Casual busting and Catching up

(+4 FXP)

As the quartet began to explore the abandoned theme park, they would find themselves in a somewhat sweltering part of the network, lava and heated vents blowing hot air into the surrounding area as far as the eye could see, not that it mattered much. Grass, albeit wilted, still was prevalent in the area with very scant pieces of normal paneling. Before long, however, the group was forced to stop as an OldHeater seemed to menace them out in the open, whist soft grass and soil was spread beneath their feet, a pair of machines in the distance seemingly adding to the heat of the area they found themselves in; Lava spewing into the air every so often as grates of heated air continued to slowly force their way along the terrain, overwriting the surrounding non-hot terrain...if they didn't know any better, they would have sworn they were in Netfrica through a twist of fate.

But before the navis could even begin to think of leaving the immediate area, a quartet of viruses quickly made themselves apparent. A Spikey2 immediately running towards Sparky, a heated growl coming from the wolf-like virus as it sniffed the SP from a distance. A Blazer quickly blasting out from the outer edges of their newly made battlefield, spinning around like some hotshot dragster, belching flame across the field as it flanked Lyntael to some degree. A Hothead quickly dropping from the sky atop the lava spewing machine of indeterminate origin, staring MENACINGLY at the quartet. And finally, a Champu coming in as it sat atop the heated grates, near the heater belching out more of those annoying grates...though behind the heater itself, a glimmering cashe would be seen, if barely, when the navis took notice of the boxing virus. The OldHeater belching ever more flames out of it's rickety body, battle routines locked in and the quartet would be forced into a battle.

-- Viruses --
Spikey2Spikey2 (Spikey)

Spikey viruses are a little faster than the average virus, allowing them to cover more ground than normal with movements and dodges. They may attack while moving, but as normal, they cannot attack while dodging without expending a second action to do so. Spikey viruses are also able to use something called 'pack tactics' when 3 or more of them are present. Simply put, the Spikey viruses attack and dodge as a wolf pack. In addition, they are treated as having a reduced power Haste and Accuracy Enhancement effect which grants them a +5% bonus to evasion and accuracy while this effect is active. The effect is passive, and only expires when their numbers drop below 3.

Area: ACDC, Kotobuki Town, Yumland, Netfrica, Hades Isle

HP: 190
Attack Damage/Effect: 45 Fire + Spread 2
Attack Accuracy: A
Attack Description - Fires Heat-V
Element: Fire
Possible Rewards (Per Virus): Heat-V, Zenny
Special: Uses pack tactics when with at least 2 other Spikeys
: 190 HP (Flanking Sparky, to the right) (Grass)
OldHeaterOldHeater (Oldstove)

Oldstove viruses move and dodge at a very slow pace.

Area: ACDC, Kotobuki Town, Netfrica, Hades Isle

HP: 130
Attack Damage/Effect: 45 Fire + Line Attack(3) + Panel Crack
Attack Accuracy: B
Attack Description: Flamethrower to one enemy.
Element: Fire
Possible Rewards (Per Virus): FireBurner2, Zenny
Special: Slow Movement. Cracks Terrain.
: 130 HP (Dead ahead to the north) (Normal)
HotHead2HotHead2 (HotHead)

HotHeads alternate actions between attacking and guarding. These are the only actions HotHeads may perform, and the first action of every battle is always guarding. HotHeads will not break from this pattern unless forced to by status effects. HotHeads cannot be lifted or thrown, even with Rageclaw.

Area: Netopia, Hades Isle, Kotobuki Town

HP: 120
Attack Damage/Effect: 90 Fire + Break + Small Lava Terrain Change
Attack Accuracy: C
Attack Description: Fires Cannonball. Breaking. Creates Lava Terrain.
Element: Fire
Possible Rewards (Per Virus): LavaBall2, Zenny
Special: Immobile.
- Iron Body when not attacking.
: 120 HP (Sitting atop the Lava Maker) (Lava)
Blazer2Blazer2 (Blazer)

Blazers are a modified strain of Fishy virus made to fully exploit their previous possession of Burner battlechip data. While they retain, for the most part, the appearance of a Fishy virus, their fins are more heavily rounded and there are a set of specialized gills on either side of their underbelly that can spew flames. In addition, all Blazers are now a stark reddish color, with the intensity varying from a charcoal-ish gray-red at the first tier to a violent intensity with the Omegas.

Area: Kotobuki Town, Netopia, Netfrica, Hades Isle

HP: 140
Attack Damage/Effect: Movement + 45 Nova 2 Fire Damage
Attack Accuracy: C
Attack Description: Flies forward and then SPINS, unleashing a gout of flame from specialized vents on its' flanks.
Element: Fire
Possible Rewards (Per Virus): Burner2, Zenny
Special: Omnishoes
: 140 HP (Flanking to the left of the group) (Grass)
ChumpuChumpu (Champy)

Champy viruses teleport when they attack.

Area: ACDC, SciLab, Electown, Kotobuki Town, Hades Isle

HP: 150
Attack Damage/Effect: 30 Fire + Impact x 2 Punches
Attack Accuracy: B
Attack Description: Punches twice with fire.
Element: Fire
Possible Rewards (Per Virus): FireHit2, Zenny
: 150 HP (Dead ahead, towards the south) (Grass)

-- Navis --
You are mostly in the middle of the field, bunched up in a rough diamond-shape
Lyantel.EXE: 350 HP (Edged towards the South) (Grass)
Eternalis.EXE: 600 HP (Edged towards the North)
Aurora.SP: 100 HP (Flanking Eternalis' Left)
Sparky.SP: 80 HP (Flanking Eternalis' Right)

-- Terrain --
15% Furnace
  • Fire attacks: Splash to all adjacent panels for 20% Source Damage. Does not chain across multiple Furnace panels.
  • Heat Mirage: Non-Fire Elementals get -10% Accuracy, +10% Evasion against Non-Fire Elementals.
  • Aqua attacks: Vaporize into steam, increase accuracy penalty to -20% for Non-Fire Elemental and -10% for Fire Elemental for turn after hit.
  • Changes to Metal Terrain when hit with an Aqua attack of 100 damage or greater.
  • Echolocation nullifies the effects of the steam cloud and heat mirage for the user, and Seeking just ignores it.
  • PanelShot: Imbue Fire.
(Small patch centered around the Heater in the East)
10% Normal
  • No effects.
(Two very tiny patches to the north and east)
40% Grass
  • Wood Elementals get +5 HP/action.
  • Fire attacks: +100% Source Damage, change terrain hit to Soil.
  • PanelShot: Imbue Wood.
(The rest of the field)
35% Lava
  • Non-Fire Elementals lose 5 HP/action standing, 10 HP/action submerged. Doubled for Wood Elementals, nullified for Fire Elementals.
  • Aqua attacks: Panel explodes, +100% Source Aqua Damage, change terrain hit to Normal.
  • PanelShot: Imbue Fire.
(Towards the North of the field, mostly converged on the Lava Maker)

