Quickly retaliating, however, Lyntael would let out a shock of energy, the nearby Blazer quickly getting hit and sent into a near-death spiral, nearly hitting the ground (15) as it nearly completely lost it's ability to stay afloat. Meanwhile, summoning behind himself, a powerful Timpani would begin to blast into the area, despite it's deepest reverb, the two allied navis were unaffected...but the viruses, on the other hand...well, they weren't moving a damn inch for a few moments as an octet of blasts were sent the Champu's way...and quickly ahnihilating it's existence, even as a few blasts missed it's form, enough managed to land (25x6) and vaporized it's existence. The remaining viruses reared back, cautious of what's been happening, even as decorations soughed off from the less intense heat, the OldHeater would quickly make an attempt on Eternalis' life, belching flames at the blue goo man...and going EXTREMELY wide as the winds picked up, destroying the nearby grass and some newly made normal panels into crackling husks of their former selves.
Whilst the Spikey and Blazer watched, the HotHead would close it's gaping mouth as a defensive measure...as Lyntael set herself a trap...and Eternalis attempted to crush the opposition. A massive blue blob utterly crushing the Hothead through it's armor (380!) and crumpling it away like a giant can. Rallying against the power of the Timpani had against them, the Spikey would make the token attempt to blast another chunk out of Eternalis' form, which it did, a brilliant blast of heat ripping into Eternalis' form as he tried to evade it, but sadly, the angry firedog managed to blast a small hole into his body (45), whilst Lyntael would quickly protect herself, and with the added power, attempted to blast the OldHeater off the network...and did just that, causing an explosive blast to wipe it away with little effort on her part.
The mostly dead Blazer, watched in horror as Eternalis began to repair his coding, slowly but surely the blue blob would reconstitute some of the damage taken this fight (+40), the Timpani slowly disappearing from the net as it's song was sung, the remaining viruses would grumble under their breaths, knowing full well the end was soon. All the while, the heater program began to create more Furnaces in the area, overwriting one of the cracked panels in it's wake.
-- Viruses --
Spikey2Spikey2 (Spikey)
Spikey viruses are a little faster than the average virus, allowing them to cover more ground than normal with movements and dodges. They may attack while moving, but as normal, they cannot attack while dodging without expending a second action to do so. Spikey viruses are also able to use something called 'pack tactics' when 3 or more of them are present. Simply put, the Spikey viruses attack and dodge as a wolf pack. In addition, they are treated as having a reduced power Haste and Accuracy Enhancement effect which grants them a +5% bonus to evasion and accuracy while this effect is active. The effect is passive, and only expires when their numbers drop below 3.
Area: ACDC, Kotobuki Town, Yumland, Netfrica, Hades Isle
HP: 190
Attack Damage/Effect: 45 Fire + Spread 2
Attack Accuracy: A
Attack Description - Fires Heat-V
Element: Fire
Possible Rewards (Per Virus): Heat-V, Zenny
Special: Uses pack tactics when with at least 2 other Spikeys: 190 HP (Near Eternalis, roughly a couple arm's lengths away on the right) (Grass)
OldHeaterOldHeater (Oldstove)
Oldstove viruses move and dodge at a very slow pace.
Area: ACDC, Kotobuki Town, Netfrica, Hades Isle
HP: 130
Attack Damage/Effect: 45 Fire + Line Attack(3) + Panel Crack
Attack Accuracy: B
Attack Description: Flamethrower to one enemy.
Element: Fire
Possible Rewards (Per Virus): FireBurner2, Zenny
Special: Slow Movement. Cracks Terrain.: DELETED
HotHead2HotHead2 (HotHead)
HotHeads alternate actions between attacking and guarding. These are the only actions HotHeads may perform, and the first action of every battle is always guarding. HotHeads will not break from this pattern unless forced to by status effects. HotHeads cannot be lifted or thrown, even with Rageclaw.
Area: Netopia, Hades Isle, Kotobuki Town
HP: 120
Attack Damage/Effect: 90 Fire + Break + Small Lava Terrain Change
Attack Accuracy: C
Attack Description: Fires Cannonball. Breaking. Creates Lava Terrain.
