.
Duration: Once
Element: Null
Trader Rank: C
- 8400z
RepairRecovery: Object Full Heal
Accuracy: S
Description: Completely restores a single object to pristine condition.
Duration: Once
Element: Null
Trader Rank: D
- 3300z

Defense
------------
BarrierProtection: Combined Damage up to 10HP
Accuracy: S
Description: Defensive field that prevents damage up to 10HP.
Duration: Until Destroyed
Element: Null
Special: Status Guard: This chip blocks debuffs.
Trader Rank: E
- 500z
Barrier100Protection: Combined Damage of 100 HP
Accuracy: S
Description: Defensive field that prevents damage up to 100HP.
Duration: Until Destroyed
Element: Null
Special: Status Guard: This chip blocks debuffs.
Trader Rank: C
- 7500z
IronShield1Effect: 2-Hit Shield
Accuracy: S
Description: Block 2 attacks with Tower Shield, then breaks. Break attacks destroy the Shield.
Duration: Until broken or overridden.
Element: Null
Special: Status Guard: This chip blocks debuffs.
Trader Rank: D
- 1000z
IronShield2Effect: 4-Hit Shield
Accuracy: S
Description: Block 4 attacks with Tower Shield, then breaks. Break attacks destroy the Shield.
Duration: Until broken or overridden.
Element: Null
Special: Status Guard: This chip blocks debuffs.
Trader Rank: C
- 3000z
SnowFort1Effect: Stand Alone 1-Hit Ice Shield + Snow&Ice Terrain Boost(+1 Hit) each turn.
Accuracy: S
Description: Creates a 1-Hit Snow Wall one panel in front of the user at the time of activation, and at the beginning of each turn while this chip is in effect. If the panel the wall would be summoned on is Ice or Snow, a 2-Hit Ice Wall is summoned instead. Melts when exposed to Fire.
Duration: Activation + 1 Turn
Element: Aqua
Special: Status Guard: This chip blocks debuffs.
Special: Ice Property: This Aqua Elemental defense is weak to Fire instead of Elec. It is thus negated and pierced by Fire attacks, and is unable to function on Fire Element terrain types.
Special: Stand Alone Defense: This defense spawns upon the field like an object, and remains in place until destroyed. It cannot be equipped.
Trader Rank: D
- 1500z
SnowFort2Effect: Stand Alone 1-Hit Ice Shield + Snow&Ice Terrain Boost(+1 Hit) each turn.
Accuracy: S
Description: Creates a 1-Hit Snow Wall one panel in front of the user at the time of activation, and at the beginning of each turn while this chip is in effect. If the panel the wall would be summoned on is Ice or Snow, a 2-Hit Ice Wall is summoned instead. Melts when exposed to Fire.
Duration: Activation + 2 Turns
Element: Aqua
Special: Status Guard: This chip blocks debuffs.
Special: Ice Property: This Aqua Elemental defense is weak to Fire instead of Elec. It is thus negated and pierced by Fire attacks, and is unable to function on Fire Element terrain types.
Special: Stand Alone Defense: This defense spawns upon the field like an object, and remains in place until destroyed. It cannot be equipped.
Trader Rank: C
- 3400z
Mole1Effect: Conditional Burrow / Submerge
Accuracy: S
Description: Allows the user to hide underground or under a liquid surface when not executing an attack. User may heal, though. User may choose to attack as they exit the burrowed or submerged state if the situation allows.
Duration: 1 turn
Element: Null
Trader Rank: D
- 1000z
Mole2Effect: Conditional Burrow / Submerge
Accuracy: S
Description: Allows the user to hide underground or under a liquid surface when not executing an attack. User may heal, though. User may choose to attack as they exit the burrowed or submerged state if the situation allows.