-- Objects --
BMD: 25 HP (Behind Heater) (Furnace)
Heater: 40 HP (Off to the left of the field, pointing towards the group) (Furnace) (Special: Converts 5% non-Lava, non-Furnace terrain to Furnace at the end of every other turn, starting turn 1, can convert underneath a combatant) (Heatbody) (Element: Fire)
Lava Maker: 40 HP (To the right of the field, pointing towards the South-West) (Lava) (Special: Converts 5% non-Lava, non-Furnace terrain to Lava at the end of every other turn, starting turn 2, can't convert underneath a combatant) (Heatbody) (Element: Fire)

-- Rogue Battle 1 Ready? Start!! --
[LynFXP: 338 > 342]

"Leave it somewhere here?" echoed Eternalis, looking around for a place to put down the beaten up device. A nearby bench was indeed available, but with curious viruses roaming around, they might find it repurposed as a plaything when they returned to it. "Hmm... This might work." Some discarded tarp that came from a nearby tent later, Eternalis had fashioned an inconspicuous hiding place for them to return to. With how bright the colors on the tarp were, it would likely be easy to spot on the return trip. "There! Should be good to go."

Moving ahead with Lyntael herself, Aurora and Sparky walked alongside, with Sparky being the more enthusiastic of the pair. While Lyntael avoided the little puddles in the road as she went, Sparky had a good time splashing in as many of them as he could find ahead of Lyntael, eliciting some giggles from Aurora. As they approached the haunted house attraction, Eternalis arrived from the back, looking up at all the different pictures displayed on the faded pictures surrounding the building. "Half expecting some of those to just be viruses popping out to attack," commented Harke.

"I'll keep an eye out for scary Spookies," laughed Eternalis.

Aurora thought for a moment about Lyntael's small talk. "It's actually been a relatively quiet time since we last met, I think. Unless my adventures in baking count?" she replied. Then, she clapped her hands together. "Oh! I forgot, I was just making some before we left; I should've brought some to share..." exclaimed Aurora. In the excitement of heading out on the trip, she had all but forgotten. After briefly deliberating whether she could pop back quickly to the PET to sneak them out, she decided it would probably have to wait. However, as she was lost in her daydream about her forgotten cookies, Aurora jumped a little when the padlock gave way to Lyntael's efforts, clanking loudly.

"Well, count me in," she said, laughing at her own small jumpscare. Sparky barked in affirmation, as he inspected the broken lock.

"Are we going in there?" asked Eternalis, craning his head to see beyond the small foot-wide crack in the double doors. "Hold on, let me just..." he said, grabbing hold of the edges of the doors and pushing them further apart. The doors grinded against the ground noisily as they were pried open, until the opening widened to better fit them walking through. As he did so, a low pitched hum rumbled from within the building, along with a burst of hot air.

"Aaah, someone left the heat on," commented Aurora, as Eternalis led the way through the entrance.

Moving further into the area, it seemed like the haunted house had intended to use a backdrop of a volcano with a fearsome face carved into it as lighting. With all the neglect, however, the lava flow from the artificial volcano setup had taken on a life of its own, making the place a sweltering heat trap. Despite being overtaken by the heat, there still seemed to be wild grass sprouting up in places, trying to claim the place for its own. They walked through the place for a little while. Some props for scares and spooks were lying about, including some statues and mannequins dressed up as vampires and ghosts. From the rampant heat, however, their faces had melted into a disfigured waxy mess, enhancing their spooky factor in an unintended fashion.

"Eww," Harke commented.
"These are definitely kind of creeping me out..." murmured Aurora, looking at a particularly grotesque melted vampire face. Suddenly, Sparky's barking made her jump, alerting them to the arrival of some mean-looking viruses, who didn't seem to be part of the show. "Oh! Viruses! Finally, I was starting to think we had actual ghosts in here."

"Time to clear things out, Lyntael. On me, Sparky!" said Eternalis. Lyntael would feel a faint connection between her and Eternalis form, linking his lifeforce to hers. Meanwhile, the pup replied with an affirmative bark, and swooped under Eternalis's feet in his hoverboard form. Aurora took a step backwards to let Eternalis take center stage, the air around her warping about before she vanished into thin air.

"WaterLine, Timpani, GolemHit, going your way," reported Harke, chip data transferring to Eternalis's systems. The blue Navi's hand started shimmering briefly, as he threw out a blob of his body at the nearby Spikey, which erupted into a pressurized geyser of hot water. Then, as if by instinct, he tilted himself slightly to the side, as a series of electrical bursts sailed past his shoulder, aimed at the Champy-type virus to attempt to intercept its teleporting punches. This mental link is definitely going to need some getting used to, he thought; a laugh came in from the other end of his mental space.

Under his feet, Sparky's thrusters were working well, making quick bursts of movement to avoid anything that came their way. Eternalis continued to use the supplied chips in his possession. A swirl of blue slime appeared behind them, reshaping itself into the form of the Timpani chip. The virus's trumpeted head reared back briefly before playing a smooth tune that reverberated throughout the haunted house. Meanwhile, Eternalis himself threw another chunk of his body into the air, which started rapidly growing, before landing down with a crash, hopefully near the vicinity of the fiery HotHead virus.

Two chunks carved out of his own body, Eternalis's body started repairing itself in short order to replenish itself, ready for any retaliation that came their way.