Element: Fire
Possible Rewards (Per Virus): LavaBall2, Zenny
Special: Immobile.
- Iron Body when not attacking.: OVERKILL!
Blazer2Blazer2 (Blazer)
Blazers are a modified strain of Fishy virus made to fully exploit their previous possession of Burner battlechip data. While they retain, for the most part, the appearance of a Fishy virus, their fins are more heavily rounded and there are a set of specialized gills on either side of their underbelly that can spew flames. In addition, all Blazers are now a stark reddish color, with the intensity varying from a charcoal-ish gray-red at the first tier to a violent intensity with the Omegas.
Area: Kotobuki Town, Netopia, Netfrica, Hades Isle
HP: 140
Attack Damage/Effect: Movement + 45 Nova 2 Fire Damage
Attack Accuracy: C
Attack Description: Flies forward and then SPINS, unleashing a gout of flame from specialized vents on its' flanks.
Element: Fire
Possible Rewards (Per Virus): Burner2, Zenny
Special: Omnishoes: 5 HP (Flanking to the left of the group) (Grass)
ChumpuChumpu (Champy)
Champy viruses teleport when they attack.
Area: ACDC, SciLab, Electown, Kotobuki Town, Hades Isle
HP: 150
Attack Damage/Effect: 30 Fire + Impact x 2 Punches
Attack Accuracy: B
Attack Description: Punches twice with fire.
Element: Fire
Possible Rewards (Per Virus): FireHit2, Zenny: DELETED! (Ping!)
-- Navis --
You are mostly in the middle of the field, bunched up in a rough diamond-shape
Lyantel.EXE: 350 HP (ElecBarrier:40)(Casing20)(Slow)(Manifest Spirit: 3 turns)(Counter:My Pain is Real) (About where the OldHeater was at) (Normal)
Eternalis.EXE: 505 HP (Influx Agis: +40 3 actions from now, +40 6 actions from now)(Edged towards the North-East) (Grass)
Aurora.SP: 100 HP (Flanking Eternalis' Left) (Grass)
Sparky.SP: 80 HP (Equipped to Eternalis' legs/feet) (+10% Evasion to Eternalis) (Grass)
-- Terrain --
20% Furnace
- Fire attacks: Splash to all adjacent panels for 20% Source Damage. Does not chain across multiple Furnace panels.
- Heat Mirage: Non-Fire Elementals get -10% Accuracy, +10% Evasion against Non-Fire Elementals.
- Aqua attacks: Vaporize into steam, increase accuracy penalty to -20% for Non-Fire Elemental and -10% for Fire Elemental for turn after hit.
- Changes to Metal Terrain when hit with an Aqua attack of 100 damage or greater.
- Echolocation nullifies the effects of the steam cloud and heat mirage for the user, and Seeking just ignores it.
- PanelShot: Imbue Fire.
20% Normal
- No effects.
15% Grass
- Wood Elementals get +5 HP/action.
- Fire attacks: +100% Source Damage, change terrain hit to Soil.
- PanelShot: Imbue Wood.
25% Lava
- Non-Fire Elementals lose 5 HP/action standing, 10 HP/action submerged. Doubled for Wood Elementals, nullified for Fire Elementals.
- Aqua attacks: Panel explodes, +100% Source Aqua Damage, change terrain hit to Normal.
- PanelShot: Imbue Fire.
20% Cracked
- Changes to Broken when stepped on, chance to fall in when triggered.
- Burrow: Change terrain to Broken, Null 50 to burrower.
- Panel Crack attacks, >100 Damage Break/Impact/Drop attacks: Change terrain hit to Broken.
- PanelShot: Splash1.
-- Objects --
BMD: 25 HP (Behind Heater) (Furnace)
Heater: 40 HP (Off to the left of the field, pointing towards the group) (Furnace) (Special: Converts 5% non-Lava, non-Furnace terrain to Furnace at the end of every other turn, starting turn 1, can convert underneath a combatant) (Heatbody) (Element: Fire)
Lava Maker: DELETED