Duration: 2 turns
Element: Null
Trader Rank: C
- 3000z

Trap/Counter
-------------------
Guard1Effect: (1 Hit Shield) + (Reflect(up to 60 + Piercing + Line Attack): On Hit)
Accuracy: S
Description: Generates a 1-Hit Shield upon activation. When this shield blocks one hit from a non-Break attack, it responds with a hyper-fast damage ray.
Duration: Until broken or overridden.
Element: Null
Special: Negated by Break. Ignores Impact.
Special: Reflect: Damage returned is equal to the damage of the attack blocked or the damage cap listed, whichever comes first. Reflect is not subject to negation by Impact.
Special: Status Guard: This chip blocks debuffs.
Trader Rank: E
- 1800z
Guard2Effect: (1 Hit Shield) + (Reflect(up to 120 + Piercing + Line Attack): On Hit)
Accuracy: S
Description: Generates a 1-Hit Shield upon activation. When this shield blocks one hit from a non-Break attack, it responds with a hyper-fast damage ray.
Duration: Until broken or overridden.
Element: Null
Special: Negated by Break. Ignores Impact.
Special: Reflect: Damage returned is equal to the damage of the attack blocked or the damage cap listed, whichever comes first. Reflect is not subject to negation by Impact.
Special: Status Guard: This chip blocks debuffs.
Trader Rank: C
- 4100z
Counter1Damage: (1-Hit I-Field) + (Counter(70 + Impact + Break): On-Hit)
Accuracy: S Block, A Return
Description: Defends against one attack, teleports to enemy, and strikes with Gutpunch. Impacting. Breaking.
Duration: Once
Element: Null
Special: I-Field is pierced by Impact, Counter is negated by Impact.
Special: Status Guard: This chip blocks debuffs.
Trader Rank: D
- 4100z
Counter2Damage: (1-Hit I-Field) + (Counter(110 + Impact + Break): On-Hit)
Accuracy: S Block, A Return
Description: Defends against one attack, teleports to enemy, and strikes with Gutpunch. Impacting. Breaking.
Duration: Once
Element: Null
Special: I-Field is pierced by Impact, Counter is negated by Impact.
Special: Status Guard: This chip blocks debuffs.
Trader Rank: C
- 7100z
SolarShield1Effect: (1 Hit Shield) + (Counter Fire/Elec (50 Fire Shot + Piercing + Solar Terrain Boost 50): On-Hit)
Accuracy: A
Description: Creates a solid solar panel shield. When hit by an attack that produces light, the shield will reflect back the attack with a powerful solar beam. The effect is powered up if standing on solar panels. Impact will stop the counter.
Duration: Once
Element: Elec
Special: Status Guard: This chip blocks debuffs.
Trader Rank: D
- 1700z
SolarShield2Effect: (1 Hit Shield) + (Counter Fire/Elec (70 Fire Shot + Piercing + Solar Terrain Boost 70): On-Hit)
Accuracy: A
Description: Creates a solid solar panel shield. When hit by an attack that produces light, the shield will reflect back the attack with a powerful solar beam. The effect is powered up if standing on solar panels. Impact will stop the counter.
Duration: Once
Element: Elec
Special: Status Guard: This chip blocks debuffs.
Trader Rank: C
- 3000z
GrabStopDamage: Trap(Stun + To-All-Clause (Enemies)): Teleport
Accuracy: S
Description: Upon activation, remains dormant until an opponent uses a teleportation ability, at which time it triggers and stuns all enemies. This trap does not prevent successful teleportation.
Duration: Once
Element: Null
Special: (Trap(Effect): Trigger): Trap effects are sprung when Trigger conditions are met. Traps do not trigger and cannot be triggered by other Traps. Traps are negated on contact by the Nullify effect, and do not trigger against attacks that include the Nullify effect. Traps do not trigger against Allies. Only one Trap may be set by an individual at a time, and setting a second will overwrite the first regardless of type. Traps remain in place until triggered, overwritten, or destroyed.