-- (Eternalis: One for All @ Lyntael, 1 action @ Aurora, 1 action @ Sparky)
[A1] Infiltration Module @ Self (Invis + Self-Slow)
[S1] Equip @ Eternalis
[E1] WaterLine2Damage: 130 + Ground Attack + Wide Attack
Accuracy: B
Description: A wall of water gushes from the ground, drowning up to 3 targets.
Duration: Once
Element: Aqua
Trader Rank: C
: 130 + Ground Attack + Wide Attack (Acc: B) @ Spikey2 + Lava Maker (+100% Aqua vs. Fire, +15 Elem. Affinity)

[A2] (All for One) ClusterShot2 @ Chumpu (+15 Elem. Affinity)
[S2] Dodge (High Gear: Evasion+10%)
[E2] TimpaniHP: 50
Properties: Heavy
Object Damage: 50 + Impact
Damage Method: Throw, Telekinesis
Status Effect: Hold + To-All-Clause(Enemies)
Accuracy: S
Description: Stops all enemies from moving with a powerful sonic wave.
Duration: 1 turn or until destroyed.
Element: Null
Trader Rank: C
: 50HP Heavy Object, 1-Turn: Hold + To-All-Enemy (Acc: S) @ Behind Self

[A3] Dodge (Self-Slow: Evasion-10%)
[S3] Dodge (High Gear: Evasion+10%)
[E3] GolemHit2Damage: 190 + Break + Panel Crack + Wide Attack
Accuracy: C
Description: A fist of stone falls from the sky to smash an enemy, and create a shock wave that hits two nearby enemies. The area affected by the fist becomes Cracked terrain.
Duration: Once
Element: Null
Trader Rank: C
: 190 + Break + Panel Crack + Wide Attack (Acc: C) @ HotHead2 + Lava Maker

[E4] Influx Aegis @ Self (Stage 1: Support Base x2 (40), Stage 2: Delay (3 Actions): Support Base x2 (40), Stage 3: Delay (6 Actions): Support Base x2 (40))
The blast of hot air ruffled her clothes and made Lyntael take a step back blinking as she let Eternalis heave the creaky old door open further. That was not what she'd been expecting, but it was Kotobuki after all – it probably made sense that the net's innate fire alignment would more easily get amplified the more it fell to neglect, she supposed. She let Eternalis lead the expedition into the dark, following behind with careful steps and a soft grin towards Aurora.

“Cooking adventures always count. I've fallen behind on some of the things I've been meaning to learn... I've had a lot of other stuff on my mind, I guess.” For a moment, a small soft sigh escaped her lips, along with a very familiar downcast expression, but Lyntael banished it a moment later, focusing instead on the melted figures and making equally intrigued and grossed out noises over them, along with Aurora.

The distraction was supplanted a moment later by a more pressing one, and Lyntael's attention snapped up to where new viruses were showing up from the depths of the run down spook house. Her eyes darted around and she turned, putting her back to the centre of their group on instinct as she looked at what had accosted them. A small gust of air whipped up into a soft breeze that circled her and made her skirt and vest flutter slightly as she dropped into her usual light combat stance.

“Right!” Her voice called back in response to her allies, but as she assessed the encroaching viruses, it was strange. She felt cautious... alert and tense... but the feelings of fear that she remembered were strangely quiet. It was going to be a fight, and it was serious, but the terrified anxiousness that she always remembered feeling – that she'd been partially anticipating – didn't come, at least not strong enough to take hold. This was why she was here, after all... and what better place to vent the frustration she'd been feeling than on viruses that she needed to fight anyway? Her stance widened and her fists clenched.

Even as Eternalis and and Aurora made their first moves, Lyntael lowered her gaze and kicked off, two short, wind-assisted steps carrying the small form across to the side they weren't facing to meet the spinning Blazer as it approached them. She struck fast, one leg sweeping around on the upstride of her last step to strike at one side of the virus before she let her momentum curl her other leg and sweep low. As her profile disappeared from in front of the virus, Lyntael rolled onto one shoulder, sliding practically beneath it and letting the rest of her turning movement snap her opposite leg upwards aimed to hit striker first into the front of what passed for the virus' face. At the same time, her first leg bend, drawing in to her chest before extending again with a blast of force accompanied by the winds that circled her, this time driving towards the underside of the spinning creature.

The kick carried her up again, back-rolling into a crouch in front of the virus and gathering herself to launch up and past it one more time, this time leading with a rising up that spiralled her body through the attack to land on the far side of her target. The flurry of blows had taken barely a moment or two to execute, though Lyntael herself wasn't paying too much attention to the speed of her movements, focused instead on connecting each strike in turn. As she landed, the swell of energy rising from her chest reached her skin and Lyntael let out a short, wordless shout as she let it flow, sending a localised shockwave of electrical sparks bursting off her body in every direction. Her charged hummed, comforting and stable within her as she fought, sending light patterns across her skin and dancing with an erratic warning glow to anything trying to strike her. She knew she'd always been afraid of this, but... today the fear just wasn't really there, beyond a background caution.

“Hey... So...” Her voice, slightly breathy, called out across the battlefield towards Aurora and Eternalis. “You know how I said that Rogan sometimes...” As she spoke, she turned her attention towards the other viruses on the field, and broke into a short three-step run towards another neglected target – the oldheater ahead of where they had been exploring. Just before she reached it, she jumped, sweeping both arms in front of herself to let her body twist and spin, and bring her leading leg around in a vicious, blinding strike towards the top of the virus. The charge in her body raced inward from her strikers through to her chest, combining into the familiar pulse that then flowed outward through her leading foot in a brilliant flare of electrical energy.

“Rragh... How he sometimes, you know... does some pretty illegal stuff?” She landed and regained her stance, bouncing back a short step while, within her, the sensation of sudden drain and cycling build began a a pace that still mostly matched her heart beat. She cast another look towards her friends, then around the area to see if any of the attackers had been missed.

Summary
L*) Subtype: All attacks containing Knockback or Pull gain Wind-Type.
L*) First Armour: 20Hp Casing (as subtle outfit reinforcement)
L1) Basic Buster Strike: (30, Disarm, x4 Hits, A) @ Blazer
L2) A Manifest Spirit (Multi-Stage: (First: (15Elec, Nova2, A)), Then: (Time Delayed (15Elec, Nova2, Per Turn, for 3 additional turns)) (Overcharge -1 per pulse)
L3) My Pain is Real: (Multi-Stage: (On Set: Self-Slow2), Counter(On Hit): 45Elec, Knockback, Nova3) (Overcharge +1 on Set, +2 on Trigger)
L*) Fast Armour: 20Hp Casing Refresh
L4) And Beats Anew: (40Hp Elec Barrier, Buster Charge, Off-Target1, 2CD (Overcharge -1)
L5) Half-Charge Buster Strike (240Elec, Disarm, A) @ OldHeater
L6) Buster Charge

Cooldowns and Overcharge

A Manifest Spirit: 3TCD
My Pain is Real: 3TCD
And Beats Anew: 2TCD

Overcharge: Begin: 0, Manifest Spirit -1, My Pain is Real (Set) +1, And Beats Anew -1, Half Charge Strike +3, End: +3
Starting things off hot, Eternalis' watery spout would begin to send out spouts of superheated water, steam picking up across the field briefly as the Spikey managed to jump out of the way in time, the lava making machine was pulverized in the process, the hothead being sent skyward briefly before landing on the normal as Eternalis' SPs were quick to equip and disappear from sight one after the other. Meanwhile, Lyntael would swiftly hit at the Blazer, all four of her attacks connecting before the virus had known what hit it (120) as it had begun to spin about from the attacks due to the force of the blows. This, however, did not deter it from what would happen next, lead to it turning it's blazing engines back on, circling around tightly and slamming at Lyntael with a fire tackle, spinning about on a dime as it attempted to burn her away...but thanks to her protections, despite the grass' amplification and it's heated anger, it managed to do little but singe the very outer layers of her clothing. As this went on, the Hothead would open itself up quickly, hawking out a massive ball of lava out towards the goopy blue navi and his compatriots and despite his SP's best efforts, the navi was smacked right across his blue goopy body, lava flowing over his body like sloughing mud onto the field, quickly giving him a hotfoot (90) on top of the initial hit.

