Cadaver Sig and other changes

Cadaver

As an examining tool, Cadavers are essential to teach students the inner workings of the bodies. In battle, however, thanks to the tactical mind of the insane navi DNR, These walking cadavers can be used as shields, or can be sacrificed to show the enemy the meaning of the word "Rigor Mortis". (Maximum 2 Cadavers, 1 cadaver only= 85 HP, 2 in battle= 42 HP each, Takes one action to explode 1 Cadaver, does remaining HP + Splash... 3TCD after all are gone)

Changes for other sigs

-Anesthesia gets 10 extra attack

-Defrib. Gauntlets get 5 more HP to heal and 5 more Damage
HEY DERPSHIZ, SIG EXPANSIONS GO IN THAT THAR OTHER FORUM.

Cadaver is fine, however.

AT LEAST, IT WOULD BE IF YOU HAD A COOLDOWN.

Add one.

-Twi
APPROVAL IS GO.

-Twi