Trader Rank: D
- 2200z
GrabBanishDamage: Trap(40 + Stun + To-All-Clause (Enemies)): Teleport
Accuracy: S
Description: Upon activation, remains dormant until an opponent uses a teleportation ability, at which time it triggers and deals all enemies damage and stun. This trap does not prevent successful teleportation.
Duration: Once
Element: Null
Special: (Trap(Effect): Trigger): Trap effects are sprung when Trigger conditions are met. Traps do not trigger and cannot be triggered by other Traps. Traps are negated on contact by the Nullify effect, and do not trigger against attacks that include the Nullify effect. Traps do not trigger against Allies. Only one Trap may be set by an individual at a time, and setting a second will overwrite the first regardless of type. Traps remain in place until triggered, overwritten, or destroyed.
Trader Rank: C
- 6000z
FastEscapeEffect: Trap(Teleport): Enemy attack connects
Accuracy: S
Description: Upon activation, remains dormant until an opponent's attack would normally land, at which point the user teleports to safety. The teleportation's location is set at the time of the chip's usage.
Duration: Once
Element: Null
Special: (Trap(Effect): Trigger): Trap effects are sprung when Trigger conditions are met. Traps do not trigger and cannot be triggered by other Traps. Traps are negated on contact by the Nullify effect, and do not trigger against attacks that include the Nullify effect. Traps do not trigger against Allies. Only one Trap may be set by an individual at a time, and setting a second will overwrite the first regardless of type. Traps remain in place until triggered, overwritten, or destroyed.
Special: This trap will auto-fail if the attack that would hit has a To-All effect, and cannot be used afterward.
Trader Rank: C
- 3000z
CatcherEffect: Catcher
Accuracy: B
Description: Against navis: Sends a UFO to steal the first chip the enemy would use this round. Against viruses: Sends a UFO to copy the enemys attack for this round, and allows you to use it once next turn. The UFO remains in the air until it is given the opportunity to steal data from the enemy, or until the end of the turn it was summoned, whichever comes first.
Duration: Once
Element: Null
Trader Rank: C
- 3000z
PanicEffect: Trap((Negate Confusion) Then (Confuse + To-All-Clause (Enemies))): When targeted by a Confusion Attack.
Accuracy: S
Description: Negates the Confusion effect of an attack, then counters by confusing all enemies. All other effects of the attack still occur normally.
Duration: One Attack
Element: Null
Special: (Trap(Effect): Trigger): Trap effects are sprung when Trigger conditions are met. Traps do not trigger and cannot be triggered by other Traps. Traps are negated on contact by the Nullify effect, and do not trigger against attacks that include the Nullify effect. Traps do not trigger against Allies. Only one Trap may be set by an individual at a time, and setting a second will overwrite the first regardless of type. Traps remain in place until triggered, overwritten, or destroyed.
Special: Confusion Guard: This chip blocks Confusion.
Trader Rank: C
- 3000z

Object
----------
RockCubeHP: 200
Properties: Normal
Object Damage: 200 + Impact
Damage Method: Throw, Knockback, Microburst, Pull, Gravity, Telekinesis
Accuracy: Special
Description: Creates a RockCube on the field directly before you.
Duration: Until end of battle or destroyed.
Element: Null
Trader Rank: D
- 2000z
IceCubeHP: 100
Properties: Normal, AquaBody, Buoyant
Object Damage: 100 + Impact
Damage Method: Telekinesis, knockback, Throw
Accuracy: Special
Description: Summons a large ice cube.
Duration: Until destroyed.
Element: Aqua
Special: AquaBody: Immune to Aqua damage.
Special: Buoyant: Object floats on liquid terrain.
Special: Ice Property: This object is weak against Fire instead of Elec.
Special: Ice Type: This chip counts as Ice Type for the purposes of potentially freezing targets on Aqua Element Terrain or environments, as applicable.