Quickly retaliating, however, Lyntael would let out a shock of energy, the nearby Blazer quickly getting hit and sent into a near-death spiral, nearly hitting the ground (15) as it nearly completely lost it's ability to stay afloat. Meanwhile, summoning behind himself, a powerful Timpani would begin to blast into the area, despite it's deepest reverb, the two allied navis were unaffected...but the viruses, on the other hand...well, they weren't moving a damn inch for a few moments as an octet of blasts were sent the Champu's way...and quickly ahnihilating it's existence, even as a few blasts missed it's form, enough managed to land (25x6) and vaporized it's existence. The remaining viruses reared back, cautious of what's been happening, even as decorations soughed off from the less intense heat, the OldHeater would quickly make an attempt on Eternalis' life, belching flames at the blue goo man...and going EXTREMELY wide as the winds picked up, destroying the nearby grass and some newly made normal panels into crackling husks of their former selves.

Whilst the Spikey and Blazer watched, the HotHead would close it's gaping mouth as a defensive measure...as Lyntael set herself a trap...and Eternalis attempted to crush the opposition. A massive blue blob utterly crushing the Hothead through it's armor (380!) and crumpling it away like a giant can. Rallying against the power of the Timpani had against them, the Spikey would make the token attempt to blast another chunk out of Eternalis' form, which it did, a brilliant blast of heat ripping into Eternalis' form as he tried to evade it, but sadly, the angry firedog managed to blast a small hole into his body (45), whilst Lyntael would quickly protect herself, and with the added power, attempted to blast the OldHeater off the network...and did just that, causing an explosive blast to wipe it away with little effort on her part.

The mostly dead Blazer, watched in horror as Eternalis began to repair his coding, slowly but surely the blue blob would reconstitute some of the damage taken this fight (+40), the Timpani slowly disappearing from the net as it's song was sung, the remaining viruses would grumble under their breaths, knowing full well the end was soon. All the while, the heater program began to create more Furnaces in the area, overwriting one of the cracked panels in it's wake.

-- Viruses --
Spikey2Spikey2 (Spikey)

Spikey viruses are a little faster than the average virus, allowing them to cover more ground than normal with movements and dodges. They may attack while moving, but as normal, they cannot attack while dodging without expending a second action to do so. Spikey viruses are also able to use something called 'pack tactics' when 3 or more of them are present. Simply put, the Spikey viruses attack and dodge as a wolf pack. In addition, they are treated as having a reduced power Haste and Accuracy Enhancement effect which grants them a +5% bonus to evasion and accuracy while this effect is active. The effect is passive, and only expires when their numbers drop below 3.

Area: ACDC, Kotobuki Town, Yumland, Netfrica, Hades Isle

HP: 190
Attack Damage/Effect: 45 Fire + Spread 2
Attack Accuracy: A
Attack Description - Fires Heat-V
Element: Fire
Possible Rewards (Per Virus): Heat-V, Zenny
Special: Uses pack tactics when with at least 2 other Spikeys
: 190 HP (Near Eternalis, roughly a couple arm's lengths away on the right) (Grass)
OldHeaterOldHeater (Oldstove)

Oldstove viruses move and dodge at a very slow pace.

Area: ACDC, Kotobuki Town, Netfrica, Hades Isle

HP: 130
Attack Damage/Effect: 45 Fire + Line Attack(3) + Panel Crack
Attack Accuracy: B
Attack Description: Flamethrower to one enemy.
Element: Fire
Possible Rewards (Per Virus): FireBurner2, Zenny
Special: Slow Movement. Cracks Terrain.
: DELETED
HotHead2HotHead2 (HotHead)

HotHeads alternate actions between attacking and guarding. These are the only actions HotHeads may perform, and the first action of every battle is always guarding. HotHeads will not break from this pattern unless forced to by status effects. HotHeads cannot be lifted or thrown, even with Rageclaw.

Area: Netopia, Hades Isle, Kotobuki Town

HP: 120
Attack Damage/Effect: 90 Fire + Break + Small Lava Terrain Change
Attack Accuracy: C
Attack Description: Fires Cannonball. Breaking. Creates Lava Terrain.
Element: Fire
Possible Rewards (Per Virus): LavaBall2, Zenny
Special: Immobile.
- Iron Body when not attacking.
: OVERKILL!
Blazer2Blazer2 (Blazer)

Blazers are a modified strain of Fishy virus made to fully exploit their previous possession of Burner battlechip data. While they retain, for the most part, the appearance of a Fishy virus, their fins are more heavily rounded and there are a set of specialized gills on either side of their underbelly that can spew flames. In addition, all Blazers are now a stark reddish color, with the intensity varying from a charcoal-ish gray-red at the first tier to a violent intensity with the Omegas.

Area: Kotobuki Town, Netopia, Netfrica, Hades Isle

HP: 140
Attack Damage/Effect: Movement + 45 Nova 2 Fire Damage
Attack Accuracy: C
Attack Description: Flies forward and then SPINS, unleashing a gout of flame from specialized vents on its' flanks.
Element: Fire
Possible Rewards (Per Virus): Burner2, Zenny
Special: Omnishoes
: 5 HP (Flanking to the left of the group) (Grass)
ChumpuChumpu (Champy)

Champy viruses teleport when they attack.

Area: ACDC, SciLab, Electown, Kotobuki Town, Hades Isle

HP: 150
Attack Damage/Effect: 30 Fire + Impact x 2 Punches
Attack Accuracy: B
Attack Description: Punches twice with fire.
Element: Fire
Possible Rewards (Per Virus): FireHit2, Zenny
: DELETED! (Ping!)

