Mikey DeMarco and KnockoutMan.exe

Quote (Operator)

Name: Mikey DeMarco
Age: 28
Gender: M
Appearance: A little haggard looking for a guy in his late 20s, Mikey isn't anything special at first. His dim expression and severe limp both suggest a tired man, when in reality he is anything but. Underneath his standard hoodies and sweatpants, beneath the unkempt stubble and messy hair is the body of a fighter. As an ex-boxer, Mikey works out rigorously, pushing himself as far as he can despite his injury.
Personality: Mikey's a fairly subdued person, a far cry from his old self. He takes most things carefully and cautiously, and tried to think things through before tackling them. Sometimes the old fire will build up and shine through, usually when he's watching KnockoutMan at work- but for the most part, Mikey's a bit of a shadow on the wall.
PET Modifications: A simple black/red/gold PET with a small clip on the back, so it can be hooked onto whatever clothes Mikey's wearing out and about.

Quote (NetNavi)

Name: KnockoutMan.exe
Gender: M
Element: Normal
Subtype: Melee
Appearance: KnockoutMan is a small navi, clocking in at just over 5'6", but is built like a brick house. His skin is a dark, dark grey, and is highlighted by the shiny, spiked red armor that adorns his shoulders and chest. He wears a digital mix of the boxer's regalia- tank top, headgear, weight belt, gym pants, boxer's boots, and a mighty pair of spiked gloves. The weight belt bears his insignia- a boxing glove from the front- and is mirrored by the two icons on either side of his head. KnockoutMan's arms are composed of wiry gray strands, and each have a single yellow leyline running down the outside from shoulder to glove. His elbows and knees are protected by flat, red, hexagonal plates.

Personality: KnockoutMan, unlike Mikey, is in his prime. He is full of fire, and loves to train, shout and brawl. He's not all business, and enjoys what he does. He can be a little reckless, and sometimes bites off more than he can chew. He gets bored with same-y training regimens, and is always looking for ways to spice up his workouts. He is friendly, but always pugnacious.
Custom Weapon: KnuckBusters- KnockoutMan's trademark spiked gloves can deliver quite a hit. He can even project thrown gloves as a ranged attack.
Signature Attack: Roll With the Punches
KnockoutMan knows how to take a hit, and can deflect blows to protects himself while he goes all out.
EFFECT: [3-hit Shield]; 2TCD


Starter Pack
BattleChip: FireHit1
NCust: HP+50
The only thing that needs to be changed before you're approved is the signature. We don't have auras available as defensive signature abilities; aura is a term for a specific defense regulated to chips. You may want to consider:

-A three hit shield, which must be a physical, directional defense that uses one of your hands
-A 60 hp barrier, which surrounds your full body and does not use a hand.

We have other defensive abilities too; see the defensive abilities list for all of them. http://s10.zetaboards.com/RockmanChaosNetwork/topic/779945/1/#new
Fix'd it.
Good then, you're approved. Please be sure to post your profiles in information databases and also to update your signature before you begin RPing. Thanks!

GET CHIP: Cannon, Shotgun, RageClaw1, FireHit1 x1
GET NCP: Undershirt, HP +50
GET SUBCHIP: MiniEnergy x2