Trader Rank: D
- 1500z
FreezeCubeHP: 150
Properties: Normal, AquaBody, Buoyant
Object Damage: 150 + Impact
Damage Method: Telekinesis, Knockback, Microburst, Pull, Gravity, Throw
Accuracy: Special
Description: Summons a very large ice cube.
Duration: Until destroyed.
Element: Aqua
Special: AquaBody: Immune to Aqua damage.
Special: Buoyant: Object floats on liquid terrain.
Special: Ice Property: This object is weak against Fire instead of Elec.
Special: Ice Type: This chip counts as Ice Type for the purposes of potentially freezing targets on Aqua Element Terrain or environments, as applicable.
Trader Rank: C
- 3000z
WindHP: 100
Properties: Anchored
Object Damage: 100 + Impact
Damage Method: Telekinesis
Status Effect: Wind Effect + To-All-Clause (Enemies)
Accuracy: S
Description: Creates a WindBox to push enemies back and reduce their accuracy.
Duration: 3 turns or until destroyed.
Element: Null
Special: Wind Type: This chip counts as Wind Type for the purposes of Wind triggered effects, such as traps and terrain.
Trader Rank: D
- 2000z
FanHP: 100
Properties: Anchored
Object Damage: 100 + Impact
Damage Method: Telekinesis
Status Effect: Fan Effect + To-All-Clause (Enemies)
Accuracy: S
Description: Creates a VacuumFan to pull enemies closer and reduce their evasion.
Duration: 3 turns or until destroyed.
Element: Null
Special: Wind Type: This chip counts as Wind Type for the purposes of Wind triggered effects, such as traps and terrain.
Trader Rank: D
- 2000z
Needler1HP: 60
Properties: Normal, Mobile
Object Damage: 60 Null + Impact + Break
Damage Method: Ramming attack, Telekinesis, Throw
Attack Damage: 30 Null x 2 hits x 3 Targets
Accuracy: A
Description: Summons a gun platform that attacks up to 3 separate targets each turn with its trio of double spike cannons. It can also perform a defense piercing kamikaze attack.
Duration: Until destroyed.
Element: Null
Special: This chip's accuracy cannot be boosted or reduced by any means, including RP quality.
- This object may ram a target instead of firing needles, but is instantly destroyed in exchange.
- This object may dodge by trying to ram nothing, but if it hits something in this way, it is still destroyed and deals object damage.
Trader Rank: D
- 3000z
Needler2HP: 80
Properties: Normal, Mobile
Object Damage: 80 Null + Impact + Break
Damage Method: Ramming attack, Telekinesis, Throw
Attack Damage: 40 Null x 2 hits x 3 Targets
Accuracy: A
Description: Summons a gun platform that attacks up to 3 separate targets each turn with its trio of double spike cannons. It can also perform a defense piercing kamikaze attack.
Duration: Until destroyed.
Element: Null
Special: This chip's accuracy cannot be boosted or reduced by any means, including RP quality.
- This object may ram a target instead of firing needles, but is instantly destroyed in exchange.
- This object may dodge by trying to ram nothing, but if it hits something in this way, it is still destroyed and deals object damage.
Trader Rank: C
- 5500z
MetalGear1HP: 100
Properties: Mobile, Anchored, IronBody
Object Damage: 50 Null + Break
Damage Method: Telekinesis
Attack Damage: 50 Null + Break + Ground Attack
Accuracy: E
Description: Creates a metal gear that slowly grinds it's way across the battlefield, crushing everything in its path. It will change direction upon reaching the edge of the battlefield or encountering Missing or Broken terrain. Caution is advised, as it can attack the user and allies if careless.
Duration: 3 turns or until destroyed.
Element: Null
Special: Due to it's movement speed, it cannot attack more than 3 targets per turn.
Trader Rank: D
- 2400z
MetalGear2HP: 100
Properties: Mobile, Anchored, IronBody
Object Damage: 70 Null + Break
Damage Method: Telekinesis
Attack Damage: 70 Null + Break + Ground Attack
Accuracy: E
Description: Creates a metal gear that slowly grinds it's way across the battlefield, crushing everything in its path. It will change direction upon reaching the edge of the battlefield or encountering Missing or Broken terrain. Caution is advised, as it can attack the user and allies if careless.