-- Navis --
You are mostly in the middle of the field, bunched up in a rough diamond-shape
Lyantel.EXE: 350 HP (ElecBarrier:40)(Casing20)(Slow)(Manifest Spirit: 3 turns)(Counter:My Pain is Real) (About where the OldHeater was at) (Normal)
Eternalis.EXE: 505 HP (Influx Agis: +40 3 actions from now, +40 6 actions from now)(Edged towards the North-East) (Grass)
Aurora.SP: 100 HP (Flanking Eternalis' Left) (Grass)
Sparky.SP: 80 HP (Equipped to Eternalis' legs/feet) (+10% Evasion to Eternalis) (Grass)

-- Terrain --
20% Furnace
  • Fire attacks: Splash to all adjacent panels for 20% Source Damage. Does not chain across multiple Furnace panels.
  • Heat Mirage: Non-Fire Elementals get -10% Accuracy, +10% Evasion against Non-Fire Elementals.
  • Aqua attacks: Vaporize into steam, increase accuracy penalty to -20% for Non-Fire Elemental and -10% for Fire Elemental for turn after hit.
  • Changes to Metal Terrain when hit with an Aqua attack of 100 damage or greater.
  • Echolocation nullifies the effects of the steam cloud and heat mirage for the user, and Seeking just ignores it.
  • PanelShot: Imbue Fire.
(Small patch centered around the Heater in the East)
20% Normal
  • No effects.
(Two very tiny patches to the north and east, and where the Lava maker was at)
15% Grass
  • Wood Elementals get +5 HP/action.
  • Fire attacks: +100% Source Damage, change terrain hit to Soil.
  • PanelShot: Imbue Wood.
(The rest of the field)
25% Lava
  • Non-Fire Elementals lose 5 HP/action standing, 10 HP/action submerged. Doubled for Wood Elementals, nullified for Fire Elementals.
  • Aqua attacks: Panel explodes, +100% Source Aqua Damage, change terrain hit to Normal.
  • PanelShot: Imbue Fire.
(Towards the North of the field, mostly converged on the Lava Maker, one small panel underneath Eternalis)
20% Cracked
  • Changes to Broken when stepped on, chance to fall in when triggered.
  • Burrow: Change terrain to Broken, Null 50 to burrower.
  • Panel Crack attacks, >100 Damage Break/Impact/Drop attacks: Change terrain hit to Broken.
  • PanelShot: Splash1.
(Towards Eternalis' left, in a straight line and where Eternalis' GolemHit struck)

-- Objects --
BMD: 25 HP (Behind Heater) (Furnace)
Heater: 40 HP (Off to the left of the field, pointing towards the group) (Furnace) (Special: Converts 5% non-Lava, non-Furnace terrain to Furnace at the end of every other turn, starting turn 1, can convert underneath a combatant) (Heatbody) (Element: Fire)
Lava Maker: DELETED
Not quite expecting Lyntael to continue talking during the battle itself, Eternalis and Aurora were a little involved in the battle to respond immediately to her inquiry. Eternalis was the first to do so. "I remember you saying that; did something else happen recently?" he probed, right before a fireball blasted his face in. He made a little surprised noise, but it wasn't really enough to do much damage that his recovery systems weren't equipped to handle.

Strangely enough, he found his body recovering slightly slower than before, though it was still enough. Before he worried for it, Aurora's thought chimed in. Probably just rusty from not having battled for a few weeks, she posited. Logical reasoning. Scanning the field, their attacks had been pretty effective, though not without stragglers. "Lyntael, I'll leave the bird to you!" he called out.

"Sensor and some swords coming your way," said Harke, with more chips being fed through the system. Still lurking in the shadows, Aurora set up the Sensor as a small KillerEye turret materialized. Swiveling towards the remaining Spikey, its pupil shrunk briefly before a beam of light shot forward towards the canine virus.

On Eternalis's side, the StepSword and Katana chips integrated into his arm, tapering it into a thin blade. Soon after, he vanished from atop Sparky, and met the virus head-on with blade in mid-swing. A lightning-fast horizontal cut started off as Aurora's shot flashed by, followed by two rapid diagonal strikes in a cross pattern. A deadly two-pronged assault, from which there was little way to return.

-- (Eternalis: One for All @ Lyntael, 1 action @ Aurora, 1 action @ Sparky)
[A1] Infiltration Module @ Self (Invis + Self-Slow)
[S1] Dodge (High Gear: Evasion+10%)
[E1] Influx Aegis @ Self (Stage 1: Support Base x2 (40), Stage 2: Delay (3 Actions): Support Base x2 (40), Stage 3: Delay (6 Actions): Support Base x2 (40))

[A2] (All for One) Sensor2HP: 100
Properties: Anchored, ElecBody
Object Damage: 100 + Impact
Damage Method: Telekinesis
Attack Damage: 130 Elec + Beam Attack + Stun 1
Accuracy: S
Description: Summons a Killereye to search for enemies. Fires an eye-beam when it detects them. It can see through invisibility.
Duration: Until destroyed or until it attacks.
Element: Elec
Special: ElecBody: Immune to Elec damage. Special: Laser TAG: Attack triggers when something moves through the targeting laser beam, no matter who or what that may be.
Trader Rank: C
: 100HP Anchored ElecBody Object: (130 + Beam Attack + Stun + Self-Destruct): Laser TAG (Acc: S) @ Spikey2 (+15 Elem. Affinity)
[S2] Dodge (High Gear: Evasion+10%)
[E2] StepSwordDamage: 120 + Slashing + Wide Attack + Teleport
Accuracy: S for primary target, A for additional targets.
Description: The user warps in front of an enemy, then swings with a strong sword. Can hit up to 3 targets with good RP. Rare
Duration: Once.
Element: Null
Special: Teleport: When RP Quality is excellent, this attack also counts as a free dodge.
Trader Rank: C
: 120 + Slashing + Wide Attack + Teleport (Acc: S for primary target, A for additional targets.) @ Spikey2

[A3] Dodge (Self-Slow: Evasion-10%)
[S3] Dodge (High Gear: Evasion+10%)
[E3] Katana2Damage: (80 + Slashing + Wide Attack) Then (80 + Slashing + Long Attack)
Accuracy: B
Description: Creates a long metal blade with exceptional cutting speed. Hits with a wide slash, then a long slash in the span of a single action, hitting 3 and 2 targets, respectively. Only one target can be hit with both slashes. Rare
Duration: Until Overridden/Broken. Breaks automatically after 2 uses.
Element: Null
Trader Rank: B
: (80 + Slashing + Wide Attack) Then (80 + Slashing + Long Attack) (Acc: B) @ Spikey2

[E4] Influx Aegis @ Self (Stage 1: Support Base x2 (40), Stage 2: Delay (3 Actions): Support Base x2 (40), Stage 3: Delay (6 Actions): Support Base x2 (40))
A short gasp escaped her lips as Lyntael bounced back on her toes from her last strike and the brief wash of flame from the blaze had become embers that smouldered at her skirt and vest. She brushed at them quickly, but for once her outfit seemed to have held up to the small amount of punishment without tearing or exposing her in awkward ways. She looked to one side and nodded back to Eternalis, then turned to check what he meant. A small frown brushed her features for a short moment as she found the spinning virus still functioning, if barely. She still wasn't quite cutting it the same as her friends, a side thought murmured as she tried to refocus. She could do better.

