What is it like when you pull back the curtain,
and realise every wrong is a right?
He mouthed to himself, an internal heavy beat in his head as he began to point one of his arms towards the glowing beast in freefall with himself, a light weapon forming around his hand as he held it outwards. The shape of an SMG painted with the colors of petrified wood wrapping around his furry fingers as he began to take aim towards the beast and make sure that his attack could land, though didn't care if a few bullets went wide from their initial target as he landed gracefully onto the ground floor of the beast's cavernous home, a puff of smoke rising beneath his feet and dispatching it with a sweep of his legs with arm outstretched and pointing at the creature, making sure to track his foe to his best capacity. And with a resounding, echoing click, the hare held fast onto his arm and let loose a torrent of bullets at the beast. Even with the recoil from the weapon he used, Jazz did all in his power to hold steady with his free hand to reduce it as much as he possibly could. All the while his mouth silently moved, singing along with the beat within his head.
Your world is rusted like a dirty razor,
The edge is calling tonight!
Slipping backwards very briefly, Jazz produced a pair of logs to either side of him, just long enough to reach up to under his arms and thin enough his fingers wrapped around the tops with little difficulty. Fingers and thumbs gripping at the top of each in a deathgrip, Jazz's fingers pulsated as he continued to wordlessly mouth lyrics like he was in a state of trance. Closing his eyes for a brief moment since the beast couldn't hurt him right now, Jazz shot them open again a second later and crushed the tops of either log, sending splinters across his feet as they became perfectly sharpened points from where his fingers were at. And with a single sweep of his leg, Jazz sent the log flying towards the beast, point attempting to aim for once of the beast's eyes. And with another swift, clean sweep of his other leg, Jazz sent the other one towards the beast in the same manner, the cyberwood being flung to pierce the beast's already flagging eyes.
The edge is calling tonight!
The edge is calling tonight!
The sun is setting,
darkness taking over,
A date with chaos and you're dressed to the nines!
He continued to mouth the song he was singing inwardly as his final weapon for the moment came at the right time, slipping his legs back underneath him and slipping forwards atop the beast's home and trying to keep aim with the beast's gravity active, Jazz showed off another metallic sphere like the one before, flames licking across it's surface ever so briefly and sending sparks into the air. Hefting the heavy sphere into his hand and waiting for the beast to potentially stop moving, Jazz would take his aim at his quary and much like a shotput, swept his arm around in a wide circle, making a pair of rotations before finally stopping and swiveling on his legs at the beast and tossing it with extreme force into the air, letting this one arc across the field as a grenade would and hoping that even if he missed just a little, he could catch the beast in the resounding explosion and catch it on fire to join with the corrosive poison he hand picked specifically for his poison bomb. Even on the net, Netfrica wasn't that far away and that place houses some of the deadliest toxins known to navi.
Overview
*STAB: AoE/Multihit:+10 Wood, Single Target: 20
*Smash: Add Breaking property to a single chip, once per turn
*Mass Destruction: +1 range to Blast, Spread, Nova, Blast, etc chip effects
*Floatshoes: Ignore panel effects, not multiplicative damage
1: Take Aim
*Jazz should land around this point
2: NeedleCannon2Damage: 15 x 8 Shots
Accuracy: B
Description: Shoots eight wooden needles at an enemy.
Duration: Once
Element: Wood
Trader Rank: C--->Riccio (+10 Wood, 25 base per hit)(X2 Source)(A-Rank Accuracy)
3: RollingLog1Damage: 50 + Ground Attack + Wide Attack (2) + Double Attack
Accuracy: C
Description: Rolls a log at enemies. Can hit up to two enemies at once per log.
Duration: Up to 2 uses before the end of the turn.
Element: Wood
Special: Double Attack: After spending an action to attack with this chip, you may choose to spend a second action and attack with it again before the end of the turn.
Note: This chip used to be known as RingLog1
Trader Rank: D--->Riccio (+10 Wood) (x2 Source) (Double Attack)
4: Repeat action 3
5: Take Aim
6: FireBomb1Damage: 60 + Burn(10) + Blast2
Accuracy: C
Description: A bomb that bursts into intense flames on impact.
Duration: Once
Element: Fire
Special: Burn(10): Deals 10 Fire damage per action to the victim starting the turn after this attack hits. This effect stacks with other timed damage effects, including other Burn effects. Can be cured with Status Cure.
Trader Rank: D--->Riccio (Burn10 on hit)
Cooldowns
Army of One: 0
Adrenaline Slice 1: 0
chips used
Boomerang1
Numberball1
PoisonBall2
CrackOut
TreeBomb3
IceDragon1
NeedleCannon2
RollingLog1
FireBomb1