Duration: 3 turns or until destroyed.
Element: Null
Special: Due to it's movement speed, it cannot attack more than 3 targets per turn.
Trader Rank: C
- 4300z
RemoteBit1HP: 100
Properties: Anchored
Object Damage: 100 + Impact
Damage Method: Telekinesis
Attack Damage: 80 + Panel Break + Drop Attack
Accuracy: B
Description: Summons a Control Tower in your area and a Remote Bit to rain down lightning upon the enemy.
Duration: 3 turns or Until destroyed
Element: Elec
Special: Drop Attack: This attack originates above the battlefield, and falls to the ground. It gains one rank of accuracy against High Altitude targets.
Trader Rank: D
- 2900z
RemoteBit2HP: 100
Properties: Anchored
Object Damage: 100 + Impact
Damage Method: Telekinesis
Attack Damage: 120 + Panel Break + Drop Attack
Accuracy: B
Description: Summons a Control Tower in your area and a Remote Bit to rain down lightning upon the enemy.
Duration: 3 turns or Until destroyed
Element: Elec
Special: Drop Attack: This attack originates above the battlefield, and falls to the ground. It gains one rank of accuracy against High Altitude targets.
Trader Rank: C
- 5400z
Meteor9HP: 100
Properties: Anchored
Object damage: 10 Fire
Damage method: Telekinesis
Attack Damage: 30 Fire x3 + Drop Attack
Accuracy: D
Description: Summons a staff that floats in place. The staff causes 3 meteors to rain from the sky each turn upon random enemies for 3 turns.
Duration: 3 turns or Until destroyed
Element: Fire
Special: Drop Attack: This attack originates above the battlefield, and falls to the ground. It gains one rank of accuracy against High Altitude targets.
Trader Rank: D
- 1500z
Meteor12HP: 100
Properties: Anchored
Object damage: 10 Fire
Damage method: Telekinesis
Attack Damage: 30 Fire x4 + Drop Attack
Accuracy: D
Description: Summons a staff that floats in place. The staff causes 4 meteors to rain from the sky each turn upon random enemies for 3 turns.
Duration: 3 turns or Until destroyed
Element: Fire
Special: Drop Attack: This attack originates above the battlefield, and falls to the ground. It gains one rank of accuracy against High Altitude targets.
Trader Rank: C
- 3000z
SentinelGunHP: 50
Properties: Anchored
Object Damage: 10 + Impact
Damage Method: Telekinesis
Attack Damage: 10 Null + Stun 1
Accuracy: A
Description: Summons an autotargeting gun turret that fires stun bolts.
Duration: Until destroyed.
Element: Null
Special: RP quality does not boost or reduce this chip's accuracy. - This chip's accuracy cannot be boosted or reduced by any means.
Trader Rank: D
- 1800z

Virus
--------
MokoRush1Damage: 60 + Ground Attack x 3 targets
Accuracy: C
Description: Summons 3 Mokolo viruses to charge at the enemy. Only broken or missing terrain can stop their charge.
Duration: Once
Element: Null
Trader Rank: D
- 1600z
MokoRush2Damage: 90 + Ground Attack x 3 targets
Accuracy: C
Description: Summons 3 Milko viruses to charge at the enemy. Only broken or missing terrain can stop their charge.
Duration: Once
Element: Null
Trader Rank: C
- 3800z
Satellite1Damage: 60 + Impact + Object Orbit
Accuracy: B
Description: Summons a Sparky virus and sends it across the field on a hard-to-avoid zig-zagging path. If it hits an enemy, it explodes into a ball of plasma. If it hits an object, it begins circling around the object and can damage near by enemies repeatedly.
Duration: Once, or up to 2 turns, if orbiting.