With a couple of short steps, a curling gust of wind brought her back too where she'd left the Blazer and she kicked at it quickly while her skin crackled. The first strike was a hooking kick aimed to send the virus flipping back up into the air in front of her where she struck one fist after the other in a rapid double then jumped and twisted into a final roundhouse leg sweep that ought to send the virus crashing into the nearby wall at chest height, if it retained enough integrity to embed itself. Around her, another cascade of sparks scattered into the air, her charge pulsing in rhythm as she glanced across to Eternalis while Aurora was still acting in stealth.

“Yeah... A lot of things, actually...” She called out an answer, as a beam of energy erupted from hiding towards the Spikey and she focused on it. Her charge pulsed, building in her chest and she let her instinct guide it. At the beam cleared, Lyntael took a half step towards the remaining virus then rolled her shoulder, feeling the current surge in from her strikers, gather and then flow out towards her left ankle as she put one hand down turned the motion into a half wheel that slammed her leading foot down onto the ground heel first. A small clap of sound and light accompanied the blast of energy that thundered across the ground towards the virus as well, chasing the beam. When it reached its target, the charge split and reflected on itself, branching back into two more furrows that crossed the room back in different directions, thankfully to either side of where Eternalis warped to – though if Blazer was still kicking, one of them was definitely angled towards it.

The feeling of drain followed, as it normally did, and Lyntael drew a long breath then kicked up to her toes again and re-took her stance. The momentary empty ache was quickly replaced by rebuilding charge, familiar and warm. It was building quicker, but not too much yet... it wasn't desperate for release, yet, and the feel of it running through her was only just starting to edge towards discomfort. Nothing to worry about yet. She looked around.

“I... I always kind of knew about Rogan... I knew, but... sometimes you don't really know, not until something goes really wrong, you know?” Her shoulders shifted as she breathed in and out again, pacing her breath. “Is that all of them...?”


Summary
L*) Subtype: All attacks containing Knockback or Pull gain Wind-Type.
L1) Basic Buster Strike: (30, Disarm, x4 Hits, A) @ Blazer
L*) A Manifest Spirit: (15Elec, Nova2, A) (Overcharge -1)
L2) Buster Charge
L*) Fast Armour: 20Hp Casing Refresh
L3) (Trying to sneak this in after Aurora's Sensor beam, but before the StepSword – Otherwise not attacking if it's not needed) My Fear Rejected: (45Elec, Knockback, Spread2, Break, Shot-Type, Charge Burner1, A) (Overcharge +3) @ Spikey, Heater, Blazer if it's still about
L4) Dodge etc. for all

Cooldowns and Overcharge

A Manifest Spirit: 2TCD
My Fear Rejected: 3TCD
My Pain is Real: 2TCD
And Beats Anew: 1TCD

Overcharge: Begin: +3, Manifest Spirit -1, (Fear Rejected +3), End: +2 / +5
Continuing along the flow of battle, Lyntael would quickly erase the Blazer's existence with a few well placed attacks, sending it flying away, data scattering to the winds before it could get electrocuted even further. Meanwhile, Eternalis was busy reforming his body (+40)(+40) as his SP summoned forth a KillerEye, the Spikey attempting to evade the forthcoming beam...being struck by it immediately and with it, cut apart the poor feral doggo before it could get another attempt on their lives. Continuing to heal (+40)(+40)(+40) as Lyntael destroyed the Heater with one final attack. As rewards began to appear for their work, the BMD spun about slowly, ready to be collected in the dank and broken down haunted house.

-- Viruses --
Spikey2Spikey2 (Spikey)

Spikey viruses are a little faster than the average virus, allowing them to cover more ground than normal with movements and dodges. They may attack while moving, but as normal, they cannot attack while dodging without expending a second action to do so. Spikey viruses are also able to use something called 'pack tactics' when 3 or more of them are present. Simply put, the Spikey viruses attack and dodge as a wolf pack. In addition, they are treated as having a reduced power Haste and Accuracy Enhancement effect which grants them a +5% bonus to evasion and accuracy while this effect is active. The effect is passive, and only expires when their numbers drop below 3.

Area: ACDC, Kotobuki Town, Yumland, Netfrica, Hades Isle

HP: 190
Attack Damage/Effect: 45 Fire + Spread 2
Attack Accuracy: A
Attack Description - Fires Heat-V
Element: Fire
Possible Rewards (Per Virus): Heat-V, Zenny
Special: Uses pack tactics when with at least 2 other Spikeys
: DEADER
OldHeaterOldHeater (Oldstove)

Oldstove viruses move and dodge at a very slow pace.

Area: ACDC, Kotobuki Town, Netfrica, Hades Isle

HP: 130
Attack Damage/Effect: 45 Fire + Line Attack(3) + Panel Crack
Attack Accuracy: B
Attack Description: Flamethrower to one enemy.
Element: Fire
Possible Rewards (Per Virus): FireBurner2, Zenny
Special: Slow Movement. Cracks Terrain.
: DELETED
HotHead2HotHead2 (HotHead)

HotHeads alternate actions between attacking and guarding. These are the only actions HotHeads may perform, and the first action of every battle is always guarding. HotHeads will not break from this pattern unless forced to by status effects. HotHeads cannot be lifted or thrown, even with Rageclaw.

Area: Netopia, Hades Isle, Kotobuki Town

HP: 120
Attack Damage/Effect: 90 Fire + Break + Small Lava Terrain Change
Attack Accuracy: C
Attack Description: Fires Cannonball. Breaking. Creates Lava Terrain.
Element: Fire
Possible Rewards (Per Virus): LavaBall2, Zenny
Special: Immobile.
- Iron Body when not attacking.
: OVERKILL!
Blazer2Blazer2 (Blazer)

Blazers are a modified strain of Fishy virus made to fully exploit their previous possession of Burner battlechip data. While they retain, for the most part, the appearance of a Fishy virus, their fins are more heavily rounded and there are a set of specialized gills on either side of their underbelly that can spew flames. In addition, all Blazers are now a stark reddish color, with the intensity varying from a charcoal-ish gray-red at the first tier to a violent intensity with the Omegas.

