Hi net-world!
My navi and I have been super busy with some recent busting, and we've ended up with a bunch of chips that we're not using right now! We're happy to sell or trade for the ones we don't want!

Here's the currently available list:

ElecAura1Protection: Any Non-Wood attack lower than 40 HP
Accuracy: S
Description: Negates any Non-Wood attack less than 40HP
Duration: Three turns, or until destroyed
Element: Elec
Special: Status Guard: This chip blocks debuffs.
Trader Rank: C
- 3000z - 3000z These Auras can stop a lot of viruses in the standard net from hurting you at all, It just regenerates if they can't break it in one hit!
2 X FireAura1Protection: Any Non-Aqua attack lower than 40 HP
Accuracy: S
Description: Negates any Non-Aqua attack less than 40HP
Duration: Three turns, or until destroyed
Element: Fire
Special: Status Guard: This chip blocks debuffs.
Trader Rank: C
We have two of the Fire-Element Auras available!
Blizzard1Damage: 70 + Medium Ice Terrain Change + Cone Attack
Accuracy: C
Description: Blast up to 4 enemies with a cone of freezing breath. Changes terrain to Ice and has an increased chance to Freeze targets on all forms of Aqua Terrain.
Duration: Once
Element: Aqua.
Special: Ice Type: This chip counts as Ice Type for the purposes of potentially freezing targets on Aqua Element Terrain or environments, as applicable.
Trader Rank: D
- 1000z These three can hit a bunch of enemies at once, and they change terrain too
ElecShock1Damage: 70 + Medium Solar Terrain Change + Stun + Cone Attack
Accuracy: C
Description: Blast up to 4 enemies with a cone of lightning breath that stuns. Changes terrain to Solar.
Duration: Once
Element: Elec
Trader Rank: D
- 1200z The electric one stuns as well! Bonus!
WoodPowder1Damage: 60 + Medium Grass Terrain Change + Confusion + Cone Attack
Accuracy: C
Description: Blast up to 4 enemies with a cone of miasma breath. Changes terrain to Grass and causes confusion on contact.
Duration: Once
Element: Wood
Trader Rank: D
- 1100z The wood one is a little weaker, but it confuses enemies, which is hilarious.
Pulsar1Damage: 70 + Object Triggered Blast 2
Accuracy: A (Primary) / B (Blast)
Description: Fires a sound wave. If it hits an object, its range is amplified, hitting anything near that object in a blast of noise.
Duration: Once
Element: Null
Special: Object Triggered Blast: Blast effect that only works if the attack hits an Object, such as a RockCube.
Trader Rank: D
- 1000z A super accurate sonic pulse with decent damage. If you bounce it off an object, it can hit lots of enemies at once too!
HawkCut1Damage: 30 + Consecutive Strike + Slashing x 3 hits
Accuracy: B
Description: Performs a flashy 3-hit sword strike. Gets stronger with each hit, but it's very easy for the timing to be thrown off and fail.
Duration: Once
Element: Null
Special: Consecutive Strike: This attack's power increases by 10 with each consecutive successful hit. This stacks with other HawkCut series chips, including DeltaRayEdge. This chip immediately ends upon missing, and the power boost is reset to 0.
Trader Rank: D
- 900z This chip keeps getting stronger the more you hit with it, and it doesn't even cap out! It resets if you miss, and you'll need more of them to really make it stack up, but it's still pretty cool!
Kunai1Damage: 30 + Slashing x 3 Kunai + Variable Targeting
Accuracy: B
Description: Summons 3 Kunai to throw at selected targets.
Duration: Once.
Element: Null
Special: Variable Targeting: Allows the user to select a target for each individual hit of an attack. This means they may strike the same target multiple times, multiple different targets, or a mix of the two as they wish.
Trader Rank: D
- 500z Good for dealing with stragglers precisely!
TripleNeedleDamage: 50 x 3 Shots
Accuracy: B
Description: Fires three sharp spears at the same target.
Duration: Once
Element: Null
Trader Rank: C
- 700z A triple shot on one enemy. splitting it up over three shots means you're almost certain to get something out of it, so it's more reliable that all-or-nothing chips!
RageClaw1Damage: 40 + Slashing (Attack) OR 20 + Impacting (Throw)
Accuracy: B / B then B
Description: Creates an impressive bear claw. Can be used to slash or throw enemies or objects.
Duration: Until Overridden/Broken. Breaks automatically after 6 uses.
Element: Null
Special: Throw: The wielder must first grab the target to be thrown, then the target is thrown in the direction/area indicated. A second check is made if against another object/enemy. Throw deals damage to both thrown object/enemy and the second object/enemy. Damage occurs at point of collision with the ground/wall/ceiling/etc. or an object/enemy, not during initial grab attempt. Objects deal their max HP in damage (instead of the chip's damage) if they hit an object/enemy, then break. If they miss, the object just takes the chip's damage. This chip has a variety of uses.
Trader Rank: D
- 300z An old fave, but let's be honest, no-one's going to buy this.
CatcherEffect: Catcher
Accuracy: B
Description: Against navis: Sends a UFO to steal the first chip the enemy would use this round. Against viruses: Sends a UFO to copy the enemys attack for this round, and allows you to use it once next turn. The UFO remains in the air until it is given the opportunity to steal data from the enemy, or until the end of the turn it was summoned, whichever comes first.
Duration: Once
Element: Null
Trader Rank: C
- 1000z This is a strange one. It's most useful against other navis, if you're duelling, but it can stop viruses form acting too!
StoneBodyEffect: StoneBody
Accuracy: S
Description: Turns the user to Stone, which reduces Non-Break damage to 1 point per hit, but also prevents them from Dodging.
Duration: 2 turns
Element: Null
Trader Rank: B
- 2000z I don't know how to price this one, so, best offers, I guess. Protects you from everything but breaking damage, and you can still attack and use chips even while you can't move.

We used some of these for a while, but we're happy to trade or sell any of them now! I'll update this post with some price ideas once I know what I should be asking!