Element: Elec
Special: Object Orbit: The Satellite will orbit any object it comes into contact with. This chip cannot damage Objects, including Casings.
Trader Rank: D
- 2100z
Satellite2Damage: 80 + Impact + Object Orbit
Accuracy: B
Description: Summons a Sparkler virus and sends it across the field on a hard-to-avoid zig-zagging path. If it hits an enemy, it explodes into a ball of plasma. If it hits an object, it begins circling around the object and can damage near by enemies repeatedly.
Duration: Once, or up to 2 turns, if orbiting.
Element: Elec
Special: Object Orbit: The Satellite will orbit any object it comes into contact with. This chip cannot damage Objects, including Casings.
Trader Rank: C
- 3900z
SideBamboo1Damage: 80 + Long Attack
Accuracy: B
Description: Summons a Kilby virus to the field that stabs the enemy from the side with a long lance, then silently vanishes. Can hit up to 2 targets.
Duration: Once
Element: Wood
Trader Rank: D
- 2400z
SideBamboo2Damage: 110 + Long Attack
Accuracy: B
Description: Summons a Kilbur virus to the field that stabs the enemy from the side with a long lance, then silently vanishes. Can hit up to 2 targets.
Duration: Once
Element: Wood
Trader Rank: C
- 5000z
LineOut1Damage: 40 + Break + Medium Broken Terrain Change + Line Attack
Accuracy: C
Description: Summons a Flamey to smash panels in a line, and anything on them.
Duration: Once
Element: Fire
Trader Rank: D
- 2000z
LineOut2Damage: 80 + Break + Medium Broken Terrain Change + Line Attack
Accuracy: C
Description: Summons a Flamey to smash panels in a line, and anything on them.
Duration: Once
Element: Fire
Trader Rank: C
- 5700z

Other
----------
PanelShotDamage: 100 + Small Broken Terrain Change + Terrain Effect Bonus
Accuracy: B
Description: Rips up 1 panel and sends it flying at the designated target.
Duration: Once
Element: Depends on Terrain
Special: Terrain Effect Bonus: Adds an additional effect to an attack where applicable, depending on the type of terrain used.
Trader Rank: D
- 2000z
DoubleShotDamage: 60 + Small Broken Terrain Change x 2 Shots + Terrain Effect Bonus + Variable Targeting
Accuracy: B
Description: Rips up 2 panels and sends them flying at designated targets.
Duration: Once
Element: Depends on Terrain
Special: Terrain Effect Bonus: Adds an additional effect to an attack where applicable, depending on the type of terrain used.
Special: Variable Targeting: Allows the user to select a target for each individual hit of an attack. This means they may strike the same target multiple times, multiple different targets, or a mix of the two as they wish.
Trader Rank: C
- 3600z
Thunder1Damage: 40 + Stun 1 + Homing
Accuracy: C
Description: Shoots a slow moving ball of electricity that homes in on its target.
Duration: Once
Element: Elec
Trader Rank: D
- 1200z
Thunder2Damage: 80 + Stun 1 + Homing
Accuracy: C
Description: Shoots a slow moving ball of electricity that homes in on its target.
Duration: Once
Element: Elec
Trader Rank: C
- 3000z
IceWave1Damage: 80 + Freeze
Accuracy: A
Description: Sends a wave of ice at one enemy
Duration: Once
Element: Aqua
Special: Ice Type: This chip counts as Ice Type for the purposes of potentially freezing targets on Aqua Element Terrain or environments, as applicable.
Trader Rank: D
- 2200z
IceWave2Damage: 100 + Freeze
Accuracy: A
Description: Sends a wave of ice at one enemy
Duration: Once
Element: Aqua
Special: Ice Type: This chip counts as Ice Type for the purposes of potentially freezing targets on Aqua Element Terrain or environments, as applicable.