Area: Kotobuki Town, Netopia, Netfrica, Hades Isle

HP: 140
Attack Damage/Effect: Movement + 45 Nova 2 Fire Damage
Attack Accuracy: C
Attack Description: Flies forward and then SPINS, unleashing a gout of flame from specialized vents on its' flanks.
Element: Fire
Possible Rewards (Per Virus): Burner2, Zenny
Special: Omnishoes
: DED
ChumpuChumpu (Champy)

Champy viruses teleport when they attack.

Area: ACDC, SciLab, Electown, Kotobuki Town, Hades Isle

HP: 150
Attack Damage/Effect: 30 Fire + Impact x 2 Punches
Attack Accuracy: B
Attack Description: Punches twice with fire.
Element: Fire
Possible Rewards (Per Virus): FireHit2, Zenny
: DELETED! (Ping!)

-- Navis --
You are mostly in the middle of the field, bunched up in a rough diamond-shape
Lyantel.EXE: 350 HP (ElecBarrier:40)(Casing20)(Slow)(Manifest Spirit: 3 turns)(Counter:My Pain is Real) (About where the OldHeater was at) (Normal)
Eternalis.EXE: 600 HP (Influx Agis: +40 3 actions from now, +40 6 actions from now)(Edged towards the North-East) (Grass)
Aurora.SP: 100 HP (Flanking Eternalis' Left) (Grass)
Sparky.SP: 80 HP (Equipped to Eternalis' legs/feet) (+10% Evasion to Eternalis) (Grass)

-- Terrain --
20% Furnace
  • Fire attacks: Splash to all adjacent panels for 20% Source Damage. Does not chain across multiple Furnace panels.
  • Heat Mirage: Non-Fire Elementals get -10% Accuracy, +10% Evasion against Non-Fire Elementals.
  • Aqua attacks: Vaporize into steam, increase accuracy penalty to -20% for Non-Fire Elemental and -10% for Fire Elemental for turn after hit.
  • Changes to Metal Terrain when hit with an Aqua attack of 100 damage or greater.
  • Echolocation nullifies the effects of the steam cloud and heat mirage for the user, and Seeking just ignores it.
  • PanelShot: Imbue Fire.
(Small patch centered around the Heater in the East)
20% Normal
  • No effects.
(Two very tiny patches to the north and east, and where the Lava maker was at)
15% Grass
  • Wood Elementals get +5 HP/action.
  • Fire attacks: +100% Source Damage, change terrain hit to Soil.
  • PanelShot: Imbue Wood.
(The rest of the field)
25% Lava
  • Non-Fire Elementals lose 5 HP/action standing, 10 HP/action submerged. Doubled for Wood Elementals, nullified for Fire Elementals.
  • Aqua attacks: Panel explodes, +100% Source Aqua Damage, change terrain hit to Normal.
  • PanelShot: Imbue Fire.
(Towards the North of the field, mostly converged on the Lava Maker, one small panel underneath Eternalis)
20% Cracked
  • Changes to Broken when stepped on, chance to fall in when triggered.
  • Burrow: Change terrain to Broken, Null 50 to burrower.
  • Panel Crack attacks, >100 Damage Break/Impact/Drop attacks: Change terrain hit to Broken.
  • PanelShot: Splash1.
(Towards Eternalis' left, in a straight line and where Eternalis' GolemHit struck)

-- Objects --
BMD: 25 HP (Behind Heater) (Furnace)
Heater: DELETED
Lava Maker: DELETED

Battle 1 Win!
Lyntael and Eternalis get: 2250z, 28 Bugfrags, 3 FXP base, 2 FXP for interactions between one another
Eternalis also get: Burner2Damage: 130 + Nova 2
Accuracy: B
Description: The area around the user spontaneously combusts, causing anything nearby to be scorched with fire.
Duration: Once
Element: Fire
Trader Rank: C


Open BMD?
[LynFXP: 342 > 347]
[Z: 55345 > 57595]
[BF: 842 > 870]

With the Spikey and Blazer being dispatched by the tag team from the three Navis, the battle wound down to a close. Sparky's body shone brightly as the hoverboard clicked back into his normal form, and the pup made a dash for the gleaming blue Mystery Data crystal and jumped onto it. As he jumped onto the data crystal, however, Sparky was caught mid-run and lifted into the air by an invisible force. It quickly revealed itself to be Aurora, uncloaking herself in short order and carrying Sparky in her arms towards the other two.

"Seems to be all of them," said Eternalis, looking around.

Aurora's expression was that of some concern. "Rogan... If something went wrong, then," she murmured to herself, thinking back to the time when she was able to sense Lyntael's electrical circuitry from their time in the Sharo network. They had hugged not a few minutes ago, but it didn't occur to her to do the same analysis then; it was a simple show of affection.

From what I could tell from the battle earlier though, it didn't seem like anything had changed, so maybe I'm overthinking things, she thought. You could ask to check her up again, her partner's thought chimed in.

Aurora nodded to "herself", and turned to Lyntael. "If anything's happened to you, I could give you another check like I did back in Sharo," she offered. "I didn't see anything off when you were battling just now, but just in case?"

Next to her, Eternalis patted Lyntael on the shoulder in a show of support. Some small noise made him perk up slightly, and he turned towards the source: the Mystery Data crystal. It seemed that Sparky jumping onto it earlier had started its decryption process unwittingly.

[Open BMD: Y]
Another ripples of cascading sparks flowed softly off Lyntael's form as she turned about one more time, checking the dark corners nearby for any further danger. After another moment she let herself relax, breathing deeply and letting the pulse of her charge settle back again gradually. She had to stifle a small giggle as Sparky was interrupted from his antics by a reappearing Aurora, but gave herself another few moments apart before rejoining the others.

Instead, she wandered around some of the nearby displays, deformed and melted as they were now. That hadn't been too bad; the fear hadn't come, for some reason. Maybe she really was just getting use to it after all? Her steps lingered briefly in front of a disfigured shape as she looked at it. It was a spooky ghost girl – grey tones, but about her own height, dressed in a ragged Electoptian school uniform. Fire from the viruses has burned parts of the figure, ruining its hands and feet as it reach out towards viewers. Lyntael's eyes lingered as she thought about the fight, tracing across the damaged model, and tracing the bloody wounds that had been drawn onto the ghostly shape. Something about it unnerved her, and after a moment she tore her eyes away and turned to face Aurora instead as the other woman spoke up.

Lyntael flinched at the words, and a thought in her mind wondered briefly why before it was replaced by the increasingly familiar threads of frustration Not them too, surely? She shook her head, pulling back a half step and waving one hand.

“What? No, I'm fine. I'm just the same as always. Why is everyone acting like I'm some kind of fragile doll all of a sudden?” The brief flash of irritation made it into her voice, though Lyntael herself didn't notice it as she rolled her shoulders. “I'm fine. I thought I did really well there!” She glanced up to Eternalis instead, seeking support. “I did, right? I even kept up with you, didn't I? Almost, I mean, and that's without any operator or safety net or anything.” She shook her head again and walked back over to the crystal, arms crossed as she waited for it to unpack, and trying to take her mid of the sudden return of her background annoyances.

“No... it was all on Rogan's side, really. Well, the first bit was.” She swayed slightly, the gruff cross of her arms sliding down to a softer, more withdrawn pose, one hand holding the other elbow as she looked around the spooky chamber.

“We were... Well, it all started when we had to go and infiltrate this... I mean, I shouldn't say, but... it was a mafia base, hidden up deep in the Sharo woodlands. I mean... We didn't have to, not exactly, but Rogan needed to, so he could learn the things he needed to, to keep himself safe, you know? But...” Her voice trailed off as she watched the blue crystal and looked for the words to describe what had happened at the facility.

[Open BMD: Y]
(+2 FXP)

The slowly turning cache would quickly pop open, revealing it's contents at being touched, showing to Eternalis a decent sized gun with four orbiting electrical spheres crackling around it. Meanwhile, a brief visage of a seahorse virus eternally ablaze would cross Lyntael's vision before a small flood of golden zenny flooded out of the BMD for her to accrue.

Eternalis get: Arsenal2Damage: (60 Elec damage) + (15 Elec damage x 4 hits)
Accuracy: A
Description: Fires a large laser beam encircled by four smaller beams.
Duration: Once
Element: Elec
Trader Rank: C

Lyntael get: 15000z
[LynFXP: 347 > 349]

"No, I mean..." Aurora said, stopping herself mid-sentence. She doubted herself; was she actually coddling Lyntael that much? Surely concern for a friend was a good thing? She recalled the bizarre internal electrical flow that she had felt prior that made her wonder how their friend was still even standing. Her grip on Sparky unconsciously tightened up slightly. The pup wriggled in protest, and Aurora realized it before relaxing her grip.

At that moment, Eternalis stepped in front of Aurora slightly. "You did just fine, Lyntael. She said as much herself, she saw nothing wrong earlier, and I didn't either. If things got better, then she'd want to see if anything changed for the better from last time, right?" he reasoned, trying to defuse the situation.

As the environment cooled a little, he felt a small tap behind him, and a silent feeling of gratitude transmitted from his partner. With a wry smile, he stepped back to where he was, giving Aurora's shoulder a little squeeze as he did so.

At the mention of a mafia base, Aurora perked up. "He had to infiltrate it physically? Ah, I suppose that's normal, not everything would be connected to the greater network..." she mused. At that moment, the Mystery Data crystal had decrypted, and she picked up the gun-shaped battlechip data; she could definitely use it. The gun vanished in her hands as it was transmitted back up to the PET.

Looking at the melted ghost girl figure that Lyntael had been inspecting, she looked off towards the rest of the fire-warped haunted house, and gestured with her head silently to Lyntael; perhaps they could keep walking as they were while she talked?

[Rogue Battle 2 - Ready!]
[Eternalis.EXE: 600/600, Aurora.EXE: 100/100, Sparky.SP: 80/80]
Giving a last glance to the damaged figure, Lyntael shrugged and rolled her shoulders. Something uncomfortable that her mind dismissed and turned away from before it could reach her conscious thoughts. She nodded to Etneralis' reassurance, then fell in step with them both as they began to explore further.

“Yeah,” Aurora's question drew a rueful grin from her as they ventured into the dark. “Normal... as much as normal is, for us, I guess. I was doing camera work for him, and using the internal security systems to be his spotter, you know? And to give him blind spots when he needed them. Rogan was doing most of the dangerous work, since he was still going to be passing by lots of people and blending in.”

The dark beyond the first room led to a smaller space with more spooky figures looming out of the walls. Some of them were physical props that protruded into the room, while others flickered with static or skipped through broken parts of programmed animations that no longer worked. Lyntael grinned as she ducked under some sort of green gremlin-like creature's grasping arms and poked it in the nose, making the figure sway back and forth.

“It went really well, but...” again, she found herself trailing off. Was it really important to talk about all of this? A part of her wanted to share it with someone, she knew that, but she caught herself wondering if they really needed to know all the upsetting details. She shook her head and sighed, before climbing through one of the metal barrier rails at the far end of the room, onto what seemed to be a set of rail tracks that curved away into the darkness in two directions. In the middle a black and red painted carriage had come off the tracks and was tipped at an odd angle, one of its runners twisted out of shape.

“Right at the end of it all, just as we were getting out... Rogan got caught. I didn't even get anything wrong, it was just... he said something, some... some turn of phrase or way of wording something, and it gave him away.” She shoved at the carriage, trying to right it, but the thing wouldn't budge. It hadn't been fair. It still wasn't. They'd made up, she knew, but now things were stranger than before, for some reason. She shoved again, putting her shoulder under it and heaving until her hair crackle,d but the carriage wouldn't budge. Without thinking about it, she gave it a thump with one fist and stepped away again.

“He killed two guards. The were mafia agents, I know, but they were still just guards, doing a job. I... I freaked out. I was screaming, and crying, and... and just asking why, and he was just... so calm. Calm, and serious, and hard, and in control. Like he hadn't just done it. I panicked. I was a mess. Rogan got us out, got us away safely... cleaned everything up, and made sure nothing traced back to us...” giving up on the ride car, Lyntael turned to look down the tracks, trying to decide which way to wander. Her arms slipped up to hug at herself as she peered into the gloom.

“It was all.. fine... in the end. But you know, I wondered. I wondered, if I wasn't just a stupid idiot girl who thought she knew someone better than anyone else, with her head full of daring, romantic fantasies... I wondered who the real Rogan was. We fought about it... there was shouting. Rogan was upset, but he locked it all away, like he always does.” She paused, frowning. “Did. He's not doing so well now, but that came later...” She began to move a few steps down the track, balancing on one rail as she took delicate steps, arms out to the side, then looked back.

“I think this way is forward, if that cart was going the right way. Want to see what's down there?”