Trader Rank: C
- 3800z
TwinFang1Damage: 70 x 2 targets
Accuracy: A
Description: Launches two fangs. Hits cannot be stacked on one opponent.
Duration: Once
Element: Null
Trader Rank: D
- 2300z
TwinFang2Damage: 100 x 2 targets
Accuracy: A
Description: Launches two fangs. Hits cannot be stacked on one opponent.
Duration: Once
Element: Null
Trader Rank: C
- 4200z
Boomerang1Damage: 60 + Group Attack (Arc)
Accuracy: B
Description: Throws a boomerang at enemies
Duration: Once
Element: Wood
Special: Group Attack (Arc): This attack may hit between 1 and 4 enemies on average, perhaps more depending on the situation. This version of Group Attack hits in an arc that loops back to the attacker. If attempting to hit too many targets with poor RP, you may also hit yourself, so be careful.
Trader Rank: D
- 3600z
Boomerang2Damage: 90 + Group Attack (Arc)
Accuracy: B
Description: Throws a boomerang at enemies
Duration: Once
Element: Wood
Special: Group Attack (Arc): This attack may hit between 1 and 4 enemies on average, perhaps more depending on the situation. This version of Group Attack hits in an arc that loops back to the attacker. If attempting to hit too many targets with poor RP, you may also hit yourself, so be careful.
Trader Rank: C
- 8100z
AquaNeedle1Damage: 20 x 3 Needles + Variable Targeting + Drop Attack
Accuracy: B
Description: Three needles drop on enemies
Duration: Once
Element: Aqua
Special: Variable Targeting: Allows the user to select a target for each individual hit of an attack. This means they may strike the same target multiple times, multiple different targets, or a mix of the two as they wish.
Special: Drop Attack: This attack originates above the battlefield, and falls to the ground. It gains one rank of accuracy against High Altitude targets.
Trader Rank: D
- 1300z
AquaNeedle2Damage: 30 x 3 Needles + Variable Targeting + Drop Attack
Accuracy: B
Description: Three needles drop on enemies
Duration: Once
Element: Aqua
Special: Variable Targeting: Allows the user to select a target for each individual hit of an attack. This means they may strike the same target multiple times, multiple different targets, or a mix of the two as they wish.
Special: Drop Attack: This attack originates above the battlefield, and falls to the ground. It gains one rank of accuracy against High Altitude targets.
Trader Rank: C
- 3000z
PowerBolt1Damage: 60 + Drop Attack
Accuracy: A
Description: A kinetic energy strike from space.
Duration: Once
Element: Null
Special: Drop Attack: This attack originates above the battlefield, and falls to the ground. It gains one rank of accuracy against High Altitude targets.
Trader Rank: D
- 1300z
PowerBolt2Damage: 90 + Drop Attack
Accuracy: A
Description: A kinetic energy strike from space.
Duration: Once
Element: Null
Special: Drop Attack: This attack originates above the battlefield, and falls to the ground. It gains one rank of accuracy against High Altitude targets.
Trader Rank: C
- 3000z
NumberBall1Damage: ?? x 3 Targets
Accuracy: C
Description: Player rolls out three balls towards the enemies, each one with an attack power equal to the players last two HP digits when they were launched (I.E. 1940HP = 40dmg balls)
Duration: Once
Element: Null
Trader Rank: D
- 3000z
NumberBall2Damage: ?? x 4 Targets
Accuracy: C
Description: Player rolls out four balls towards the enemies, each one with an attack power equal to the players last two HP digits when they were launched (I.E. 1940HP = 40dmg balls)
Duration: Once
Element: Null
Trader Rank: C
- 5600z

SubChips (List of SubChip effects can be found here)

MiniEnergyPack - 50z
SmallEnergyPack - 120z
EnergyPack - 300z
LargeEnergyPack - 600z
FullEnergyPack - 1000z
SneakRun - 3500z
BookMark - 1000z
Escape - 600z
Untrap - 400z
SPRevive - 1000z